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engines/m4/burger/gui/gui_gizmo.h
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113
engines/m4/burger/gui/gui_gizmo.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_BURGER_GUI_GIZMO_H
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#define M4_BURGER_GUI_GIZMO_H
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#include "common/rect.h"
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#include "m4/m4_types.h"
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#include "m4/gui/gui_vmng_core.h"
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#include "m4/graphics/gr_buff.h"
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#include "m4/burger/gui/inventory.h"
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namespace M4 {
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namespace Burger {
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namespace GUI {
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#define _GIZMO(X) g_vars->_gizmo._##X
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struct Gizmo;
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struct GizmoItem;
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struct Gizmo_Globals {
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bool _initialized = false;
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bool _interface_visible = false;
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Gizmo *_gui = nullptr;
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RGB8 *_palette = nullptr;
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bool _lowMemory1 = false;
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bool _lowMemory2 = false;
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GizmoItem *_currentItem = nullptr;
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MemHandle _seriesHandle = nullptr;
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int32 _celsOffset = 0;
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int32 _palOffset = 0;
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char *_assetName = nullptr;
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int _spriteCount = 0;
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M4sprite **_sprites = nullptr;
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bool _roomFlags[15];
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bool _savedFlag = false;
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int _savedX = 0;
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int _savedY = 0;
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Gizmo_Globals();
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~Gizmo_Globals();
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};
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struct Gizmo {
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GrBuff *_grBuff = nullptr;
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GizmoItem *_items = nullptr;
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void (*_fnEnter)() = nullptr;
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void (*_fnEscape)() = nullptr;
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EventHandler _fnEvents = nullptr;
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};
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struct GizmoButton {
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ControlStatus _state = NOTHING;
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int _index = 0;
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int _field8 = 0;
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int _fieldC = 0;
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int _field10 = 0;
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};
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typedef void (*GizmoItemFnSelect)();
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typedef void (*GizmoItemFnDraw)(GizmoItem *item, Gizmo *gizmo, int x, int y);
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typedef void (*GizmoItemFnFree)(GizmoItem *item);
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typedef bool (*GizmoItemFnEvents)(GizmoItem *item, int eventType, int event, int x, int y,
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GizmoItem **currentItem);
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struct GizmoItem {
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GizmoItem *_next = nullptr;
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GizmoItem *_prior = nullptr;
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Gizmo *_gizmo = nullptr;
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GrBuff *_grBuff = nullptr;
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GizmoButton *_button = nullptr;
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int _id = 0;
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Common::Rect _bounds;
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Common::Rect _btnRect;
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bool _hasBuffer = false;
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GizmoItemFnSelect _select = nullptr;
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GizmoItemFnDraw _fnDraw = nullptr;
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GizmoItemFnFree _fnFree = nullptr;
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GizmoItemFnEvents _fnEvents = nullptr;
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};
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void gizmo_anim(RGB8 *pal);
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void gizmo_initialize(RGB8 *pal);
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void gizmo_shutdown(void *v1 = nullptr, void *v2 = nullptr);
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void gizmo_digi_play(const char *name, int vol, bool &done);
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} // namespace GUI
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} // namespace Burger
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} // namespace M4
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#endif
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