Initial commit
This commit is contained in:
120
engines/ultima/ultima4/controllers/key_handler_controller.cpp
Normal file
120
engines/ultima/ultima4/controllers/key_handler_controller.cpp
Normal file
@@ -0,0 +1,120 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ultima/ultima4/controllers/key_handler_controller.h"
|
||||
#include "ultima/ultima4/core/utils.h"
|
||||
#include "ultima/ultima4/events/event_handler.h"
|
||||
#include "ultima/ultima4/game/context.h"
|
||||
#include "ultima/ultima4/ultima4.h"
|
||||
|
||||
namespace Ultima {
|
||||
namespace Ultima4 {
|
||||
|
||||
|
||||
KeyHandler::KeyHandler(Callback func, void *d, bool asyncronous) :
|
||||
_handler(func),
|
||||
_async(asyncronous),
|
||||
_data(d) {
|
||||
}
|
||||
|
||||
bool KeyHandler::globalHandler(int key) {
|
||||
if (key == Common::KEYCODE_F5) {
|
||||
(void)g_ultima->saveGameDialog();
|
||||
} else if (key == Common::KEYCODE_F7) {
|
||||
(void)g_ultima->loadGameDialog();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool KeyHandler::defaultHandler(int key, void *data) {
|
||||
bool valid = true;
|
||||
|
||||
switch (key) {
|
||||
case '`':
|
||||
if (g_context && g_context->_location)
|
||||
debug(1, "x = %d, y = %d, level = %d, tile = %d (%s)\n", g_context->_location->_coords.x, g_context->_location->_coords.y, g_context->_location->_coords.z, g_context->_location->_map->translateToRawTileIndex(*g_context->_location->_map->tileAt(g_context->_location->_coords, WITH_OBJECTS)), g_context->_location->_map->tileTypeAt(g_context->_location->_coords, WITH_OBJECTS)->getName().c_str());
|
||||
break;
|
||||
default:
|
||||
valid = false;
|
||||
break;
|
||||
}
|
||||
|
||||
return valid;
|
||||
}
|
||||
|
||||
bool KeyHandler::ignoreKeys(int key, void *data) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool KeyHandler::handle(int key) {
|
||||
bool processed = false;
|
||||
if (!isKeyIgnored(key)) {
|
||||
processed = globalHandler(key);
|
||||
if (!processed)
|
||||
processed = _handler(key, _data);
|
||||
}
|
||||
|
||||
return processed;
|
||||
}
|
||||
|
||||
bool KeyHandler::isKeyIgnored(int key) {
|
||||
switch (key) {
|
||||
case Common::KEYCODE_RSHIFT:
|
||||
case Common::KEYCODE_LSHIFT:
|
||||
case Common::KEYCODE_RCTRL:
|
||||
case Common::KEYCODE_LCTRL:
|
||||
case Common::KEYCODE_RALT:
|
||||
case Common::KEYCODE_LALT:
|
||||
case Common::KEYCODE_RMETA:
|
||||
case Common::KEYCODE_LMETA:
|
||||
case Common::KEYCODE_TAB:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool KeyHandler::operator==(Callback cb) const {
|
||||
return (_handler == cb) ? true : false;
|
||||
}
|
||||
|
||||
/*-------------------------------------------------------------------*/
|
||||
|
||||
KeyHandlerController::KeyHandlerController(KeyHandler *handler) {
|
||||
this->_handler = handler;
|
||||
}
|
||||
|
||||
KeyHandlerController::~KeyHandlerController() {
|
||||
delete _handler;
|
||||
}
|
||||
|
||||
bool KeyHandlerController::keyPressed(int key) {
|
||||
assertMsg(_handler != nullptr, "key handler must be initialized");
|
||||
return _handler->handle(key);
|
||||
}
|
||||
|
||||
KeyHandler *KeyHandlerController::getKeyHandler() {
|
||||
return _handler;
|
||||
}
|
||||
|
||||
} // End of namespace Ultima4
|
||||
} // End of namespace Ultima
|
||||
Reference in New Issue
Block a user