169 lines
6.4 KiB
C++
169 lines
6.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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//=============================================================================
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//
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// AGS logging system is built with idea that the engine components should not
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// be bothered with specifying particular output method. Instead they use
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// generic logging interface, and the actual message printing is done by one
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// or more registered handlers.
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// Firstly this makes logging functions independent of running platform or
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// back-end, secondly it grants end-users ability to configure output according
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// to their preference.
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//
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// To make the logging work we need to register two sets of "entities":
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// debug groups and output targets.
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// Debug group is an arbitrary object with a name that describes message
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// sender.
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// Output target defines printing handler and a set of verbosity rules
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// one per each known group.
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//
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// When the message is sent, it is tagged with one of the existing group IDs
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// and a message type (debug info, warning, error). This message is sent onto
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// each of the registered output targets, which do checks to find out whether
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// the message is permitted to be sent further to the printing handler, or not.
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//
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//=============================================================================
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#ifndef AGS_SHARED_DEBUGGING_DEBUG_MANAGER_H
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#define AGS_SHARED_DEBUGGING_DEBUG_MANAGER_H
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#include "common/std/memory.h"
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#include "common/std/map.h"
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#include "ags/shared/debugging/out.h"
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#include "ags/shared/debugging/output_handler.h"
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#include "ags/shared/util/string.h"
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#include "ags/shared/util/string_types.h"
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namespace AGS3 {
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namespace AGS {
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namespace Shared {
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// DebugGroup is a message sender definition, identified by DebugGroupID
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// and providing OutputName that could be used when printing its messages.
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// OutputName may or may not be same as DebugGroupID.SID.
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struct DebugGroup {
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DebugGroupID UID;
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String OutputName;
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DebugGroup() {
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}
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DebugGroup(DebugGroupID id, String out_name) : UID(id), OutputName(out_name) {
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}
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};
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// DebugOutput is a slot for IOutputHandler with its own group filter
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class DebugOutput {
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public:
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DebugOutput(const String &id, IOutputHandler *handler, MessageType def_verbosity = kDbgMsg_All, bool enabled = true);
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String GetID() const;
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IOutputHandler *GetHandler() const;
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bool IsEnabled() const;
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void SetEnabled(bool enable);
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// Setup group filter: either allow or disallow a group with the given ID
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void SetGroupFilter(DebugGroupID id, MessageType verbosity);
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// Assign same verbosity level to all known groups
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void SetAllGroupFilters(MessageType verbosity);
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// Clear all group filters; this efficiently disables everything
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void ClearGroupFilters();
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// Try to resolve group filter unknown IDs
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void ResolveGroupID(DebugGroupID id);
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// Test if given group id is permitted
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bool TestGroup(DebugGroupID id, MessageType mt) const;
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private:
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String _id;
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IOutputHandler *_handler;
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bool _enabled;
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MessageType _defaultVerbosity;
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// Set of permitted groups' numeric IDs
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std::vector<MessageType> _groupFilter;
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// Set of unresolved groups, which numeric IDs are not yet known
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typedef std::unordered_map<String, MessageType, IgnoreCase_Hash, IgnoreCase_EqualTo> GroupNameToMTMap;
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GroupNameToMTMap _unresolvedGroups;
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};
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typedef std::shared_ptr<DebugOutput> PDebugOutput;
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class DebugManager {
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friend class DebugOutput;
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public:
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DebugManager();
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// Gets full group ID for any partial one; if the group is not registered returns unset ID
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DebugGroup GetGroup(DebugGroupID id);
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// Gets output control interface for the given ID
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PDebugOutput GetOutput(const String &id);
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// Registers debugging group with the given string ID; numeric ID
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// will be assigned internally. Returns full ID pair.
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// If the group with such string id already exists, returns existing ID.
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DebugGroup RegisterGroup(const String &id, const String &out_name);
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// Registers output delegate for passing debug messages to;
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// if the output with such id already exists, replaces the old one
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PDebugOutput RegisterOutput(const String &id, IOutputHandler *handler, MessageType def_verbosity = kDbgMsg_All, bool enabled = true);
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// Unregisters all groups and all targets
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void UnregisterAll();
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// Unregisters debugging group with the given ID
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void UnregisterGroup(DebugGroupID id);
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// Unregisters output delegate with the given ID
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void UnregisterOutput(const String &id);
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// Output message of given group and message type
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void Print(DebugGroupID group_id, MessageType mt, const String &text);
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// Send message directly to the output with given id; the message
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// must pass the output's message filter though
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void SendMessage(const String &out_id, const DebugMessage &msg);
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private:
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// OutputSlot struct wraps over output target and adds a flag which indicates
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// that this target is temporarily disabled (for internal use only)
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struct OutputSlot {
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PDebugOutput Target;
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bool Suppressed;
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OutputSlot() : Suppressed(false) {
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}
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};
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typedef std::vector<DebugGroup> GroupVector;
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typedef std::unordered_map<String, DebugGroupID, IgnoreCase_Hash, IgnoreCase_EqualTo> GroupByStringMap;
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typedef std::unordered_map<String, OutputSlot, IgnoreCase_Hash, IgnoreCase_EqualTo> OutMap;
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void RegisterGroup(const DebugGroup &id);
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void SendMessage(OutputSlot &out, const DebugMessage &msg);
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uint32_t _firstFreeGroupID;
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uint32_t _lastGroupID;
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GroupVector _groups;
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GroupByStringMap _groupByStrLookup;
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OutMap _outputs;
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};
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} // namespace Shared
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} // namespace AGS
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} // namespace AGS3
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#endif
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