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2026-02-02 04:50:13 +01:00

69 lines
2.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "chewy/cursor.h"
#include "chewy/defines.h"
#include "chewy/events.h"
#include "chewy/globals.h"
#include "chewy/room.h"
#include "chewy/rooms/room10.h"
namespace Chewy {
namespace Rooms {
void Room10::entry() {
if (!_G(gameState).R10Surimy) {
_G(out)->setPointer(_G(workptr));
_G(out)->map_spr2screen(_G(ablage)[_G(room_blk).AkAblage], _G(gameState).scrollx, _G(gameState).scrolly);
_G(out)->setPointer(nullptr);
_G(fx)->blende1(_G(workptr), _G(pal), 0, 0);
_G(gameState).R10Surimy = true;
_G(fx_blend) = BLEND_NONE;
flic_cut(FCUT_003);
setPersonPos(0, 130, P_CHEWY, P_RIGHT);
autoMove(2, P_CHEWY);
hideCur();
start_spz(CH_TALK6, 255, false, P_CHEWY);
startAadWait(101);
showCur();
} else if (_G(gameState).R10SurimyOk) {
_G(room)->set_timer_status(3, TIMER_STOP);
}
}
void Room10::get_surimy() {
hideCur();
autoMove(4, P_CHEWY);
start_aad(104, 0);
flic_cut(FCUT_005);
_G(gameState).R10SurimyOk = true;
_G(room)->set_timer_status(3, TIMER_STOP);
_G(atds)->set_ats_str(77, TXT_MARK_LOOK, 1, ATS_DATA);
invent_2_slot(18);
delInventory(_G(cur)->getInventoryCursor());
showCur();
}
} // namespace Rooms
} // namespace Chewy