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scummvm-cursorfix/engines/tetraedge/te/te_font3.h
2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TETRAEDGE_TE_TE_FONT3_H
#define TETRAEDGE_TE_TE_FONT3_H
#include "common/file.h"
#include "common/str.h"
#include "common/path.h"
#include "common/types.h"
#include "common/hashmap.h"
#include "common/rect.h"
#include "tetraedge/te/te_resource.h"
#include "tetraedge/te/te_vector3f32.h"
#include "tetraedge/te/te_image.h"
#include "tetraedge/te/te_intrusive_ptr.h"
#include "tetraedge/te/te_3d_texture.h"
#include "tetraedge/te/te_i_font.h"
namespace Graphics {
class Font;
}
namespace Tetraedge {
/**
* TeFont3 is a minimal wrapper on Graphics::Font for TTF files, supporting
* multiple sizes and matching the original TeFont api a bit closer.
*/
class TeFont3 : public TeIFont {
public:
TeFont3();
virtual ~TeFont3();
bool load(const Common::Path &path);
bool load(const TetraedgeFSNode &node);
void unload();
private:
TeIntrusivePtr<Te3DTexture> getFontSizeData(int size) const {
return _fontSizeData[size];
}
Graphics::Font *getAtSize(uint size) override;
Common::ScopedPtr<Common::SeekableReadStream> _fontFile;
Common::HashMap<uint, Graphics::Font *> _fonts;
Common::Path _loadedPath;
Common::HashMap<uint, TeIntrusivePtr<Te3DTexture>> _fontSizeData;
};
} // end namespace Tetraedge
#endif // TETRAEDGE_TE_TE_FONT3_H