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118
engines/ultima/ultima8/gumps/game_map_gump.h
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118
engines/ultima/ultima8/gumps/game_map_gump.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA8_GUMPS_GAMEMAPGUMP_H
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#define ULTIMA8_GUMPS_GAMEMAPGUMP_H
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#include "ultima/ultima8/gumps/gump.h"
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#include "ultima/ultima8/misc/classtype.h"
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#include "ultima/ultima8/misc/point3.h"
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namespace Ultima {
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namespace Ultima8 {
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class ItemSorter;
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class CameraProcess;
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/**
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* The gump which holds all the game map elements (floor, avatar, objects, etc)
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*/
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class GameMapGump : public Gump {
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protected:
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ItemSorter *_displayList;
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public:
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ENABLE_RUNTIME_CLASSTYPE()
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GameMapGump();
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GameMapGump(int x, int y, int w, int h);
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~GameMapGump() override;
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void PaintThis(RenderSurface *surf, int32 lerp_factor, bool scaled) override;
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Point3 GetCameraLocation(int lerp_factor = 256);
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// Trace a click, and return ObjId (_parent coord space)
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uint16 TraceObjId(int32 mx, int32 my) override;
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// Trace a click, return ObjId, and the coordinates of the mouse click (gump coord space)
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virtual uint16 TraceCoordinates(int mx, int my, Point3 &coords,
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int offsetx = 0, int offsety = 0,
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Item *item = 0);
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// Get the location of an item in the gump (coords relative to this).
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// Returns false on failure
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bool GetLocationOfItem(uint16 itemid, int32 &gx, int32 &gy,
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int32 lerp_factor = 256) override;
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bool StartDraggingItem(Item *item, int mx, int my) override;
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bool DraggingItem(Item *item, int mx, int my) override;
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void DraggingItemLeftGump(Item *item) override;
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void StopDraggingItem(Item *item, bool moved) override;
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void DropItem(Item *item, int mx, int my) override;
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Gump *onMouseDown(int button, int32 mx, int32 my) override;
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void onMouseUp(int button, int32 mx, int32 my) override;
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void onMouseClick(int button, int32 mx, int32 my) override;
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void onMouseDouble(int button, int32 mx, int32 my) override;
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void IncSortOrder(int count);
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bool loadData(Common::ReadStream *rs, uint32 version);
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void saveData(Common::WriteStream *ws) override;
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static void Set_highlightItems(bool highlight) {
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_highlightItems = highlight;
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}
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static bool is_highlightItems() {
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return _highlightItems;
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}
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static bool getShowFootpads() {
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return _showFootpads;
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}
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static void setShowFootpads(bool value) {
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_showFootpads = value;
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}
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static int getGridlines() {
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return _gridlines;
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}
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static void setGridlines(int gridlines) {
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_gridlines = gridlines;
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}
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void RenderSurfaceChanged() override;
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protected:
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bool _displayDragging;
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uint32 _draggingShape;
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uint32 _draggingFrame;
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uint32 _draggingFlags;
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Point3 _draggingPos;
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static bool _highlightItems;
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static bool _showFootpads;
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static int _gridlines;
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};
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} // End of namespace Ultima8
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} // End of namespace Ultima
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#endif
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