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engines/tot/sound.cpp
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211
engines/tot/sound.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "audio/decoders/voc.h"
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#include "audio/mixer.h"
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#include "audio/softsynth/pcspk.h"
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#include "common/config-manager.h"
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#include "tot/sound.h"
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#include "tot/tot.h"
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#include "tot/util.h"
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namespace Tot {
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SoundManager::SoundManager(Audio::Mixer *mixer) : _mixer(mixer) {
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_rightSfxVol = 6;
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_leftSfxVol = 6;
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_musicVolRight = 3;
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_musicVolLeft = 3;
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_midiPlayer = new MidiPlayer();
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_speaker = new Audio::PCSpeaker();
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}
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SoundManager::~SoundManager() {
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if (_midiPlayer)
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delete _midiPlayer;
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delete _lastSrcStream;
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delete _audioStream;
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delete _speaker;
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}
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void SoundManager::init() {
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_rightSfxVol = 6;
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_leftSfxVol = 6;
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_musicVolRight = 3;
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_musicVolLeft = 3;
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_speaker->init();
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_midiPlayer->open();
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setMidiVolume(3, 3);
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//playMidi("SILENT", false);
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setSfxVolume(6, 6);
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}
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void SoundManager::syncSoundSettings() {
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_midiPlayer->syncSoundSettings();
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}
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void SoundManager::loadVoc(Common::String vocFile, int32 startPos, int16 size) {
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Common::File vocResource;
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if(_lastSrcStream) {
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delete _lastSrcStream;
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_lastSrcStream = nullptr;
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}
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if (size == 0) {
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if (!vocResource.open(Common::Path(vocFile + ".VOC"))) {
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showError(266);
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}
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_lastSrcStream = vocResource.readStream((uint32)vocResource.size());
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} else {
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if (!vocResource.open("EFECTOS.DAT")) {
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showError(266);
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}
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vocResource.seek(startPos);
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_lastSrcStream = vocResource.readStream((uint32)size);
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}
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if(_audioStream) {
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delete _audioStream;
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_audioStream = nullptr;
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}
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_audioStream = Audio::makeVOCStream(_lastSrcStream, Audio::FLAG_UNSIGNED, DisposeAfterUse::NO);
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}
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void SoundManager::autoPlayVoc(Common::String vocFile, int32 startPos, int16 vocSize) {
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loadVoc(vocFile, startPos, vocSize);
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_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, Audio::makeLoopingAudioStream(_audioStream, 0), kSfxId, 255U, 0, DisposeAfterUse::NO);
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}
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void SoundManager::playVoc() {
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_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, _audioStream, kSfxId, 255U, 0, DisposeAfterUse::NO);
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_lastSrcStream->seek(0);
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_audioStream->rewind();
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}
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void SoundManager::playVoc(Common::String vocFile, int32 startPos, uint vocSize) {
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stopVoc();
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loadVoc(vocFile, startPos, vocSize);
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playVoc();
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}
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void SoundManager::stopVoc() {
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_mixer->stopHandle(_soundHandle);
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}
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void SoundManager::waitForSoundEnd() {
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do {
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g_engine->_events->pollEvent();
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g_engine->_chrono->updateChrono();
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g_engine->_screen->update();
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g_system->delayMillis(10);
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} while (g_engine->_sound->isVocPlaying());
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}
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bool SoundManager::isVocPlaying() {
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return _mixer->isSoundIDActive(kSfxId);
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}
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void SoundManager::playMidi(Common::String fileName, bool loop) {
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Common::File musicFile;
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musicFile.open(Common::Path(fileName + ".MUS"));
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if (!musicFile.isOpen()) {
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showError(267);
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return;
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}
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byte *curMidi = (byte *)malloc(musicFile.size());
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musicFile.read(curMidi, musicFile.size());
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playMidi(curMidi, musicFile.size(), loop);
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musicFile.close();
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free(curMidi);
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}
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void SoundManager::playMidi(byte *data, int size, bool loop) {
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Common::MemoryReadStream stream = Common::MemoryReadStream(data, size);
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_midiPlayer->load(&stream, size);
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_midiPlayer->setLoop(loop);
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_midiPlayer->play(0);
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}
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void SoundManager::toggleMusic() {
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}
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void SoundManager::beep(int32 frequency, int32 ms) {
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_speaker->stop();
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_speaker->play(Audio::PCSpeaker::kWaveFormSquare, frequency, ms);
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}
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void SoundManager::setSfxVolume(byte voll, byte volr) {
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if (voll == volr) {
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int volume = (voll) / (float)7 * 255;
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setSfxVolume(volume);
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setSfxBalance(true, true);
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} else {
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if (voll == 0) {
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setSfxBalance(false, true);
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} else {
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setSfxBalance(true, false);
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}
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}
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}
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void SoundManager::setMidiVolume(byte voll, byte volr) {
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if (voll != _musicVolLeft || volr != _musicVolRight) {
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_musicVolLeft = voll;
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_musicVolRight = volr;
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setMusicVolume(voll == 0 ? 0 : 255);
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}
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}
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void SoundManager::fadeOutMusic() {
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_midiPlayer->startFadeOut();
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while (_midiPlayer->isFading()) {
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delay(10);
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}
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}
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void SoundManager::fadeInMusic() {
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_midiPlayer->startFadeIn();
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while (_midiPlayer->isFading()) {
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delay(10);
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}
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}
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void SoundManager::setMasterVolume(byte voll, byte volr) {
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}
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void SoundManager::setSfxVolume(byte volume) {
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_mixer->setChannelVolume(_soundHandle, volume);
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}
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void SoundManager::setSfxBalance(bool left, bool right) {
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int balance = left ? -127 : 127;
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_mixer->setChannelBalance(_soundHandle, balance);
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}
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void SoundManager::setMusicVolume(byte volume) {
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_midiPlayer->setSourceVolume(volume);
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}
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} // End of namespace Tot
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