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2026-02-02 04:50:13 +01:00

222 lines
5.2 KiB
C++

/* ScummVM - Graphic Adventure AweEngine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "audio/mixer.h"
#include "common/config-manager.h"
#include "common/rendermode.h"
#include "common/stream.h"
#include "awe/awe.h"
#include "awe/engine.h"
#include "awe/gfx.h"
#include "awe/resource.h"
#include "awe/script.h"
#include "awe/system_stub.h"
#include "awe/video.h"
namespace Awe {
AweEngine *g_engine;
/* unused
static const struct {
const char *name;
int type;
} GRAPHICS[] = {
{ "original", GRAPHICS_ORIGINAL },
{ "software", GRAPHICS_SOFTWARE },
{ "gl", GRAPHICS_GL },
{ nullptr, -1 }
};
static const struct {
const char *name;
int difficulty;
} DIFFICULTIES[] = {
{ "easy", DIFFICULTY_EASY },
{ "normal", DIFFICULTY_NORMAL },
{ "hard", DIFFICULTY_HARD },
{ nullptr, -1 }
};
*/
bool Gfx::_is1991;
Graphics::PixelFormat Gfx::_format;
bool Video::_useEGA;
Difficulty Script::_difficulty;
bool Script::_useRemasteredAudio;
static Gfx *createGraphics(int type) {
switch (type) {
case GRAPHICS_ORIGINAL:
Gfx::_is1991 = true;
// fall-through
case GRAPHICS_SOFTWARE:
debugC(kDebugInfo, "Using software graphics");
return GraphicsSoft_create();
case GRAPHICS_GL:
debugC(kDebugInfo, "Using GL graphics");
#ifdef USE_GL
return GraphicsGL_create();
#else
break;
#endif
default:
break;
}
return nullptr;
}
static int getGraphicsType(DataType type) {
switch (type) {
case DT_15TH_EDITION:
case DT_20TH_EDITION:
case DT_3DO:
return GRAPHICS_GL;
default:
return GRAPHICS_ORIGINAL;
}
}
AweEngine::AweEngine(OSystem *syst, const Awe::AweGameDescription *gameDesc)
: Engine(syst), _gameDescription(gameDesc),
_random("Awe") {
g_engine = this;
Gfx::_is1991 = false;
Gfx::_format = Graphics::PixelFormat::createFormatCLUT8();
if (ConfMan.hasKey("render_mode") && !ConfMan.get("render_mode").empty())
Video::_useEGA = (Common::parseRenderMode(ConfMan.get("render_mode")) == Common::kRenderEGA) ? true : false;
else
Video::_useEGA = false;
Script::_difficulty = DIFFICULTY_NORMAL;
Script::_useRemasteredAudio = true;
}
AweEngine::~AweEngine() {
}
Common::Error AweEngine::run() {
// Setup mixer
if (!_mixer->isReady()) {
warning("Sound initialization failed.");
}
const int part = 16001;
const Language lang = getLanguage();
const DataType dataType = getDataType();
int graphicsType = GRAPHICS_SOFTWARE;
DisplayMode dm;
dm.mode = DisplayMode::WINDOWED;
dm.width = GFX_W;
dm.height = GFX_H;
dm.opengl = (graphicsType == GRAPHICS_GL);
const bool defaultGraphics = true;
const bool demo3JoyInputs = false;
Sound snd(_mixer);
Awe::Engine *e = new Awe::Engine(&snd, dataType, part);
if (defaultGraphics) {
// if not set, use original software graphics for 199x editions and GL for the anniversary and 3DO versions
graphicsType = getGraphicsType(dataType);
dm.opengl = (graphicsType == GRAPHICS_GL);
}
if (graphicsType != GRAPHICS_GL && dataType == DT_3DO) {
graphicsType = GRAPHICS_SOFTWARE;
// TODO: Select the best pixel format at runtime
Gfx::_format = Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0);
}
Gfx *graphics = createGraphics(graphicsType);
if (!graphics)
error("The Anniversary versions graphics is not currently supported");
if (dataType == DT_20TH_EDITION) {
switch (Script::_difficulty) {
case DIFFICULTY_EASY:
debugC(kDebugInfo, "Using easy difficulty");
break;
case DIFFICULTY_NORMAL:
debugC(kDebugInfo, "Using normal difficulty");
break;
case DIFFICULTY_HARD:
debugC(kDebugInfo, "Using hard difficulty");
break;
}
}
if (dataType == DT_15TH_EDITION || dataType == DT_20TH_EDITION) {
if (Script::_useRemasteredAudio) {
debugC(kDebugInfo, "Using remastered audio");
} else {
debugC(kDebugInfo, "Using original audio");
}
}
SystemStub *stub = SystemStub_create(
dataType == DT_15TH_EDITION ||
dataType == DT_20TH_EDITION
);
stub->init(dm);
e->setSystemStub(stub, graphics);
if (demo3JoyInputs && dataType == DT_DOS) {
e->_res.readDemo3Joy();
}
e->_res._copyProtection = ConfMan.getBool("copy_protection");
e->setup(lang, graphicsType);
while (!stub->_pi.quit) {
e->run();
}
_mixer->stopAll();
e->finish();
delete e;
stub->fini();
delete stub;
delete graphics;
return Common::kNoError;
}
DataType AweEngine::getDataType() const {
return (DataType)_gameDescription->_gameType;
}
Common::Language AweEngine::getLanguage() const {
return _gameDescription->desc.language;
}
} // namespace Awe