Files
scummvm-cursorfix/engines/tot/sound.cpp
2026-02-02 04:50:13 +01:00

212 lines
5.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "audio/decoders/voc.h"
#include "audio/mixer.h"
#include "audio/softsynth/pcspk.h"
#include "common/config-manager.h"
#include "tot/sound.h"
#include "tot/tot.h"
#include "tot/util.h"
namespace Tot {
SoundManager::SoundManager(Audio::Mixer *mixer) : _mixer(mixer) {
_rightSfxVol = 6;
_leftSfxVol = 6;
_musicVolRight = 3;
_musicVolLeft = 3;
_midiPlayer = new MidiPlayer();
_speaker = new Audio::PCSpeaker();
}
SoundManager::~SoundManager() {
if (_midiPlayer)
delete _midiPlayer;
delete _lastSrcStream;
delete _audioStream;
delete _speaker;
}
void SoundManager::init() {
_rightSfxVol = 6;
_leftSfxVol = 6;
_musicVolRight = 3;
_musicVolLeft = 3;
_speaker->init();
_midiPlayer->open();
setMidiVolume(3, 3);
//playMidi("SILENT", false);
setSfxVolume(6, 6);
}
void SoundManager::syncSoundSettings() {
_midiPlayer->syncSoundSettings();
}
void SoundManager::loadVoc(Common::String vocFile, int32 startPos, int16 size) {
Common::File vocResource;
if(_lastSrcStream) {
delete _lastSrcStream;
_lastSrcStream = nullptr;
}
if (size == 0) {
if (!vocResource.open(Common::Path(vocFile + ".VOC"))) {
showError(266);
}
_lastSrcStream = vocResource.readStream((uint32)vocResource.size());
} else {
if (!vocResource.open("EFECTOS.DAT")) {
showError(266);
}
vocResource.seek(startPos);
_lastSrcStream = vocResource.readStream((uint32)size);
}
if(_audioStream) {
delete _audioStream;
_audioStream = nullptr;
}
_audioStream = Audio::makeVOCStream(_lastSrcStream, Audio::FLAG_UNSIGNED, DisposeAfterUse::NO);
}
void SoundManager::autoPlayVoc(Common::String vocFile, int32 startPos, int16 vocSize) {
loadVoc(vocFile, startPos, vocSize);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, Audio::makeLoopingAudioStream(_audioStream, 0), kSfxId, 255U, 0, DisposeAfterUse::NO);
}
void SoundManager::playVoc() {
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, _audioStream, kSfxId, 255U, 0, DisposeAfterUse::NO);
_lastSrcStream->seek(0);
_audioStream->rewind();
}
void SoundManager::playVoc(Common::String vocFile, int32 startPos, uint vocSize) {
stopVoc();
loadVoc(vocFile, startPos, vocSize);
playVoc();
}
void SoundManager::stopVoc() {
_mixer->stopHandle(_soundHandle);
}
void SoundManager::waitForSoundEnd() {
do {
g_engine->_events->pollEvent();
g_engine->_chrono->updateChrono();
g_engine->_screen->update();
g_system->delayMillis(10);
} while (g_engine->_sound->isVocPlaying());
}
bool SoundManager::isVocPlaying() {
return _mixer->isSoundIDActive(kSfxId);
}
void SoundManager::playMidi(Common::String fileName, bool loop) {
Common::File musicFile;
musicFile.open(Common::Path(fileName + ".MUS"));
if (!musicFile.isOpen()) {
showError(267);
return;
}
byte *curMidi = (byte *)malloc(musicFile.size());
musicFile.read(curMidi, musicFile.size());
playMidi(curMidi, musicFile.size(), loop);
musicFile.close();
free(curMidi);
}
void SoundManager::playMidi(byte *data, int size, bool loop) {
Common::MemoryReadStream stream = Common::MemoryReadStream(data, size);
_midiPlayer->load(&stream, size);
_midiPlayer->setLoop(loop);
_midiPlayer->play(0);
}
void SoundManager::toggleMusic() {
}
void SoundManager::beep(int32 frequency, int32 ms) {
_speaker->stop();
_speaker->play(Audio::PCSpeaker::kWaveFormSquare, frequency, ms);
}
void SoundManager::setSfxVolume(byte voll, byte volr) {
if (voll == volr) {
int volume = (voll) / (float)7 * 255;
setSfxVolume(volume);
setSfxBalance(true, true);
} else {
if (voll == 0) {
setSfxBalance(false, true);
} else {
setSfxBalance(true, false);
}
}
}
void SoundManager::setMidiVolume(byte voll, byte volr) {
if (voll != _musicVolLeft || volr != _musicVolRight) {
_musicVolLeft = voll;
_musicVolRight = volr;
setMusicVolume(voll == 0 ? 0 : 255);
}
}
void SoundManager::fadeOutMusic() {
_midiPlayer->startFadeOut();
while (_midiPlayer->isFading()) {
delay(10);
}
}
void SoundManager::fadeInMusic() {
_midiPlayer->startFadeIn();
while (_midiPlayer->isFading()) {
delay(10);
}
}
void SoundManager::setMasterVolume(byte voll, byte volr) {
}
void SoundManager::setSfxVolume(byte volume) {
_mixer->setChannelVolume(_soundHandle, volume);
}
void SoundManager::setSfxBalance(bool left, bool right) {
int balance = left ? -127 : 127;
_mixer->setChannelBalance(_soundHandle, balance);
}
void SoundManager::setMusicVolume(byte volume) {
_midiPlayer->setSourceVolume(volume);
}
} // End of namespace Tot