Initial commit
This commit is contained in:
115
engines/tetraedge/te/te_tiled_surface.h
Normal file
115
engines/tetraedge/te/te_tiled_surface.h
Normal file
@@ -0,0 +1,115 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TETRAEDGE_TE_TE_TILED_SURFACE_H
|
||||
#define TETRAEDGE_TE_TE_TILED_SURFACE_H
|
||||
|
||||
#include "common/ptr.h"
|
||||
#include "common/path.h"
|
||||
|
||||
#include "tetraedge/te/te_model.h"
|
||||
#include "tetraedge/te/te_frame_anim.h"
|
||||
#include "tetraedge/te/te_image.h"
|
||||
#include "tetraedge/te/te_3d_texture.h"
|
||||
#include "tetraedge/te/te_tiled_texture.h"
|
||||
#include "tetraedge/te/te_i_codec.h"
|
||||
#include "tetraedge/te/te_intrusive_ptr.h"
|
||||
|
||||
namespace Tetraedge {
|
||||
|
||||
class TeTiledSurface : public TeModel {
|
||||
public:
|
||||
TeTiledSurface();
|
||||
virtual ~TeTiledSurface();
|
||||
|
||||
virtual int bufferSize() { return 1; } // unused?
|
||||
void cont();
|
||||
void draw() override;
|
||||
virtual void entry() {};
|
||||
byte isLoaded();
|
||||
bool load(const TetraedgeFSNode &node);
|
||||
bool load(const TeImage &image);
|
||||
bool load(const TeIntrusivePtr<Te3DTexture> &texture);
|
||||
|
||||
bool onFrameAnimCurrentFrameChanged();
|
||||
void pause();
|
||||
void play();
|
||||
|
||||
void setBottomCropping(float val) {
|
||||
_bottomCrop = val;
|
||||
updateSurface();
|
||||
}
|
||||
void setLeftCropping(float val) {
|
||||
_leftCrop = val;
|
||||
updateSurface();
|
||||
}
|
||||
void setRightCropping(float val) {
|
||||
_rightCrop = val;
|
||||
updateSurface();
|
||||
}
|
||||
void setTopCropping(float val) {
|
||||
_topCrop = val;
|
||||
updateSurface();
|
||||
}
|
||||
|
||||
virtual void setBufferSize(long bufSz) {}; // unused?
|
||||
|
||||
void setColorKey(const TeColor &col);
|
||||
void setColorKeyActivated(bool val);
|
||||
void setColorKeyTolerence(float val);
|
||||
void setTiledTexture(const TeIntrusivePtr<TeTiledTexture> &texture);
|
||||
|
||||
void stop();
|
||||
void unload();
|
||||
void update(const TeImage &image);
|
||||
void updateSurface();
|
||||
void updateVideoProperties();
|
||||
|
||||
const Common::Path &loadedPath() const { return _loadedPath; }
|
||||
void setLoadedPath(const Common::Path &p) { _loadedPath = p; }
|
||||
|
||||
TeFrameAnim _frameAnim;
|
||||
|
||||
TeICodec *codec() { return _codec; }
|
||||
|
||||
private:
|
||||
float _bottomCrop;
|
||||
float _leftCrop;
|
||||
float _rightCrop;
|
||||
float _topCrop;
|
||||
|
||||
TeICodec *_codec;
|
||||
|
||||
TeColor _colorKey;
|
||||
bool _colorKeyActive;
|
||||
float _colorKeyTolerence;
|
||||
|
||||
bool _shouldDraw;
|
||||
|
||||
Graphics::PixelFormat _imgFormat;
|
||||
|
||||
Common::Path _loadedPath;
|
||||
|
||||
};
|
||||
|
||||
} // end namespace Tetraedge
|
||||
|
||||
#endif // TETRAEDGE_TE_TE_TILED_SURFACE_H
|
||||
Reference in New Issue
Block a user