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2026-02-02 04:50:13 +01:00

178 lines
4.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "bagel/boflib/cache.h"
#include "bagel/boflib/log.h"
#include "bagel/spacebar/boflib/debug.h"
#include "bagel/boflib/misc.h"
namespace Bagel {
// Static members
CCache *CCache::_pCacheList;
uint32 CCache::_lOldest;
uint32 CCache::_lYoungest;
uint16 CCache::_nEntries;
void CCache::initialize() {
_pCacheList = nullptr;
_lOldest = 0xFFFFFFFF;
_lYoungest = 0xFFFFFFFF;
_nEntries = 0;
}
CCache::CCache() {
_bValid = true;
// Inits
_lAge = _lYoungest;
_bCached = false;
_nLockCount = 0;
if (_pCacheList == nullptr) {
// There can't be any other entries
assert(_nEntries == 0);
// This object is the start of the cache list
_pCacheList = this;
} else {
assert(_nEntries != 0);
_pCacheList->Insert(this);
}
// One more cached entry
_nEntries++;
}
CCache::~CCache() {
// Make sure this object is not deleted twice
assert(_bValid);
// There can be only one cache list per EXE/DLL
assert(this->getHead() == _pCacheList);
// Object must be released by the derived class destructor
assert(_bCached == false);
_nEntries--;
// Remove this object from the linked list
if (this == _pCacheList) {
_pCacheList = (CCache *)this->getNext();
}
this->Delete();
if (_nEntries == 0) {
_pCacheList = nullptr;
}
_bValid = false;
}
bool CCache::flush() {
bool bReleased = false;
CCache *pCache = _pCacheList;
while (pCache != nullptr) {
if (pCache->release())
bReleased = true;
pCache = (CCache *)(pCache->getNext());
}
return bReleased;
}
bool CCache::optimize(uint32 lRequestedFreeSpace) {
logInfo(buildString("CCache::optimize(%u)", lRequestedFreeSpace));
bool bSuccess = true;
while (getFreePhysMem() < lRequestedFreeSpace) {
uint32 lAvgAge = ((_lOldest - _lYoungest) / 2) + _lYoungest;
_lOldest = lAvgAge;
// Parse Linked list of cached objects and remove any that are too old
CCache *pCache = _pCacheList;
int nObjects = 0;
while (pCache != nullptr) {
if (pCache->_bCached && (pCache->_nLockCount <= 0)) {
nObjects++;
if (pCache->_lAge >= lAvgAge) {
logInfo(buildString("Freeing Object: %p from the Cache list", pCache));
pCache->release();
}
}
// Next object in list
pCache = (CCache *)pCache->getNext();
}
// If there are no objects loaded then we really might be out of memory
if (nObjects == 0) {
bSuccess = false;
break;
}
}
return bSuccess;
}
void CCache::load() {
// Make sure this object is not used after it is destructed
assert(_bValid);
// Timestamp this object
_lAge = --_lYoungest;
// If this object is not already cached
if (!_bCached) {
// We must tell the Cache library that this object is in the cache to avoid recursion
_bCached = true;
// Call the routine that will allocate the memory for this object
// alloc() is pure-virtual and must be defined in the derived class.
_bCached = alloc();
}
}
bool CCache::release() {
// Make sure this object is not used after it is destructed
assert(_bValid);
// If this object is in the cache
bool bReleased = false;
if (_bCached) {
bReleased = true;
// Call the routine that will free the memory used by this object.
// free() is pure-virtual and must be defined in the derived class.
free();
_bCached = false;
}
return bReleased;
}
} // namespace Bagel