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engines/tetraedge/te/te_font3.h
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73
engines/tetraedge/te/te_font3.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TETRAEDGE_TE_TE_FONT3_H
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#define TETRAEDGE_TE_TE_FONT3_H
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#include "common/file.h"
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#include "common/str.h"
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#include "common/path.h"
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#include "common/types.h"
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#include "common/hashmap.h"
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#include "common/rect.h"
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#include "tetraedge/te/te_resource.h"
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#include "tetraedge/te/te_vector3f32.h"
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#include "tetraedge/te/te_image.h"
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#include "tetraedge/te/te_intrusive_ptr.h"
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#include "tetraedge/te/te_3d_texture.h"
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#include "tetraedge/te/te_i_font.h"
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namespace Graphics {
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class Font;
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}
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namespace Tetraedge {
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/**
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* TeFont3 is a minimal wrapper on Graphics::Font for TTF files, supporting
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* multiple sizes and matching the original TeFont api a bit closer.
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*/
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class TeFont3 : public TeIFont {
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public:
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TeFont3();
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virtual ~TeFont3();
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bool load(const Common::Path &path);
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bool load(const TetraedgeFSNode &node);
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void unload();
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private:
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TeIntrusivePtr<Te3DTexture> getFontSizeData(int size) const {
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return _fontSizeData[size];
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}
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Graphics::Font *getAtSize(uint size) override;
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Common::ScopedPtr<Common::SeekableReadStream> _fontFile;
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Common::HashMap<uint, Graphics::Font *> _fonts;
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Common::Path _loadedPath;
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Common::HashMap<uint, TeIntrusivePtr<Te3DTexture>> _fontSizeData;
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};
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} // end namespace Tetraedge
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#endif // TETRAEDGE_TE_TE_FONT3_H
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