/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ALCACHOFA_GRAPHICS_OPENGL_BASE_H #define ALCACHOFA_GRAPHICS_OPENGL_BASE_H // This file shall not use any OpenGL API surface or include headers related to it #include "alcachofa/graphics.h" namespace Alcachofa { class OpenGLRendererBase : public virtual IRenderer { public: OpenGLRendererBase(Common::Point resolution); bool hasOutput() const override; protected: virtual void setViewportInner(int x, int y, int width, int height) = 0; virtual void setMatrices(bool flipped) = 0; void resetState(); void setViewportToScreen(); void setViewportToRect(int16 outputWidth, int16 outputHeight); void getQuadPositions(Math::Vector2d topLeft, Math::Vector2d size, Math::Angle rotation, Math::Vector2d positions[]) const; void getQuadTexCoords(Math::Vector2d texMin, Math::Vector2d texMax, Math::Vector2d texCoords[]) const; Common::Point _resolution, _outputSize; Graphics::Surface *_currentOutput = nullptr; BlendMode _currentBlendMode = (BlendMode)-1; float _currentLodBias = 0.0f; bool _isFirstDrawCommand = false; }; } #endif // ALCACHOFA_GRAPHICS_OPENGL_BASE_H