121 lines
3.3 KiB
C++
121 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "ultima/ultima4/controllers/key_handler_controller.h"
|
|
#include "ultima/ultima4/core/utils.h"
|
|
#include "ultima/ultima4/events/event_handler.h"
|
|
#include "ultima/ultima4/game/context.h"
|
|
#include "ultima/ultima4/ultima4.h"
|
|
|
|
namespace Ultima {
|
|
namespace Ultima4 {
|
|
|
|
|
|
KeyHandler::KeyHandler(Callback func, void *d, bool asyncronous) :
|
|
_handler(func),
|
|
_async(asyncronous),
|
|
_data(d) {
|
|
}
|
|
|
|
bool KeyHandler::globalHandler(int key) {
|
|
if (key == Common::KEYCODE_F5) {
|
|
(void)g_ultima->saveGameDialog();
|
|
} else if (key == Common::KEYCODE_F7) {
|
|
(void)g_ultima->loadGameDialog();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool KeyHandler::defaultHandler(int key, void *data) {
|
|
bool valid = true;
|
|
|
|
switch (key) {
|
|
case '`':
|
|
if (g_context && g_context->_location)
|
|
debug(1, "x = %d, y = %d, level = %d, tile = %d (%s)\n", g_context->_location->_coords.x, g_context->_location->_coords.y, g_context->_location->_coords.z, g_context->_location->_map->translateToRawTileIndex(*g_context->_location->_map->tileAt(g_context->_location->_coords, WITH_OBJECTS)), g_context->_location->_map->tileTypeAt(g_context->_location->_coords, WITH_OBJECTS)->getName().c_str());
|
|
break;
|
|
default:
|
|
valid = false;
|
|
break;
|
|
}
|
|
|
|
return valid;
|
|
}
|
|
|
|
bool KeyHandler::ignoreKeys(int key, void *data) {
|
|
return true;
|
|
}
|
|
|
|
bool KeyHandler::handle(int key) {
|
|
bool processed = false;
|
|
if (!isKeyIgnored(key)) {
|
|
processed = globalHandler(key);
|
|
if (!processed)
|
|
processed = _handler(key, _data);
|
|
}
|
|
|
|
return processed;
|
|
}
|
|
|
|
bool KeyHandler::isKeyIgnored(int key) {
|
|
switch (key) {
|
|
case Common::KEYCODE_RSHIFT:
|
|
case Common::KEYCODE_LSHIFT:
|
|
case Common::KEYCODE_RCTRL:
|
|
case Common::KEYCODE_LCTRL:
|
|
case Common::KEYCODE_RALT:
|
|
case Common::KEYCODE_LALT:
|
|
case Common::KEYCODE_RMETA:
|
|
case Common::KEYCODE_LMETA:
|
|
case Common::KEYCODE_TAB:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool KeyHandler::operator==(Callback cb) const {
|
|
return (_handler == cb) ? true : false;
|
|
}
|
|
|
|
/*-------------------------------------------------------------------*/
|
|
|
|
KeyHandlerController::KeyHandlerController(KeyHandler *handler) {
|
|
this->_handler = handler;
|
|
}
|
|
|
|
KeyHandlerController::~KeyHandlerController() {
|
|
delete _handler;
|
|
}
|
|
|
|
bool KeyHandlerController::keyPressed(int key) {
|
|
assertMsg(_handler != nullptr, "key handler must be initialized");
|
|
return _handler->handle(key);
|
|
}
|
|
|
|
KeyHandler *KeyHandlerController::getKeyHandler() {
|
|
return _handler;
|
|
}
|
|
|
|
} // End of namespace Ultima4
|
|
} // End of namespace Ultima
|