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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef HODJNPODJ_HNPLIBS_MAINMENU_H
#define HODJNPODJ_HNPLIBS_MAINMENU_H
#include "bagel/mfc/afxwin.h"
#include "bagel/mfc/afxext.h"
#include "bagel/hodjnpodj/hnplibs/button.h"
#include "bagel/hodjnpodj/hnplibs/dibdoc.h"
#include "bagel/hodjnpodj/hnplibs/cbofdlg.h"
#include "bagel/hodjnpodj/hnplibs/menures.h"
#include "bagel/hodjnpodj/hnplibs/gamedll.h"
namespace Bagel {
namespace HodjNPodj {
typedef void (CALLBACK *FPFUNC)(CWnd *);
#define NO_RULES 0x0001
#define NO_NEWGAME 0x0002
#define NO_OPTIONS 0x0004
#define NO_RETURN 0x0008
#define NO_QUIT 0x0010
#define NO_AUDIO 0x0020
class CMainMenu : public CBmpDialog {
public:
CMainMenu(CWnd *, CPalette *, unsigned int, FPFUNC,
const char *, const char *pWavFileName = nullptr,
LPGAMESTRUCT pGameParams = nullptr);
void ClearDialogImage();
// Implementation
protected:
virtual void DoDataExchange(CDataExchange* pDX) override; // DDX/DDV support
// Generated message map functions
//{{AFX_MSG(CMainMenu)
virtual bool OnInitDialog() override;
virtual void OnOK() override;
virtual void OnCancel() override;
afx_msg bool OnEraseBkgnd(CDC *pDC);
afx_msg void OnPaint();
afx_msg void OnDestroy();
afx_msg void OnClickedRules() ;
afx_msg void OnClickedNewgame() ;
afx_msg void OnClickedOptions() ;
afx_msg void OnClickedAudio() ;
afx_msg void OnClickedReturn();
afx_msg void OnClickedQuit();
afx_msg void OnClickedHype();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
FPFUNC _optionsFunction = nullptr;
const char *_rulesFilename = nullptr;
const char *_wavFilename = nullptr;
uint _flags = 0;
LPGAMESTRUCT _gameParams = nullptr;
private:
CColorButton *_hypeButton = nullptr;
CColorButton *_rulesButton = nullptr;
CColorButton *_newGameButton = nullptr;
CColorButton *_optionsButton = nullptr;
CColorButton *_audioButton = nullptr;
CColorButton *_returnButton = nullptr;
CColorButton *_quitButton = nullptr;
CFont _hypeFont;
//{{AFX_DATA(CMainMenu)
enum {
IDD = IDD_OPTIONS_DIALOG
};
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
void clearButtons();
};
} // namespace HodjNPodj
} // namespace Bagel
#endif