104 lines
3.0 KiB
C++
104 lines
3.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef HODJNPODJ_HNPLIBS_MAINMENU_H
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#define HODJNPODJ_HNPLIBS_MAINMENU_H
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#include "bagel/mfc/afxwin.h"
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#include "bagel/mfc/afxext.h"
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#include "bagel/hodjnpodj/hnplibs/button.h"
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#include "bagel/hodjnpodj/hnplibs/dibdoc.h"
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#include "bagel/hodjnpodj/hnplibs/cbofdlg.h"
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#include "bagel/hodjnpodj/hnplibs/menures.h"
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#include "bagel/hodjnpodj/hnplibs/gamedll.h"
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namespace Bagel {
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namespace HodjNPodj {
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typedef void (CALLBACK *FPFUNC)(CWnd *);
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#define NO_RULES 0x0001
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#define NO_NEWGAME 0x0002
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#define NO_OPTIONS 0x0004
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#define NO_RETURN 0x0008
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#define NO_QUIT 0x0010
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#define NO_AUDIO 0x0020
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class CMainMenu : public CBmpDialog {
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public:
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CMainMenu(CWnd *, CPalette *, unsigned int, FPFUNC,
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const char *, const char *pWavFileName = nullptr,
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LPGAMESTRUCT pGameParams = nullptr);
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void ClearDialogImage();
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// Implementation
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protected:
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virtual void DoDataExchange(CDataExchange* pDX) override; // DDX/DDV support
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// Generated message map functions
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//{{AFX_MSG(CMainMenu)
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virtual bool OnInitDialog() override;
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virtual void OnOK() override;
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virtual void OnCancel() override;
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afx_msg bool OnEraseBkgnd(CDC *pDC);
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afx_msg void OnPaint();
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afx_msg void OnDestroy();
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afx_msg void OnClickedRules() ;
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afx_msg void OnClickedNewgame() ;
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afx_msg void OnClickedOptions() ;
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afx_msg void OnClickedAudio() ;
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afx_msg void OnClickedReturn();
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afx_msg void OnClickedQuit();
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afx_msg void OnClickedHype();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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FPFUNC _optionsFunction = nullptr;
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const char *_rulesFilename = nullptr;
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const char *_wavFilename = nullptr;
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uint _flags = 0;
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LPGAMESTRUCT _gameParams = nullptr;
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private:
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CColorButton *_hypeButton = nullptr;
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CColorButton *_rulesButton = nullptr;
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CColorButton *_newGameButton = nullptr;
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CColorButton *_optionsButton = nullptr;
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CColorButton *_audioButton = nullptr;
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CColorButton *_returnButton = nullptr;
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CColorButton *_quitButton = nullptr;
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CFont _hypeFont;
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//{{AFX_DATA(CMainMenu)
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enum {
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IDD = IDD_OPTIONS_DIALOG
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};
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// NOTE: the ClassWizard will add data members here
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//}}AFX_DATA
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void clearButtons();
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};
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} // namespace HodjNPodj
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} // namespace Bagel
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#endif
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