97 lines
2.9 KiB
C++
97 lines
2.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef AWE_GRAPHICS_H
|
|
#define AWE_GRAPHICS_H
|
|
|
|
#include "graphics/surface.h"
|
|
#include "awe/intern.h"
|
|
|
|
namespace Awe {
|
|
|
|
enum {
|
|
FMT_CLUT,
|
|
FMT_RGB555,
|
|
FMT_RGB,
|
|
FMT_RGBA,
|
|
};
|
|
|
|
enum {
|
|
FIXUP_PALETTE_NONE,
|
|
FIXUP_PALETTE_REDRAW, // redraw all primitives on setPal script call
|
|
};
|
|
|
|
enum {
|
|
COL_ALPHA = 0x10, // transparent pixel (OR'ed with 0x8)
|
|
COL_PAGE = 0x11, // buffer 0 pixel
|
|
COL_BMP = 0xFF, // bitmap in buffer 0 pixel
|
|
};
|
|
|
|
enum {
|
|
GRAPHICS_ORIGINAL,
|
|
GRAPHICS_SOFTWARE,
|
|
GRAPHICS_GL
|
|
};
|
|
|
|
enum {
|
|
ALPHA_COLOR_INDEX = 12, // 3DO uses 0x0010 (RGB555) as the blend color, using color #12 matches Amiga/DOS graphics better
|
|
GFX_W = 320,
|
|
GFX_H = 200
|
|
};
|
|
|
|
struct SystemStub;
|
|
|
|
struct Gfx {
|
|
static const uint8 FONT[];
|
|
static bool _is1991; // draw graphics as in the original 1991 game release
|
|
static Graphics::PixelFormat _format;
|
|
static const uint16 SHAPES_MASK_OFFSET[];
|
|
static const int SHAPES_MASK_COUNT;
|
|
static const uint8 SHAPES_MASK_DATA[];
|
|
|
|
int _fixUpPalette = 0;
|
|
|
|
virtual ~Gfx() {};
|
|
|
|
virtual void init(int targetW, int targetH) {}
|
|
virtual void fini() {}
|
|
|
|
virtual void setFont(const uint8 *src, int w, int h) = 0;
|
|
virtual void setPalette(const Color *colors, int count) = 0;
|
|
virtual void setSpriteAtlas(const uint8 *src, int w, int h, int xSize, int ySize) = 0;
|
|
virtual void drawSprite(int buffer, int num, const Point *pt, uint8 color) = 0;
|
|
virtual void drawBitmap(int buffer, const uint8 *data, int w, int h, int fmt) = 0;
|
|
virtual void drawPoint(int buffer, uint8 color, const Point *pt) = 0;
|
|
virtual void drawQuadStrip(int buffer, uint8 color, const QuadStrip *qs) = 0;
|
|
virtual void drawStringChar(int buffer, uint8 color, char c, const Point *pt) = 0;
|
|
virtual void clearBuffer(int num, uint8 color) = 0;
|
|
virtual void copyBuffer(int dst, int src, int vscroll = 0) = 0;
|
|
virtual void drawBuffer(int num, SystemStub *) = 0;
|
|
virtual void drawRect(int num, uint8 color, const Point *pt, int w, int h) = 0;
|
|
virtual void drawBitmapOverlay(const Graphics::Surface &src, int fmt, SystemStub *stub) = 0;
|
|
};
|
|
|
|
Gfx *GraphicsSoft_create();
|
|
|
|
} // namespace Awe
|
|
|
|
#endif
|