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2026-02-02 04:50:13 +01:00

356 lines
9.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "bagel/hodjnpodj/hnplibs/stdafx.h"
#include "bagel/hodjnpodj/hnplibs/button.h"
#include "bagel/hodjnpodj/hnplibs/text.h"
#include "bagel/hodjnpodj/globals.h"
#include "bagel/hodjnpodj/garfunkle/resource.h"
#include "bagel/hodjnpodj/garfunkle/garfunkle.h"
#include "bagel/hodjnpodj/garfunkle/optndlg.h"
namespace Bagel {
namespace HodjNPodj {
namespace Garkfunkle {
static CPalette *pSubOptionsPalette;
static CColorButton *pOKButton = nullptr; // OKAY button on scroll
static CColorButton *pCancelButton = nullptr; // Cancel button on scroll
static CRadioButton *pGameButton = nullptr;
static CRadioButton *pMusicButton = nullptr;
CText *m_pButtonsText = nullptr;
CText *m_pSpeedText = nullptr;
/////////////////////////////////////////////////////////////////////////////
// COptnDlg dialog
COptnDlg::COptnDlg(CWnd* pParent, CPalette* pPalette)
: CBmpDialog(pParent, pPalette, IDD_SUBOPTIONS, ".\\ART\\SSCROLL.BMP") {
//{{AFX_DATA_INIT(COptnDlg)
m_nSpeed = MIN_SPEED;
m_nNumButtons = MAX_BUTTONS;
m_bPlayGame = true;
pSubOptionsPalette = pPalette;
//}}AFX_DATA_INIT
}
COptnDlg::~COptnDlg() {
if (m_pButtonsText != nullptr)
delete m_pButtonsText;
if (m_pSpeedText != nullptr)
delete m_pSpeedText;
CBmpDialog::OnDestroy();
}
void COptnDlg::DoDataExchange(CDataExchange* pDX) {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(COptnDlg)
DDX_Control(pDX, IDC_NUMBUTTONS, m_ScrollButtons);
DDX_Control(pDX, IDC_SPEED, m_ScrollSpeed);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(COptnDlg, CDialog)
//{{AFX_MSG_MAP(COptnDlg)
ON_WM_HSCROLL()
ON_WM_CREATE()
ON_WM_ERASEBKGND()
ON_WM_PAINT()
ON_WM_DESTROY()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// COptnDlg message handlers
int COptnDlg::OnCreate(LPCREATESTRUCT lpCreateStruct) {
if (CBmpDialog::OnCreate(lpCreateStruct) == -1)
return -1;
return 0;
}
bool COptnDlg::OnInitDialog() {
CBmpDialog::OnInitDialog();
CDC *pDC;
CRect statRect;
pDC = GetDC();
mSpeedTable[0] = "Way Largo";
mSpeedTable[1] = "Largo";
mSpeedTable[2] = "Adagio";
mSpeedTable[3] = "Andante";
mSpeedTable[4] = "Andantino";
mSpeedTable[5] = "Moderato";
mSpeedTable[6] = "Allegretto";
mSpeedTable[7] = "Allegro";
mSpeedTable[8] = "Vivace";
mSpeedTable[9] = "Presto";
mSpeedTable[10] = "Prestissimo";
mSpeedTable[11] = "Way Prestissimo";
statRect.SetRect(LEFT_SIDE, 26, LEFT_SIDE + 175, 41);
if ((m_pButtonsText = new CText()) != nullptr) {
(*m_pButtonsText).SetupText(pDC, pSubOptionsPalette, &statRect, JUSTIFY_LEFT);
}
m_ScrollButtons.SetScrollRange(MIN_BUTTONS, MAX_BUTTONS, 0);
m_ScrollButtons.SetScrollPos(m_nNumButtons, true);
statRect.SetRect(LEFT_SIDE, 65, LEFT_SIDE + 175, 80);
if ((m_pSpeedText = new CText()) != nullptr) {
(*m_pSpeedText).SetupText(pDC, pSubOptionsPalette, &statRect, JUSTIFY_LEFT);
}
m_ScrollSpeed.SetScrollRange(MIN_SPEED, MAX_SPEED, 0);
m_ScrollSpeed.SetScrollPos(m_nSpeed, true);
if ((pOKButton = new CColorButton) != nullptr) { // build a color QUIT button to let us exit
(*pOKButton).SetPalette(pSubOptionsPalette); // set the palette to use
(*pOKButton).SetControl(IDOK, this); // tie to the dialog control
}
if ((pCancelButton = new CColorButton) != nullptr) { // build a color QUIT button to let us exit
(*pCancelButton).SetPalette(pSubOptionsPalette); // set the palette to use
(*pCancelButton).SetControl(IDCANCEL, this); // tie to the dialog control
}
if ((pGameButton = new CRadioButton) != nullptr) { // build a color QUIT button to let us exit
(*pGameButton).SetPalette(pSubOptionsPalette); // set the palette to use
(*pGameButton).SetControl(IDC_PLAYGAME, this); // tie to the dialog control
}
if ((pMusicButton = new CRadioButton) != nullptr) { // build a color QUIT button to let us exit
(*pMusicButton).SetPalette(pSubOptionsPalette); // set the palette to use
(*pMusicButton).SetControl(IDC_PLAYMUSIC, this); // tie to the dialog control
}
ReleaseDC(pDC);
return true; // return true unless you set the focus to a control
}
void COptnDlg::OnDestroy() {
CBmpDialog::OnDestroy();
}
bool COptnDlg::OnCommand(WPARAM wParam, LPARAM lParam) {
if (HIWORD(lParam) == BN_CLICKED) {
switch (wParam) {
case IDC_PLAYGAME:
m_bPlayGame = true;
(*pGameButton).SetCheck(m_bPlayGame);
(*pMusicButton).SetCheck(!m_bPlayGame);
break;
case IDC_PLAYMUSIC:
m_bPlayGame = false;
(*pGameButton).SetCheck(m_bPlayGame);
(*pMusicButton).SetCheck(!m_bPlayGame);
break;
case IDOK:
ClearDialogImage();
EndDialog(IDOK);
break;
case IDCANCEL:
ClearDialogImage();
EndDialog(0);
break;
default:
break;
} // end switch
} // end if
return true;
} // end OnCommand
bool COptnDlg::OnEraseBkgnd(CDC *pDC) {
return true;
}
void COptnDlg::OnHScroll(unsigned int nSBCode, unsigned int nPos, CScrollBar* pScrollBar) {
int pMin,
pMax;
int OldPos = pScrollBar->GetScrollPos();
int NewPos = OldPos;
pScrollBar->GetScrollRange(&pMin, &pMax);
switch (nSBCode) {
case SB_LINERIGHT:
case SB_PAGERIGHT:
NewPos++;
break;
case SB_RIGHT:
NewPos = pMax;
break;
case SB_LINELEFT:
case SB_PAGELEFT:
NewPos--;
break;
case SB_LEFT:
NewPos = pMin;
break;
case SB_THUMBPOSITION:
case SB_THUMBTRACK:
NewPos = nPos;
break;
}
if (NewPos < pMin) NewPos = pMin;
if (NewPos > pMax) NewPos = pMax;
if (NewPos != OldPos) { //To prevent "flicker"
(*pScrollBar).SetScrollPos(NewPos, true); //...only update when
} //...changed
UpdateScrollbars();
CDialog::OnHScroll(nSBCode, NewPos, pScrollBar);
}
/*****************************************************************
*
* UpdateScrollbars
*
* FUNCTIONAL DESCRIPTION:
*
* Updates data adjusted with scrollbars
*
* FORMAL PARAMETERS:
*
* none
*
* IMPLICIT INPUT PARAMETERS:
*
* CScrollbar pScrollTime, pScrollColumns, pScrollRows
*
* IMPLICIT OUTPUT PARAMETERS:
*
* int m_nTime, m_nNumParts, m_nColumns, m_nRows
*
* RETURN VALUE:
*
* void
*
****************************************************************/
void COptnDlg::UpdateScrollbars() {
int OldValue;
CDC *pDC;
char msg[64];
pDC = GetDC();
OldValue = m_nNumButtons;
m_nNumButtons = m_ScrollButtons.GetScrollPos();
if (OldValue != m_nNumButtons) {
Common::sprintf_s(msg, "Number of Musicians: %d", m_nNumButtons);
(*m_pButtonsText).DisplayString(pDC, msg, 14, FW_BOLD, OPTIONS_COLOR);
}
OldValue = m_nSpeed;
m_nSpeed = m_ScrollSpeed.GetScrollPos();
if (OldValue != m_nSpeed) {
Common::sprintf_s(msg, "Speed: %s", mSpeedTable[m_nSpeed].c_str());
(*m_pSpeedText).DisplayString(pDC, msg, 14, FW_BOLD, OPTIONS_COLOR);
}
ReleaseDC(pDC);
}
void COptnDlg::OnOK() {
ClearDialogImage();
EndDialog(IDOK);
}
void COptnDlg::OnCancel() {
ClearDialogImage();
EndDialog(0);
}
void COptnDlg::OnPaint() {
CDC *pDC;
char msg[64];
CBmpDialog::OnPaint();
pDC = GetDC();
Common::sprintf_s(msg, "Number of Musicians: %d", m_nNumButtons);
(*m_pButtonsText).DisplayString(pDC, msg, 14, FW_BOLD, OPTIONS_COLOR);
Common::sprintf_s(msg, "Speed: %s", mSpeedTable[m_nSpeed].c_str());
(*m_pSpeedText).DisplayString(pDC, msg, 14, FW_BOLD, OPTIONS_COLOR);
(*pGameButton).SetCheck(m_bPlayGame);
(*pMusicButton).SetCheck(!m_bPlayGame);
ReleaseDC(pDC);
}
void COptnDlg::ClearDialogImage() {
if (pOKButton != nullptr) { // release the button
delete pOKButton;
pOKButton = nullptr;
}
if (pCancelButton != nullptr) { // release the button
delete pCancelButton;
pCancelButton = nullptr;
}
if (pGameButton != nullptr) { // release the button
delete pGameButton;
pGameButton = nullptr;
}
if (pMusicButton != nullptr) { // release the button
delete pMusicButton;
pMusicButton = nullptr;
}
ValidateRect(nullptr);
}
} // namespace Garfunkle
} // namespace HodjNPodj
} // namespace Bagel