69 lines
2.6 KiB
C
69 lines
2.6 KiB
C
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef BACKENDS_GRAPHICS_ATARI_ASM_H
|
|
#define BACKENDS_GRAPHICS_ATARI_ASM_H
|
|
|
|
#include "common/scummsys.h"
|
|
|
|
extern "C" {
|
|
|
|
/**
|
|
* Copy 4bpl sprite into 4bpl buffer. Sprite's width must be multiply of 16.
|
|
*
|
|
* @param dstBuffer destination buffer (four bitplanes)
|
|
* @param srcBuffer source buffer (four bitplanes)
|
|
* @param srcMask source mask (one bitplane)
|
|
* @param destX sprite's X position (in pixels)
|
|
* @param destY sprite's Y position (in pixels)
|
|
* @param dstPitch destination buffer's pitch (in bytes)
|
|
* @param srcPitch source buffer's pitch (in bytes)
|
|
* @param w sprite's width (in pixels)
|
|
* @param h sprite's height (in pixels)
|
|
* @param skipFirstPix16 do not write first 16 pixels
|
|
* @param skipLastPix16 do not write last 16 pixels
|
|
*/
|
|
void asm_draw_4bpl_sprite(uint16 *dstBuffer, const uint16 *srcBuffer, const uint16 *srcMask,
|
|
uint destX, uint destY, uint dstPitch, uint srcPitch, uint w, uint h,
|
|
bool skipFirstPix16, bool skipLastPix16);
|
|
/**
|
|
* Copy 8bpl sprite into 8bpl buffer. Sprite's width must be multiply of 16.
|
|
*
|
|
* @param dstBuffer destination buffer (eight bitplanes)
|
|
* @param srcBuffer source buffer (eight bitplanes)
|
|
* @param srcMask source mask (one bitplane)
|
|
* @param destX sprite's X position (in pixels)
|
|
* @param destY sprite's Y position (in pixels)
|
|
* @param dstPitch destination buffer's pitch (in bytes)
|
|
* @param srcPitch source buffer's pitch (in bytes)
|
|
* @param w sprite's width (in pixels)
|
|
* @param h sprite's height (in pixels)
|
|
* @param skipFirstPix16 do not write first 16 pixels
|
|
* @param skipLastPix16 do not write last 16 pixels
|
|
*/
|
|
void asm_draw_8bpl_sprite(uint16 *dstBuffer, const uint16 *srcBuffer, const uint16 *srcMask,
|
|
uint destX, uint destY, uint dstPitch, uint srcPitch, uint w, uint h,
|
|
bool skipFirstPix16, bool skipLastPix16);
|
|
|
|
}
|
|
|
|
#endif
|