Files
scummvm-cursorfix/engines/m4/burger/gui/gui_gizmo.h
2026-02-02 04:50:13 +01:00

114 lines
2.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_BURGER_GUI_GIZMO_H
#define M4_BURGER_GUI_GIZMO_H
#include "common/rect.h"
#include "m4/m4_types.h"
#include "m4/gui/gui_vmng_core.h"
#include "m4/graphics/gr_buff.h"
#include "m4/burger/gui/inventory.h"
namespace M4 {
namespace Burger {
namespace GUI {
#define _GIZMO(X) g_vars->_gizmo._##X
struct Gizmo;
struct GizmoItem;
struct Gizmo_Globals {
bool _initialized = false;
bool _interface_visible = false;
Gizmo *_gui = nullptr;
RGB8 *_palette = nullptr;
bool _lowMemory1 = false;
bool _lowMemory2 = false;
GizmoItem *_currentItem = nullptr;
MemHandle _seriesHandle = nullptr;
int32 _celsOffset = 0;
int32 _palOffset = 0;
char *_assetName = nullptr;
int _spriteCount = 0;
M4sprite **_sprites = nullptr;
bool _roomFlags[15];
bool _savedFlag = false;
int _savedX = 0;
int _savedY = 0;
Gizmo_Globals();
~Gizmo_Globals();
};
struct Gizmo {
GrBuff *_grBuff = nullptr;
GizmoItem *_items = nullptr;
void (*_fnEnter)() = nullptr;
void (*_fnEscape)() = nullptr;
EventHandler _fnEvents = nullptr;
};
struct GizmoButton {
ControlStatus _state = NOTHING;
int _index = 0;
int _field8 = 0;
int _fieldC = 0;
int _field10 = 0;
};
typedef void (*GizmoItemFnSelect)();
typedef void (*GizmoItemFnDraw)(GizmoItem *item, Gizmo *gizmo, int x, int y);
typedef void (*GizmoItemFnFree)(GizmoItem *item);
typedef bool (*GizmoItemFnEvents)(GizmoItem *item, int eventType, int event, int x, int y,
GizmoItem **currentItem);
struct GizmoItem {
GizmoItem *_next = nullptr;
GizmoItem *_prior = nullptr;
Gizmo *_gizmo = nullptr;
GrBuff *_grBuff = nullptr;
GizmoButton *_button = nullptr;
int _id = 0;
Common::Rect _bounds;
Common::Rect _btnRect;
bool _hasBuffer = false;
GizmoItemFnSelect _select = nullptr;
GizmoItemFnDraw _fnDraw = nullptr;
GizmoItemFnFree _fnFree = nullptr;
GizmoItemFnEvents _fnEvents = nullptr;
};
void gizmo_anim(RGB8 *pal);
void gizmo_initialize(RGB8 *pal);
void gizmo_shutdown(void *v1 = nullptr, void *v2 = nullptr);
void gizmo_digi_play(const char *name, int vol, bool &done);
} // namespace GUI
} // namespace Burger
} // namespace M4
#endif