/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code is based on the CRAB engine * * Copyright (c) Arvind Raja Yadav * * Licensed under MIT * */ #include "crab/event/quest.h" namespace Crab { using namespace pyrodactyl::event; Quest::Quest(const Common::String &title, const Common::String &text, const bool &unread, const bool &marker) : _title(title) { _text.insert_at(0, text); _unread = unread; _marker = marker; } void Quest::loadState(rapidxml::xml_node *node) { loadStr(_title, "title", node); loadBool(_unread, "unread", node); loadBool(_marker, "marker", node); for (rapidxml::xml_node *n = node->first_node("info"); n != nullptr; n = n->next_sibling("info")) _text.push_back(n->value()); } void Quest::saveState(rapidxml::xml_document<> &doc, rapidxml::xml_node *root) { rapidxml::xml_node *child = doc.allocate_node(rapidxml::node_element, "quest"); child->append_attribute(doc.allocate_attribute("title", _title.c_str())); saveBool(_unread, "unread", doc, child); saveBool(_marker, "marker", doc, child); for (const auto &i : _text) { rapidxml::xml_node *grandchild = doc.allocate_node(rapidxml::node_element, "info"); grandchild->value(i.c_str()); child->append_node(grandchild); } root->append_node(child); } } // End of namespace Crab