83 lines
2.0 KiB
C++
83 lines
2.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Game detection - related enums, taken from agos/intern.h
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namespace AGOS {
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enum GameIds {
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GID_PN,
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GID_ELVIRA1,
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GID_ELVIRA2,
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GID_WAXWORKS,
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GID_SIMON1,
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GID_SIMON1DOS,
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GID_SIMON1CD32,
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GID_SIMON2,
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GID_FEEBLEFILES,
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GID_DIMP,
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GID_JUMBLE,
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GID_PUZZLE,
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GID_SWAMPY
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};
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enum GameFeatures {
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GF_TALKIE = 1 << 0,
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GF_OLD_BUNDLE = 1 << 1,
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GF_CRUNCHED = 1 << 2,
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GF_CRUNCHED_GAMEPC = 1 << 3,
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GF_ZLIBCOMP = 1 << 4,
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GF_32COLOR = 1 << 5,
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GF_EGA = 1 << 6,
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GF_PLANAR = 1 << 7,
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GF_DEMO = 1 << 8,
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GF_PACKED = 1 << 9,
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GF_BROKEN_FF_RATING = 1 << 10,
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GF_WAVSFX = 1 << 11,
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GF_MT32_XMIDI = 1 << 12,
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GF_MT32_TRACK10_FIX = 1 << 13
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};
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enum GameFileTypes {
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GAME_BASEFILE = 1 << 0,
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GAME_ICONFILE = 1 << 1,
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GAME_GMEFILE = 1 << 2,
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GAME_MENUFILE = 1 << 3,
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GAME_STRFILE = 1 << 4,
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GAME_RMSLFILE = 1 << 5,
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GAME_STATFILE = 1 << 6,
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GAME_TBLFILE = 1 << 7,
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GAME_XTBLFILE = 1 << 8,
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GAME_RESTFILE = 1 << 9,
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GAME_TEXTFILE = 1 << 10,
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GAME_VGAFILE = 1 << 11,
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GAME_GFXIDXFILE = 1 << 12,
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GAME_CABFILE = 1 << 13
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};
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} // End of namespace AGOS
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