67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on the CRAB engine
|
|
*
|
|
* Copyright (c) Arvind Raja Yadav
|
|
*
|
|
* Licensed under MIT
|
|
*
|
|
*/
|
|
|
|
#include "crab/animation/animation.h"
|
|
|
|
namespace Crab {
|
|
|
|
using namespace pyrodactyl::image;
|
|
using namespace pyrodactyl::anim;
|
|
|
|
Animation::Animation(rapidxml::xml_node<char> *node) {
|
|
loadNum(_length, "length", node);
|
|
for (auto n = node->first_node("frame"); n != nullptr; n = n->next_sibling("frame"))
|
|
_frame.push_back(n);
|
|
}
|
|
|
|
void Animation::draw() {
|
|
uint32 timestamp = _timer.ticks();
|
|
for (auto &frame : _frame)
|
|
frame.draw(timestamp);
|
|
}
|
|
|
|
bool Animation::internalEvents(DrawType &gameDraw) {
|
|
uint32 timestamp = _timer.ticks();
|
|
for (auto &frame : _frame) {
|
|
DrawType result = frame.internalEvents(timestamp);
|
|
// if (result != DRAW_SAME)
|
|
gameDraw = result;
|
|
}
|
|
|
|
return _timer.ticks() >= _length;
|
|
}
|
|
|
|
void Animation::reset() {
|
|
for (auto &frame : _frame)
|
|
frame.reset();
|
|
}
|
|
|
|
} // End of namespace Crab
|