Files
scummvm-cursorfix/engines/got/gfx/gfx_pics.cpp
2026-02-02 04:50:13 +01:00

118 lines
3.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "got/gfx/gfx_pics.h"
#include "common/file.h"
#include "got/utils/file.h"
namespace Got {
namespace Gfx {
void convertPaneDataToSurface(const byte *src, Graphics::ManagedSurface &surf) {
surf.setTransparentColor(0);
// It's split into 4 panes per 4 pixels, so we need
// to juggle the pixels into their correct order
for (int plane = 0; plane < 4; ++plane) {
for (int y = 0; y < surf.h; ++y) {
byte *dest = (byte *)surf.getBasePtr(plane, y);
for (int x = 0; x < (surf.w / 4); ++x, dest += 4, ++src) {
// For some reason, both '0' and '15' are both hard-coded
// as transparent colors in the graphics drawing. Simplify
// this for ScummVM by changing all 15's to 0
*dest = (*src == 15) ? 0 : *src;
}
}
}
}
void GfxPics::clear() {
delete[] _array;
_array = nullptr;
}
void GfxPics::resize(uint newSize) {
assert(!_array); // Don't support multiple resizes
_array = new Graphics::ManagedSurface[newSize];
_size = newSize;
}
void GfxPics::load(const Common::String &name, int blockSize) {
File f(name);
// Set up array of images
clear();
if (blockSize == -1) {
// Only a single image
resize(1);
blockSize = f.size();
} else {
resize(f.size() / blockSize);
}
byte *buff = new byte[blockSize];
for (uint idx = 0; idx < size(); ++idx) {
int w = f.readUint16LE() * 4;
int h = f.readUint16LE();
f.skip(2); // Unused transparent color. It's always 15
f.read(buff, blockSize - 6);
Graphics::ManagedSurface &s = (*this)[idx];
s.create(w, h);
convertPaneDataToSurface(buff, s);
}
delete[] buff;
}
GfxPics &GfxPics::operator=(const GfxPics &src) {
clear();
resize(src._size);
for (size_t i = 0; i < _size; ++i)
_array[i].copyFrom(src._array[i]);
return *this;
}
void BgPics::setArea(int area) {
_area = area;
load();
}
void BgPics::load() {
const Common::String name = Common::String::format("BPICS%d", _area);
GfxPics::load(name, 262);
if (_area == 2) {
// FIXME: Background tile 0xbe in part 2 is used for the invisible
// maze in part 2 to get the shovel, but it's not drawing as black.
// Manually set the transparent color for it so it's properly transparent
(*this)[0xbe].setTransparentColor(31);
}
}
} // namespace Gfx
} // namespace Got