Files
2026-02-02 04:50:13 +01:00

152 lines
4.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BAGEL_BOFLIB_GUI_BUTTON_H
#define BAGEL_BOFLIB_GUI_BUTTON_H
#include "bagel/spacebar/boflib/gui/window.h"
#include "bagel/boflib/palette.h"
namespace Bagel {
namespace SpaceBar {
// Button states
//
#define BUTTON_UP 0
#define BUTTON_DOWN 1
#define BUTTON_FOCUS 2
#define BUTTON_DISABLED 3
#define BUTTON_CLICKED 4
#define BUTTON_ON BUTTON_DOWN
#define BUTTON_OFF BUTTON_UP
#define BUTTON_CHECKED BUTTON_ON
#define BUTTON_UNCHECKED BUTTON_OFF
struct ST_COLORSCHEME {
COLORREF _cFace;
COLORREF _cHighlight;
COLORREF _cShadow;
COLORREF _cText;
COLORREF _cTextDisabled;
COLORREF _cOutline;
};
class CBofButton : public CBofWindow {
public:
CBofButton();
CBofButton(ST_COLORSCHEME *pColorScheme);
virtual ~CBofButton();
void loadColorScheme(ST_COLORSCHEME *pColorScheme);
virtual ErrorCode paint(CBofRect *pRect = nullptr);
void enable() override;
void disable() override;
ErrorCode setState(int nNewState, bool bRepaintNow = true);
int getState() {
return _nState;
}
protected:
void onPaint(CBofRect *pRect) override;
void onLButtonDown(uint32 nFlags, CBofPoint *pPoint, void * = nullptr) override;
void onLButtonUp(uint32 nFlags, CBofPoint *pPoint, void * = nullptr) override;
COLORREF _cFaceColor;
COLORREF _cHighlightColor;
COLORREF _cShadowColor;
COLORREF _cTextColor;
COLORREF _cTextDisabledColor;
COLORREF _cOutlineColor;
int _nState;
};
class CBofRadioButton : public CBofButton {
public:
virtual ErrorCode paint(CBofRect *pRect = nullptr);
protected:
virtual void onLButtonDown(uint32 nFlags, CBofPoint *pPoint, void * = nullptr);
virtual void onLButtonUp(uint32 nFlags, CBofPoint *pPoint, void * = nullptr);
};
class CBofCheckButton : public CBofButton {
public:
ErrorCode SetCheck(bool bChecked);
bool GetCheck() {
return (_nState == BUTTON_CHECKED);
}
ErrorCode paint(CBofRect *pRect = nullptr) override;
protected:
void onLButtonDown(uint32 nFlags, CBofPoint *pPoint, void * = nullptr) override;
void onLButtonUp(uint32 nFlags, CBofPoint *pPoint, void * = nullptr) override;
};
class CBofBmpButton : public CBofWindow {
public:
// Constructors
CBofBmpButton();
virtual ~CBofBmpButton();
// NOTE: CBofBmpButton takes control of these bitmaps, so there's
// no need for the callers to free them afterwards
ErrorCode loadBitmaps(CBofBitmap *pUp, CBofBitmap *pDown, CBofBitmap *pFocus, CBofBitmap *pDisabled, int nMaskColor = NOT_TRANSPARENT);
ErrorCode loadBitmaps(CBofPalette *pPalette, const char *pszUp, const char *pszDown = nullptr, const char *pszFocus = nullptr, const char *pszDisabled = nullptr, int nMaskColor = NOT_TRANSPARENT);
ErrorCode paint(CBofRect *pRect = nullptr);
ErrorCode setState(int nNewState, bool bRepaintNow = true);
int getState() {
return _nState;
}
CBofBitmap *getButtonBmp() {
return _pButtonUp;
}
protected:
void onPaint(CBofRect *pRect) override;
void onLButtonDown(uint32 nFlags, CBofPoint *pPoint, void * = nullptr) override;
void onLButtonUp(uint32 nFlags, CBofPoint *pPoint, void * = nullptr) override;
CBofBitmap *_pButtonUp;
CBofBitmap *_pButtonDown;
CBofBitmap *_pButtonFocus;
CBofBitmap *_pButtonDisabled;
CBofBitmap *_pBackground;
int _nState;
int _nMaskColor;
};
} // namespace SpaceBar
} // namespace Bagel
#endif