69 lines
2.1 KiB
C++
69 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#include "crab/event/quest.h"
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namespace Crab {
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using namespace pyrodactyl::event;
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Quest::Quest(const Common::String &title, const Common::String &text, const bool &unread, const bool &marker) : _title(title) {
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_text.insert_at(0, text);
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_unread = unread;
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_marker = marker;
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}
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void Quest::loadState(rapidxml::xml_node<char> *node) {
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loadStr(_title, "title", node);
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loadBool(_unread, "unread", node);
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loadBool(_marker, "marker", node);
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for (rapidxml::xml_node<char> *n = node->first_node("info"); n != nullptr; n = n->next_sibling("info"))
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_text.push_back(n->value());
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}
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void Quest::saveState(rapidxml::xml_document<> &doc, rapidxml::xml_node<char> *root) {
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rapidxml::xml_node<char> *child = doc.allocate_node(rapidxml::node_element, "quest");
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child->append_attribute(doc.allocate_attribute("title", _title.c_str()));
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saveBool(_unread, "unread", doc, child);
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saveBool(_marker, "marker", doc, child);
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for (const auto &i : _text) {
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rapidxml::xml_node<char> *grandchild = doc.allocate_node(rapidxml::node_element, "info");
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grandchild->value(i.c_str());
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child->append_node(grandchild);
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}
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root->append_node(child);
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}
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} // End of namespace Crab
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