/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BACKENDS_GRAPHICS_ATARI_ASM_H #define BACKENDS_GRAPHICS_ATARI_ASM_H #include "common/scummsys.h" extern "C" { /** * Copy 4bpl sprite into 4bpl buffer. Sprite's width must be multiply of 16. * * @param dstBuffer destination buffer (four bitplanes) * @param srcBuffer source buffer (four bitplanes) * @param srcMask source mask (one bitplane) * @param destX sprite's X position (in pixels) * @param destY sprite's Y position (in pixels) * @param dstPitch destination buffer's pitch (in bytes) * @param srcPitch source buffer's pitch (in bytes) * @param w sprite's width (in pixels) * @param h sprite's height (in pixels) * @param skipFirstPix16 do not write first 16 pixels * @param skipLastPix16 do not write last 16 pixels */ void asm_draw_4bpl_sprite(uint16 *dstBuffer, const uint16 *srcBuffer, const uint16 *srcMask, uint destX, uint destY, uint dstPitch, uint srcPitch, uint w, uint h, bool skipFirstPix16, bool skipLastPix16); /** * Copy 8bpl sprite into 8bpl buffer. Sprite's width must be multiply of 16. * * @param dstBuffer destination buffer (eight bitplanes) * @param srcBuffer source buffer (eight bitplanes) * @param srcMask source mask (one bitplane) * @param destX sprite's X position (in pixels) * @param destY sprite's Y position (in pixels) * @param dstPitch destination buffer's pitch (in bytes) * @param srcPitch source buffer's pitch (in bytes) * @param w sprite's width (in pixels) * @param h sprite's height (in pixels) * @param skipFirstPix16 do not write first 16 pixels * @param skipLastPix16 do not write last 16 pixels */ void asm_draw_8bpl_sprite(uint16 *dstBuffer, const uint16 *srcBuffer, const uint16 *srcMask, uint destX, uint destY, uint dstPitch, uint srcPitch, uint w, uint h, bool skipFirstPix16, bool skipLastPix16); } #endif