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engines/got/gfx/gfx_pics.cpp
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117
engines/got/gfx/gfx_pics.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "got/gfx/gfx_pics.h"
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#include "common/file.h"
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#include "got/utils/file.h"
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namespace Got {
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namespace Gfx {
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void convertPaneDataToSurface(const byte *src, Graphics::ManagedSurface &surf) {
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surf.setTransparentColor(0);
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// It's split into 4 panes per 4 pixels, so we need
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// to juggle the pixels into their correct order
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for (int plane = 0; plane < 4; ++plane) {
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for (int y = 0; y < surf.h; ++y) {
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byte *dest = (byte *)surf.getBasePtr(plane, y);
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for (int x = 0; x < (surf.w / 4); ++x, dest += 4, ++src) {
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// For some reason, both '0' and '15' are both hard-coded
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// as transparent colors in the graphics drawing. Simplify
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// this for ScummVM by changing all 15's to 0
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*dest = (*src == 15) ? 0 : *src;
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}
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}
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}
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}
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void GfxPics::clear() {
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delete[] _array;
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_array = nullptr;
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}
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void GfxPics::resize(uint newSize) {
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assert(!_array); // Don't support multiple resizes
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_array = new Graphics::ManagedSurface[newSize];
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_size = newSize;
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}
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void GfxPics::load(const Common::String &name, int blockSize) {
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File f(name);
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// Set up array of images
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clear();
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if (blockSize == -1) {
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// Only a single image
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resize(1);
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blockSize = f.size();
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} else {
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resize(f.size() / blockSize);
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}
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byte *buff = new byte[blockSize];
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for (uint idx = 0; idx < size(); ++idx) {
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int w = f.readUint16LE() * 4;
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int h = f.readUint16LE();
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f.skip(2); // Unused transparent color. It's always 15
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f.read(buff, blockSize - 6);
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Graphics::ManagedSurface &s = (*this)[idx];
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s.create(w, h);
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convertPaneDataToSurface(buff, s);
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}
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delete[] buff;
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}
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GfxPics &GfxPics::operator=(const GfxPics &src) {
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clear();
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resize(src._size);
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for (size_t i = 0; i < _size; ++i)
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_array[i].copyFrom(src._array[i]);
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return *this;
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}
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void BgPics::setArea(int area) {
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_area = area;
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load();
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}
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void BgPics::load() {
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const Common::String name = Common::String::format("BPICS%d", _area);
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GfxPics::load(name, 262);
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if (_area == 2) {
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// FIXME: Background tile 0xbe in part 2 is used for the invisible
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// maze in part 2 to get the shovel, but it's not drawing as black.
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// Manually set the transparent color for it so it's properly transparent
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(*this)[0xbe].setTransparentColor(31);
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}
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}
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} // namespace Gfx
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} // namespace Got
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