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181
engines/nancy/action/puzzle/twodialpuzzle.cpp
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181
engines/nancy/action/puzzle/twodialpuzzle.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/nancy/util.h"
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#include "engines/nancy/nancy.h"
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#include "engines/nancy/graphics.h"
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#include "engines/nancy/resource.h"
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#include "engines/nancy/sound.h"
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#include "engines/nancy/input.h"
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#include "engines/nancy/puzzledata.h"
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#include "engines/nancy/state/scene.h"
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#include "engines/nancy/action/puzzle/twodialpuzzle.h"
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namespace Nancy {
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namespace Action {
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void TwoDialPuzzle::init() {
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Common::Rect screenBounds = NancySceneState.getViewport().getBounds();
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_drawSurface.create(screenBounds.width(), screenBounds.height(), g_nancy->_graphics->getInputPixelFormat());
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_drawSurface.clear(g_nancy->_graphics->getTransColor());
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setTransparent(true);
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setVisible(true);
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moveTo(screenBounds);
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g_nancy->_resource->loadImage(_imageName, _image);
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registerGraphics();
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}
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void TwoDialPuzzle::readData(Common::SeekableReadStream &stream) {
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readFilename(stream, _imageName);
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uint16 num1 = stream.readUint16LE();
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uint16 num2 = stream.readUint16LE();
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_isClockwise[0] = stream.readByte();
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_isClockwise[1] = stream.readByte();
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_startPositions[0] = stream.readUint16LE();
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_startPositions[1] = stream.readUint16LE();
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readRect(stream, _hotspots[0]);
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readRect(stream, _hotspots[1]);
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readRect(stream, _dests[0]);
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readRect(stream, _dests[1]);
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readRectArray(stream, _srcs[0], num1, 20);
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readRectArray(stream, _srcs[1], num2, 20);
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_correctPositions[0] = stream.readUint16LE();
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_correctPositions[1] = stream.readUint16LE();
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_rotateSounds[0].readNormal(stream);
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_rotateSounds[1].readNormal(stream);
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_solveScene.readData(stream);
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_solveSoundDelay = stream.readUint16LE();
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_solveSound.readNormal(stream);
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_exitScene.readData(stream);
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readRect(stream, _exitHotspot);
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}
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void TwoDialPuzzle::execute() {
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switch(_state) {
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case kBegin:
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init();
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g_nancy->_sound->loadSound(_rotateSounds[0]);
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g_nancy->_sound->loadSound(_rotateSounds[1]);
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_currentPositions[0] = _startPositions[0];
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_currentPositions[1] = _startPositions[1];
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_drawSurface.blitFrom(_image, _srcs[0][_currentPositions[0]], _dests[0]);
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_drawSurface.blitFrom(_image, _srcs[1][_currentPositions[1]], _dests[1]);
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_needsRedraw = true;
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NancySceneState.setNoHeldItem();
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_state = kRun;
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// fall through
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case kRun:
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if (g_nancy->_sound->isSoundPlaying(_rotateSounds[0]) || g_nancy->_sound->isSoundPlaying(_rotateSounds[1])) {
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return;
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}
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if ((uint)_currentPositions[0] == _correctPositions[0] && (uint)_currentPositions[1] == _correctPositions[1]) {
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_state = kActionTrigger;
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_isSolved = true;
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_solveSoundDelayTime = g_nancy->getTotalPlayTime() + (_solveSoundDelay * 1000);
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}
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break;
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case kActionTrigger:
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if (_isSolved) {
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if (_solveSoundDelayTime != 0) {
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if (g_nancy->getTotalPlayTime() < _solveSoundDelayTime) {
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return;
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}
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_solveSoundDelayTime = 0;
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g_nancy->_sound->loadSound(_solveSound);
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g_nancy->_sound->playSound(_solveSound);
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NancySceneState.setEventFlag(_solveScene._flag);
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return;
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} else {
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if (g_nancy->_sound->isSoundPlaying(_solveSound)) {
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return;
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}
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g_nancy->_sound->stopSound(_solveSound);
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NancySceneState.changeScene(_solveScene._sceneChange);
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}
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} else {
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_exitScene.execute();
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}
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g_nancy->_sound->stopSound(_rotateSounds[0]);
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g_nancy->_sound->stopSound(_rotateSounds[1]);
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finishExecution();
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}
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}
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void TwoDialPuzzle::handleInput(NancyInput &input) {
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bool canClick = (_state == kRun) && !g_nancy->_sound->isSoundPlaying(_rotateSounds[0]) && !g_nancy->_sound->isSoundPlaying(_rotateSounds[1]);
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if (NancySceneState.getViewport().convertViewportToScreen(_exitHotspot).contains(input.mousePos)) {
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g_nancy->_cursor->setCursorType(g_nancy->_cursor->_puzzleExitCursor);
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if (canClick && input.input & NancyInput::kLeftMouseButtonUp) {
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_state = kActionTrigger;
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}
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return;
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}
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for (uint i = 0; i <= 1; ++i) {
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if (NancySceneState.getViewport().convertViewportToScreen(_hotspots[i]).contains(input.mousePos)) {
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g_nancy->_cursor->setCursorType(_isClockwise[i] ? CursorManager::kRotateCW : CursorManager::kRotateCCW);
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if (canClick && input.input & NancyInput::kLeftMouseButtonUp) {
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_currentPositions[i] += _isClockwise[i] ? -1 : 1;
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if (_currentPositions[i] < 0) {
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_currentPositions[i] = _srcs[i].size() - 1;
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} else if ((uint)_currentPositions[i] >= _srcs[i].size()) {
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_currentPositions[i] = 0;
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}
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g_nancy->_sound->playSound(_rotateSounds[i]);
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_drawSurface.fillRect(_dests[0].findIntersectingRect(_dests[1]), _drawSurface.getTransparentColor());
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// Blit both dials just in case
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_drawSurface.blitFrom(_image, _srcs[0][_currentPositions[0]], _dests[0]);
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_drawSurface.blitFrom(_image, _srcs[1][_currentPositions[1]], _dests[1]);
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_needsRedraw = true;
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}
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return;
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}
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}
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}
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} // End of namespace Action
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} // End of namespace Nancy
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