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scummvm-cursorfix/engines/ultima/ultima8/gumps/game_map_gump.h
2026-02-02 04:50:13 +01:00

119 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA8_GUMPS_GAMEMAPGUMP_H
#define ULTIMA8_GUMPS_GAMEMAPGUMP_H
#include "ultima/ultima8/gumps/gump.h"
#include "ultima/ultima8/misc/classtype.h"
#include "ultima/ultima8/misc/point3.h"
namespace Ultima {
namespace Ultima8 {
class ItemSorter;
class CameraProcess;
/**
* The gump which holds all the game map elements (floor, avatar, objects, etc)
*/
class GameMapGump : public Gump {
protected:
ItemSorter *_displayList;
public:
ENABLE_RUNTIME_CLASSTYPE()
GameMapGump();
GameMapGump(int x, int y, int w, int h);
~GameMapGump() override;
void PaintThis(RenderSurface *surf, int32 lerp_factor, bool scaled) override;
Point3 GetCameraLocation(int lerp_factor = 256);
// Trace a click, and return ObjId (_parent coord space)
uint16 TraceObjId(int32 mx, int32 my) override;
// Trace a click, return ObjId, and the coordinates of the mouse click (gump coord space)
virtual uint16 TraceCoordinates(int mx, int my, Point3 &coords,
int offsetx = 0, int offsety = 0,
Item *item = 0);
// Get the location of an item in the gump (coords relative to this).
// Returns false on failure
bool GetLocationOfItem(uint16 itemid, int32 &gx, int32 &gy,
int32 lerp_factor = 256) override;
bool StartDraggingItem(Item *item, int mx, int my) override;
bool DraggingItem(Item *item, int mx, int my) override;
void DraggingItemLeftGump(Item *item) override;
void StopDraggingItem(Item *item, bool moved) override;
void DropItem(Item *item, int mx, int my) override;
Gump *onMouseDown(int button, int32 mx, int32 my) override;
void onMouseUp(int button, int32 mx, int32 my) override;
void onMouseClick(int button, int32 mx, int32 my) override;
void onMouseDouble(int button, int32 mx, int32 my) override;
void IncSortOrder(int count);
bool loadData(Common::ReadStream *rs, uint32 version);
void saveData(Common::WriteStream *ws) override;
static void Set_highlightItems(bool highlight) {
_highlightItems = highlight;
}
static bool is_highlightItems() {
return _highlightItems;
}
static bool getShowFootpads() {
return _showFootpads;
}
static void setShowFootpads(bool value) {
_showFootpads = value;
}
static int getGridlines() {
return _gridlines;
}
static void setGridlines(int gridlines) {
_gridlines = gridlines;
}
void RenderSurfaceChanged() override;
protected:
bool _displayDragging;
uint32 _draggingShape;
uint32 _draggingFrame;
uint32 _draggingFlags;
Point3 _draggingPos;
static bool _highlightItems;
static bool _showFootpads;
static int _gridlines;
};
} // End of namespace Ultima8
} // End of namespace Ultima
#endif