Files
scummvm-cursorfix/engines/ags/shared/game/custom_properties.cpp
2026-02-02 04:50:13 +01:00

130 lines
3.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ags/shared/game/custom_properties.h"
#include "ags/shared/util/stream.h"
#include "ags/shared/util/string_utils.h"
namespace AGS3 {
namespace AGS {
namespace Shared {
PropertyDesc::PropertyDesc() {
Type = kPropertyBoolean;
}
PropertyDesc::PropertyDesc(const String &name, PropertyType type, const String &desc, const String &def_value) {
Name = name;
Type = type;
Description = desc;
DefaultValue = def_value;
}
namespace Properties {
PropertyError ReadSchema(PropertySchema &schema, Stream *in) {
PropertyVersion version = (PropertyVersion)in->ReadInt32();
if (version < kPropertyVersion_Initial ||
version > kPropertyVersion_Current) {
return kPropertyErr_UnsupportedFormat;
}
PropertyDesc prop;
int count = in->ReadInt32();
if (version == kPropertyVersion_Initial) {
for (int i = 0; i < count; ++i) {
prop.Name.Read(in, LEGACY_MAX_CUSTOM_PROP_SCHEMA_NAME_LENGTH);
prop.Description.Read(in, LEGACY_MAX_CUSTOM_PROP_DESC_LENGTH);
prop.DefaultValue.Read(in, LEGACY_MAX_CUSTOM_PROP_VALUE_LENGTH);
prop.Type = (PropertyType)in->ReadInt32();
schema[prop.Name] = prop;
}
} else {
for (int i = 0; i < count; ++i) {
prop.Name = StrUtil::ReadString(in);
prop.Type = (PropertyType)in->ReadInt32();
prop.Description = StrUtil::ReadString(in);
prop.DefaultValue = StrUtil::ReadString(in);
schema[prop.Name] = prop;
}
}
return kPropertyErr_NoError;
}
void WriteSchema(const PropertySchema &schema, Stream *out) {
out->WriteInt32(kPropertyVersion_Current);
out->WriteInt32(schema.size());
for (PropertySchema::const_iterator it = schema.begin();
it != schema.end(); ++it) {
const PropertyDesc &prop = it->_value;
StrUtil::WriteString(prop.Name, out);
out->WriteInt32(prop.Type);
StrUtil::WriteString(prop.Description, out);
StrUtil::WriteString(prop.DefaultValue, out);
}
}
PropertyError ReadValues(StringIMap &map, Stream *in, bool aligned) {
PropertyVersion version = (PropertyVersion)in->ReadInt32();
if (version < kPropertyVersion_Initial ||
version > kPropertyVersion_Current) {
return kPropertyErr_UnsupportedFormat;
}
int count = in->ReadInt32();
if (version == kPropertyVersion_Initial) {
for (int i = 0; i < count; ++i) {
String name = String::FromStream(in, LEGACY_MAX_CUSTOM_PROP_NAME_LENGTH);
map[name] = String::FromStream(in, LEGACY_MAX_CUSTOM_PROP_VALUE_LENGTH);
}
} else {
if (aligned) {
for (int i = 0; i < count; ++i) {
String name = StrUtil::ReadStringAligned(in);
map[name] = StrUtil::ReadStringAligned(in);
}
} else {
for (int i = 0; i < count; ++i) {
String name = StrUtil::ReadString(in);
map[name] = StrUtil::ReadString(in);
}
}
}
return kPropertyErr_NoError;
}
void WriteValues(const StringIMap &map, Stream *out) {
out->WriteInt32(kPropertyVersion_Current);
out->WriteInt32(map.size());
for (StringIMap::const_iterator it = map.begin();
it != map.end(); ++it) {
StrUtil::WriteString(it->_key, out);
StrUtil::WriteString(it->_value, out);
}
}
} // namespace Properties
} // namespace Shared
} // namespace AGS
} // namespace AGS3