56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "ags/engine/media/audio/ambient_sound.h"
|
|
#include "ags/engine/media/audio/audio.h"
|
|
#include "ags/engine/media/audio/sound_clip.h"
|
|
#include "ags/shared/util/stream.h"
|
|
|
|
namespace AGS3 {
|
|
|
|
using AGS::Shared::Stream;
|
|
|
|
bool AmbientSound::IsPlaying() {
|
|
if (channel <= 0)
|
|
return false;
|
|
return AudioChans::ChannelIsPlaying(channel);
|
|
}
|
|
|
|
void AmbientSound::ReadFromFile(Stream *in) {
|
|
channel = in->ReadInt32();
|
|
x = in->ReadInt32();
|
|
y = in->ReadInt32();
|
|
vol = in->ReadInt32();
|
|
num = in->ReadInt32();
|
|
maxdist = in->ReadInt32();
|
|
}
|
|
|
|
void AmbientSound::WriteToFile(Stream *out) {
|
|
out->WriteInt32(channel);
|
|
out->WriteInt32(x);
|
|
out->WriteInt32(y);
|
|
out->WriteInt32(vol);
|
|
out->WriteInt32(num);
|
|
out->WriteInt32(maxdist);
|
|
}
|
|
|
|
} // namespace AGS3
|