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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
//=============================================================================
//
// Class, depicting version of the AGS engine
//
//=============================================================================
#ifndef AGS_SHARED_UTIL_VERSION_H
#define AGS_SHARED_UTIL_VERSION_H
#include "ags/shared/util/string.h"
namespace AGS3 {
namespace AGS {
namespace Shared {
using Shared::String;
struct Version {
int32_t Major;
int32_t Minor;
int32_t Release;
int32_t Revision;
String Special;
String BuildInfo;
String LongString;
String ShortString;
String BackwardCompatibleString;
Version();
Version(int32_t major, int32_t minor, int32_t release);
Version(int32_t major, int32_t minor, int32_t release, int32_t revision);
Version(int32_t major, int32_t minor, int32_t release, int32_t revision, const String &special);
Version(int32_t major, int32_t minor, int32_t release, int32_t revision, const String &special, const String &build_info);
Version(const String &version_string);
inline int32_t AsNumber() const {
return Major * 10000 + Minor * 100 + Release;
}
inline int64_t AsLongNumber() const {
return (int64_t)Major * 100000000L + (int64_t)Minor * 1000000L + (int64_t)Release * 10000L + Revision;
}
inline int32_t AsSmallNumber() const {
return Major * 100 + Minor;
}
void SetFromString(const String &version_string);
inline bool operator < (const Version &other) const {
return AsLongNumber() < other.AsLongNumber();
}
inline bool operator <= (const Version &other) const {
return AsLongNumber() <= other.AsLongNumber();
}
inline bool operator > (const Version &other) const {
return AsLongNumber() > other.AsLongNumber();
}
inline bool operator >= (const Version &other) const {
return AsLongNumber() >= other.AsLongNumber();
}
inline bool operator == (const Version &other) const {
return AsLongNumber() == other.AsLongNumber();
}
inline bool operator != (const Version &other) const {
return AsLongNumber() != other.AsLongNumber();
}
private:
void MakeString();
};
} // namespace Shared
} // namespace AGS
} // namespace AGS3
#endif