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engines/mm/mm1/views/character_base.cpp
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185
engines/mm/mm1/views/character_base.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views/character_base.h"
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#include "mm/mm1/utils/strings.h"
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#include "mm/mm1/globals.h"
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namespace MM {
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namespace MM1 {
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namespace Views {
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void CharacterBase::printStats() {
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Character &re = *g_globals->_currCharacter;
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printSummary();
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writeString(0, 2, STRING["stats.attributes.int"]);
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writeNumber(re._intelligence);
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_textPos.x = 8;
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writeString(STRING["stats.attributes.level"]);
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writeNumber(re._level);
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_textPos.x = 18;
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writeString(STRING["stats.attributes.age"]);
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writeNumber(re._level);
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_textPos.x = 27;
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writeString(STRING["stats.attributes.exp"]);
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writeNumber(re._exp);
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newLine();
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writeString(STRING["stats.attributes.mgt"]);
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writeNumber(re._might);
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newLine();
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writeString(STRING["stats.attributes.per"]);
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writeNumber(re._personality);
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_textPos.x = 8;
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writeString(STRING["stats.attributes.sp"]);
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writeNumber(re._sp._current);
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_textPos.x = 16;
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writeChar('/');
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writeNumber(re._sp._base);
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_textPos.x = 22;
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writeChar('(');
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writeNumber(re._spellLevel._current);
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writeChar(')');
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_textPos.x = 26;
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writeString(STRING["stats.attributes.gems"]);
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writeNumber(re._gems);
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newLine();
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writeString(STRING["stats.attributes.end"]);
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writeNumber(re._endurance);
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newLine();
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writeString(STRING["stats.attributes.spd"]);
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writeNumber(re._speed);
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_textPos.x = 8;
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writeString(STRING["stats.attributes.hp"]);
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writeNumber(re._hpCurrent);
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_textPos.x = 16;
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writeChar('/');
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writeNumber(re._hpMax);
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_textPos.x = 26;
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writeString(STRING["stats.attributes.gold"]);
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writeNumber(re._gold);
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newLine();
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writeString(STRING["stats.attributes.acy"]);
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writeNumber(re._accuracy);
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newLine();
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writeString(STRING["stats.attributes.luc"]);
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writeNumber(re._luck);
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_textPos.x = 8;
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writeString(STRING["stats.attributes.ac"]);
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writeNumber(re._ac);
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_textPos.x = 26;
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writeString(STRING["stats.attributes.food"]);
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writeNumber(re._food);
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newLine();
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newLine();
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printCondition();
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printInventory();
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}
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void CharacterBase::printSummary() {
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Character &re = *g_globals->_currCharacter;
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writeString(1, 0, re._name);
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_textPos.x = 17;
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writeString(": ");
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writeChar((re._sex == MALE) ? 'M' : (re._sex == FEMALE ? 'F' : 'O'));
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_textPos.x++;
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writeString((re._alignment >= GOOD && re._alignment <= EVIL) ?
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STRING[Common::String::format("stats.alignments.%d", re._alignment)] :
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STRING["stats.none"]
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);
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if (re._race >= HUMAN && re._race <= HALF_ORC)
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writeString(26, 0, STRING[Common::String::format("stats.races.%d", re._race)]);
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else
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writeString(26, 0, STRING["stats.none"]);
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if (re._class >= KNIGHT && re._class <= ROBBER)
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writeString(32, 0, STRING[Common::String::format("stats.classes.%d", re._class)]);
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else
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writeString(32, 0, STRING["stats.none"]);
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}
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void CharacterBase::printCondition() {
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Character &c = *g_globals->_currCharacter;
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writeString(STRING["stats.attributes.cond"]);
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_textPos.x++;
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writeString(c.getConditionString());
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}
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void CharacterBase::printInventory() {
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Character &re = *g_globals->_currCharacter;
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writeString(0, 12, STRING["stats.inventory"]);
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// Print the equipped and backpack items
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for (uint i = 0; i < INVENTORY_COUNT; ++i) {
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// Equippied item
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writeChar(0, 13 + i, '1' + i);
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writeChar(')');
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_textPos.x++;
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if (i < re._equipped.size()) {
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g_globals->_items.getItem(re._equipped[i]._id);
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const Item &item = g_globals->_currItem;
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writeString(item._name);
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}
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// Backpack item
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writeChar(20, 13 + i, 'A' + i);
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writeChar(')');
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_textPos.x++;
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if (i < re._backpack.size()) {
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g_globals->_items.getItem(re._backpack[i]._id);
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const Item &item = g_globals->_currItem;
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writeString(item._name);
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}
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}
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}
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void CharacterBase::draw() {
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assert(g_globals->_currCharacter);
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clearSurface();
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printStats();
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}
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bool CharacterBase::msgAction(const ActionMessage &msg) {
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if (msg._action == KEYBIND_ESCAPE) {
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close();
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return true;
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}
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return false;
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}
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} // namespace Views
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} // namespace MM1
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} // namespace MM
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