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scummvm-cursorfix/engines/nancy/action/puzzle/twodialpuzzle.cpp
2026-02-02 04:50:13 +01:00

182 lines
5.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/nancy/util.h"
#include "engines/nancy/nancy.h"
#include "engines/nancy/graphics.h"
#include "engines/nancy/resource.h"
#include "engines/nancy/sound.h"
#include "engines/nancy/input.h"
#include "engines/nancy/puzzledata.h"
#include "engines/nancy/state/scene.h"
#include "engines/nancy/action/puzzle/twodialpuzzle.h"
namespace Nancy {
namespace Action {
void TwoDialPuzzle::init() {
Common::Rect screenBounds = NancySceneState.getViewport().getBounds();
_drawSurface.create(screenBounds.width(), screenBounds.height(), g_nancy->_graphics->getInputPixelFormat());
_drawSurface.clear(g_nancy->_graphics->getTransColor());
setTransparent(true);
setVisible(true);
moveTo(screenBounds);
g_nancy->_resource->loadImage(_imageName, _image);
registerGraphics();
}
void TwoDialPuzzle::readData(Common::SeekableReadStream &stream) {
readFilename(stream, _imageName);
uint16 num1 = stream.readUint16LE();
uint16 num2 = stream.readUint16LE();
_isClockwise[0] = stream.readByte();
_isClockwise[1] = stream.readByte();
_startPositions[0] = stream.readUint16LE();
_startPositions[1] = stream.readUint16LE();
readRect(stream, _hotspots[0]);
readRect(stream, _hotspots[1]);
readRect(stream, _dests[0]);
readRect(stream, _dests[1]);
readRectArray(stream, _srcs[0], num1, 20);
readRectArray(stream, _srcs[1], num2, 20);
_correctPositions[0] = stream.readUint16LE();
_correctPositions[1] = stream.readUint16LE();
_rotateSounds[0].readNormal(stream);
_rotateSounds[1].readNormal(stream);
_solveScene.readData(stream);
_solveSoundDelay = stream.readUint16LE();
_solveSound.readNormal(stream);
_exitScene.readData(stream);
readRect(stream, _exitHotspot);
}
void TwoDialPuzzle::execute() {
switch(_state) {
case kBegin:
init();
g_nancy->_sound->loadSound(_rotateSounds[0]);
g_nancy->_sound->loadSound(_rotateSounds[1]);
_currentPositions[0] = _startPositions[0];
_currentPositions[1] = _startPositions[1];
_drawSurface.blitFrom(_image, _srcs[0][_currentPositions[0]], _dests[0]);
_drawSurface.blitFrom(_image, _srcs[1][_currentPositions[1]], _dests[1]);
_needsRedraw = true;
NancySceneState.setNoHeldItem();
_state = kRun;
// fall through
case kRun:
if (g_nancy->_sound->isSoundPlaying(_rotateSounds[0]) || g_nancy->_sound->isSoundPlaying(_rotateSounds[1])) {
return;
}
if ((uint)_currentPositions[0] == _correctPositions[0] && (uint)_currentPositions[1] == _correctPositions[1]) {
_state = kActionTrigger;
_isSolved = true;
_solveSoundDelayTime = g_nancy->getTotalPlayTime() + (_solveSoundDelay * 1000);
}
break;
case kActionTrigger:
if (_isSolved) {
if (_solveSoundDelayTime != 0) {
if (g_nancy->getTotalPlayTime() < _solveSoundDelayTime) {
return;
}
_solveSoundDelayTime = 0;
g_nancy->_sound->loadSound(_solveSound);
g_nancy->_sound->playSound(_solveSound);
NancySceneState.setEventFlag(_solveScene._flag);
return;
} else {
if (g_nancy->_sound->isSoundPlaying(_solveSound)) {
return;
}
g_nancy->_sound->stopSound(_solveSound);
NancySceneState.changeScene(_solveScene._sceneChange);
}
} else {
_exitScene.execute();
}
g_nancy->_sound->stopSound(_rotateSounds[0]);
g_nancy->_sound->stopSound(_rotateSounds[1]);
finishExecution();
}
}
void TwoDialPuzzle::handleInput(NancyInput &input) {
bool canClick = (_state == kRun) && !g_nancy->_sound->isSoundPlaying(_rotateSounds[0]) && !g_nancy->_sound->isSoundPlaying(_rotateSounds[1]);
if (NancySceneState.getViewport().convertViewportToScreen(_exitHotspot).contains(input.mousePos)) {
g_nancy->_cursor->setCursorType(g_nancy->_cursor->_puzzleExitCursor);
if (canClick && input.input & NancyInput::kLeftMouseButtonUp) {
_state = kActionTrigger;
}
return;
}
for (uint i = 0; i <= 1; ++i) {
if (NancySceneState.getViewport().convertViewportToScreen(_hotspots[i]).contains(input.mousePos)) {
g_nancy->_cursor->setCursorType(_isClockwise[i] ? CursorManager::kRotateCW : CursorManager::kRotateCCW);
if (canClick && input.input & NancyInput::kLeftMouseButtonUp) {
_currentPositions[i] += _isClockwise[i] ? -1 : 1;
if (_currentPositions[i] < 0) {
_currentPositions[i] = _srcs[i].size() - 1;
} else if ((uint)_currentPositions[i] >= _srcs[i].size()) {
_currentPositions[i] = 0;
}
g_nancy->_sound->playSound(_rotateSounds[i]);
_drawSurface.fillRect(_dests[0].findIntersectingRect(_dests[1]), _drawSurface.getTransparentColor());
// Blit both dials just in case
_drawSurface.blitFrom(_image, _srcs[0][_currentPositions[0]], _dests[0]);
_drawSurface.blitFrom(_image, _srcs[1][_currentPositions[1]], _dests[1]);
_needsRedraw = true;
}
return;
}
}
}
} // End of namespace Action
} // End of namespace Nancy