Files
scummvm-cursorfix/engines/alcachofa/graphics-opengl-base.h
2026-02-02 04:50:13 +01:00

57 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ALCACHOFA_GRAPHICS_OPENGL_BASE_H
#define ALCACHOFA_GRAPHICS_OPENGL_BASE_H
// This file shall not use any OpenGL API surface or include headers related to it
#include "alcachofa/graphics.h"
namespace Alcachofa {
class OpenGLRendererBase : public virtual IRenderer {
public:
OpenGLRendererBase(Common::Point resolution);
bool hasOutput() const override;
protected:
virtual void setViewportInner(int x, int y, int width, int height) = 0;
virtual void setMatrices(bool flipped) = 0;
void resetState();
void setViewportToScreen();
void setViewportToRect(int16 outputWidth, int16 outputHeight);
void getQuadPositions(Math::Vector2d topLeft, Math::Vector2d size, Math::Angle rotation, Math::Vector2d positions[]) const;
void getQuadTexCoords(Math::Vector2d texMin, Math::Vector2d texMax, Math::Vector2d texCoords[]) const;
Common::Point _resolution, _outputSize;
Graphics::Surface *_currentOutput = nullptr;
BlendMode _currentBlendMode = (BlendMode)-1;
float _currentLodBias = 0.0f;
bool _isFirstDrawCommand = false;
};
}
#endif // ALCACHOFA_GRAPHICS_OPENGL_BASE_H