Initial commit
This commit is contained in:
653
engines/director/debugger/debugtools.cpp
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653
engines/director/debugger/debugtools.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "backends/imgui/IconsMaterialSymbols.h"
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#include "graphics/macgui/mactext.h"
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#include "image/png.h"
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#include "director/director.h"
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#include "director/lingo/lingodec/context.h"
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#include "director/lingo/lingodec/script.h"
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#include "director/cast.h"
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#include "director/castmember/bitmap.h"
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#include "director/castmember/shape.h"
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#include "director/castmember/text.h"
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#include "director/debugger.h"
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#include "director/movie.h"
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#include "director/window.h"
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#include "director/score.h"
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#include "director/channel.h"
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#include "director/picture.h"
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#include "director/debugger/debugtools.h"
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#include "director/debugger/dt-internal.h"
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namespace Director {
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namespace DT {
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ImGuiState *_state = nullptr;
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const LingoDec::Handler *getHandler(const Cast *cast, CastMemberID id, const Common::String &handlerId) {
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if (!cast)
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return nullptr;
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const ScriptContext *ctx = cast->_lingoArchive->findScriptContext(id.member);
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if (!ctx || !ctx->_functionHandlers.contains(handlerId))
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return nullptr;
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// for the moment it's happening with Director version < 4
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if (!cast->_lingodec)
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return nullptr;
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for (auto p : cast->_lingodec->scripts) {
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if (cast->getCastIdByScriptId(p.first) != id.member)
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continue;
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for (const LingoDec::Handler &handler : p.second->handlers) {
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if (handler.name == handlerId) {
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return &handler;
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}
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}
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for (const LingoDec::Script *factoryScript : p.second->factories) {
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for (const LingoDec::Handler &handler : factoryScript->handlers) {
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if (handler.name == handlerId) {
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return &handler;
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}
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}
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}
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}
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return nullptr;
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}
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const LingoDec::Handler *getHandler(CastMemberID id, const Common::String &handlerId) {
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const Director::Movie *movie = g_director->getCurrentMovie();
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const Cast *cast = movie->getCasts()->getVal(id.castLib);
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const LingoDec::Handler *handler = getHandler(cast, id, handlerId);
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if (handler)
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return handler;
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return getHandler(movie->getSharedCast(), id, handlerId);
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}
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ImGuiScript toImGuiScript(ScriptType scriptType, CastMemberID id, const Common::String &handlerId) {
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ImGuiScript result;
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result.id = id;
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result.handlerId = handlerId;
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result.type = scriptType;
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const LingoDec::Handler *handler = getHandler(id, handlerId);
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if (!handler) {
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const ScriptContext *ctx;
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if (id.castLib == SHARED_CAST_LIB) {
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ctx = g_director->getCurrentMovie()->getSharedCast()->_lingoArchive->getScriptContext(scriptType, id.member);
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} else {
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ctx = g_director->getCurrentMovie()->getScriptContext(scriptType, id);
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}
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if (!ctx) return result;
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result.oldAst = ctx->_assemblyAST;
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return result;
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}
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result.bytecodeArray = handler->bytecodeArray;
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result.root = handler->ast.root;
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result.isGenericEvent = handler->isGenericEvent;
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result.argumentNames = handler->argumentNames;
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result.propertyNames = handler->script->propertyNames;
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result.globalNames = handler->globalNames;
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LingoDec::Script *script = handler->script;
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if (!script)
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return result;
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result.isMethod = script->isFactory();
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return result;
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}
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ScriptContext *getScriptContext(CastMemberID id) {
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const Director::Movie *movie = g_director->getCurrentMovie();;
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const Cast *cast = movie->getCasts()->getVal(id.castLib);
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if (!cast) {
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return nullptr;
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}
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ScriptContext *ctx = cast->_lingoArchive->findScriptContext(id.member);
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return ctx;
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}
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ScriptContext *getScriptContext(uint32 nameIndex, CastMemberID id, Common::String handlerName) {
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Movie *movie = g_director->getCurrentMovie();
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Cast *cast = movie->getCasts()->getVal(id.castLib);
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// If the name at nameIndex is not the same as handler name, means its a local script (in the same Lscr resource)
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if (cast && cast->_lingoArchive->names[nameIndex] != handlerName) {
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return cast->_lingoArchive->findScriptContext(id.member);
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}
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for (auto it : cast->_lingoArchive->scriptContexts[kMovieScript]) {
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if (it._value->_functionHandlers.contains(handlerName)) {
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return it._value;
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}
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}
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return nullptr;
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}
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Director::Breakpoint *getBreakpoint(const Common::String &handlerName, uint16 scriptId, uint pc) {
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auto &bps = g_lingo->getBreakpoints();
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for (uint i = 0; i < bps.size(); i++) {
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if (bps[i].type == kBreakpointFunction && bps[i].scriptId == scriptId && bps[i].funcName == handlerName && bps[i].funcOffset == pc) {
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return &bps[i];
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}
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}
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return nullptr;
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}
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ImGuiImage getImageID(CastMember *castMember) {
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if (castMember->_type != CastType::kCastBitmap) {
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return {};
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}
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BitmapCastMember *bmpMember = (BitmapCastMember *)castMember;
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if (_state->_cast._textures.contains(bmpMember)) {
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return _state->_cast._textures[bmpMember];
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}
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bmpMember->load();
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Picture *pic = bmpMember->_picture;
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if (!pic)
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return {};
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ImTextureID textureID = (ImTextureID)(intptr_t)g_system->getImGuiTexture(pic->_surface, pic->_palette, pic->_paletteColors);
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_state->_cast._textures[bmpMember] = {textureID, pic->_surface.w, pic->_surface.h};
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return _state->_cast._textures[bmpMember];
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}
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static void setToolTipImage(const ImGuiImage &image, const char *name) {
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if (ImGui::IsItemHovered() && ImGui::BeginTooltip()) {
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ImGui::Text("%s", name);
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ImGui::Image(image.id, ImVec2(image.width, image.height), ImVec2(0, 0), ImVec2(1, 1), ImVec4(1, 1, 1, 1), ImVec4(1, 1, 1, 1));
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ImGui::EndTooltip();
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}
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}
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void showImage(const ImGuiImage &image, const char *name, float thumbnailSize) {
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ImVec2 size;
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if (image.width > image.height) {
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size = {thumbnailSize - 2, (thumbnailSize - 2) * image.height / image.width};
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} else {
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size = {(thumbnailSize - 2) * image.width / image.height, thumbnailSize - 2};
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}
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ImGui::BeginGroup();
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ImVec2 screenPos = ImGui::GetCursorScreenPos();
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ImGui::GetWindowDrawList()->AddRect(screenPos, screenPos + ImVec2(thumbnailSize, thumbnailSize), 0xFFFFFFFF);
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ImVec2 pos = ImGui::GetCursorPos();
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// Reserve the space of area thumbnailSize * thumbnailSize to make sure the column stretches properly
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ImGui::Dummy(ImVec2(thumbnailSize, thumbnailSize));
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ImVec2 imgPos = pos + ImVec2(1 + (thumbnailSize - 2 - size.x) * 0.5f, 1 + (thumbnailSize - 2 - size.y) * 0.5f);
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ImGui::SetCursorPos(imgPos);
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ImGui::Image(image.id, size);
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ImGui::EndGroup();
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setToolTipImage(image, name);
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}
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ImGuiImage getShapeID(CastMember *castMember) {
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if (castMember->_type != CastType::kCastShape) {
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return {};
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}
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if (_state->_cast._textures.contains(castMember)) {
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return _state->_cast._textures[castMember];
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}
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ShapeCastMember *shapeMember = (ShapeCastMember *)castMember;
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// Make a temporary Sprite
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Sprite *sprite = new Sprite();
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sprite->_movie = g_director->getCurrentMovie();
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sprite->setCast(CastMemberID(castMember->getID(), castMember->getCast()->_castLibID));
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sprite->_ink = shapeMember->_ink;
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sprite->_backColor = shapeMember->getBackColor();
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sprite->_foreColor = shapeMember->getForeColor();
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sprite->_pattern = shapeMember->_pattern;
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sprite->_thickness = shapeMember->_lineThickness;
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// Make a temporary channel to blit the shape from
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Channel *channel = new Channel(nullptr, sprite);
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Common::Rect bbox(castMember->getBbox());
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// Manually set the bbox of the channel to the bbox of cast member
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// Even though the BBox of the channel and cast member are the same, the channel's bbox is offset to a non zero origin
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// Depending upon the position of the sprite in the window
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channel->setBbox(bbox.left, bbox.top, bbox.right, bbox.bottom);
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Graphics::ManagedSurface *managedSurface = new Graphics::ManagedSurface(bbox.width(), bbox.height(), g_director->_pixelformat);
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Window::inkBlitFrom(channel, bbox, managedSurface);
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Graphics::Surface surface = managedSurface->rawSurface();
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if (debugChannelSet(8, kDebugImages)) {
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Common::String prepend = "shape";
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Common::String filename = Common::String::format("./dumps/%s-%s-%d.png", g_director->getCurrentMovie()->getMacName().c_str(), encodePathForDump(prepend).c_str(), castMember->getID());
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Common::DumpFile bitmapFile;
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bitmapFile.open(Common::Path(filename), true);
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Image::writePNG(bitmapFile, surface, g_director->getPalette());
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bitmapFile.close();
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}
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ImTextureID textureID = (ImTextureID)(intptr_t)g_system->getImGuiTexture(surface, g_director->getPalette(), g_director->getPaletteColorCount());
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delete managedSurface;
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delete sprite;
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delete channel;
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int16 width = surface.w, height = surface.h;
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_state->_cast._textures[castMember] = {textureID, width, height};
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return _state->_cast._textures[castMember];
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}
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ImGuiImage getTextID(CastMember *castMember) {
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if (castMember->_type != CastType::kCastText && castMember->_type != CastType::kCastButton && castMember->_type != CastType::kCastRichText) {
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return {};
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}
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if (_state->_cast._textures.contains(castMember)) {
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return _state->_cast._textures[castMember];
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}
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Common::Rect bbox(castMember->getBbox());
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// Make a temporary Sprite
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Sprite *sprite = new Sprite();
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sprite->_spriteType = kTextSprite;
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sprite->_movie = g_director->getCurrentMovie();
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sprite->setCast(CastMemberID(castMember->getID(), castMember->getCast()->_castLibID));
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sprite->_backColor = castMember->getBackColor();
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sprite->_foreColor = castMember->getForeColor();
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sprite->_editable = false;
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// Make a temporary channel to blit the shape from
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Channel *channel = new Channel(nullptr, sprite);
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Graphics::MacWidget *widget = castMember->createWidget(bbox, channel, kTextSprite);
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Graphics::Surface surface;
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surface.copyFrom(*widget->getSurface());
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if (debugChannelSet(8, kDebugImages)) {
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Common::String prepend = "text";
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Common::String filename = Common::String::format("./dumps/%s-%s-%d.png", g_director->getCurrentMovie()->getMacName().c_str(), encodePathForDump(prepend).c_str(), castMember->getID());
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Common::DumpFile bitmapFile;
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bitmapFile.open(Common::Path(filename), true);
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Image::writePNG(bitmapFile, surface, g_director->getPalette());
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bitmapFile.close();
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}
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ImTextureID textureID = (ImTextureID)(intptr_t)g_system->getImGuiTexture(surface, g_director->getPalette(), g_director->getPaletteColorCount());
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int16 width = surface.w, height = surface.h;
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surface.free();
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delete widget;
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delete sprite;
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delete channel;
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_state->_cast._textures[castMember] = {textureID, width, height};
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return _state->_cast._textures[castMember];
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}
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void displayVariable(const Common::String &name, bool changed, bool outOfScope) {
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ImU32 var_color = ImGui::GetColorU32(_state->_colors._var_ref);
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ImU32 color;
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color = ImGui::GetColorU32(_state->_colors._bp_color_disabled);
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if (_state->_variables.contains(name))
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color = ImGui::GetColorU32(_state->_colors._bp_color_enabled);
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ImDrawList *dl = ImGui::GetWindowDrawList();
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ImVec2 pos = ImGui::GetCursorScreenPos();
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ImVec2 eyeSize = ImGui::CalcTextSize(ICON_MS_VISIBILITY " ");
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ImVec2 textSize = ImGui::CalcTextSize(name.c_str());
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ImGui::InvisibleButton("Line", ImVec2(textSize.x + eyeSize.x, textSize.y));
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if (ImGui::IsItemClicked(0)) {
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if (color == ImGui::GetColorU32(_state->_colors._bp_color_enabled)) {
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_state->_variables.erase(name);
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color = ImGui::GetColorU32(_state->_colors._bp_color_disabled);
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} else {
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_state->_variables[name] = true;
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color = ImGui::GetColorU32(_state->_colors._bp_color_enabled);
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}
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}
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if (changed) {
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var_color = ImGui::GetColorU32(_state->_colors._var_ref_changed);
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} else if (outOfScope) {
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var_color = ImGui::GetColorU32(_state->_colors._var_ref_out_of_scope);
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}
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if (color == ImGui::GetColorU32(_state->_colors._bp_color_disabled) && ImGui::IsItemHovered()) {
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color = ImGui::GetColorU32(_state->_colors._bp_color_hover);
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}
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dl->AddText(pos, color, ICON_MS_VISIBILITY " ");
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dl->AddText(ImVec2(pos.x + eyeSize.x, pos.y), var_color, name.c_str());
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}
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ImVec4 convertColor(uint32 color) {
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if (g_director->_colorDepth <= 8) {
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float r = g_director->getPalette()[color * 3 + 0] * 1.0 / 255.0;
|
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float g = g_director->getPalette()[color * 3 + 1] * 1.0 / 255.0;
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float b = g_director->getPalette()[color * 3 + 2] * 1.0 / 255.0;
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return ImVec4(r, g, b, 1.0);
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}
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return ImGui::ColorConvertU32ToFloat4(color);
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}
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static void addScriptCastToDisplay(CastMemberID &id) {
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_state->_scriptCasts.remove(id);
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_state->_scriptCasts.push_back(id);
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}
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void setScriptToDisplay(const ImGuiScript &script) {
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ScriptData *scriptData = &_state->_functions._windowScriptData.getOrCreateVal(g_director->getCurrentWindow());
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uint index = scriptData->_scripts.size();
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if (index && scriptData->_scripts[index - 1] == script) {
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scriptData->_showScript = true;
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return;
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}
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scriptData->_scripts.push_back(script);
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scriptData->_current = index;
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scriptData->_showScript = true;
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_state->_dbg._scrollToPC = true;
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}
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void displayScriptRef(CastMemberID &scriptId) {
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if (scriptId.member) {
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ImGui::TextColored(_state->_colors._script_ref, "%d", scriptId.member);
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ImGui::SetItemTooltip(scriptId.asString().c_str());
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if (ImGui::IsItemClicked(0))
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addScriptCastToDisplay(scriptId);
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} else {
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ImGui::Selectable(" ");
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}
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}
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||||
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ImColor brightenColor(const ImColor& color, float factor) {
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ImVec4 col = color.Value;
|
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col.x = CLIP<float>(col.x * factor, 0.0f, 1.0f);
|
||||
col.y = CLIP<float>(col.y * factor, 0.0f, 1.0f);
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col.z = CLIP<float>(col.z * factor, 0.0f, 1.0f);
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return ImColor(col);
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}
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||||
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Window *windowListCombo(Common::String *target) {
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const Common::Array<Window *> *windowList = g_director->getWindowList();
|
||||
const Common::String selWin = *target;
|
||||
Window *res = nullptr;
|
||||
|
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Common::String stage = g_director->getStage()->getCurrentMovie()->getMacName();
|
||||
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||||
// Check if the relevant window is gone
|
||||
bool found = false;
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||||
for (auto window : (*windowList)) {
|
||||
if (window->getCurrentMovie()->getMacName() == selWin) {
|
||||
// Found the selected window
|
||||
found = true;
|
||||
res = window;
|
||||
break;
|
||||
}
|
||||
}
|
||||
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||||
// Our default is Stage
|
||||
if (selWin.empty() || windowList->empty() || !found) {
|
||||
*target = stage;
|
||||
res = g_director->getStage();
|
||||
}
|
||||
|
||||
ImGui::Text("Window:");
|
||||
ImGui::SameLine();
|
||||
|
||||
if (ImGui::BeginCombo("##window", selWin.c_str())) {
|
||||
bool selected = (*target == stage);
|
||||
if (ImGui::Selectable(stage.c_str(), selected))
|
||||
*target = stage;
|
||||
|
||||
if (selected) {
|
||||
ImGui::SetItemDefaultFocus();
|
||||
res = g_director->getStage();
|
||||
}
|
||||
|
||||
for (auto window : (*windowList)) {
|
||||
Common::String winName = window->getCurrentMovie()->getMacName();
|
||||
selected = (*target == winName);
|
||||
if (ImGui::Selectable(winName.c_str(), selected)) {
|
||||
*target = winName;
|
||||
res = window;
|
||||
}
|
||||
|
||||
if (selected) {
|
||||
ImGui::SetItemDefaultFocus();
|
||||
res = window;
|
||||
}
|
||||
|
||||
}
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
static void showSettings() {
|
||||
if (!_state->_w.settings)
|
||||
return;
|
||||
|
||||
ImGui::SetNextWindowPos(ImVec2(20, 20), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSize(ImVec2(480, 240), ImGuiCond_FirstUseEver);
|
||||
if (ImGui::Begin("Settings", &_state->_w.settings)) {
|
||||
ImGui::ColorEdit4("Breakpoint disabled", &_state->_colors._bp_color_disabled.x);
|
||||
ImGui::ColorEdit4("Breakpoint enabled", &_state->_colors._bp_color_enabled.x);
|
||||
ImGui::ColorEdit4("Breakpoint hover", &_state->_colors._bp_color_hover.x);
|
||||
|
||||
ImGui::ColorEdit4("Channel toggle", &_state->_colors._channel_toggle.x);
|
||||
|
||||
ImGui::SeparatorText("Lingo syntax");
|
||||
ImGui::ColorEdit4("Line", &_state->_colors._line_color.x);
|
||||
ImGui::ColorEdit4("Call", &_state->_colors._call_color.x);
|
||||
ImGui::ColorEdit4("Builtin", &_state->_colors._builtin_color.x);
|
||||
ImGui::ColorEdit4("Variable", &_state->_colors._var_color.x);
|
||||
ImGui::ColorEdit4("Literal", &_state->_colors._literal_color.x);
|
||||
ImGui::ColorEdit4("Comment", &_state->_colors._comment_color.x);
|
||||
ImGui::ColorEdit4("Type", &_state->_colors._type_color.x);
|
||||
ImGui::ColorEdit4("Keyword", &_state->_colors._keyword_color.x);
|
||||
ImGui::ColorEdit4("The entity", &_state->_colors._the_color.x);
|
||||
|
||||
ImGui::SeparatorText("References");
|
||||
ImGui::ColorEdit4("Script", &_state->_colors._script_ref.x);
|
||||
ImGui::ColorEdit4("Variable", &_state->_colors._var_ref.x);
|
||||
ImGui::ColorEdit4("Variable changed", &_state->_colors._var_ref_changed.x);
|
||||
|
||||
_state->_logger->drawColorOptions();
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void onLog(LogMessageType::Type type, int level, uint32 debugChannel, const char *message) {
|
||||
switch (type) {
|
||||
case LogMessageType::kError:
|
||||
_state->_logger->addLog("[error]%s", message);
|
||||
break;
|
||||
case LogMessageType::kWarning:
|
||||
_state->_logger->addLog("[warn]%s", message);
|
||||
break;
|
||||
case LogMessageType::kInfo:
|
||||
_state->_logger->addLog("%s", message);
|
||||
break;
|
||||
case LogMessageType::kDebug:
|
||||
_state->_logger->addLog("[debug]%s", message);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void onImGuiInit() {
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
io.Fonts->AddFontDefault();
|
||||
|
||||
ImFontConfig icons_config;
|
||||
icons_config.MergeMode = true;
|
||||
icons_config.PixelSnapH = false;
|
||||
icons_config.OversampleH = 3;
|
||||
icons_config.OversampleV = 3;
|
||||
icons_config.GlyphOffset = {0, 4};
|
||||
|
||||
static const ImWchar icons_ranges[] = {ICON_MIN_MS, ICON_MAX_MS, 0};
|
||||
io.FontDefault = ImGui::addTTFFontFromArchive("MaterialSymbolsSharp.ttf", 16.f, &icons_config, icons_ranges);
|
||||
|
||||
_state = new ImGuiState();
|
||||
|
||||
_state->_tinyFont = ImGui::addTTFFontFromArchive("LiberationSans-Regular.ttf", 10.0f, nullptr, nullptr);
|
||||
|
||||
_state->_archive.memEdit.ReadOnly = true;
|
||||
|
||||
_state->_logger = new ImGuiEx::ImGuiLogger;
|
||||
|
||||
Common::setLogWatcher(onLog);
|
||||
}
|
||||
|
||||
void onImGuiRender() {
|
||||
if (!debugChannelSet(-1, kDebugImGui)) {
|
||||
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange | ImGuiConfigFlags_NoMouse;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_state)
|
||||
return;
|
||||
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
io.ConfigFlags &= ~(ImGuiConfigFlags_NoMouseCursorChange | ImGuiConfigFlags_NoMouse);
|
||||
|
||||
ImGui::DockSpaceOverViewport(0, ImGui::GetMainViewport(), ImGuiDockNodeFlags_PassthruCentralNode);
|
||||
|
||||
if (ImGui::BeginMainMenuBar()) {
|
||||
if (ImGui::BeginMenu("View")) {
|
||||
ImGui::SeparatorText("Windows");
|
||||
|
||||
if (ImGui::MenuItem("View All")) {
|
||||
if (_state->_wasHidden)
|
||||
_state->_w = _state->_savedW;
|
||||
|
||||
_state->_wasHidden = false;
|
||||
}
|
||||
|
||||
if (ImGui::MenuItem("Hide All")) {
|
||||
if (!_state->_wasHidden) {
|
||||
_state->_savedW = _state->_w;
|
||||
|
||||
memset((void *)&_state->_w, 0, sizeof(_state->_w));
|
||||
}
|
||||
|
||||
_state->_wasHidden = true;
|
||||
}
|
||||
|
||||
ImGui::MenuItem("Control Panel", NULL, &_state->_w.controlPanel);
|
||||
ImGui::MenuItem("Score", NULL, &_state->_w.score);
|
||||
ImGui::MenuItem("Functions", NULL, &_state->_w.funcList);
|
||||
ImGui::MenuItem("Cast", NULL, &_state->_w.cast);
|
||||
ImGui::MenuItem("Channels", NULL, &_state->_w.channels);
|
||||
ImGui::MenuItem("Breakpoints", NULL, &_state->_w.bpList);
|
||||
ImGui::MenuItem("Vars", NULL, &_state->_w.vars);
|
||||
ImGui::MenuItem("Watched Vars", NULL, &_state->_w.watchedVars);
|
||||
ImGui::MenuItem("Logger", NULL, &_state->_w.logger);
|
||||
ImGui::MenuItem("Archive", NULL, &_state->_w.archive);
|
||||
ImGui::MenuItem("Execution Context", NULL, &_state->_w.executionContext);
|
||||
|
||||
ImGui::SeparatorText("Misc");
|
||||
if (ImGui::MenuItem("Save state")) {
|
||||
saveCurrentState();
|
||||
}
|
||||
if (ImGui::MenuItem("Load state")) {
|
||||
loadSavedState();
|
||||
}
|
||||
ImGui::Separator();
|
||||
ImGui::MenuItem("Settings", NULL, &_state->_w.settings);
|
||||
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
ImGui::EndMainMenuBar();
|
||||
}
|
||||
|
||||
showScriptCasts();
|
||||
showExecutionContext();
|
||||
showHandlers();
|
||||
|
||||
showControlPanel();
|
||||
showVars();
|
||||
showChannels();
|
||||
showCast();
|
||||
showFuncList();
|
||||
showScore();
|
||||
showBreakpointList();
|
||||
showSettings();
|
||||
showArchive();
|
||||
showWatchedVars();
|
||||
_state->_logger->draw("Logger", &_state->_w.logger);
|
||||
}
|
||||
|
||||
void onImGuiCleanup() {
|
||||
Common::setLogWatcher(nullptr);
|
||||
if (_state) {
|
||||
free(_state->_archive.data);
|
||||
|
||||
delete _state->_logger;
|
||||
}
|
||||
|
||||
delete _state;
|
||||
_state = nullptr;
|
||||
}
|
||||
|
||||
int getSelectedChannel(){
|
||||
return _state ? _state->_selectedChannel : -1;
|
||||
}
|
||||
|
||||
Common::String formatHandlerName(int scriptId, int castId, Common::String handlerName, ScriptType scriptType, bool childScript) {
|
||||
Common::String formatted = Common::String();
|
||||
// Naming convention: <script id> (<cast id/cast id of parent script>): name of handler: script type
|
||||
if (childScript) {
|
||||
formatted = Common::String::format("%d (p<%d>):%s :%s", scriptId, castId, handlerName.size() ? handlerName.c_str() : "<unnamed>", scriptType2str(scriptType));
|
||||
} else {
|
||||
formatted = Common::String::format("%d (%d) :%s :%s", scriptId, castId, handlerName.size() ? handlerName.c_str() : "<unnamed>", scriptType2str(scriptType));
|
||||
}
|
||||
return formatted;
|
||||
}
|
||||
|
||||
} // namespace DT
|
||||
} // namespace Director
|
||||
34
engines/director/debugger/debugtools.h
Normal file
34
engines/director/debugger/debugtools.h
Normal file
@@ -0,0 +1,34 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef DIRECTOR_DEBUGTOOLS_H
|
||||
#define DIRECTOR_DEBUGTOOLS_H
|
||||
|
||||
namespace Director {
|
||||
namespace DT {
|
||||
void onImGuiInit();
|
||||
void onImGuiRender();
|
||||
void onImGuiCleanup();
|
||||
int getSelectedChannel();
|
||||
} // namespace DT
|
||||
} // namespace Director
|
||||
|
||||
#endif
|
||||
339
engines/director/debugger/dt-cast.cpp
Normal file
339
engines/director/debugger/dt-cast.cpp
Normal file
@@ -0,0 +1,339 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "backends/imgui/IconsMaterialSymbols.h"
|
||||
#include "backends/imgui/imgui_utils.h"
|
||||
#include "director/director.h"
|
||||
#include "director/debugger/dt-internal.h"
|
||||
|
||||
#include "director/cast.h"
|
||||
#include "director/castmember/bitmap.h"
|
||||
#include "director/castmember/text.h"
|
||||
#include "director/castmember/shape.h"
|
||||
#include "director/castmember/richtext.h"
|
||||
#include "director/castmember/script.h"
|
||||
#include "director/movie.h"
|
||||
#include "director/types.h"
|
||||
#include "director/window.h"
|
||||
|
||||
namespace Director {
|
||||
namespace DT {
|
||||
|
||||
static const char *toString(ScriptType scriptType) {
|
||||
static const char *scriptTypes[] = {
|
||||
"Score",
|
||||
"Cast",
|
||||
"Movie",
|
||||
"Event",
|
||||
"Test",
|
||||
"???",
|
||||
"???",
|
||||
"Parent",
|
||||
};
|
||||
if (scriptType < 0 || scriptType > kMaxScriptType)
|
||||
return "???";
|
||||
return scriptTypes[(int)scriptType];
|
||||
}
|
||||
|
||||
static const char *toIcon(CastType castType) {
|
||||
static const char *castTypes[] = {
|
||||
"", // Empty
|
||||
ICON_MS_BACKGROUND_DOT_LARGE, // Bitmap
|
||||
ICON_MS_THEATERS, // FilmLoop
|
||||
ICON_MS_MATCH_CASE, // Text
|
||||
ICON_MS_PALETTE, // Palette
|
||||
ICON_MS_IMAGESMODE, // Picture
|
||||
ICON_MS_VOLUME_UP, // Sound
|
||||
ICON_MS_SLAB_SERIF, // Button
|
||||
ICON_MS_SHAPES, // Shape
|
||||
ICON_MS_MOVIE, // Movie
|
||||
ICON_MS_ANIMATED_IMAGES, // DigitalVideo
|
||||
ICON_MS_FORMS_APPS_SCRIPT, // Script
|
||||
ICON_MS_BRAND_FAMILY, // RTE
|
||||
"?", // ???
|
||||
ICON_MS_TRANSITION_FADE}; // Transition
|
||||
if (castType < 0 || castType > kCastTransition)
|
||||
return "";
|
||||
return castTypes[(int)castType];
|
||||
}
|
||||
|
||||
const char *toString(CastType castType) {
|
||||
static const char *castTypes[] = {
|
||||
"Empty",
|
||||
"Bitmap",
|
||||
"FilmLoop",
|
||||
"Text",
|
||||
"Palette",
|
||||
"Picture",
|
||||
"Sound",
|
||||
"Button",
|
||||
"Shape",
|
||||
"Movie",
|
||||
"DigitalVideo",
|
||||
"Script",
|
||||
"RTE",
|
||||
"???",
|
||||
"Transition"};
|
||||
if (castType < 0 || castType > kCastTransition)
|
||||
return "???";
|
||||
return castTypes[(int)castType];
|
||||
}
|
||||
|
||||
Common::String getDisplayName(CastMember *castMember) {
|
||||
const CastMemberInfo *castMemberInfo = castMember->getInfo();
|
||||
Common::String name(castMemberInfo ? castMemberInfo->name : "");
|
||||
if (!name.empty())
|
||||
return name;
|
||||
if (castMember->_type == kCastText) {
|
||||
TextCastMember *textCastMember = (TextCastMember *)castMember;
|
||||
return textCastMember->getText();
|
||||
}
|
||||
return Common::String::format("%u", castMember->getID());
|
||||
}
|
||||
|
||||
void showCast() {
|
||||
if (!_state->_w.cast)
|
||||
return;
|
||||
|
||||
ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSize(ImVec2(480, 480), ImGuiCond_FirstUseEver);
|
||||
|
||||
if (ImGui::Begin("Cast", &_state->_w.cast)) {
|
||||
Window *selectedWindow = windowListCombo(&_state->_castWindow);
|
||||
|
||||
// display a toolbar with: grid/list/filters buttons + name filter
|
||||
ImGuiEx::toggleButton(ICON_MS_LIST, &_state->_cast._listView);
|
||||
ImGui::SetItemTooltip("List");
|
||||
ImGui::SameLine();
|
||||
ImGuiEx::toggleButton(ICON_MS_GRID_VIEW, &_state->_cast._listView, true);
|
||||
ImGui::SetItemTooltip("Grid");
|
||||
ImGui::SameLine();
|
||||
|
||||
if (ImGui::Button(ICON_MS_FILTER_ALT)) {
|
||||
ImGui::OpenPopup("filters_popup");
|
||||
}
|
||||
ImGui::SameLine();
|
||||
|
||||
if (ImGui::BeginPopup("filters_popup")) {
|
||||
ImGui::CheckboxFlags("All", &_state->_cast._typeFilter, 0x7FFF);
|
||||
ImGui::Separator();
|
||||
for (int i = 0; i <= 14; i++) {
|
||||
ImGui::PushID(i);
|
||||
Common::String option(Common::String::format("%s %s", toIcon((CastType)i), toString((CastType)i)));
|
||||
ImGui::CheckboxFlags(option.c_str(), &_state->_cast._typeFilter, 1 << i);
|
||||
ImGui::PopID();
|
||||
}
|
||||
ImGui::EndPopup();
|
||||
}
|
||||
_state->_cast._nameFilter.Draw();
|
||||
ImGui::Separator();
|
||||
|
||||
// display a list or a grid
|
||||
const float sliderHeight = _state->_cast._listView ? 0.f : 38.f;
|
||||
const ImVec2 childsize = ImGui::GetContentRegionAvail();
|
||||
Movie *movie = selectedWindow->getCurrentMovie();
|
||||
ImGui::BeginChild("##cast", ImVec2(childsize.x, childsize.y - sliderHeight));
|
||||
if (_state->_cast._listView) {
|
||||
if (ImGui::BeginTable("Resources", 5, ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg)) {
|
||||
ImGui::TableSetupColumn("Name", 0, 120.f);
|
||||
ImGui::TableSetupColumn("#", 0, 20.f);
|
||||
ImGui::TableSetupColumn("Script", 0, 80.f);
|
||||
ImGui::TableSetupColumn("Type", 0, 80.f);
|
||||
ImGui::TableSetupColumn("Preview", ImGuiTableColumnFlags_WidthStretch, 50.f);
|
||||
ImGui::TableHeadersRow();
|
||||
|
||||
for (auto it : *movie->getCasts()) {
|
||||
Cast *cast = it._value;
|
||||
if (!cast->_loadedCast)
|
||||
continue;
|
||||
|
||||
for (auto castMember : *cast->_loadedCast) {
|
||||
if (!castMember._value->isLoaded())
|
||||
continue;
|
||||
|
||||
Common::String name(getDisplayName(castMember._value));
|
||||
if (!_state->_cast._nameFilter.PassFilter(name.c_str()))
|
||||
continue;
|
||||
if ((castMember._value->_type != kCastTypeAny) && !(_state->_cast._typeFilter & (1 << (int)castMember._value->_type)))
|
||||
continue;
|
||||
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("%s %s", toIcon(castMember._value->_type), name.c_str());
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("%d", castMember._key);
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
if (castMember._value->_type == CastType::kCastLingoScript) {
|
||||
ScriptCastMember *scriptMember = (ScriptCastMember *)castMember._value;
|
||||
ImGui::Text("%s", toString(scriptMember->_scriptType));
|
||||
}
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("%s", toString(castMember._value->_type));
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
float columnWidth = ImGui::GetColumnWidth();
|
||||
|
||||
ImGuiImage imgID = {};
|
||||
switch (castMember._value->_type) {
|
||||
case kCastBitmap:
|
||||
{
|
||||
imgID = getImageID(castMember._value);
|
||||
if (imgID.id) {
|
||||
float offsetX = (columnWidth - 32.f) * 0.5f;
|
||||
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + offsetX);
|
||||
showImage(imgID, name.c_str(), 32.f);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case kCastText:
|
||||
case kCastRichText:
|
||||
case kCastButton:
|
||||
{
|
||||
imgID = getTextID(castMember._value);
|
||||
if (imgID.id) {
|
||||
float offsetX = (columnWidth - 32.f) * 0.5f;
|
||||
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + offsetX);
|
||||
showImage(imgID, name.c_str(), 32.f);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case kCastShape:
|
||||
{
|
||||
imgID = getShapeID(castMember._value);
|
||||
if (imgID.id) {
|
||||
float offsetX = (columnWidth - 32.f) * 0.5f;
|
||||
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + offsetX);
|
||||
showImage(imgID, name.c_str(), 32.f);
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::EndTable();
|
||||
}
|
||||
} else {
|
||||
const float thumbnailSize = (float)_state->_cast._thumbnailSize;
|
||||
const float contentWidth = ImGui::GetContentRegionAvail().x;
|
||||
int columns = contentWidth / (thumbnailSize + 8.f);
|
||||
columns = columns < 1 ? 1 : columns;
|
||||
if (ImGui::BeginTable("Cast", columns)) {
|
||||
for (auto it : *movie->getCasts()) {
|
||||
const Cast *cast = it._value;
|
||||
if (!cast->_loadedCast)
|
||||
continue;
|
||||
|
||||
for (auto castMember : *cast->_loadedCast) {
|
||||
if (!castMember._value->isLoaded())
|
||||
continue;
|
||||
|
||||
Common::String name(getDisplayName(castMember._value));
|
||||
if (!_state->_cast._nameFilter.PassFilter(name.c_str()))
|
||||
continue;
|
||||
if ((castMember._value->_type != kCastTypeAny) && !(_state->_cast._typeFilter & (1 << (int)castMember._value->_type)))
|
||||
continue;
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
|
||||
ImGui::BeginGroup();
|
||||
const ImVec2 textSize = ImGui::CalcTextSize(name.c_str());
|
||||
float textWidth = textSize.x;
|
||||
float textHeight = textSize.y;
|
||||
if (textWidth > thumbnailSize) {
|
||||
textWidth = thumbnailSize;
|
||||
textHeight *= (textSize.x / textWidth);
|
||||
}
|
||||
|
||||
ImGuiImage imgID = {};
|
||||
switch (castMember._value->_type) {
|
||||
case kCastBitmap:
|
||||
{
|
||||
imgID = getImageID(castMember._value);
|
||||
if (imgID.id) {
|
||||
showImage(imgID, name.c_str(), thumbnailSize);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case kCastText:
|
||||
case kCastRichText:
|
||||
case kCastButton:
|
||||
{
|
||||
imgID = getTextID(castMember._value);
|
||||
if (imgID.id) {
|
||||
showImage(imgID, name.c_str(), thumbnailSize);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case kCastShape:
|
||||
{
|
||||
imgID = getShapeID(castMember._value);
|
||||
if (imgID.id) {
|
||||
showImage(imgID, name.c_str(), thumbnailSize);
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (!imgID.id) {
|
||||
ImGui::PushID(castMember._key);
|
||||
ImGui::InvisibleButton("##canvas", ImVec2(thumbnailSize, thumbnailSize));
|
||||
ImGui::PopID();
|
||||
const ImVec2 p0 = ImGui::GetItemRectMin();
|
||||
const ImVec2 p1 = ImGui::GetItemRectMax();
|
||||
ImGui::PushClipRect(p0, p1, true);
|
||||
ImDrawList *draw_list = ImGui::GetWindowDrawList();
|
||||
draw_list->AddRect(p0, p1, IM_COL32_WHITE);
|
||||
const ImVec2 pos = p0 + ImVec2((thumbnailSize - textWidth) * 0.5f, (thumbnailSize - textHeight) * 0.5f);
|
||||
draw_list->AddText(nullptr, 0.f, pos, IM_COL32_WHITE, name.c_str(), 0, thumbnailSize);
|
||||
draw_list->AddText(nullptr, 0.f, p1 - ImVec2(16, 16), IM_COL32_WHITE, toIcon(castMember._value->_type));
|
||||
ImGui::PopClipRect();
|
||||
}
|
||||
ImGui::EndGroup();
|
||||
}
|
||||
}
|
||||
ImGui::EndTable();
|
||||
}
|
||||
}
|
||||
ImGui::EndChild();
|
||||
|
||||
// in the footer display a slider for the grid view: thumbnail size
|
||||
if (!_state->_cast._listView) {
|
||||
ImGui::Spacing();
|
||||
ImGui::Separator();
|
||||
ImGui::Spacing();
|
||||
ImGui::SliderInt("Thumbnail Size", &_state->_cast._thumbnailSize, 32, 256);
|
||||
}
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
} // namespace DT
|
||||
} // namespace Director
|
||||
356
engines/director/debugger/dt-controlpanel.cpp
Normal file
356
engines/director/debugger/dt-controlpanel.cpp
Normal file
@@ -0,0 +1,356 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "director/director.h"
|
||||
#include "director/debugger/dt-internal.h"
|
||||
|
||||
#include "director/archive.h"
|
||||
#include "director/movie.h"
|
||||
#include "director/window.h"
|
||||
#include "director/score.h"
|
||||
|
||||
namespace Director {
|
||||
namespace DT {
|
||||
|
||||
static uint32 getLineFromPC() {
|
||||
ScriptData *scriptData = &_state->_functions._windowScriptData.getOrCreateVal(g_director->getCurrentWindow());
|
||||
|
||||
const uint pc = g_lingo->_state->pc;
|
||||
if (scriptData->_scripts.empty())
|
||||
return 0;
|
||||
const Common::Array<uint> &offsets = scriptData->_scripts[scriptData->_current].startOffsets;
|
||||
for (uint i = 0; i < offsets.size(); i++) {
|
||||
if (pc <= offsets[i])
|
||||
return i;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool stepOverShouldPauseDebugger() {
|
||||
const uint32 line = getLineFromPC();
|
||||
|
||||
// we stop when we are :
|
||||
// - in the same callstack level and the statement line is different
|
||||
// - OR we go up in the callstack
|
||||
if (((g_lingo->_state->callstack.size() == _state->_dbg._callstackSize) && (line != _state->_dbg._lastLinePC)) ||
|
||||
(g_lingo->_state->callstack.size() < _state->_dbg._callstackSize)) {
|
||||
_state->_dbg._lastLinePC = line;
|
||||
_state->_dbg._isScriptDirty = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool stepInShouldPauseDebugger() {
|
||||
const uint32 line = getLineFromPC();
|
||||
|
||||
// we stop when:
|
||||
// - the statement line is different
|
||||
// - OR when the callstack level change
|
||||
if ((g_lingo->_state->callstack.size() != _state->_dbg._callstackSize) || (_state->_dbg._lastLinePC != line)) {
|
||||
_state->_dbg._lastLinePC = line;
|
||||
_state->_dbg._isScriptDirty = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool stepOutShouldPause() {
|
||||
const uint32 line = getLineFromPC();
|
||||
|
||||
// we stop when:
|
||||
// - OR we go up in the callstack
|
||||
if (g_lingo->_state->callstack.size() < _state->_dbg._callstackSize) {
|
||||
_state->_dbg._lastLinePC = line;
|
||||
_state->_dbg._isScriptDirty = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void dgbStop() {
|
||||
g_lingo->_exec._state = kPause;
|
||||
g_lingo->_exec._shouldPause = nullptr;
|
||||
_state->_dbg._isScriptDirty = true;
|
||||
}
|
||||
|
||||
static void dbgStepOver() {
|
||||
g_lingo->_exec._state = kRunning;
|
||||
_state->_dbg._lastLinePC = getLineFromPC();
|
||||
_state->_dbg._callstackSize = g_lingo->_state->callstack.size();
|
||||
g_lingo->_exec._shouldPause = stepOverShouldPauseDebugger;
|
||||
_state->_dbg._isScriptDirty = true;
|
||||
}
|
||||
|
||||
static void dbgStepInto() {
|
||||
g_lingo->_exec._state = kRunning;
|
||||
_state->_dbg._lastLinePC = getLineFromPC();
|
||||
_state->_dbg._callstackSize = g_lingo->_state->callstack.size();
|
||||
g_lingo->_exec._shouldPause = stepInShouldPauseDebugger;
|
||||
_state->_dbg._isScriptDirty = true;
|
||||
}
|
||||
|
||||
static void dbgStepOut() {
|
||||
g_lingo->_exec._state = kRunning;
|
||||
_state->_dbg._lastLinePC = getLineFromPC();
|
||||
_state->_dbg._callstackSize = g_lingo->_state->callstack.size();
|
||||
g_lingo->_exec._shouldPause = stepOutShouldPause;
|
||||
_state->_dbg._isScriptDirty = true;
|
||||
}
|
||||
|
||||
void showControlPanel() {
|
||||
if (!_state->_w.controlPanel)
|
||||
return;
|
||||
|
||||
ImVec2 vp(ImGui::GetMainViewport()->Size);
|
||||
ImGui::SetNextWindowPos(ImVec2(vp.x - 220.0f, 20.0f), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSize(ImVec2(200, 103), ImGuiCond_FirstUseEver);
|
||||
|
||||
if (ImGui::Begin("Control Panel", &_state->_w.controlPanel, ImGuiWindowFlags_NoDocking)) {
|
||||
Movie *movie = g_director->getCurrentMovie();
|
||||
Score *score = movie->getScore();
|
||||
ImDrawList *dl = ImGui::GetWindowDrawList();
|
||||
|
||||
ImU32 color = ImGui::GetColorU32(ImVec4(0.8f, 0.8f, 0.8f, 1.0f));
|
||||
ImU32 color_red = ImGui::GetColorU32(ImVec4(1.0f, 0.6f, 0.6f, 1.0f));
|
||||
ImU32 active_color = ImGui::GetColorU32(ImVec4(1.0f, 1.0f, 0.4f, 1.0f));
|
||||
ImU32 bgcolor = ImGui::GetColorU32(ImVec4(0.2f, 0.2f, 1.0f, 1.0f));
|
||||
ImVec2 p = ImGui::GetCursorScreenPos();
|
||||
ImVec2 buttonSize(20, 14);
|
||||
float bgX1 = -4.0f, bgX2 = 21.0f;
|
||||
|
||||
int frameNum = score->getCurrentFrameNum();
|
||||
|
||||
if (_state->_prevFrame != -1 && _state->_prevFrame != frameNum) {
|
||||
score->_playState = kPlayPaused;
|
||||
_state->_prevFrame = -1;
|
||||
}
|
||||
|
||||
{ // Rewind
|
||||
ImGui::InvisibleButton("Rewind", buttonSize);
|
||||
|
||||
if (ImGui::IsItemClicked(0)) {
|
||||
score->_playState = kPlayStarted;
|
||||
score->setCurrentFrame(1);
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered())
|
||||
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
|
||||
|
||||
dl->AddTriangleFilled(ImVec2(p.x, p.y + 8), ImVec2(p.x + 8, p.y), ImVec2(p.x + 8, p.y + 16), color);
|
||||
dl->AddTriangleFilled(ImVec2(p.x + 8, p.y + 8), ImVec2(p.x + 16, p.y), ImVec2(p.x + 16, p.y + 16), color);
|
||||
|
||||
ImGui::SetItemTooltip("Rewind");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
|
||||
{ // Step Back
|
||||
p = ImGui::GetCursorScreenPos();
|
||||
ImGui::InvisibleButton("Step Back", ImVec2(18, 16));
|
||||
|
||||
if (ImGui::IsItemClicked(0)) {
|
||||
score->_playState = kPlayStarted;
|
||||
|
||||
score->setCurrentFrame(frameNum - 1);
|
||||
_state->_prevFrame = frameNum;
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered())
|
||||
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
|
||||
|
||||
dl->AddTriangleFilled(ImVec2(p.x, p.y + 8), ImVec2(p.x + 9, p.y), ImVec2(p.x + 9, p.y + 16), color);
|
||||
dl->AddRectFilled(ImVec2(p.x + 11, p.y), ImVec2(p.x + 17, p.y + 16), color);
|
||||
|
||||
ImGui::SetItemTooltip("Step Back");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
|
||||
{ // Stop
|
||||
p = ImGui::GetCursorScreenPos();
|
||||
ImGui::InvisibleButton("Stop", buttonSize);
|
||||
|
||||
if (ImGui::IsItemClicked(0)) {
|
||||
score->_playState = kPlayPaused;
|
||||
g_lingo->_exec._state = kPause;
|
||||
g_lingo->_exec._shouldPause = nullptr;
|
||||
_state->_dbg._isScriptDirty = true;
|
||||
|
||||
g_system->displayMessageOnOSD(Common::U32String("Paused"));
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered())
|
||||
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
|
||||
|
||||
ImU32 stopColor = (score->_playState == kPlayPaused || score->_playState == kPlayPausedAfterLoading) ? active_color : color;
|
||||
dl->AddRectFilled(ImVec2(p.x, p.y), ImVec2(p.x + 16, p.y + 16), stopColor);
|
||||
|
||||
ImGui::SetItemTooltip("Stop");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
|
||||
{ // Step
|
||||
p = ImGui::GetCursorScreenPos();
|
||||
ImGui::InvisibleButton("Step", buttonSize);
|
||||
|
||||
if (ImGui::IsItemClicked(0)) {
|
||||
score->_playState = kPlayStarted;
|
||||
|
||||
score->setCurrentFrame(frameNum + 1);
|
||||
_state->_prevFrame = frameNum;
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered())
|
||||
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
|
||||
|
||||
dl->AddRectFilled(ImVec2(p.x, p.y), ImVec2(p.x + 6, p.y + 16), color);
|
||||
dl->AddTriangleFilled(ImVec2(p.x + 8, p.y + 2), ImVec2(p.x + 8, p.y + 14), ImVec2(p.x + 16, p.y + 8), color);
|
||||
|
||||
ImGui::SetItemTooltip("Step");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
|
||||
{ // Play
|
||||
p = ImGui::GetCursorScreenPos();
|
||||
ImGui::InvisibleButton("Play", buttonSize);
|
||||
|
||||
if (ImGui::IsItemClicked(0)) {
|
||||
if (score->_playState == kPlayPausedAfterLoading)
|
||||
score->_playState = kPlayLoaded;
|
||||
else
|
||||
score->_playState = kPlayStarted;
|
||||
|
||||
g_lingo->_exec._state = kRunning;
|
||||
g_lingo->_exec._shouldPause = nullptr;
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered())
|
||||
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
|
||||
|
||||
if (score->_playState == kPlayStarted)
|
||||
color = ImGui::GetColorU32(ImVec4(0.3f, 0.3f, 1.0f, 1.0f));
|
||||
|
||||
dl->AddTriangleFilled(ImVec2(p.x, p.y), ImVec2(p.x, p.y + 16), ImVec2(p.x + 14, p.y + 8), color);
|
||||
|
||||
ImGui::SetItemTooltip("Play");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
|
||||
char buf[6];
|
||||
|
||||
snprintf(buf, 6, "%d", score->getCurrentFrameNum());
|
||||
|
||||
ImGui::SetNextItemWidth(35);
|
||||
ImGui::InputText("##frame", buf, 5, ImGuiInputTextFlags_CharsDecimal);
|
||||
ImGui::SetItemTooltip("Frame");
|
||||
|
||||
{
|
||||
ImGui::Separator();
|
||||
ImGui::TextColored(ImVec4(0.9f, 0.8f, 0.5f, 1.0f), movie->getArchive()->getPathName().toString().c_str());
|
||||
ImGui::SetItemTooltip(movie->getArchive()->getPathName().toString().c_str());
|
||||
}
|
||||
|
||||
ImGui::Separator();
|
||||
ImGui::Separator();
|
||||
ImGui::Text("Lingo:");
|
||||
ImGui::SameLine();
|
||||
{ // Step over
|
||||
p = ImGui::GetCursorScreenPos();
|
||||
ImGui::InvisibleButton("Step Over", buttonSize);
|
||||
|
||||
if (ImGui::IsItemClicked(0)) {
|
||||
score->_playState = kPlayStarted;
|
||||
if (g_lingo->_exec._state == kRunning) {
|
||||
dgbStop();
|
||||
} else {
|
||||
dbgStepOver();
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered())
|
||||
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
|
||||
|
||||
dl->PathArcToFast(ImVec2(p.x + 9, p.y + 15), 10.0f, 7, 11);
|
||||
dl->PathStroke(color_red, 0, 2);
|
||||
dl->AddLine(ImVec2(p.x + 18, p.y + 5), ImVec2(p.x + 18, p.y + 10), color_red, 2);
|
||||
dl->AddLine(ImVec2(p.x + 14, p.y + 10), ImVec2(p.x + 18, p.y + 10), color_red, 2);
|
||||
dl->AddCircleFilled(ImVec2(p.x + 9, p.y + 15), 2.0f, color);
|
||||
|
||||
ImGui::SetItemTooltip("Step Over");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
|
||||
{ // Step into
|
||||
p = ImGui::GetCursorScreenPos();
|
||||
ImGui::InvisibleButton("Step Into", buttonSize);
|
||||
|
||||
if (ImGui::IsItemClicked(0)) {
|
||||
score->_playState = kPlayStarted;
|
||||
if (g_lingo->_exec._state == kRunning) {
|
||||
dgbStop();
|
||||
} else {
|
||||
dbgStepInto();
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered())
|
||||
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
|
||||
|
||||
dl->AddLine(ImVec2(p.x + 8.5f, p.y + 1), ImVec2(p.x + 8.5f, p.y + 10), color_red, 2);
|
||||
dl->AddLine(ImVec2(p.x + 5.5f, p.y + 6), ImVec2(p.x + 8.5f, p.y + 9), color_red, 2);
|
||||
dl->AddLine(ImVec2(p.x + 12, p.y + 6), ImVec2(p.x + 8.5f, p.y + 9), color_red, 2);
|
||||
dl->AddCircleFilled(ImVec2(p.x + 9, p.y + 15), 2.0f, color);
|
||||
|
||||
ImGui::SetItemTooltip("Step Into");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
|
||||
{ // Step out
|
||||
p = ImGui::GetCursorScreenPos();
|
||||
ImGui::InvisibleButton("Step Out", buttonSize);
|
||||
|
||||
if (ImGui::IsItemClicked(0)) {
|
||||
score->_playState = kPlayStarted;
|
||||
if (g_lingo->_exec._state == kRunning) {
|
||||
dgbStop();
|
||||
} else {
|
||||
dbgStepOut();
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered())
|
||||
dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll);
|
||||
|
||||
dl->AddLine(ImVec2(p.x + 8.5f, p.y + 1), ImVec2(p.x + 8.5f, p.y + 10), color_red, 2);
|
||||
dl->AddLine(ImVec2(p.x + 5.5f, p.y + 5), ImVec2(p.x + 8.5f, p.y + 1), color_red, 2);
|
||||
dl->AddLine(ImVec2(p.x + 12, p.y + 5), ImVec2(p.x + 8.5f, p.y + 1), color_red, 2);
|
||||
dl->AddCircleFilled(ImVec2(p.x + 9, p.y + 15), 2.0f, color);
|
||||
|
||||
ImGui::SetItemTooltip("Step Out");
|
||||
}
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
} // namespace DT
|
||||
} // namespace Director
|
||||
284
engines/director/debugger/dt-internal.h
Normal file
284
engines/director/debugger/dt-internal.h
Normal file
@@ -0,0 +1,284 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef DIRECTOR_DEBUGER_DT_INTERNAL_H
|
||||
#define DIRECTOR_DEBUGER_DT_INTERNAL_H
|
||||
|
||||
#ifndef IMGUI_DEFINE_MATH_OPERATORS
|
||||
#define IMGUI_DEFINE_MATH_OPERATORS
|
||||
#endif
|
||||
|
||||
#include "graphics/surface.h"
|
||||
|
||||
#include "backends/imgui/imgui.h"
|
||||
#include "backends/imgui/imgui_fonts.h"
|
||||
#include "backends/imgui/components/imgui_logger.h"
|
||||
|
||||
#include "director/debugger/imgui_memory_editor.h"
|
||||
|
||||
#include "director/types.h"
|
||||
#include "director/lingo/lingo.h"
|
||||
#include "director/lingo/lingodec/ast.h"
|
||||
#include "director/lingo/lingodec/handler.h"
|
||||
|
||||
namespace Director {
|
||||
namespace DT {
|
||||
|
||||
#define kMaxColumnsInTable 512
|
||||
|
||||
typedef struct ImGuiImage {
|
||||
ImTextureID id;
|
||||
int16 width;
|
||||
int16 height;
|
||||
} ImGuiImage;
|
||||
|
||||
typedef struct ImGuiScriptCodeLine {
|
||||
uint32 pc;
|
||||
Common::String codeLine;
|
||||
} ImGuiScriptCodeLine;
|
||||
|
||||
typedef struct ImGuiScript {
|
||||
bool score = false;
|
||||
CastMemberID id;
|
||||
ScriptType type;
|
||||
Common::String handlerId;
|
||||
Common::String handlerName;
|
||||
Common::String moviePath;
|
||||
Common::Array<uint32> byteOffsets;
|
||||
uint pc = 0;
|
||||
|
||||
bool isMethod = false;
|
||||
bool isGenericEvent = false;
|
||||
Common::StringArray argumentNames;
|
||||
Common::StringArray propertyNames;
|
||||
Common::StringArray globalNames;
|
||||
Common::SharedPtr<LingoDec::HandlerNode> root;
|
||||
Common::Array<LingoDec::Bytecode> bytecodeArray;
|
||||
Common::Array<uint> startOffsets;
|
||||
Common::SharedPtr<Node> oldAst;
|
||||
|
||||
bool operator==(const ImGuiScript &c) const {
|
||||
return moviePath == c.moviePath && score == c.score && id == c.id && handlerId == c.handlerId;
|
||||
}
|
||||
bool operator!=(const ImGuiScript &c) const {
|
||||
return !(*this == c);
|
||||
}
|
||||
} ImGuiScript;
|
||||
|
||||
typedef struct ImGuiWindows {
|
||||
bool controlPanel = true;
|
||||
bool vars = false;
|
||||
bool channels = false;
|
||||
bool cast = false;
|
||||
bool funcList = false;
|
||||
bool score = false;
|
||||
bool bpList = false;
|
||||
bool settings = false;
|
||||
bool logger = false;
|
||||
bool archive = false;
|
||||
bool watchedVars = false;
|
||||
bool executionContext = false;
|
||||
} ImGuiWindows;
|
||||
|
||||
typedef struct ScriptData {
|
||||
Common::Array<ImGuiScript> _scripts;
|
||||
uint _current = 0;
|
||||
bool _showByteCode = false;
|
||||
bool _showScript = false;
|
||||
} ScriptData;
|
||||
|
||||
typedef struct WindowFlag {
|
||||
const char *name;
|
||||
bool *flag;
|
||||
} WindowFlag;
|
||||
|
||||
typedef struct ImGuiState {
|
||||
struct {
|
||||
Common::HashMap<CastMember *, ImGuiImage> _textures;
|
||||
bool _listView = true;
|
||||
int _thumbnailSize = 64;
|
||||
ImGuiTextFilter _nameFilter;
|
||||
int _typeFilter = 0x7FFF;
|
||||
} _cast;
|
||||
struct {
|
||||
ImGuiTextFilter _nameFilter;
|
||||
bool _showScriptContexts = true;
|
||||
Common::HashMap<Window *, ScriptData> _windowScriptData;
|
||||
} _functions;
|
||||
|
||||
struct {
|
||||
bool _isScriptDirty = false; // indicates whether or not we have to display the script corresponding to the current stackframe
|
||||
bool _goToDefinition = false;
|
||||
bool _scrollToPC = false;
|
||||
uint _lastLinePC = 0;
|
||||
uint _callstackSize = 0;
|
||||
} _dbg;
|
||||
|
||||
struct {
|
||||
ImVec4 _bp_color_disabled = ImVec4(0.9f, 0.08f, 0.0f, 0.0f);
|
||||
ImVec4 _bp_color_enabled = ImVec4(0.9f, 0.08f, 0.0f, 1.0f);
|
||||
ImVec4 _bp_color_hover = ImVec4(0.42f, 0.17f, 0.13f, 1.0f);
|
||||
|
||||
ImVec4 _channel_toggle = ImColor(IM_COL32(0x30, 0x30, 0xFF, 0xFF));
|
||||
|
||||
ImVec4 _current_statement = ImColor(IM_COL32(0xFF, 0xFF, 0x00, 0xFF));
|
||||
ImVec4 _line_color = ImVec4(0.44f, 0.44f, 0.44f, 1.0f);
|
||||
ImVec4 _call_color = ImColor(IM_COL32(0xFF, 0xC5, 0x5C, 0xFF));
|
||||
ImVec4 _builtin_color = ImColor(IM_COL32(0x60, 0x7C, 0xFF, 0xFF));
|
||||
ImVec4 _var_color = ImColor(IM_COL32(0x4B, 0xCD, 0x5E, 0xFF));
|
||||
ImVec4 _literal_color = ImColor(IM_COL32(0xFF, 0x9F, 0xDA, 0x9E));
|
||||
ImVec4 _comment_color = ImColor(IM_COL32(0xFF, 0xA5, 0x9D, 0x95));
|
||||
ImVec4 _type_color = ImColor(IM_COL32(0x13, 0xC5, 0xF9, 0xFF));
|
||||
ImVec4 _keyword_color = ImColor(IM_COL32(0xC1, 0xC1, 0xC1, 0xFF));
|
||||
ImVec4 _the_color = ImColor(IM_COL32(0xFF, 0x49, 0xEF, 0xFF));
|
||||
|
||||
ImVec4 _script_ref = ImColor(IM_COL32(0x7f, 0x7f, 0xff, 0xfff));
|
||||
ImVec4 _var_ref = ImColor(IM_COL32(0xe6, 0xe6, 0x00, 0xff));
|
||||
ImVec4 _var_ref_changed = ImColor(IM_COL32(0xFF, 0x00, 0x00, 0xFF));
|
||||
ImVec4 _var_ref_out_of_scope = ImColor(IM_COL32(0xFF, 0x00, 0xFF, 0xFF));
|
||||
|
||||
// Colors to show continuation data
|
||||
// They come from the Authoring tool
|
||||
ImColor _contColors[6] = {
|
||||
ImColor(IM_COL32(0xce, 0xce, 0xff, 0x80)), // 0xceceff,
|
||||
ImColor(IM_COL32(0xff, 0xff, 0xce, 0x80)), // 0xffffce,
|
||||
ImColor(IM_COL32(0xce, 0xff, 0xce, 0x80)), // 0xceffce,
|
||||
ImColor(IM_COL32(0xce, 0xff, 0xff, 0x80)), // 0xceffff,
|
||||
ImColor(IM_COL32(0xff, 0xce, 0xff, 0x80)), // 0xffceff,
|
||||
ImColor(IM_COL32(0xff, 0xce, 0x9c, 0x80)), // 0xffce9c,
|
||||
};
|
||||
|
||||
ImColor _channel_selected_col = ImColor(IM_COL32(0x94, 0x00, 0xD3, 0xFF));
|
||||
ImColor _channel_hovered_col = ImColor(IM_COL32(0xFF, 0xFF, 0, 0x3C));
|
||||
int _contColorIndex = 0;
|
||||
} _colors;
|
||||
|
||||
|
||||
struct {
|
||||
DatumHash _locals;
|
||||
DatumHash _globals;
|
||||
|
||||
DatumHash _prevLocals;
|
||||
DatumHash _prevGlobals;
|
||||
|
||||
uint32 _lastTimeRefreshed = 0;
|
||||
} _vars;
|
||||
|
||||
ImGuiWindows _w;
|
||||
ImGuiWindows _savedW;
|
||||
bool _wasHidden = false;
|
||||
|
||||
Common::List<CastMemberID> _scriptCasts;
|
||||
Common::HashMap<int, ImGuiScript> _openHandlers;
|
||||
bool _showCompleteScript = true;
|
||||
|
||||
Common::HashMap<Common::String, bool, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> _variables;
|
||||
int _prevFrame = -1;
|
||||
struct {
|
||||
int frame = -1;
|
||||
int channel = -1;
|
||||
} _selectedScoreCast;
|
||||
|
||||
struct {
|
||||
int frame = -1;
|
||||
int channel = -1;
|
||||
} _hoveredScoreCast;
|
||||
|
||||
Common::Array<Common::Array<Common::Pair<uint, uint>>> _continuationData;
|
||||
Common::String _loadedContinuationData;
|
||||
|
||||
Common::String _scoreWindow;
|
||||
Common::String _channelsWindow;
|
||||
Common::String _castWindow;
|
||||
int _scoreMode = 0;
|
||||
int _scoreFrameOffset = 1;
|
||||
int _scorePageSlider = 0;
|
||||
|
||||
int _selectedChannel = -1;
|
||||
|
||||
ImFont *_tinyFont = nullptr;
|
||||
|
||||
struct {
|
||||
Common::Path path;
|
||||
uint32 resType = 0;
|
||||
uint32 resId = 0;
|
||||
|
||||
byte *data = nullptr;
|
||||
uint32 dataSize = 0;
|
||||
|
||||
MemoryEditor memEdit;
|
||||
} _archive;
|
||||
|
||||
ImGuiEx::ImGuiLogger *_logger = nullptr;
|
||||
} ImGuiState;
|
||||
|
||||
// debugtools.cpp
|
||||
ImGuiScript toImGuiScript(ScriptType scriptType, CastMemberID id, const Common::String &handlerId);
|
||||
ScriptContext *getScriptContext(CastMemberID id);
|
||||
ScriptContext *getScriptContext(uint32 nameIndex, CastMemberID castId, Common::String handler);
|
||||
void setScriptToDisplay(const ImGuiScript &script);
|
||||
Director::Breakpoint *getBreakpoint(const Common::String &handlerName, uint16 scriptId, uint pc);
|
||||
void displayScriptRef(CastMemberID &scriptId);
|
||||
ImGuiImage getImageID(CastMember *castMember);
|
||||
ImGuiImage getShapeID(CastMember *castMember);
|
||||
ImGuiImage getTextID(CastMember *castMember);
|
||||
Common::String getDisplayName(CastMember *castMember);
|
||||
void showImage(const ImGuiImage &image, const char *name, float thumbnailSize);
|
||||
ImVec4 convertColor(uint32 color);
|
||||
void displayVariable(const Common::String &name, bool changed, bool outOfScope = false);
|
||||
ImColor brightenColor(const ImColor &color, float factor);
|
||||
Window *windowListCombo(Common::String *target);
|
||||
Common::String formatHandlerName(int scriptId, int castId, Common::String handlerName, ScriptType scriptType, bool childScript);
|
||||
|
||||
void showCast(); // dt-cast.cpp
|
||||
void showControlPanel(); // dt-controlpanel.cpp
|
||||
|
||||
// dt-lists.cpp
|
||||
void showVars();
|
||||
void showWatchedVars();
|
||||
void showBreakpointList();
|
||||
void showArchive();
|
||||
|
||||
// dt-score.cpp
|
||||
void showScore();
|
||||
void showChannels();
|
||||
|
||||
void renderOldScriptAST(ImGuiScript &script, bool showByteCode, bool scrollTo); // dt-script-d2.cpp
|
||||
void renderScriptAST(ImGuiScript &script, bool showByteCode, bool scrollTo); // dt-script-d4.cpp
|
||||
|
||||
// dt-scripts.cpp
|
||||
void showFuncList();
|
||||
void showScriptCasts();
|
||||
void showExecutionContext();
|
||||
void showHandlers();
|
||||
|
||||
// dt-save-state.cpp
|
||||
void saveCurrentState();
|
||||
void loadSavedState();
|
||||
Common::Array<WindowFlag> getWindowFlags();
|
||||
|
||||
extern ImGuiState *_state;
|
||||
|
||||
} // End of namespace DT
|
||||
|
||||
} // End of namespace Director
|
||||
|
||||
#endif
|
||||
340
engines/director/debugger/dt-lists.cpp
Normal file
340
engines/director/debugger/dt-lists.cpp
Normal file
@@ -0,0 +1,340 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "director/director.h"
|
||||
#include "director/archive.h"
|
||||
#include "director/debugger.h"
|
||||
#include "director/debugger/dt-internal.h"
|
||||
|
||||
#include "director/lingo/lingo-object.h"
|
||||
|
||||
namespace Director {
|
||||
namespace DT {
|
||||
|
||||
static void cacheVars() {
|
||||
// take a snapshot of the variables every 500 ms
|
||||
if ((g_director->getTotalPlayTime() - _state->_vars._lastTimeRefreshed) > 500) {
|
||||
_state->_vars._prevLocals = _state->_vars._locals;
|
||||
if (g_lingo->_state->localVars) {
|
||||
_state->_vars._locals = *g_lingo->_state->localVars;
|
||||
} else {
|
||||
_state->_vars._locals.clear();
|
||||
}
|
||||
|
||||
_state->_vars._prevGlobals = _state->_vars._globals;
|
||||
_state->_vars._globals = g_lingo->_globalvars;
|
||||
_state->_vars._lastTimeRefreshed = g_director->getTotalPlayTime();
|
||||
}
|
||||
}
|
||||
|
||||
void showVars() {
|
||||
if (!_state->_w.vars)
|
||||
return;
|
||||
|
||||
cacheVars();
|
||||
|
||||
Director::Lingo *lingo = g_director->getLingo();
|
||||
ImGui::SetNextWindowPos(ImVec2(20, 20), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSize(ImVec2(300, 250), ImGuiCond_FirstUseEver);
|
||||
if (ImGui::Begin("Vars", &_state->_w.vars)) {
|
||||
Common::Array<Common::String> keyBuffer;
|
||||
|
||||
if (ImGui::CollapsingHeader("Global vars:", ImGuiTreeNodeFlags_DefaultOpen)) {
|
||||
for (auto &it : _state->_vars._globals) {
|
||||
keyBuffer.push_back(it._key);
|
||||
}
|
||||
Common::sort(keyBuffer.begin(), keyBuffer.end());
|
||||
|
||||
uint32 id = 0;
|
||||
for (auto &i : keyBuffer) {
|
||||
ImGui::PushID(id);
|
||||
Datum &val = _state->_vars._globals.getVal(i);
|
||||
bool changed = !_state->_vars._prevGlobals.contains(i) || !(_state->_vars._globals.getVal(i) == _state->_vars._prevGlobals.getVal(i));
|
||||
displayVariable(i, changed);
|
||||
ImGui::SameLine();
|
||||
ImGui::Text(" - [%s] %s", val.type2str(), formatStringForDump(val.asString(true)).c_str());
|
||||
ImGui::PopID();
|
||||
id += 1;
|
||||
}
|
||||
keyBuffer.clear();
|
||||
}
|
||||
if (ImGui::CollapsingHeader("Local vars:", ImGuiTreeNodeFlags_None)) {
|
||||
if (!_state->_vars._locals.empty()) {
|
||||
for (auto &it : _state->_vars._locals) {
|
||||
keyBuffer.push_back(it._key);
|
||||
}
|
||||
Common::sort(keyBuffer.begin(), keyBuffer.end());
|
||||
|
||||
uint32 id = 0;
|
||||
for (auto &i : keyBuffer) {
|
||||
ImGui::PushID(id);
|
||||
Datum &val = _state->_vars._locals.getVal(i);
|
||||
bool changed = !_state->_vars._prevLocals.contains(i) || !(_state->_vars._locals.getVal(i) == _state->_vars._prevLocals.getVal(i));
|
||||
displayVariable(i, changed);
|
||||
ImGui::SameLine();
|
||||
ImGui::Text(" - [%s] %s", val.type2str(), formatStringForDump(val.asString(true)).c_str());
|
||||
ImGui::PopID();
|
||||
id += 1;
|
||||
}
|
||||
keyBuffer.clear();
|
||||
} else {
|
||||
ImGui::Text(" (no local vars)");
|
||||
}
|
||||
}
|
||||
if (ImGui::CollapsingHeader("Instance/property vars:", ImGuiTreeNodeFlags_None)) {
|
||||
if (lingo->_state->me.type == OBJECT && lingo->_state->me.u.obj->getObjType() & (kFactoryObj | kScriptObj)) {
|
||||
ScriptContext *script = static_cast<ScriptContext *>(lingo->_state->me.u.obj);
|
||||
for (uint32 i = 1; i <= script->getPropCount(); i++) {
|
||||
keyBuffer.push_back(script->getPropAt(i));
|
||||
}
|
||||
Common::sort(keyBuffer.begin(), keyBuffer.end());
|
||||
|
||||
uint32 id = 0;
|
||||
for (auto &i : keyBuffer) {
|
||||
ImGui::PushID(id);
|
||||
Datum val = script->getProp(i);
|
||||
displayVariable(i, false);
|
||||
ImGui::SameLine();
|
||||
ImGui::Text(" - [%s] %s", val.type2str(), formatStringForDump(val.asString(true)).c_str());
|
||||
ImGui::PopID();
|
||||
id += 1;
|
||||
}
|
||||
keyBuffer.clear();
|
||||
} else {
|
||||
ImGui::Text(" (no instance or property)");
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void showWatchedVars() {
|
||||
if (!_state->_w.watchedVars)
|
||||
return;
|
||||
|
||||
cacheVars();
|
||||
|
||||
ImGui::SetNextWindowPos(ImVec2(20, 20), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSize(ImVec2(300, 250), ImGuiCond_FirstUseEver);
|
||||
if (ImGui::Begin("Watched Vars", &_state->_w.watchedVars)) {
|
||||
int id = -1;
|
||||
for (auto &v : _state->_variables) {
|
||||
Datum name(v._key);
|
||||
name.type = VARREF;
|
||||
Datum val = g_lingo->varFetch(name, true);
|
||||
|
||||
bool outOfScope = false;
|
||||
if (val.type == VOID) {
|
||||
outOfScope = true;
|
||||
}
|
||||
|
||||
id += 1;
|
||||
ImGui::PushID(id);
|
||||
displayVariable(v._key, false, outOfScope);
|
||||
ImGui::PopID();
|
||||
|
||||
ImGui::SameLine();
|
||||
ImGui::Text(" - [%s] %s", val.type2str(), formatStringForDump(val.asString(true)).c_str());
|
||||
}
|
||||
|
||||
if (_state->_variables.empty())
|
||||
ImGui::Text("(no watched variables)");
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
// Make the UI compact because there are so many fields
|
||||
static void PushStyleCompact() {
|
||||
ImGuiStyle &style = ImGui::GetStyle();
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(style.FramePadding.x, (float)(int)(style.FramePadding.y * 0.60f)));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(style.ItemSpacing.x, (float)(int)(style.ItemSpacing.y * 0.60f)));
|
||||
}
|
||||
|
||||
static void PopStyleCompact() {
|
||||
ImGui::PopStyleVar(2);
|
||||
}
|
||||
|
||||
void showBreakpointList() {
|
||||
if (!_state->_w.bpList)
|
||||
return;
|
||||
|
||||
ImGui::SetNextWindowPos(ImVec2(20, 20), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSize(ImVec2(480, 240), ImGuiCond_FirstUseEver);
|
||||
if (ImGui::Begin("Breakpoints", &_state->_w.bpList)) {
|
||||
auto &bps = g_lingo->getBreakpoints();
|
||||
if (ImGui::BeginTable("BreakpointsTable", 5, ImGuiTableFlags_SizingFixedFit)) {
|
||||
for (uint i = 0; i < 5; i++)
|
||||
ImGui::TableSetupColumn(NULL, i == 2 ? ImGuiTableColumnFlags_WidthStretch : ImGuiTableColumnFlags_NoHeaderWidth);
|
||||
|
||||
for (uint i = 0; i < bps.size(); i++) {
|
||||
if (bps[i].type != kBreakpointFunction)
|
||||
continue;
|
||||
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
|
||||
ImDrawList *dl = ImGui::GetWindowDrawList();
|
||||
ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||
const ImVec2 mid(pos.x + 7, pos.y + 7);
|
||||
|
||||
ImVec4 color = bps[i].enabled ? _state->_colors._bp_color_enabled : _state->_colors._bp_color_disabled;
|
||||
ImGui::InvisibleButton("Line", ImVec2(16, ImGui::GetFontSize()));
|
||||
if (ImGui::IsItemClicked(0)) {
|
||||
if (bps[i].enabled) {
|
||||
bps[i].enabled = false;
|
||||
color = _state->_colors._bp_color_disabled;
|
||||
} else {
|
||||
bps[i].enabled = true;
|
||||
color = _state->_colors._bp_color_enabled;
|
||||
}
|
||||
}
|
||||
|
||||
if (!bps[i].enabled && ImGui::IsItemHovered()) {
|
||||
color = _state->_colors._bp_color_hover;
|
||||
}
|
||||
|
||||
if (bps[i].enabled)
|
||||
dl->AddCircleFilled(mid, 4.0f, ImColor(color));
|
||||
else
|
||||
dl->AddCircle(mid, 4.0f, ImColor(_state->_colors._line_color));
|
||||
|
||||
// enabled column
|
||||
ImGui::TableNextColumn();
|
||||
PushStyleCompact();
|
||||
ImGui::PushID(i);
|
||||
ImGui::Checkbox("", &bps[i].enabled);
|
||||
PopStyleCompact();
|
||||
|
||||
// description
|
||||
ImGui::TableNextColumn();
|
||||
Common::String desc;
|
||||
if (bps[i].scriptId)
|
||||
desc = Common::String::format("%d: %s", bps[i].scriptId, bps[i].funcName.c_str());
|
||||
else
|
||||
desc = bps[i].funcName;
|
||||
ImGui::Text("%s", desc.c_str());
|
||||
|
||||
// remove bp
|
||||
ImGui::TableNextColumn();
|
||||
pos = ImGui::GetCursorScreenPos();
|
||||
const bool del = ImGui::InvisibleButton("DelBp", ImVec2(16, ImGui::GetFontSize()));
|
||||
const bool hovered = ImGui::IsItemHovered();
|
||||
const float fontSize = ImGui::GetFontSize();
|
||||
const float cross_extent = ImGui::GetFontSize() * 0.5f * 0.7071f - 1.0f;
|
||||
const ImU32 cross_col = ImGui::GetColorU32(ImGuiCol_Text);
|
||||
const ImVec2 center = pos + ImVec2(0.5f + fontSize * 0.5f, 1.0f + fontSize * 0.5f);
|
||||
if (hovered)
|
||||
dl->AddCircleFilled(center, MAX(2.0f, fontSize * 0.5f + 1.0f), ImGui::GetColorU32(ImGuiCol_ButtonActive));
|
||||
dl->AddLine(center + ImVec2(+cross_extent, +cross_extent), center + ImVec2(-cross_extent, -cross_extent), cross_col, 1.0f);
|
||||
dl->AddLine(center + ImVec2(+cross_extent, -cross_extent), center + ImVec2(-cross_extent, +cross_extent), cross_col, 1.0f);
|
||||
|
||||
// offset
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("%d", bps[i].funcOffset);
|
||||
ImGui::PopID();
|
||||
|
||||
if (del) {
|
||||
g_lingo->delBreakpoint(bps[i].id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
ImGui::EndTable();
|
||||
}
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void showArchive() {
|
||||
if (!_state->_w.archive)
|
||||
return;
|
||||
|
||||
ImVec2 pos(40, 40);
|
||||
ImGui::SetNextWindowPos(pos, ImGuiCond_FirstUseEver);
|
||||
|
||||
ImVec2 windowSize = ImGui::GetMainViewport()->Size * 0.8f;
|
||||
ImGui::SetNextWindowSize(windowSize, ImGuiCond_FirstUseEver);
|
||||
|
||||
if (ImGui::Begin("Archive", &_state->_w.archive)) {
|
||||
{ // Left pane
|
||||
ImGui::BeginChild("ChildL", ImVec2(ImGui::GetContentRegionAvail().x * 0.3f, ImGui::GetContentRegionAvail().y), ImGuiChildFlags_None);
|
||||
|
||||
for (auto &it : g_director->_allSeenResFiles) {
|
||||
Archive *archive = it._value;
|
||||
|
||||
if (ImGui::TreeNode(archive->getPathName().toString().c_str())) {
|
||||
Common::Array<uint32> typeList = archive->getResourceTypeList();
|
||||
Common::sort(typeList.begin(), typeList.end());
|
||||
|
||||
for (auto tag : typeList) {
|
||||
if (ImGui::TreeNode((void*)(intptr_t)tag, "%s", tag2str(tag))) {
|
||||
Common::Array<uint16> resList = archive->getResourceIDList(tag);
|
||||
Common::sort(resList.begin(), resList.end());
|
||||
|
||||
for (auto id : resList) {
|
||||
if (ImGui::Selectable(Common::String::format("%d", id).c_str())) {
|
||||
_state->_archive.path = it._key;
|
||||
_state->_archive.resType = tag;
|
||||
_state->_archive.resId = id;
|
||||
|
||||
free(_state->_archive.data);
|
||||
|
||||
Common::SeekableReadStreamEndian *res = archive->getResource(tag, id);
|
||||
_state->_archive.data = (byte *)malloc(res->size());
|
||||
res->read(_state->_archive.data, res->size());
|
||||
_state->_archive.dataSize = res->size();
|
||||
|
||||
delete res;
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::TreePop();
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::TreePop();
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
{ // Right pane
|
||||
ImGui::BeginChild("ChildR", ImVec2(ImGui::GetContentRegionAvail().x, ImGui::GetContentRegionAvail().y), ImGuiChildFlags_Borders);
|
||||
|
||||
ImGui::Text("Resource %s %d (%d bytes)", tag2str(_state->_archive.resType), _state->_archive.resId, _state->_archive.dataSize);
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
if (!_state->_archive.path.empty())
|
||||
_state->_archive.memEdit.DrawContents(_state->_archive.data, _state->_archive.dataSize);
|
||||
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
|
||||
} // namespace DT
|
||||
} // namespace Director
|
||||
187
engines/director/debugger/dt-save-state.cpp
Normal file
187
engines/director/debugger/dt-save-state.cpp
Normal file
@@ -0,0 +1,187 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "backends/imgui/imgui_utils.h"
|
||||
#include "common/formats/json.h"
|
||||
#include "common/memstream.h"
|
||||
#include "common/savefile.h"
|
||||
#include "common/file.h"
|
||||
|
||||
#include "director/director.h"
|
||||
#include "director/movie.h"
|
||||
#include "director/score.h"
|
||||
#include "director/debugger/dt-internal.h"
|
||||
|
||||
namespace Director {
|
||||
namespace DT {
|
||||
|
||||
const char *savedStateFileName = "ImGuiSaveState.json";
|
||||
|
||||
Common::Array<WindowFlag> getWindowFlags() {
|
||||
return {
|
||||
{ "Archive", &_state->_w.archive },
|
||||
{ "Breakpoints", &_state->_w.bpList },
|
||||
{ "Cast", &_state->_w.cast },
|
||||
{ "Channels", &_state->_w.channels },
|
||||
{ "Control Panel", &_state->_w.controlPanel },
|
||||
{ "Execution Context", &_state->_w.executionContext },
|
||||
{ "Functions", &_state->_w.funcList },
|
||||
{ "Log", &_state->_w.logger },
|
||||
{ "Score", &_state->_w.score },
|
||||
{ "Settings", &_state->_w.settings },
|
||||
{ "Vars", &_state->_w.vars },
|
||||
{ "Watched Vars", &_state->_w.watchedVars },
|
||||
};
|
||||
}
|
||||
|
||||
// What are the things that need saving?
|
||||
// 1) Window Positions
|
||||
// 2) Score frame number
|
||||
// 3) Windows that are open/closed
|
||||
// 4) Watched Variables
|
||||
void saveCurrentState() {
|
||||
Common::JSONObject json = Common::JSONObject();
|
||||
|
||||
// Whether windows are open or not
|
||||
Common::Array<WindowFlag> windows = getWindowFlags();
|
||||
|
||||
uint index = 0;
|
||||
int64 openFlags = 0;
|
||||
for (const WindowFlag &it : windows) {
|
||||
openFlags += (*it.flag) ? 1 << index : 0;
|
||||
index += 1;
|
||||
}
|
||||
if (debugChannelSet(7, kDebugImGui)) {
|
||||
debugC(7, kDebugImGui, "Window flags: ");
|
||||
for (auto it : windows) {
|
||||
debug("%s: %s", it.name, *it.flag ? "open" : "closed");
|
||||
}
|
||||
}
|
||||
|
||||
json["Windows"] = new Common::JSONValue((long long int)openFlags);
|
||||
|
||||
// Window Settings
|
||||
const char *windowSettings = ImGui::SaveIniSettingsToMemory();
|
||||
json["Window Settings"] = new Common::JSONValue(windowSettings);
|
||||
|
||||
// Current Log
|
||||
ImVector<char *> currentLog = _state->_logger->getItems();
|
||||
Common::JSONArray log;
|
||||
for (auto iter : currentLog) {
|
||||
log.push_back(new Common::JSONValue(iter));
|
||||
}
|
||||
json["Log"] = new Common::JSONValue(log);
|
||||
|
||||
// Other settings
|
||||
json["ScoreWindow"] = new Common::JSONValue(_state->_scoreWindow);
|
||||
json["ChannelsWindow"] = new Common::JSONValue(_state->_channelsWindow);
|
||||
json["CastWindow"] = new Common::JSONValue(_state->_castWindow);
|
||||
|
||||
// Save the JSON
|
||||
Common::JSONValue save(json);
|
||||
debugC(7, kDebugImGui, "ImGui::Saved state: %s", save.stringify().c_str());
|
||||
|
||||
Common::OutSaveFile *stream = g_engine->getSaveFileManager()->openForSaving(savedStateFileName);
|
||||
|
||||
if (stream) {
|
||||
stream->writeString(save.stringify());
|
||||
stream->finalize();
|
||||
debug("ImGui::SaveCurrentState: Saved the current ImGui State @%s", savedStateFileName);
|
||||
} else {
|
||||
debug("ImGui::SaveCurrentState: Failed to open the file %s for saving", savedStateFileName);
|
||||
}
|
||||
|
||||
// Clean up everything
|
||||
delete stream;
|
||||
}
|
||||
|
||||
void loadSavedState() {
|
||||
Common::InSaveFile *savedState = g_engine->getSaveFileManager()->openForLoading(savedStateFileName);
|
||||
|
||||
if (!savedState || savedState->size() == 0) {
|
||||
debug("ImGui::loadSavedState(): Failed to open saved state file: %s", savedStateFileName);
|
||||
return;
|
||||
}
|
||||
|
||||
// ASAN throws an error if the data is exactly equal to savedState->size() in JSON::parse()
|
||||
// Probably because JSON::parse() expects a NULL terminated data
|
||||
char *data = (char *)malloc(savedState->size() + 1);
|
||||
data[savedState->size()] = '\0';
|
||||
savedState->read(data, savedState->size());
|
||||
|
||||
Common::JSONValue *saved = Common::JSON::parse(data);
|
||||
|
||||
if (!saved) {
|
||||
debug("ImGui:: Bad JSON: Failed to parse the Saved state");
|
||||
free(data);
|
||||
return;
|
||||
}
|
||||
|
||||
debugC(7, kDebugImGui, "ImGui::loaded state: %s", saved->stringify(true).c_str());
|
||||
|
||||
// Load open/closed window flags
|
||||
int64 openFlags = saved->asObject()["Windows"]->asIntegerNumber();
|
||||
Common::Array<WindowFlag> windows = getWindowFlags();
|
||||
|
||||
uint index = 0;
|
||||
for (WindowFlag it : windows) {
|
||||
*it.flag = (openFlags & 1 << index) ? true : false;
|
||||
index += 1;
|
||||
}
|
||||
_state->_w.archive = (openFlags & 1) ? true : false;
|
||||
if (debugChannelSet(7, kDebugImGui)) {
|
||||
debugC(7, kDebugImGui, "Window flags: ");
|
||||
for (auto it : windows) {
|
||||
debug("%s: %s", it.name, *it.flag ? "open" : "closed");
|
||||
}
|
||||
}
|
||||
|
||||
// Load window settings
|
||||
const char *windowSettings = saved->asObject()["Window Settings"]->asString().c_str();
|
||||
ImGui::LoadIniSettingsFromMemory(windowSettings);
|
||||
|
||||
// Load the log
|
||||
Common::JSONArray log = saved->asObject()["Log"]->asArray();
|
||||
|
||||
if (debugChannelSet(7, kDebugImGui)) {
|
||||
debugC(7, kDebugImGui, "Loading log: \n");
|
||||
for (auto iter : log) {
|
||||
debugC(7, kDebugImGui, "%s", iter->asString().c_str());
|
||||
}
|
||||
}
|
||||
|
||||
_state->_logger->clear();
|
||||
for (auto iter : log) {
|
||||
_state->_logger->addLog(iter->asString().c_str());
|
||||
}
|
||||
|
||||
// Load other settings
|
||||
_state->_scoreWindow = saved->asObject()["ScoreWindow"]->asString();
|
||||
_state->_channelsWindow = saved->asObject()["ChannelsWindow"]->asString();
|
||||
_state->_castWindow = saved->asObject()["CastWindow"]->asString();
|
||||
|
||||
free(data);
|
||||
delete saved;
|
||||
delete savedState;
|
||||
}
|
||||
|
||||
} // End of namespace DT
|
||||
} // End of namespace Director
|
||||
955
engines/director/debugger/dt-score.cpp
Normal file
955
engines/director/debugger/dt-score.cpp
Normal file
@@ -0,0 +1,955 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/memstream.h"
|
||||
|
||||
#include "backends/imgui/IconsMaterialSymbols.h"
|
||||
#include "director/director.h"
|
||||
#include "director/debugger/dt-internal.h"
|
||||
|
||||
#include "director/cast.h"
|
||||
#include "director/castmember/castmember.h"
|
||||
#include "director/channel.h"
|
||||
#include "director/frame.h"
|
||||
#include "director/movie.h"
|
||||
#include "director/score.h"
|
||||
#include "director/sprite.h"
|
||||
#include "director/window.h"
|
||||
|
||||
namespace Director {
|
||||
namespace DT {
|
||||
|
||||
enum { kModeMember, kModeBehavior, kModeLocation, kModeInk, kModeBlend, kModeExtended,
|
||||
kChTempo, kChPalette, kChTransition, kChSound1, kChSound2, kChScript };
|
||||
const char *modes[] = { "Member", "Behavior", "Location", "Ink", "Blend", "Extended" };
|
||||
const char *modes2[] = {
|
||||
ICON_MS_TIMER, "Tempo", // timer
|
||||
ICON_MS_PALETTE, "Palette", // palette
|
||||
ICON_MS_TRANSITION_FADE, "Transition", // transition_fade
|
||||
ICON_MS_VOLUME_UP,"Sound 1", // volume_up
|
||||
ICON_MS_VOLUME_DOWN,"Sound 2", // volume_up
|
||||
ICON_MS_FORMS_APPS_SCRIPT, "Script", // forms_apps_script
|
||||
};
|
||||
|
||||
#define FRAME_PAGE_SIZE 100
|
||||
|
||||
static void buildContinuationData(Window *window) {
|
||||
if (_state->_loadedContinuationData == window->getCurrentMovie()->getMacName()) {
|
||||
return;
|
||||
}
|
||||
|
||||
_state->_scorePageSlider = 0;
|
||||
_state->_continuationData.clear();
|
||||
|
||||
Score *score = window->getCurrentMovie()->getScore();
|
||||
uint numFrames = score->_scoreCache.size();
|
||||
|
||||
uint numChannels = score->_scoreCache[0]->_sprites.size();
|
||||
_state->_continuationData.resize(numChannels);
|
||||
|
||||
for (int ch = 0; ch < (int)numChannels; ch++) {
|
||||
_state->_continuationData[ch].resize(numFrames);
|
||||
|
||||
uint currentContinuation = 1;
|
||||
for (int f = 0; f < (int)numFrames; f++) {
|
||||
const Frame &frame = *score->_scoreCache[f];
|
||||
Sprite &sprite = *frame._sprites[ch];
|
||||
|
||||
const Frame *prevFrame = (f == 0) ? nullptr : score->_scoreCache[f - 1];
|
||||
Sprite *prevSprite = (prevFrame) ? prevFrame->_sprites[ch] : nullptr;
|
||||
|
||||
if (prevSprite) {
|
||||
if (!(*prevSprite == sprite)) {
|
||||
currentContinuation = f;
|
||||
}
|
||||
} else {
|
||||
currentContinuation = f;
|
||||
}
|
||||
|
||||
_state->_continuationData[ch][f].first = currentContinuation;
|
||||
|
||||
#if 0
|
||||
if (ch == 3 && prevSprite && f >= 20 && f < 49) {
|
||||
warning("%02d: st: %d cid: %d sp: %d w: %d h: %d i: %d f: %d b: %d bl: %d in: %d t: %d",
|
||||
f,
|
||||
prevSprite->_spriteType == sprite._spriteType,
|
||||
prevSprite->_castId == sprite._castId,
|
||||
prevSprite->_startPoint == sprite._startPoint,
|
||||
prevSprite->_width == sprite._width,
|
||||
prevSprite->_height == sprite._height,
|
||||
prevSprite->_ink == sprite._ink,
|
||||
prevSprite->_foreColor == sprite._foreColor,
|
||||
prevSprite->_backColor == sprite._backColor,
|
||||
prevSprite->_blendAmount == sprite._blendAmount,
|
||||
prevSprite->_ink == sprite._ink,
|
||||
prevSprite->_thickness == sprite._thickness
|
||||
);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
currentContinuation = 1;
|
||||
for (int f = (int)numFrames - 1; f >= 0; f--) {
|
||||
const Frame &frame = *score->_scoreCache[f];
|
||||
Sprite &sprite = *frame._sprites[ch];
|
||||
|
||||
const Frame *nextFrame = (f == (int)numFrames - 1) ? nullptr : score->_scoreCache[f + 1];
|
||||
Sprite *nextSprite = (nextFrame) ? nextFrame->_sprites[ch] : nullptr;
|
||||
|
||||
if (nextSprite) {
|
||||
if (!(*nextSprite == sprite)) {
|
||||
currentContinuation = f;
|
||||
}
|
||||
} else {
|
||||
currentContinuation = f;
|
||||
}
|
||||
_state->_continuationData[ch][f].second = currentContinuation;
|
||||
}
|
||||
}
|
||||
|
||||
_state->_loadedContinuationData = window->getCurrentMovie()->getMacName();
|
||||
}
|
||||
|
||||
static void displayScoreChannel(int ch, int mode, int modeSel, Window *window) {
|
||||
Score *score = window->getCurrentMovie()->getScore();
|
||||
uint numFrames = score->_scoreCache.size();
|
||||
|
||||
const uint currentFrameNum = score->getCurrentFrameNum();
|
||||
const ImU32 cell_bg_color = ImGui::GetColorU32(ImVec4(0.7f, 0.7f, 0.0f, 0.65f));
|
||||
|
||||
ImGui::TableNextRow();
|
||||
|
||||
ImGui::PushFont(_state->_tinyFont);
|
||||
|
||||
if (modeSel == kModeExtended && mode == kModeExtended)
|
||||
ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0, ImGui::GetColorU32(ImGuiCol_TableRowBgAlt));
|
||||
|
||||
{ // Playback toggle
|
||||
ImGui::TableNextColumn();
|
||||
|
||||
ImGui::PushID(ch + 20000 - mode);
|
||||
ImDrawList *dl = ImGui::GetWindowDrawList();
|
||||
const ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||
const ImVec2 mid(pos.x + 7, pos.y + 7);
|
||||
|
||||
ImGui::InvisibleButton("Line", ImVec2(16, ImGui::GetFontSize()));
|
||||
ImGui::SetItemTooltip("Playback toggle");
|
||||
|
||||
if (ImGui::IsItemClicked(0)) {
|
||||
if (mode == kModeMember) {
|
||||
score->_channels[ch]->_visible = !score->_channels[ch]->_visible;
|
||||
|
||||
window->render(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (mode != kModeMember || score->_channels[ch]->_visible)
|
||||
dl->AddCircleFilled(mid, 4.0f, ImColor(_state->_colors._channel_toggle));
|
||||
else
|
||||
dl->AddCircle(mid, 4.0f, ImColor(_state->_colors._channel_toggle));
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
{ // Channel name / number
|
||||
ImGui::TableNextColumn();
|
||||
|
||||
float indentSize = 17.0f;
|
||||
|
||||
if (mode < kChTempo && modeSel == kModeExtended)
|
||||
indentSize = 10.0f;
|
||||
|
||||
if (modeSel == kModeExtended && mode == kModeExtended)
|
||||
indentSize = 0.1f;
|
||||
|
||||
ImGui::Indent(indentSize);
|
||||
|
||||
if (mode >= kChTempo) {
|
||||
ImGui::PushFont(ImGui::GetIO().FontDefault);
|
||||
|
||||
ImGui::Text(modes2[(mode - kChTempo) * 2]);
|
||||
ImGui::SetItemTooltip(modes2[(mode - kChTempo) * 2 + 1]);
|
||||
|
||||
ImGui::PopFont();
|
||||
} else if (modeSel != kModeExtended || mode == kModeExtended) {
|
||||
ImGui::Text("%3d", ch);
|
||||
} else {
|
||||
ImGui::Text(modes[mode]);
|
||||
}
|
||||
|
||||
if (ch == _state->_selectedScoreCast.channel)
|
||||
ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, ImGui::GetColorU32(ImVec4(0.5f, 0.5f, 0.5f, 0.6f)));
|
||||
else
|
||||
ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, ImGui::GetColorU32(ImGuiCol_TableHeaderBg));
|
||||
|
||||
ImGui::Unindent(indentSize);
|
||||
}
|
||||
|
||||
numFrames -= _state->_scoreFrameOffset - 1;
|
||||
numFrames = MIN<uint>(numFrames, kMaxColumnsInTable - 2);
|
||||
|
||||
for (int f = 0; f < (int)numFrames; f++) {
|
||||
int rf = f + _state->_scoreFrameOffset - 1;
|
||||
Frame &frame = *score->_scoreCache[rf];
|
||||
Sprite &sprite = *frame._sprites[ch];
|
||||
|
||||
_state->_colors._contColorIndex = frame._sprites[ch]->_colorcode & 0x07;
|
||||
if (_state->_colors._contColorIndex > 5)
|
||||
_state->_colors._contColorIndex = 0;
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
|
||||
int startCont = _state->_continuationData[ch][rf].first;
|
||||
int endCont = _state->_continuationData[ch][rf].second;
|
||||
|
||||
if (!(startCont == endCont) && (sprite._castId.member || sprite.isQDShape())) {
|
||||
if (_state->_selectedScoreCast.frame + _state->_scoreFrameOffset - 1 >= startCont &&
|
||||
_state->_selectedScoreCast.frame + _state->_scoreFrameOffset - 1 <= endCont &&
|
||||
ch == _state->_selectedScoreCast.channel &&
|
||||
mode <= kModeExtended) {
|
||||
ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, _state->_colors._channel_selected_col);
|
||||
} else if (_state->_hoveredScoreCast.frame >= startCont &&
|
||||
_state->_hoveredScoreCast.frame <= endCont &&
|
||||
ch == _state->_hoveredScoreCast.channel) {
|
||||
ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, _state->_colors._channel_hovered_col);
|
||||
} else {
|
||||
if (mode == modeSel)
|
||||
ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, _state->_colors._contColors[_state->_colors._contColorIndex]);
|
||||
else
|
||||
ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, brightenColor(_state->_colors._contColors[_state->_colors._contColorIndex], 1.5));
|
||||
}
|
||||
}
|
||||
|
||||
if (rf + 1 == (int)currentFrameNum)
|
||||
ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, cell_bg_color);
|
||||
|
||||
if (f == _state->_selectedScoreCast.frame + _state->_scoreFrameOffset - 1 &&
|
||||
ch == _state->_selectedScoreCast.channel && mode <= kModeExtended)
|
||||
ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, ImGui::GetColorU32(ImVec4(1.0f, 0.3f, 0.3f, 0.6f)));
|
||||
|
||||
int mode1 = mode;
|
||||
|
||||
ImGui::PushID((ch * 20 + mode) * 10000 + f);
|
||||
|
||||
// If the frame is not the start, then don't render any text
|
||||
if (mode == kModeMember) {
|
||||
if (rf != startCont || !(sprite._castId.member || sprite.isQDShape())) {
|
||||
if (rf == endCont && sprite._castId.member && mode == _state->_scoreMode) {
|
||||
ImGui::PushFont(ImGui::GetIO().FontDefault);
|
||||
ImGui::TextUnformatted("\uf819");
|
||||
ImGui::PopFont();
|
||||
} else {
|
||||
if (sprite._castId.member) {
|
||||
ImGui::Selectable("─");
|
||||
} else {
|
||||
ImGui::Selectable(" ");
|
||||
}
|
||||
}
|
||||
mode1 = -1; // Skip cell data rendering
|
||||
}
|
||||
}
|
||||
|
||||
switch (mode1) {
|
||||
case -1:
|
||||
break;
|
||||
|
||||
case kModeMember:
|
||||
if (sprite._castId.member)
|
||||
ImGui::Selectable(Common::String::format("%d", sprite._castId.member).c_str());
|
||||
else if (sprite.isQDShape())
|
||||
ImGui::Selectable("Q");
|
||||
else
|
||||
ImGui::Selectable(" ");
|
||||
break;
|
||||
|
||||
case kModeInk:
|
||||
ImGui::Selectable(Common::String::format("%s", inkType2str(sprite._ink)).c_str());
|
||||
break;
|
||||
|
||||
case kModeLocation:
|
||||
ImGui::Selectable(Common::String::format("%d, %d", sprite._startPoint.x, sprite._startPoint.y).c_str());
|
||||
break;
|
||||
|
||||
case kModeBlend:
|
||||
ImGui::Selectable(Common::String::format("%d", sprite._blendAmount).c_str());
|
||||
break;
|
||||
|
||||
case kModeBehavior:
|
||||
displayScriptRef(sprite._scriptId);
|
||||
break;
|
||||
|
||||
case kChTempo:
|
||||
if (frame._mainChannels.tempo)
|
||||
ImGui::Selectable(Common::String::format("%d", frame._mainChannels.tempo).c_str());
|
||||
break;
|
||||
|
||||
case kChPalette:
|
||||
if (frame._mainChannels.palette.paletteId.member)
|
||||
ImGui::Selectable(Common::String::format("%d", frame._mainChannels.palette.paletteId.member).c_str());
|
||||
break;
|
||||
|
||||
case kChTransition:
|
||||
if (frame._mainChannels.transType)
|
||||
ImGui::Selectable(Common::String::format("%d", frame._mainChannels.transType).c_str());
|
||||
break;
|
||||
|
||||
case kChSound1:
|
||||
if (frame._mainChannels.sound1.member)
|
||||
ImGui::Selectable(Common::String::format("%d", frame._mainChannels.sound1.member).c_str());
|
||||
break;
|
||||
|
||||
case kChSound2:
|
||||
if (frame._mainChannels.sound2.member)
|
||||
ImGui::Selectable(Common::String::format("%d", frame._mainChannels.sound2.member).c_str());
|
||||
break;
|
||||
|
||||
case kChScript:
|
||||
displayScriptRef(frame._mainChannels.actionId);
|
||||
break;
|
||||
|
||||
case kModeExtended: // Render empty row
|
||||
default:
|
||||
ImGui::Selectable(" ");
|
||||
}
|
||||
|
||||
ImGui::PopID();
|
||||
|
||||
if (ImGui::IsItemClicked(ImGuiMouseButton_Left)) {
|
||||
_state->_selectedScoreCast.frame = f + _state->_scoreFrameOffset - 1;
|
||||
_state->_selectedScoreCast.channel = ch;
|
||||
|
||||
if (f + _state->_scoreFrameOffset == (int)currentFrameNum) {
|
||||
if (_state->_selectedChannel == ch)
|
||||
_state->_selectedChannel = -1;
|
||||
else
|
||||
_state->_selectedChannel = ch;
|
||||
|
||||
window->render(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
_state->_hoveredScoreCast.frame = f;
|
||||
_state->_hoveredScoreCast.channel = ch;
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::PopFont();
|
||||
}
|
||||
|
||||
void showScore() {
|
||||
if (!_state->_w.score)
|
||||
return;
|
||||
|
||||
ImVec2 pos(40, 40);
|
||||
ImGui::SetNextWindowPos(pos, ImGuiCond_FirstUseEver);
|
||||
|
||||
ImVec2 windowSize = ImGui::GetMainViewport()->Size - pos - pos;
|
||||
ImGui::SetNextWindowSize(windowSize, ImGuiCond_FirstUseEver);
|
||||
|
||||
if (ImGui::Begin("Score", &_state->_w.score)) {
|
||||
Window *selectedWindow = windowListCombo(&_state->_scoreWindow);
|
||||
|
||||
buildContinuationData(selectedWindow);
|
||||
|
||||
Score *score = selectedWindow->getCurrentMovie()->getScore();
|
||||
uint numFrames = score->_scoreCache.size();
|
||||
Cast *cast = selectedWindow->getCurrentMovie()->getCast();
|
||||
|
||||
if (!numFrames) {
|
||||
ImGui::Text("No frames");
|
||||
ImGui::End();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (_state->_selectedScoreCast.frame >= (int)numFrames)
|
||||
_state->_selectedScoreCast.frame = 0;
|
||||
|
||||
if (!numFrames || _state->_selectedScoreCast.channel >= (int)score->_scoreCache[0]->_sprites.size())
|
||||
_state->_selectedScoreCast.channel = 0;
|
||||
|
||||
if (_state->_scoreFrameOffset >= (int)numFrames)
|
||||
_state->_scoreFrameOffset = 1;
|
||||
|
||||
{ // Render sprite details
|
||||
Sprite *sprite = nullptr;
|
||||
CastMember *castMember = nullptr;
|
||||
bool shape = false;
|
||||
|
||||
if (_state->_selectedScoreCast.frame != -1)
|
||||
sprite = score->_scoreCache[_state->_selectedScoreCast.frame]->_sprites[_state->_selectedScoreCast.channel];
|
||||
|
||||
if (sprite) {
|
||||
castMember = cast->getCastMember(sprite->_castId.member, true);
|
||||
|
||||
shape = sprite->isQDShape();
|
||||
}
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::GetStyleColorVec4(ImGuiCol_FrameBg));
|
||||
ImGui::BeginChild("Image", ImVec2(200.0f, 70.0f));
|
||||
|
||||
if (castMember || shape) {
|
||||
ImGuiImage imgID = {};
|
||||
|
||||
if (castMember) {
|
||||
switch (castMember->_type) {
|
||||
case kCastBitmap:
|
||||
imgID = getImageID(castMember);
|
||||
break;
|
||||
case kCastShape:
|
||||
imgID = getShapeID(castMember);
|
||||
break;
|
||||
case kCastText:
|
||||
case kCastButton:
|
||||
case kCastRichText:
|
||||
imgID = getTextID(castMember);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (castMember && imgID.id) {
|
||||
Common::String name(getDisplayName(castMember));
|
||||
showImage(imgID, name.c_str(), 32.f);
|
||||
} else {
|
||||
ImGui::InvisibleButton("##canvas", ImVec2(32.f, 32.f));
|
||||
}
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("%s", sprite->_castId.asString().c_str());
|
||||
ImGui::Text("%s", spriteType2str(sprite->_spriteType));
|
||||
}
|
||||
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::SameLine();
|
||||
ImGui::BeginChild("Details", ImVec2(500.0f, 70.0f));
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::GetStyleColorVec4(ImGuiCol_FrameBg));
|
||||
ImGui::BeginChild("Ink", ImVec2(150.0f, 20.0f));
|
||||
|
||||
if (castMember || shape) {
|
||||
ImGui::Text("%s", inkType2str(sprite->_ink));
|
||||
ImGui::SameLine(70);
|
||||
ImGui::SetItemTooltip("Ink");
|
||||
ImGui::Text("|");
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("%d", sprite->_blendAmount);
|
||||
ImGui::SameLine();
|
||||
ImGui::SetItemTooltip("Blend");
|
||||
}
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::GetStyleColorVec4(ImGuiCol_FrameBg));
|
||||
ImGui::BeginChild("Range", ImVec2(100.0f, 20.0f));
|
||||
|
||||
if (castMember || shape) {
|
||||
ImGui::TextUnformatted("\uf816"); ImGui::SameLine(); // line_start_circle
|
||||
// the continuation data is 0-indexed but the frames are 1-indexed
|
||||
ImGui::Text("%4d", _state->_continuationData[_state->_selectedScoreCast.channel][_state->_selectedScoreCast.frame].first + 1); ImGui::SameLine(50);
|
||||
ImGui::SetItemTooltip("Start Frame");
|
||||
ImGui::TextUnformatted("\uf819"); ImGui::SameLine(); // line_end_square
|
||||
// the continuation data is 0-indexed but the frames are 1-indexed
|
||||
ImGui::Text("%4d", _state->_continuationData[_state->_selectedScoreCast.channel][_state->_selectedScoreCast.frame].second + 1); ImGui::SameLine();
|
||||
ImGui::SetItemTooltip("End Frame");
|
||||
}
|
||||
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::GetStyleColorVec4(ImGuiCol_FrameBg));
|
||||
ImGui::BeginChild("Flags", ImVec2(200.0f, 20.0f));
|
||||
|
||||
if (castMember || shape) {
|
||||
ImGui::Checkbox(ICON_MS_LOCK, &sprite->_enabled); ImGui::SameLine();
|
||||
ImGui::SetItemTooltip("enabled");
|
||||
ImGui::Checkbox(ICON_MS_EDIT_NOTE, &sprite->_editable); ImGui::SameLine();
|
||||
ImGui::SetItemTooltip("editable");
|
||||
ImGui::Checkbox(ICON_MS_MOVE_SELECTION_RIGHT, &sprite->_moveable); ImGui::SameLine();
|
||||
ImGui::SetItemTooltip("moveable");
|
||||
ImGui::Checkbox(ICON_MS_DYNAMIC_FEED, &sprite->_trails);
|
||||
ImGui::SetItemTooltip("trails");
|
||||
}
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::GetStyleColorVec4(ImGuiCol_FrameBg));
|
||||
ImGui::BeginChild("Colors", ImVec2(150.0f, 50.0f));
|
||||
|
||||
if (castMember || shape) {
|
||||
ImVec4 fg = convertColor(sprite->_foreColor);
|
||||
|
||||
ImGui::ColorButton("foreColor", fg);
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("#%02x%02x%02x", (int)(fg.x * 255), (int)(fg.y * 255), (int)(fg.z * 255));
|
||||
ImGui::SetItemTooltip("Foreground Color");
|
||||
ImVec4 bg = convertColor(sprite->_backColor);
|
||||
ImGui::ColorButton("backColor", bg);
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("#%02x%02x%02x", (int)(bg.x * 255), (int)(bg.y * 255), (int)(bg.z * 255));
|
||||
ImGui::SameLine();
|
||||
ImGui::SetItemTooltip("Background Color");
|
||||
}
|
||||
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::GetStyleColorVec4(ImGuiCol_FrameBg));
|
||||
ImGui::BeginChild("Coordinates", ImVec2(150.0f, 50.0f));
|
||||
|
||||
if (castMember || shape) {
|
||||
ImGui::Text("X:"); ImGui::SameLine();
|
||||
ImGui::Text("%d", sprite->_startPoint.x); ImGui::SameLine(75);
|
||||
ImGui::SetItemTooltip("Reg Point Horizontal");
|
||||
ImGui::Text("W:"); ImGui::SameLine();
|
||||
ImGui::Text("%d", sprite->getWidth());
|
||||
ImGui::SetItemTooltip("Width");
|
||||
|
||||
ImGui::Text("Y:"); ImGui::SameLine();
|
||||
ImGui::Text("%d", sprite->_startPoint.y); ImGui::SameLine(75);
|
||||
ImGui::SetItemTooltip("Reg Point Vertical");
|
||||
ImGui::Text("H:"); ImGui::SameLine();
|
||||
ImGui::Text("%d", sprite->getHeight()); ImGui::SameLine();
|
||||
ImGui::SetItemTooltip("Height");
|
||||
}
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::GetStyleColorVec4(ImGuiCol_FrameBg));
|
||||
ImGui::BeginChild("Bbox", ImVec2(150.0f, 50.0f));
|
||||
|
||||
if (castMember || shape) {
|
||||
const Common::Rect &box = sprite->getBbox(true);
|
||||
|
||||
ImGui::Text("l:"); ImGui::SameLine();
|
||||
ImGui::Text("%d", box.left); ImGui::SameLine(75);
|
||||
ImGui::SetItemTooltip("Left");
|
||||
ImGui::Text("r:"); ImGui::SameLine();
|
||||
ImGui::Text("%d", box.right);
|
||||
ImGui::SetItemTooltip("Right");
|
||||
|
||||
ImGui::Text("t:"); ImGui::SameLine();
|
||||
ImGui::Text("%d", box.top); ImGui::SameLine(75);
|
||||
ImGui::SetItemTooltip("Top");
|
||||
ImGui::Text("b:"); ImGui::SameLine();
|
||||
ImGui::Text("%d", box.bottom);
|
||||
ImGui::SetItemTooltip("Bottom");
|
||||
}
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
uint numChannels = MIN<int>(score->_scoreCache[0]->_sprites.size(), score->_maxChannelsUsed + 10);
|
||||
uint tableColumns = MAX(numFrames + 5, 25U); // Set minimal table width to 25
|
||||
|
||||
if (tableColumns > kMaxColumnsInTable - 3) // Current restriction of ImGui
|
||||
tableColumns = kMaxColumnsInTable - 3;
|
||||
|
||||
ImGuiTableFlags addonFlags = _state->_scoreMode == kModeExtended ? 0 : ImGuiTableFlags_RowBg;
|
||||
|
||||
ImGui::BeginChild("Score table", ImVec2(0, -20));
|
||||
|
||||
if (ImGui::BeginTable("Score", tableColumns + 2,
|
||||
ImGuiTableFlags_Borders | ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY |
|
||||
addonFlags)) {
|
||||
ImGuiTableFlags flags = ImGuiTableColumnFlags_WidthFixed;
|
||||
|
||||
ImGui::TableSetupScrollFreeze(2, 2);
|
||||
|
||||
ImGui::PushFont(_state->_tinyFont);
|
||||
|
||||
ImGui::TableSetupColumn("##disable", flags); // disable button
|
||||
|
||||
ImGui::TableSetupColumn("##", flags); // Number
|
||||
for (uint i = 0; i < tableColumns; i++) {
|
||||
Common::String label = Common::String::format("%-2d", i + _state->_scoreFrameOffset);
|
||||
label += Common::String::format("##l%d", i);
|
||||
|
||||
ImGui::TableSetupColumn(label.c_str(), flags);
|
||||
}
|
||||
|
||||
ImGui::TableNextRow(ImGuiTableRowFlags_Headers);
|
||||
ImGui::TableNextRow(0);
|
||||
|
||||
ImGui::TableSetColumnIndex(0);
|
||||
ImGui::SetNextItemWidth(20);
|
||||
|
||||
ImGui::TableSetColumnIndex(1);
|
||||
ImGui::PushID(0);
|
||||
|
||||
ImGui::SetNextItemWidth(50);
|
||||
|
||||
const char *selMode = modes[_state->_scoreMode];
|
||||
|
||||
if (ImGui::BeginCombo("##mode", selMode)) {
|
||||
for (int n = 0; n < ARRAYSIZE(modes); n++) {
|
||||
const bool selected = (_state->_scoreMode == n);
|
||||
if (ImGui::Selectable(modes[n], selected))
|
||||
_state->_scoreMode = n;
|
||||
|
||||
if (selected)
|
||||
ImGui::SetItemDefaultFocus();
|
||||
}
|
||||
ImGui::EndCombo();
|
||||
|
||||
ImGui::TableHeader("##");
|
||||
}
|
||||
ImGui::PopID();
|
||||
|
||||
for (uint i = 0; i < tableColumns; i++) {
|
||||
ImGui::TableSetColumnIndex(i + 2);
|
||||
const char *column_name = ImGui::TableGetColumnName(i + 2);
|
||||
|
||||
ImGui::SetNextItemWidth(20);
|
||||
ImGui::TableHeader(column_name);
|
||||
}
|
||||
|
||||
ImGui::TableNextRow();
|
||||
|
||||
ImGui::TableNextColumn(); // Enable/Disable switch
|
||||
|
||||
ImGui::TableNextColumn(); // Label column
|
||||
|
||||
float indentSize = 10.0;
|
||||
ImGui::Indent(indentSize);
|
||||
ImGui::Text("Labels");
|
||||
ImGui::Unindent(indentSize);
|
||||
|
||||
ImGui::PopFont();
|
||||
|
||||
if (score->_labels && score->_labels->size()) {
|
||||
auto labels = *score->_labels;
|
||||
auto it = labels.begin();
|
||||
|
||||
for (uint f = 0; f < tableColumns; f++) {
|
||||
ImGui::TableNextColumn();
|
||||
|
||||
while (it != labels.end() && (*it)->number < f + _state->_scoreFrameOffset)
|
||||
it++;
|
||||
|
||||
if (it == labels.end())
|
||||
continue;
|
||||
|
||||
if ((*it)->number == f + _state->_scoreFrameOffset) {
|
||||
ImGui::Text(ICON_MS_BEENHERE);
|
||||
ImGui::SetItemTooltip((*it)->name.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
displayScoreChannel(0, kChTempo, 0, selectedWindow);
|
||||
displayScoreChannel(0, kChPalette, 0, selectedWindow);
|
||||
displayScoreChannel(0, kChTransition, 0, selectedWindow);
|
||||
displayScoreChannel(0, kChSound1, 0, selectedWindow);
|
||||
displayScoreChannel(0, kChSound2, 0, selectedWindow);
|
||||
displayScoreChannel(0, kChScript, 0, selectedWindow);
|
||||
}
|
||||
ImGui::TableNextRow();
|
||||
|
||||
int mode = _state->_scoreMode;
|
||||
|
||||
for (int ch = 0; ch < (int)numChannels - 1; ch++) {
|
||||
if (mode == kModeExtended) // This will render empty row
|
||||
displayScoreChannel(ch + 1, kModeExtended, _state->_scoreMode, selectedWindow);
|
||||
|
||||
if (mode == kModeMember || mode == kModeExtended)
|
||||
displayScoreChannel(ch + 1, kModeMember, _state->_scoreMode, selectedWindow);
|
||||
|
||||
if (mode == kModeBehavior || mode == kModeExtended)
|
||||
displayScoreChannel(ch + 1, kModeBehavior, _state->_scoreMode, selectedWindow);
|
||||
|
||||
if (mode == kModeInk || mode == kModeExtended)
|
||||
displayScoreChannel(ch + 1, kModeInk, _state->_scoreMode, selectedWindow);
|
||||
|
||||
if (mode == kModeBlend || mode == kModeExtended)
|
||||
displayScoreChannel(ch + 1, kModeBlend, _state->_scoreMode, selectedWindow);
|
||||
|
||||
if (mode == kModeLocation || mode == kModeExtended)
|
||||
displayScoreChannel(ch + 1, kModeLocation, _state->_scoreMode, selectedWindow);
|
||||
}
|
||||
ImGui::EndTable();
|
||||
}
|
||||
|
||||
ImGui::EndChild();
|
||||
|
||||
{ // Render pagination
|
||||
ImGui::BeginDisabled(numFrames <= FRAME_PAGE_SIZE);
|
||||
ImGui::Text(" Jump to frame:");
|
||||
ImGui::SameLine();
|
||||
ImGui::SliderInt("##scorepage", &_state->_scorePageSlider, 0, numFrames / FRAME_PAGE_SIZE, "%d00");
|
||||
_state->_scoreFrameOffset = _state->_scorePageSlider * FRAME_PAGE_SIZE + 1;
|
||||
ImGui::EndDisabled();
|
||||
|
||||
ImGui::SameLine();
|
||||
ImGui::Button(ICON_MS_ALIGN_JUSTIFY_CENTER, ImVec2(20, 20));
|
||||
ImGui::SetItemTooltip("Center View");
|
||||
}
|
||||
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void showChannels() {
|
||||
if (!_state->_w.channels)
|
||||
return;
|
||||
|
||||
ImVec2 pos(40, 40);
|
||||
ImGui::SetNextWindowPos(pos, ImGuiCond_FirstUseEver);
|
||||
|
||||
ImVec2 windowSize = ImGui::GetMainViewport()->Size - pos - pos;
|
||||
ImGui::SetNextWindowSize(windowSize, ImGuiCond_FirstUseEver);
|
||||
|
||||
if (ImGui::Begin("Channels", &_state->_w.channels)) {
|
||||
Window *selectedWindow = windowListCombo(&_state->_scoreWindow);
|
||||
|
||||
Score *score = selectedWindow->getCurrentMovie()->getScore();
|
||||
const Frame &frame = *score->_currentFrame;
|
||||
|
||||
CastMemberID defaultPalette = selectedWindow->getCurrentMovie()->_defaultPalette;
|
||||
ImGui::Text("TMPO: tempo: %d, skipFrameFlag: %d, blend: %d, currentFPS: %d",
|
||||
frame._mainChannels.tempo, frame._mainChannels.skipFrameFlag, frame._mainChannels.blend, score->_currentFrameRate);
|
||||
if (!frame._mainChannels.palette.paletteId.isNull()) {
|
||||
ImGui::Text("PAL: paletteId: %s, firstColor: %d, lastColor: %d, flags: %d, cycleCount: %d, speed: %d, frameCount: %d, fade: %d, delay: %d, style: %d, currentId: %s, defaultId: %s",
|
||||
frame._mainChannels.palette.paletteId.asString().c_str(), frame._mainChannels.palette.firstColor, frame._mainChannels.palette.lastColor, frame._mainChannels.palette.flags,
|
||||
frame._mainChannels.palette.cycleCount, frame._mainChannels.palette.speed, frame._mainChannels.palette.frameCount,
|
||||
frame._mainChannels.palette.fade, frame._mainChannels.palette.delay, frame._mainChannels.palette.style, g_director->_lastPalette.asString().c_str(), defaultPalette.asString().c_str());
|
||||
} else {
|
||||
ImGui::Text("PAL: paletteId: 000, currentId: %s, defaultId: %s\n", g_director->_lastPalette.asString().c_str(), defaultPalette.asString().c_str());
|
||||
}
|
||||
ImGui::Text("TRAN: transType: %d, transDuration: %d, transChunkSize: %d",
|
||||
frame._mainChannels.transType, frame._mainChannels.transDuration, frame._mainChannels.transChunkSize);
|
||||
ImGui::Text("SND: 1 sound1: %d, soundType1: %d", frame._mainChannels.sound1.member, frame._mainChannels.soundType1);
|
||||
ImGui::Text("SND: 2 sound2: %d, soundType2: %d", frame._mainChannels.sound2.member, frame._mainChannels.soundType2);
|
||||
ImGui::Text("LSCR: actionId: %s", frame._mainChannels.actionId.asString().c_str());
|
||||
|
||||
int columns = 22;
|
||||
|
||||
if (score->_version >= kFileVer600) {
|
||||
columns += 1; // sprite name
|
||||
}
|
||||
|
||||
if (ImGui::BeginTable("Channels", columns, ImGuiTableFlags_Borders | ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY | ImGuiTableFlags_RowBg)) {
|
||||
ImGuiTableFlags flags = ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_AngledHeader;
|
||||
ImGui::TableSetupColumn("##toggle", flags);
|
||||
ImGui::TableSetupColumn("CH", flags);
|
||||
ImGui::TableSetupColumn("castId", flags);
|
||||
ImGui::TableSetupColumn("vis", flags);
|
||||
ImGui::TableSetupColumn("inkData", flags);
|
||||
ImGui::TableSetupColumn("ink", flags);
|
||||
ImGui::TableSetupColumn("trails", flags);
|
||||
ImGui::TableSetupColumn("stretch", flags);
|
||||
ImGui::TableSetupColumn("line", flags);
|
||||
ImGui::TableSetupColumn("dims", flags);
|
||||
ImGui::TableSetupColumn("type", flags);
|
||||
ImGui::TableSetupColumn("fg", flags);
|
||||
ImGui::TableSetupColumn("bg", flags);
|
||||
if (score->_version >= kFileVer600) {
|
||||
ImGui::TableSetupColumn("behaviors", flags);
|
||||
} else {
|
||||
ImGui::TableSetupColumn("script", flags);
|
||||
}
|
||||
if (score->_version >= kFileVer600)
|
||||
ImGui::TableSetupColumn("name", flags);
|
||||
ImGui::TableSetupColumn("colorcode", flags);
|
||||
ImGui::TableSetupColumn("blendAmount", flags);
|
||||
ImGui::TableSetupColumn("unk3", flags);
|
||||
ImGui::TableSetupColumn("constraint", flags);
|
||||
ImGui::TableSetupColumn("puppet", flags);
|
||||
ImGui::TableSetupColumn("moveable", flags);
|
||||
ImGui::TableSetupColumn("movieRate", flags);
|
||||
ImGui::TableSetupColumn("movieTime", flags);
|
||||
|
||||
ImGui::TableAngledHeadersRow();
|
||||
|
||||
for (int i = 0; i < MIN<int>(frame._numChannels, score->_maxChannelsUsed + 10); i++) {
|
||||
Channel &channel = *score->_channels[i + 1];
|
||||
Sprite &sprite = *channel._sprite;
|
||||
|
||||
ImGui::TableNextRow();
|
||||
|
||||
{ // Playback toggle
|
||||
ImGui::TableNextColumn();
|
||||
|
||||
ImGui::PushID(i + 20000);
|
||||
ImDrawList *dl = ImGui::GetWindowDrawList();
|
||||
const ImVec2 pos1 = ImGui::GetCursorScreenPos();
|
||||
const ImVec2 mid(pos1.x + 7, pos1.y + 7);
|
||||
|
||||
ImGui::InvisibleButton("Line", ImVec2(16, ImGui::GetFontSize()));
|
||||
ImGui::SetItemTooltip("Playback toggle");
|
||||
|
||||
if (ImGui::IsItemClicked(0)) {
|
||||
score->_channels[i]->_visible = !score->_channels[i]->_visible;
|
||||
|
||||
selectedWindow->render(true);
|
||||
}
|
||||
|
||||
if (score->_channels[i]->_visible)
|
||||
dl->AddCircleFilled(mid, 4.0f, ImColor(_state->_colors._channel_toggle));
|
||||
else
|
||||
dl->AddCircle(mid, 4.0f, ImColor(_state->_colors._channel_toggle));
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
|
||||
bool isSelected = (_state->_selectedChannel == i + 1);
|
||||
if (ImGui::Selectable(Common::String::format("%-3d", i + 1).c_str(), isSelected, ImGuiSelectableFlags_SpanAllColumns)) {
|
||||
if (isSelected) {
|
||||
_state->_selectedChannel = -1;
|
||||
} else {
|
||||
_state->_selectedChannel = i + 1;
|
||||
}
|
||||
|
||||
selectedWindow->render(true);
|
||||
}
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
|
||||
if (sprite._castId.member) {
|
||||
Common::String chNum = Common::String::format("%d", i);
|
||||
Common::String colN;
|
||||
|
||||
Common::Point position = channel.getPosition();
|
||||
ImGui::Text("%s", sprite._castId.asString().c_str());
|
||||
ImGui::TableNextColumn();
|
||||
colN = "##vis" + chNum;
|
||||
ImGui::Checkbox(colN.c_str(), &channel._visible);
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("0x%02x", sprite._inkData);
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("%d (%s)", sprite._ink, inkType2str(sprite._ink));
|
||||
ImGui::TableNextColumn();
|
||||
colN = "##trails" + chNum;
|
||||
ImGui::Checkbox(colN.c_str(), &sprite._trails);
|
||||
ImGui::TableNextColumn();
|
||||
colN = "##stretch" + chNum;
|
||||
ImGui::Checkbox(colN.c_str(), &sprite._stretch);
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("%d", sprite._thickness);
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("%dx%d@%d,%d", channel.getWidth(), channel.getHeight(), position.x, position.y);
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("%d (%s)", sprite._spriteType, spriteType2str(sprite._spriteType));
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::PushID(i + 1);
|
||||
ImGui::Text("%3d", sprite._foreColor); ImGui::SameLine();
|
||||
ImGui::ColorButton("foreColor", convertColor(sprite._foreColor));
|
||||
ImGui::PopID();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::PushID(i + 1);
|
||||
ImGui::Text("%3d", sprite._backColor); ImGui::SameLine();
|
||||
ImGui::ColorButton("backColor", convertColor(sprite._backColor));
|
||||
ImGui::PopID();
|
||||
ImGui::TableNextColumn();
|
||||
|
||||
if (score->_version >= kFileVer600) {
|
||||
if (sprite._behaviors.size() > 0) {
|
||||
for (uint j = 0; j < sprite._behaviors.size(); j++) {
|
||||
displayScriptRef(sprite._behaviors[j].memberID);
|
||||
ImGui::SameLine();
|
||||
if (sprite._behaviors[j].initializerIndex) {
|
||||
ImGui::Text("(%s)", sprite._behaviors[j].initializerParams.c_str());
|
||||
} else {
|
||||
ImGui::Text("(\"\")");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ImGui::PushID(i + 1);
|
||||
ImGui::TextUnformatted(" ");
|
||||
ImGui::PopID();
|
||||
}
|
||||
} else {
|
||||
// Check early for non integer script ids
|
||||
if (sprite._scriptId.member) {
|
||||
displayScriptRef(sprite._scriptId);
|
||||
} else {
|
||||
ImGui::PushID(i + 1);
|
||||
ImGui::TextUnformatted(" ");
|
||||
ImGui::PopID();
|
||||
}
|
||||
}
|
||||
|
||||
if (score->_version >= kFileVer600) {
|
||||
ImGui::TableNextColumn();
|
||||
if (sprite._spriteListIdx) {
|
||||
Common::MemoryReadStreamEndian *stream = score->getSpriteDetailsStream(sprite._spriteListIdx + 2);
|
||||
Common::String name;
|
||||
if (stream)
|
||||
name = stream->readPascalString();
|
||||
ImGui::Text("%s", name.c_str());
|
||||
} else {
|
||||
ImGui::Text(" ");
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("0x%x", sprite._colorcode);
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("0x%x", sprite._blendAmount);
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("0x%x", sprite._unk3);
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("%d", channel._constraint);
|
||||
ImGui::TableNextColumn();
|
||||
colN = "##puppet" + chNum;
|
||||
ImGui::Checkbox(colN.c_str(), &sprite._puppet);
|
||||
ImGui::TableNextColumn();
|
||||
colN = "##moveable" + chNum;
|
||||
ImGui::Checkbox(colN.c_str(), &sprite._moveable);
|
||||
ImGui::TableNextColumn();
|
||||
if (channel._movieRate)
|
||||
ImGui::Text("%f", channel._movieRate);
|
||||
else
|
||||
ImGui::Text("0");
|
||||
ImGui::TableNextColumn();
|
||||
if (channel._movieRate)
|
||||
ImGui::Text("%d (%f)", channel._movieTime, (float)(channel._movieTime/60.0f));
|
||||
else
|
||||
ImGui::Text("0");
|
||||
} else {
|
||||
ImGui::Text("000");
|
||||
}
|
||||
}
|
||||
ImGui::EndTable();
|
||||
}
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
} // namespace DT
|
||||
} // namespace Director
|
||||
880
engines/director/debugger/dt-script-d2.cpp
Normal file
880
engines/director/debugger/dt-script-d2.cpp
Normal file
@@ -0,0 +1,880 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "director/director.h"
|
||||
#include "director/movie.h"
|
||||
#include "director/cast.h"
|
||||
#include "director/debugger/dt-internal.h"
|
||||
|
||||
#include "director/debugger.h"
|
||||
|
||||
#include "director/lingo/lingo-ast.h"
|
||||
#include "director/lingo/lingo-code.h"
|
||||
#include "director/lingo/lingo-object.h"
|
||||
#include "director/lingo/lingo-the.h"
|
||||
|
||||
namespace Director {
|
||||
namespace DT {
|
||||
|
||||
class RenderOldScriptVisitor : public NodeVisitor {
|
||||
private:
|
||||
ImGuiScript &_script;
|
||||
int _indent = 0;
|
||||
bool _isScriptInDebug = false;
|
||||
bool _currentStatementDisplayed = false;
|
||||
bool _scrollTo = false;
|
||||
bool _scrollDone = true;
|
||||
|
||||
public:
|
||||
explicit RenderOldScriptVisitor(ImGuiScript &script, bool scrollTo) : _script(script), _scrollTo(scrollTo) {
|
||||
Common::Array<CFrame *> &callstack = g_lingo->_state->callstack;
|
||||
if (!callstack.empty()) {
|
||||
CFrame *head = callstack[callstack.size() - 1];
|
||||
_isScriptInDebug = (head->sp.ctx->_id == script.id.member) && (*head->sp.name == script.handlerId);
|
||||
}
|
||||
_script.startOffsets.clear();
|
||||
}
|
||||
|
||||
virtual bool visitHandlerNode(HandlerNode *node) {
|
||||
ImGui::Text("on ");
|
||||
ImGui::SameLine();
|
||||
ImGui::TextColored(_state->_colors._call_color, "%s", node->name->c_str());
|
||||
if (!node->args->empty()) {
|
||||
ImGui::SameLine();
|
||||
ImGui::Text(" ");
|
||||
ImGui::SameLine();
|
||||
for (uint i = 0; i < node->args->size(); i++) {
|
||||
Common::String *arg = (*node->args)[i];
|
||||
ImGui::Text("%s", arg->c_str());
|
||||
ImGui::SameLine();
|
||||
if (i != (node->args->size() - 1)) {
|
||||
ImGui::Text(", ");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
}
|
||||
ImGui::NewLine();
|
||||
}
|
||||
if (_state->_dbg._goToDefinition && _scrollTo) {
|
||||
ImGui::SetScrollHereY(0.5f);
|
||||
_state->_dbg._goToDefinition = false;
|
||||
}
|
||||
|
||||
indent();
|
||||
for (uint i = 0; i < node->stmts->size(); i++) {
|
||||
Node *stmt = (*node->stmts)[i];
|
||||
renderLine(stmt->startOffset);
|
||||
stmt->accept(this);
|
||||
ImGui::NewLine();
|
||||
}
|
||||
unindent();
|
||||
renderLine(node->endOffset);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "end");
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitScriptNode(ScriptNode *node) {
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2());
|
||||
for (Node *child : *node->children) {
|
||||
if (child->type == kHandlerNode && *((HandlerNode *)child)->name != _script.handlerId)
|
||||
continue;
|
||||
renderLine(child->startOffset);
|
||||
child->accept(this);
|
||||
}
|
||||
ImGui::PopStyleVar();
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitFactoryNode(FactoryNode *node) {
|
||||
ImGui::Text("factory %s", node->name->c_str());
|
||||
ImGui::NewLine();
|
||||
indent();
|
||||
for (uint i = 0; i < node->methods->size(); i++) {
|
||||
Node *method = (*node->methods)[i];
|
||||
renderLine(method->startOffset);
|
||||
method->accept(this);
|
||||
ImGui::NewLine();
|
||||
}
|
||||
unindent();
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitCmdNode(CmdNode *node) {
|
||||
ImGui::Text("%s ", node->name->c_str());
|
||||
ImGui::SameLine();
|
||||
if (*node->name == "go") {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "to ");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
for (uint i = 0; i < node->args->size(); i++) {
|
||||
Node *arg = (*node->args)[i];
|
||||
if ((i != 0) || (node->args->size() < 2) || ((*node->args)[1]->type != kMovieNode)) {
|
||||
arg->accept(this);
|
||||
ImGui::SameLine();
|
||||
if (i != (node->args->size() - 1)) {
|
||||
ImGui::Text(", ");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitPutIntoNode(PutIntoNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "put ");
|
||||
ImGui::SameLine();
|
||||
node->val->accept(this);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, " into ");
|
||||
ImGui::SameLine();
|
||||
node->var->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitPutAfterNode(PutAfterNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "put ");
|
||||
ImGui::SameLine();
|
||||
node->val->accept(this);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, " after ");
|
||||
ImGui::SameLine();
|
||||
node->var->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitPutBeforeNode(PutBeforeNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "put ");
|
||||
ImGui::SameLine();
|
||||
node->val->accept(this);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, " before ");
|
||||
ImGui::SameLine();
|
||||
node->var->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitSetNode(SetNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "set ");
|
||||
ImGui::SameLine();
|
||||
node->val->accept(this);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, " to ");
|
||||
ImGui::SameLine();
|
||||
node->var->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
void displayDefineVar(const char *name, IDList *names) {
|
||||
ImGui::Text("%s ", name);
|
||||
ImGui::SameLine();
|
||||
for (uint i = 0; i < names->size(); i++) {
|
||||
Common::String *arg = (*names)[i];
|
||||
ImGui::Text("%s", arg->c_str());
|
||||
ImGui::SameLine();
|
||||
if (i != (names->size() - 1)) {
|
||||
ImGui::Text(" ");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual bool visitGlobalNode(GlobalNode *node) {
|
||||
displayDefineVar("global", node->names);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitPropertyNode(PropertyNode *node) {
|
||||
displayDefineVar("property", node->names);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitInstanceNode(InstanceNode *node) {
|
||||
displayDefineVar("instance", node->names);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitIfStmtNode(IfStmtNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "if ");
|
||||
ImGui::SameLine();
|
||||
node->cond->accept(this);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, " then ");
|
||||
if (node->stmts->size() == 1) {
|
||||
ImGui::SameLine();
|
||||
(*node->stmts)[0]->accept(this);
|
||||
} else {
|
||||
indent();
|
||||
for (uint i = 0; i < node->stmts->size(); i++) {
|
||||
Node *stmt = (*node->stmts)[i];
|
||||
renderLine(stmt->startOffset);
|
||||
stmt->accept(this);
|
||||
ImGui::NewLine();
|
||||
}
|
||||
unindent();
|
||||
renderLine(node->endOffset);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "endif");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitIfElseStmtNode(IfElseStmtNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "if ");
|
||||
ImGui::SameLine();
|
||||
node->cond->accept(this);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, " then ");
|
||||
if (node->stmts1->size() == 1) {
|
||||
ImGui::SameLine();
|
||||
(*node->stmts1)[0]->accept(this);
|
||||
ImGui::Text(" ");
|
||||
ImGui::SameLine();
|
||||
} else {
|
||||
uint offset = node->cond->endOffset;
|
||||
indent();
|
||||
for (uint i = 0; i < node->stmts1->size(); i++) {
|
||||
Node *stmt = (*node->stmts1)[i];
|
||||
renderLine(stmt->startOffset);
|
||||
stmt->accept(this);
|
||||
ImGui::NewLine();
|
||||
offset = stmt->endOffset;
|
||||
}
|
||||
unindent();
|
||||
renderLine(offset);
|
||||
}
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "else ");
|
||||
if (node->stmts2->size() == 1) {
|
||||
ImGui::SameLine();
|
||||
(*node->stmts2)[0]->accept(this);
|
||||
} else {
|
||||
uint offset = node->cond->endOffset;
|
||||
indent();
|
||||
for (uint i = 0; i < node->stmts2->size(); i++) {
|
||||
Node *stmt = (*node->stmts2)[i];
|
||||
renderLine(stmt->startOffset);
|
||||
stmt->accept(this);
|
||||
ImGui::NewLine();
|
||||
offset = stmt->endOffset;
|
||||
}
|
||||
unindent();
|
||||
renderLine(offset);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "endif");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitRepeatWhileNode(RepeatWhileNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "repeat while ");
|
||||
ImGui::SameLine();
|
||||
node->cond->accept(this);
|
||||
ImGui::NewLine();
|
||||
indent();
|
||||
uint offset = node->cond->endOffset;
|
||||
for (uint i = 0; i < node->stmts->size(); i++) {
|
||||
Node *stmt = (*node->stmts)[i];
|
||||
renderLine(stmt->startOffset);
|
||||
stmt->accept(this);
|
||||
ImGui::NewLine();
|
||||
offset = stmt->endOffset;
|
||||
}
|
||||
unindent();
|
||||
renderLine(offset);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "endrepeat");
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitRepeatWithToNode(RepeatWithToNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "repeat with ");
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("%s = ", node->var->c_str());
|
||||
ImGui::SameLine();
|
||||
node->start->accept(this);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, " %s ", node->down ? "down to" : "to");
|
||||
node->end->accept(this);
|
||||
ImGui::NewLine();
|
||||
indent();
|
||||
for (uint i = 0; i < node->stmts->size(); i++) {
|
||||
Node *stmt = (*node->stmts)[i];
|
||||
renderLine(stmt->startOffset);
|
||||
stmt->accept(this);
|
||||
ImGui::NewLine();
|
||||
}
|
||||
unindent();
|
||||
renderLine(node->endOffset);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "endrepeat");
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitRepeatWithInNode(RepeatWithInNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "repeat with ");
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("%s in ", node->var->c_str());
|
||||
ImGui::SameLine();
|
||||
node->list->accept(this);
|
||||
ImGui::NewLine();
|
||||
indent();
|
||||
for (uint i = 0; i < node->stmts->size(); i++) {
|
||||
Node *stmt = (*node->stmts)[i];
|
||||
renderLine(stmt->startOffset);
|
||||
stmt->accept(this);
|
||||
ImGui::NewLine();
|
||||
}
|
||||
unindent();
|
||||
renderLine(node->endOffset);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "endrepeat");
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitNextRepeatNode(NextRepeatNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "next repeat");
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitExitRepeatNode(ExitRepeatNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "exit repeat");
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitExitNode(ExitNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "exit");
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitReturnNode(ReturnNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "return");
|
||||
if (node->expr) {
|
||||
ImGui::Text(" ");
|
||||
ImGui::SameLine();
|
||||
node->expr->accept(this);
|
||||
ImGui::NewLine();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitTellNode(TellNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "tell ");
|
||||
node->target->accept(this);
|
||||
if (node->stmts->size() == 1) {
|
||||
ImGui::SameLine();
|
||||
ImGui::TextColored(_state->_colors._keyword_color, " to ");
|
||||
ImGui::SameLine();
|
||||
(*node->stmts)[0]->accept(this);
|
||||
} else {
|
||||
indent();
|
||||
for (uint i = 0; i < node->stmts->size(); i++) {
|
||||
Node *stmt = (*node->stmts)[i];
|
||||
renderLine(stmt->startOffset);
|
||||
stmt->accept(this);
|
||||
ImGui::NewLine();
|
||||
}
|
||||
unindent();
|
||||
renderLine(node->endOffset);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "endtell");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitWhenNode(WhenNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "when ");
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("%s", node->event->c_str());
|
||||
ImGui::SameLine();
|
||||
ImGui::TextColored(_state->_colors._keyword_color, " then ");
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("%s", node->code->c_str());
|
||||
ImGui::SameLine();
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitDeleteNode(DeleteNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "delete ");
|
||||
ImGui::SameLine();
|
||||
node->chunk->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitHiliteNode(HiliteNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "hilite ");
|
||||
ImGui::SameLine();
|
||||
node->chunk->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitAssertErrorNode(AssertErrorNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "scummvmAssertError ");
|
||||
ImGui::SameLine();
|
||||
node->stmt->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitIntNode(IntNode *node) {
|
||||
ImGui::TextColored(_state->_colors._literal_color, "%d", node->val);
|
||||
ImGui::SameLine();
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitFloatNode(FloatNode *node) {
|
||||
ImGui::TextColored(_state->_colors._literal_color, "%g", node->val);
|
||||
ImGui::SameLine();
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitSymbolNode(SymbolNode *node) {
|
||||
ImGui::TextColored(_state->_colors._literal_color, "%s", node->val->c_str());
|
||||
ImGui::SameLine();
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitStringNode(StringNode *node) {
|
||||
ImGui::TextColored(_state->_colors._literal_color, "\"%s\"", node->val->c_str());
|
||||
ImGui::SameLine();
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitListNode(ListNode *node) {
|
||||
ImGui::Text("[");
|
||||
ImGui::SameLine();
|
||||
for (uint i = 0; i < node->items->size(); i++) {
|
||||
Node *prop = (*node->items)[i];
|
||||
prop->accept(this);
|
||||
if (i != (node->items->size() - 1)) {
|
||||
ImGui::Text(",");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
}
|
||||
ImGui::Text("]");
|
||||
ImGui::SameLine();
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitPropListNode(PropListNode *node) {
|
||||
ImGui::Text("[");
|
||||
ImGui::SameLine();
|
||||
if (node->items->empty()) {
|
||||
ImGui::Text(":");
|
||||
ImGui::SameLine();
|
||||
} else {
|
||||
for (uint i = 0; i < node->items->size(); i++) {
|
||||
Node *prop = (*node->items)[i];
|
||||
prop->accept(this);
|
||||
if (i != (node->items->size() - 1)) {
|
||||
ImGui::Text(",");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::Text("]");
|
||||
ImGui::SameLine();
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitPropPairNode(PropPairNode *node) {
|
||||
node->key->accept(this);
|
||||
ImGui::Text(":");
|
||||
ImGui::SameLine();
|
||||
node->val->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitFuncNode(FuncNode *node) {
|
||||
const bool isBuiltin = g_lingo->_builtinCmds.contains(*node->name);
|
||||
const ImVec4 color = (ImVec4)ImColor(isBuiltin ? _state->_colors._builtin_color : _state->_colors._call_color);
|
||||
ImGui::TextColored(color, "%s(", node->name->c_str());
|
||||
if (!isBuiltin && ImGui::IsItemHovered() && ImGui::BeginTooltip()) {
|
||||
ImGui::Text("Go to definition");
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (!isBuiltin && ImGui::IsItemClicked()) {
|
||||
int obj = 0;
|
||||
for (uint i = 0; i < _script.bytecodeArray.size(); i++) {
|
||||
if (node->startOffset == _script.bytecodeArray[i].pos) {
|
||||
obj = _script.bytecodeArray[i].obj;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ScriptContext *context = getScriptContext(obj, _script.id, *node->name);
|
||||
if (context) {
|
||||
ImGuiScript script = toImGuiScript(_script.type, CastMemberID(context->_id, _script.id.castLib), *node->name);
|
||||
const Director::Movie *movie = g_director->getCurrentMovie();
|
||||
|
||||
int castId = context->_id;
|
||||
bool childScript = false;
|
||||
if (castId == -1) {
|
||||
castId = movie->getCast()->getCastIdByScriptId(context->_parentNumber);
|
||||
childScript = true;
|
||||
}
|
||||
script.byteOffsets = context->_functionByteOffsets[script.handlerId];
|
||||
script.moviePath = _script.moviePath;
|
||||
|
||||
script.handlerName = formatHandlerName(context->_scriptId, castId, script.handlerId, context->_scriptType, childScript);
|
||||
setScriptToDisplay(script);
|
||||
_state->_dbg._goToDefinition = true;
|
||||
}
|
||||
}
|
||||
ImGui::SameLine();
|
||||
for (uint i = 0; i < node->args->size(); i++) {
|
||||
Node *arg = (*node->args)[i];
|
||||
arg->accept(this);
|
||||
if (i != (node->args->size() - 1)) {
|
||||
ImGui::Text(",");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
}
|
||||
ImGui::Text(")");
|
||||
ImGui::SameLine();
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitVarNode(VarNode *node) {
|
||||
ImGui::TextColored(_state->_colors._var_color, "%s", node->name->c_str());
|
||||
if (ImGui::IsItemHovered() && g_lingo->_globalvars.contains(*node->name)) {
|
||||
const Datum &val = g_lingo->_globalvars.getVal(*node->name);
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::Text("Click to add to watches.");
|
||||
Common::String s = val.asString(true);
|
||||
s.wordWrap(150);
|
||||
if (s.size() > 4000) {
|
||||
uint chop = s.size() - 4000;
|
||||
s.chop(s.size() - 4000);
|
||||
s += Common::String::format("... [chopped %d chars]", chop);
|
||||
}
|
||||
ImGui::Text("= %s", s.c_str());
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
if (ImGui::IsItemClicked()) {
|
||||
_state->_variables[*node->name] = true;
|
||||
}
|
||||
ImGui::SameLine();
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitParensNode(ParensNode *node) {
|
||||
ImGui::Text("(");
|
||||
ImGui::SameLine();
|
||||
node->expr->accept(this);
|
||||
ImGui::Text(")");
|
||||
ImGui::SameLine();
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitUnaryOpNode(UnaryOpNode *node) {
|
||||
char op = '?';
|
||||
if (node->op == LC::c_negate) {
|
||||
op = '-';
|
||||
} else if (node->op == LC::c_not) {
|
||||
op = '!';
|
||||
}
|
||||
ImGui::Text("%c", op);
|
||||
ImGui::SameLine();
|
||||
node->arg->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitBinaryOpNode(BinaryOpNode *node) {
|
||||
node->a->accept(this);
|
||||
static struct {
|
||||
inst op;
|
||||
const char *name;
|
||||
} ops[] = {
|
||||
{LC::c_add, "+"},
|
||||
{LC::c_sub, "-"},
|
||||
{LC::c_mul, "*"},
|
||||
{LC::c_div, "/"},
|
||||
{LC::c_mod, "mod"},
|
||||
{LC::c_gt, ">"},
|
||||
{LC::c_lt, "<"},
|
||||
{LC::c_eq, "="},
|
||||
{LC::c_neq, "<>"},
|
||||
{LC::c_ge, ">="},
|
||||
{LC::c_le, "<="},
|
||||
{LC::c_and, "and"},
|
||||
{LC::c_or, "or"},
|
||||
{LC::c_ampersand, "&"},
|
||||
{LC::c_concat, "&&"},
|
||||
{LC::c_contains, "contains"},
|
||||
{LC::c_starts, "starts"},
|
||||
};
|
||||
for (auto &op : ops) {
|
||||
if (op.op == node->op) {
|
||||
ImGui::Text(" %s ", op.name);
|
||||
ImGui::SameLine();
|
||||
break;
|
||||
}
|
||||
}
|
||||
node->b->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitFrameNode(FrameNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "frame ");
|
||||
ImGui::SameLine();
|
||||
node->arg->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitMovieNode(MovieNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "movie ");
|
||||
ImGui::SameLine();
|
||||
node->arg->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitIntersectsNode(IntersectsNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "sprite ");
|
||||
ImGui::SameLine();
|
||||
node->sprite1->accept(this);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "intersects ");
|
||||
node->sprite2->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitWithinNode(WithinNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "sprite ");
|
||||
ImGui::SameLine();
|
||||
node->sprite1->accept(this);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "within ");
|
||||
node->sprite2->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitTheNode(TheNode *node) {
|
||||
ImGui::TextColored(_state->_colors._the_color, "the %s", node->prop->c_str());
|
||||
ImGui::SameLine();
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitTheOfNode(TheOfNode *node) {
|
||||
ImGui::TextColored(_state->_colors._the_color, "the %s of ", node->prop->c_str());
|
||||
ImGui::SameLine();
|
||||
node->obj->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitTheNumberOfNode(TheNumberOfNode *node) {
|
||||
ImGui::TextColored(_state->_colors._the_color, "the number of ");
|
||||
ImGui::SameLine();
|
||||
node->arg->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitTheLastNode(TheLastNode *node) {
|
||||
// TODO: change the node to know if it's 'in' or 'of'
|
||||
ImGui::TextColored(_state->_colors._the_color, "the last %s in/of ", toString(node->type).c_str());
|
||||
ImGui::SameLine();
|
||||
node->arg->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitTheDateTimeNode(TheDateTimeNode *node) {
|
||||
const char *key1 = "";
|
||||
switch (node->field) {
|
||||
case kTheAbbr:
|
||||
key1 = "abbreviated";
|
||||
break;
|
||||
case kTheLong:
|
||||
key1 = "long";
|
||||
break;
|
||||
case kTheShort:
|
||||
key1 = "short";
|
||||
break;
|
||||
}
|
||||
const char *key2 = node->entity == kTheDate ? "date" : "time";
|
||||
ImGui::TextColored(_state->_colors._the_color, "the %s %s", key1, key2);
|
||||
ImGui::SameLine();
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitMenuNode(MenuNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "menu ");
|
||||
ImGui::SameLine();
|
||||
node->arg->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitMenuItemNode(MenuItemNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "menuitem ");
|
||||
ImGui::SameLine();
|
||||
node->arg1->accept(this);
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "of menu ");
|
||||
ImGui::SameLine();
|
||||
node->arg2->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitSoundNode(SoundNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "sound ");
|
||||
ImGui::SameLine();
|
||||
node->arg->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitSpriteNode(SpriteNode *node) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, "sprite ");
|
||||
ImGui::SameLine();
|
||||
node->arg->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool visitChunkExprNode(ChunkExprNode *node) {
|
||||
const char *key1 = "";
|
||||
switch (node->type) {
|
||||
case kChunkChar:
|
||||
key1 = "char";
|
||||
break;
|
||||
case kChunkWord:
|
||||
key1 = "word";
|
||||
break;
|
||||
case kChunkItem:
|
||||
key1 = "item";
|
||||
break;
|
||||
case kChunkLine:
|
||||
key1 = "line";
|
||||
break;
|
||||
}
|
||||
ImGui::Text("%s", key1);
|
||||
ImGui::SameLine();
|
||||
node->start->accept(this);
|
||||
if (node->end) {
|
||||
ImGui::TextColored(_state->_colors._keyword_color, " to ");
|
||||
ImGui::SameLine();
|
||||
node->end->accept(this);
|
||||
}
|
||||
ImGui::TextColored(_state->_colors._keyword_color, " of ");
|
||||
ImGui::SameLine();
|
||||
node->src->accept(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
static Common::String toString(ChunkType chunkType) {
|
||||
// TODO: this method could be used in ChunkExprNode
|
||||
switch (chunkType) {
|
||||
case kChunkChar:
|
||||
return "char";
|
||||
case kChunkWord:
|
||||
return "word";
|
||||
case kChunkItem:
|
||||
return "item";
|
||||
case kChunkLine:
|
||||
return "line";
|
||||
}
|
||||
return "<unknown>";
|
||||
}
|
||||
|
||||
void indent() {
|
||||
_indent++;
|
||||
}
|
||||
|
||||
void unindent() {
|
||||
if (_indent > 0)
|
||||
_indent--;
|
||||
}
|
||||
|
||||
void renderIndentation() const {
|
||||
for (int i = 0; i < _indent; i++) {
|
||||
ImGui::Text(" ");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
}
|
||||
|
||||
void renderLine(uint32 pc) {
|
||||
bool showCurrentStatement = false;
|
||||
_script.startOffsets.push_back(pc);
|
||||
|
||||
if (_script.pc != 0 && pc >= _script.pc) {
|
||||
if (!_currentStatementDisplayed) {
|
||||
showCurrentStatement = true;
|
||||
_currentStatementDisplayed = true;
|
||||
}
|
||||
} else if (_isScriptInDebug && g_lingo->_exec._state == kPause) {
|
||||
// check current statement
|
||||
if (!_currentStatementDisplayed) {
|
||||
if (g_lingo->_state->pc <= pc) {
|
||||
showCurrentStatement = true;
|
||||
_currentStatementDisplayed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImDrawList *dl = ImGui::GetWindowDrawList();
|
||||
const ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||
const float width = ImGui::GetContentRegionAvail().x;
|
||||
const ImVec2 mid(pos.x + 7, pos.y + 7);
|
||||
|
||||
ImVec4 color = _state->_colors._bp_color_disabled;
|
||||
const Director::Breakpoint *bp = getBreakpoint(_script.handlerId, _script.id.member, pc);
|
||||
if (bp)
|
||||
color = _state->_colors._bp_color_enabled;
|
||||
|
||||
ImGui::InvisibleButton("Line", ImVec2(16, ImGui::GetFontSize()));
|
||||
|
||||
// click on breakpoint column?
|
||||
if (ImGui::IsItemClicked(0)) {
|
||||
if (color == _state->_colors._bp_color_enabled) {
|
||||
g_lingo->delBreakpoint(bp->id);
|
||||
color = _state->_colors._bp_color_disabled;
|
||||
} else {
|
||||
Director::Breakpoint newBp;
|
||||
newBp.type = kBreakpointFunction;
|
||||
newBp.scriptId = _script.id.member;
|
||||
newBp.funcName = _script.handlerId;
|
||||
newBp.funcOffset = pc;
|
||||
g_lingo->addBreakpoint(newBp);
|
||||
color = _state->_colors._bp_color_enabled;
|
||||
}
|
||||
}
|
||||
|
||||
if (color == _state->_colors._bp_color_disabled && ImGui::IsItemHovered()) {
|
||||
color = _state->_colors._bp_color_hover;
|
||||
}
|
||||
|
||||
// draw breakpoint
|
||||
if (!bp || bp->enabled)
|
||||
dl->AddCircleFilled(mid, 4.0f, ImColor(color));
|
||||
else
|
||||
dl->AddCircle(mid, 4.0f, ImColor(_state->_colors._line_color));
|
||||
|
||||
// draw current statement
|
||||
if (showCurrentStatement) {
|
||||
dl->AddQuadFilled(ImVec2(pos.x, pos.y + 4.f), ImVec2(pos.x + 9.f, pos.y + 4.f), ImVec2(pos.x + 9.f, pos.y + 10.f), ImVec2(pos.x, pos.y + 10.f), ImColor(_state->_colors._current_statement));
|
||||
dl->AddTriangleFilled(ImVec2(pos.x + 8.f, pos.y), ImVec2(pos.x + 14.f, pos.y + 7.f), ImVec2(pos.x + 8.f, pos.y + 14.f), ImColor(_state->_colors._current_statement));
|
||||
if (!_scrollDone && _scrollTo && g_lingo->_state->callstack.size() != _state->_dbg._callstackSize) {
|
||||
ImGui::SetScrollHereY(0.5f);
|
||||
_scrollDone = true;
|
||||
}
|
||||
dl->AddRectFilled(ImVec2(pos.x + 16.f, pos.y), ImVec2(pos.x + width, pos.y + 16.f), ImColor(IM_COL32(0xFF, 0xFF, 0x00, 0x20)), 0.4f);
|
||||
}
|
||||
// draw separator
|
||||
dl->AddLine(ImVec2(pos.x + 16.0f, pos.y), ImVec2(pos.x + 16.0f, pos.y + 17), ImColor(_state->_colors._line_color));
|
||||
|
||||
ImGui::SetItemTooltip("Click to add a breakpoint");
|
||||
ImGui::SameLine();
|
||||
|
||||
// draw offset
|
||||
ImGui::Text("[%5d] ", pc == 0xFFFFFFFF ? -1 : pc);
|
||||
ImGui::SameLine();
|
||||
renderIndentation();
|
||||
}
|
||||
};
|
||||
|
||||
void renderOldScriptAST(ImGuiScript &script, bool showByteCode, bool scrollTo) {
|
||||
RenderOldScriptVisitor oldVisitor(script, scrollTo);
|
||||
script.oldAst->accept(&oldVisitor);
|
||||
}
|
||||
|
||||
} // namespace DT
|
||||
|
||||
} // namespace Director
|
||||
1261
engines/director/debugger/dt-script-d4.cpp
Normal file
1261
engines/director/debugger/dt-script-d4.cpp
Normal file
File diff suppressed because it is too large
Load Diff
791
engines/director/debugger/dt-scripts.cpp
Normal file
791
engines/director/debugger/dt-scripts.cpp
Normal file
@@ -0,0 +1,791 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "backends/imgui/IconsMaterialSymbols.h"
|
||||
#include "backends/imgui/imgui_utils.h"
|
||||
#include "director/director.h"
|
||||
#include "director/debugger/dt-internal.h"
|
||||
|
||||
#include "director/archive.h"
|
||||
#include "director/window.h"
|
||||
#include "director/cast.h"
|
||||
#include "director/debugger.h"
|
||||
#include "director/movie.h"
|
||||
#include "director/castmember/castmember.h"
|
||||
#include "director/lingo/lingo-object.h"
|
||||
|
||||
|
||||
namespace Director {
|
||||
namespace DT {
|
||||
|
||||
static void renderCastScript(Symbol &sym) {
|
||||
if (sym.type != HANDLER)
|
||||
return;
|
||||
|
||||
Director::Lingo *lingo = g_director->getLingo();
|
||||
Common::String handlerName;
|
||||
|
||||
if (sym.ctx && sym.ctx->_id)
|
||||
handlerName = Common::String::format("%d:", sym.ctx->_id);
|
||||
|
||||
handlerName += lingo->formatFunctionName(sym);
|
||||
|
||||
ImGui::Text("%s", handlerName.c_str());
|
||||
|
||||
ImDrawList *dl = ImGui::GetWindowDrawList();
|
||||
|
||||
ImVec4 color;
|
||||
|
||||
uint pc = 0;
|
||||
while (pc < sym.u.defn->size()) {
|
||||
ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||
const ImVec2 mid(pos.x + 7, pos.y + 7);
|
||||
Common::String bpName = Common::String::format("%s-%d", handlerName.c_str(), pc);
|
||||
|
||||
color = _state->_colors._bp_color_disabled;
|
||||
|
||||
Director::Breakpoint *bp = getBreakpoint(handlerName, sym.ctx->_id, pc);
|
||||
if (bp)
|
||||
color = _state->_colors._bp_color_enabled;
|
||||
|
||||
ImGui::PushID(pc);
|
||||
ImGui::InvisibleButton("Line", ImVec2(16, ImGui::GetFontSize()));
|
||||
if (ImGui::IsItemClicked(0)) {
|
||||
if (bp) {
|
||||
g_lingo->delBreakpoint(bp->id);
|
||||
color = _state->_colors._bp_color_disabled;
|
||||
} else {
|
||||
Director::Breakpoint newBp;
|
||||
newBp.type = kBreakpointFunction;
|
||||
newBp.funcName = handlerName;
|
||||
newBp.funcOffset = pc;
|
||||
g_lingo->addBreakpoint(newBp);
|
||||
color = _state->_colors._bp_color_enabled;
|
||||
}
|
||||
}
|
||||
|
||||
if (color == _state->_colors._bp_color_disabled && ImGui::IsItemHovered()) {
|
||||
color = _state->_colors._bp_color_hover;
|
||||
}
|
||||
|
||||
dl->AddCircleFilled(mid, 4.0f, ImColor(color));
|
||||
dl->AddLine(ImVec2(pos.x + 16.0f, pos.y), ImVec2(pos.x + 16.0f, pos.y + 17), ImColor(_state->_colors._line_color));
|
||||
|
||||
ImGui::SetItemTooltip("Click to add a breakpoint");
|
||||
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("[%5d] ", pc);
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("%s", lingo->decodeInstruction(sym.u.defn, pc, &pc).c_str());
|
||||
ImGui::PopID();
|
||||
}
|
||||
}
|
||||
|
||||
static void renderScript(ImGuiScript &script, bool showByteCode, bool scrollTo) {
|
||||
if (script.oldAst) {
|
||||
renderOldScriptAST(script, showByteCode, scrollTo);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!script.root)
|
||||
return;
|
||||
|
||||
renderScriptAST(script, showByteCode, scrollTo);
|
||||
}
|
||||
|
||||
static void renderCallStack(uint pc) {
|
||||
Common::Array<CFrame *> callstack = g_lingo->_state->callstack;
|
||||
if (callstack.size() == 0) {
|
||||
ImGui::Text("End of execution\n");
|
||||
return;
|
||||
}
|
||||
|
||||
const Movie *movie = g_director->getCurrentMovie();
|
||||
|
||||
ImGui::Text("Call stack:\n");
|
||||
for (int i = 0; i < (int)callstack.size(); i++) {
|
||||
Common::String stackFrame;
|
||||
CFrame *frame = callstack[callstack.size() - i - 1];
|
||||
uint framePc = pc;
|
||||
if (i > 0)
|
||||
framePc = callstack[callstack.size() - i]->retPC;
|
||||
|
||||
if (frame->sp.type != VOIDSYM) {
|
||||
stackFrame = Common::String::format("#%d ", i);
|
||||
stackFrame += Common::String::format("%d ", frame->sp.ctx->_scriptId);
|
||||
|
||||
if (frame->sp.ctx && frame->sp.ctx->_id != -1) {
|
||||
stackFrame += Common::String::format("(%d): ", frame->sp.ctx->_id);
|
||||
} else if (frame->sp.ctx) {
|
||||
stackFrame += Common::String::format("(<p%d>): ", movie->getCast()->getCastIdByScriptId(frame->sp.ctx->_parentNumber));
|
||||
}
|
||||
|
||||
if (frame->sp.ctx && frame->sp.ctx->isFactory()) {
|
||||
stackFrame += Common::String::format("%s:", frame->sp.ctx->getName().c_str());
|
||||
}
|
||||
stackFrame += Common::String::format("%s at [%5d]\n",
|
||||
frame->sp.name->c_str(),
|
||||
framePc
|
||||
);
|
||||
} else {
|
||||
stackFrame = Common::String::format("#%d [unknown] at [%5d]\n",
|
||||
i,
|
||||
framePc
|
||||
);
|
||||
}
|
||||
|
||||
if (ImGui::Selectable(stackFrame.c_str())) {
|
||||
CFrame *head = callstack[callstack.size() - i - 1];
|
||||
ScriptContext *scriptContext = head->sp.ctx;
|
||||
int castLibID = movie->getCast()->_castLibID;
|
||||
int castId = head->sp.ctx->_id;
|
||||
bool childScript = false;
|
||||
if (castId == -1) {
|
||||
castId = movie->getCast()->getCastIdByScriptId(head->sp.ctx->_parentNumber);
|
||||
childScript = true;
|
||||
}
|
||||
|
||||
ImGuiScript script = toImGuiScript(scriptContext->_scriptType, CastMemberID(castId, castLibID), *head->sp.name);
|
||||
script.byteOffsets = head->sp.ctx->_functionByteOffsets[script.handlerId];
|
||||
script.moviePath = movie->getArchive()->getPathName().toString();
|
||||
script.handlerName = formatHandlerName(head->sp.ctx->_scriptId, castId, script.handlerName, head->sp.ctx->_scriptType, childScript);
|
||||
script.pc = framePc;
|
||||
setScriptToDisplay(script);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool showScriptCast(CastMemberID &id) {
|
||||
Common::String wName("Script ");
|
||||
wName += id.asString();
|
||||
|
||||
ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSize(ImVec2(240, 240), ImGuiCond_FirstUseEver);
|
||||
|
||||
bool closed = true;
|
||||
|
||||
if (ImGui::Begin(wName.c_str(), &closed)) {
|
||||
Cast *cast = g_director->getCurrentMovie()->getCasts()->getVal(id.castLib);
|
||||
ScriptContext *ctx = g_director->getCurrentMovie()->getScriptContext(kScoreScript, id);
|
||||
|
||||
if (ctx) {
|
||||
for (auto &handler : ctx->_functionHandlers)
|
||||
renderCastScript(handler._value);
|
||||
} else if (cast->_lingoArchive->factoryContexts.contains(id.member)) {
|
||||
for (auto &it : *cast->_lingoArchive->factoryContexts.getVal(id.member)) {
|
||||
for (auto &handler : it._value->_functionHandlers)
|
||||
renderCastScript(handler._value);
|
||||
}
|
||||
} else {
|
||||
ImGui::Text("[Nothing]");
|
||||
}
|
||||
}
|
||||
ImGui::End();
|
||||
|
||||
if (!closed)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Display all open scripts
|
||||
*/
|
||||
void showScriptCasts() {
|
||||
if (_state->_scriptCasts.empty())
|
||||
return;
|
||||
|
||||
for (Common::List<CastMemberID>::iterator scr = _state->_scriptCasts.begin(); scr != _state->_scriptCasts.end();) {
|
||||
if (!showScriptCast(*scr))
|
||||
scr = _state->_scriptCasts.erase(scr);
|
||||
else
|
||||
scr++;
|
||||
}
|
||||
}
|
||||
|
||||
static void addToOpenHandlers(ImGuiScript handler) {
|
||||
_state->_openHandlers.erase(handler.id.member);
|
||||
_state->_openHandlers[handler.id.member] = handler;
|
||||
}
|
||||
|
||||
static bool showHandler(ImGuiScript handler) {
|
||||
ScriptContext *ctx = getScriptContext(handler.id);
|
||||
Common::String wName;
|
||||
if (ctx) {
|
||||
wName = Common::String(ctx->asString());
|
||||
}
|
||||
|
||||
ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSize(ImVec2(480, 540), ImGuiCond_FirstUseEver);
|
||||
|
||||
bool closed = true;
|
||||
|
||||
if (ImGui::Begin(wName.c_str(), &closed)) {
|
||||
ImGuiEx::toggleButton(ICON_MS_PACKAGE_2, &_state->_showCompleteScript, true); // Lingo
|
||||
ImGui::SetItemTooltip("Show Handler");
|
||||
|
||||
ImGui::SameLine();
|
||||
ImGuiEx::toggleButton(ICON_MS_STACKS, &_state->_showCompleteScript); // Bytecode
|
||||
ImGui::SetItemTooltip("Show Script Context");
|
||||
|
||||
if (!ctx || ctx->_functionHandlers.size() <= 1 || !_state->_showCompleteScript) {
|
||||
renderScript(handler, false, true);
|
||||
} else {
|
||||
for (auto &functionHandler : ctx->_functionHandlers) {
|
||||
ImGuiScript script = toImGuiScript(ctx->_scriptType, handler.id, functionHandler._key);
|
||||
script.byteOffsets = ctx->_functionByteOffsets[script.handlerId];
|
||||
|
||||
if (script == handler) {
|
||||
_state->_dbg._goToDefinition = true;
|
||||
}
|
||||
renderScript(script, false, script == handler);
|
||||
ImGui::NewLine();
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::End();
|
||||
|
||||
if (!closed)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Display all open handlers
|
||||
*/
|
||||
void showHandlers() {
|
||||
if (_state->_openHandlers.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto handler : _state->_openHandlers) {
|
||||
if (!showHandler(handler._value)) {
|
||||
_state->_openHandlers.erase(handler._value.id.member);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void updateCurrentScript() {
|
||||
if ((g_lingo->_exec._state != kPause) || !_state->_dbg._isScriptDirty)
|
||||
return;
|
||||
|
||||
Common::Array<CFrame *> &callstack = g_lingo->_state->callstack;
|
||||
if (callstack.empty())
|
||||
return;
|
||||
|
||||
// show current script of the current stack frame
|
||||
CFrame *head = callstack[callstack.size() - 1];
|
||||
const Director::Movie *movie = g_director->getCurrentMovie();
|
||||
ScriptContext *scriptContext = head->sp.ctx;
|
||||
int castLibID = movie->getCast()->_castLibID;
|
||||
int castId = head->sp.ctx->_id;
|
||||
bool childScript = false;
|
||||
if (castId == -1) {
|
||||
castId = movie->getCast()->getCastIdByScriptId(head->sp.ctx->_parentNumber);
|
||||
childScript = true;
|
||||
}
|
||||
|
||||
ImGuiScript script = toImGuiScript(scriptContext->_scriptType, CastMemberID(castId, castLibID), *head->sp.name);
|
||||
script.byteOffsets = scriptContext->_functionByteOffsets[script.handlerId];
|
||||
script.moviePath = movie->getArchive()->getPathName().toString();
|
||||
script.handlerName = formatHandlerName(head->sp.ctx->_scriptId, castId, script.handlerName, head->sp.ctx->_scriptType, childScript);
|
||||
script.pc = 0;
|
||||
setScriptToDisplay(script);
|
||||
}
|
||||
|
||||
static Common::String getHandlerName(Symbol &sym) {
|
||||
Common::String handlerName;
|
||||
|
||||
if (sym.ctx && sym.ctx->_id)
|
||||
handlerName = Common::String::format("%d:", sym.ctx->_id);
|
||||
handlerName += g_lingo->formatFunctionName(sym);
|
||||
|
||||
return handlerName;
|
||||
}
|
||||
|
||||
void showFuncList() {
|
||||
if (!_state->_w.funcList)
|
||||
return;
|
||||
|
||||
ImGui::SetNextWindowPos(ImVec2(20, 20), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSize(ImVec2(480, 640), ImGuiCond_FirstUseEver);
|
||||
if (ImGui::Begin("Functions", &_state->_w.funcList)) {
|
||||
_state->_functions._nameFilter.Draw();
|
||||
ImGui::Separator();
|
||||
|
||||
// Show a script context wise handlers
|
||||
ImGuiEx::toggleButton(ICON_MS_PACKAGE_2, &_state->_functions._showScriptContexts);
|
||||
ImGui::SetItemTooltip("Script Contexts");
|
||||
|
||||
ImGui::SameLine();
|
||||
// Show a list of all handlers
|
||||
ImGuiEx::toggleButton(ICON_MS_STACKS, &_state->_functions._showScriptContexts, true);
|
||||
ImGui::SetItemTooltip("All Handlers");
|
||||
|
||||
const ImVec2 childSize = ImGui::GetContentRegionAvail();
|
||||
ImGui::BeginChild("##functions", ImVec2(childSize.x, childSize.y));
|
||||
|
||||
const Movie *movie = g_director->getCurrentMovie();
|
||||
if (_state->_functions._showScriptContexts) {
|
||||
for (auto cast : *movie->getCasts()) {
|
||||
Common::String castName = Common::String::format("%d", cast._key);
|
||||
if (cast._value->getCastName().size()) {
|
||||
castName += Common::String::format(": %s ", cast._value->getCastName().c_str());
|
||||
}
|
||||
|
||||
if (ImGui::TreeNodeEx(castName.c_str(), ImGuiTreeNodeFlags_DefaultOpen)) {
|
||||
for (auto context : cast._value->_lingoArchive->lctxContexts) {
|
||||
CastMemberInfo *cmi = cast._value->getCastMemberInfo(context._value->_id);
|
||||
Common::String contextName = Common::String::format("%d", context._value->_id);
|
||||
if (cmi && cmi->name.size()) {
|
||||
contextName += Common::String::format(": %s", cmi->name.c_str());
|
||||
}
|
||||
|
||||
contextName += Common::String::format(": %s", scriptType2str(context._value->_scriptType));
|
||||
if (!context._value || !context._value->_functionHandlers.size() || !_state->_functions._nameFilter.PassFilter(contextName.c_str())) {
|
||||
continue;
|
||||
}
|
||||
|
||||
ImGui::PushID(context._key);
|
||||
if (ImGui::TreeNode(contextName.c_str())) {
|
||||
if (ImGui::BeginTable("Functions", 1, ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg)) {
|
||||
ImGui::TableSetupColumn("Function", ImGuiTableColumnFlags_WidthStretch, 240.f);
|
||||
int castId = context._value->_id;
|
||||
bool childScript = false;
|
||||
if (castId == -1) {
|
||||
castId = movie->getCast()->getCastIdByScriptId(context._value->_parentNumber);
|
||||
childScript = true;
|
||||
}
|
||||
|
||||
for (auto &functionHandler : context._value->_functionHandlers) {
|
||||
Common::String function = Common::String::format("%s", g_lingo->formatFunctionName(functionHandler._value).c_str());
|
||||
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
if (ImGui::Selectable(function.c_str())) {
|
||||
CastMemberID memberID(cast._value->getCastIdByScriptId(context._key), cast._key);
|
||||
ImGuiScript script = toImGuiScript(context._value->_scriptType, memberID, functionHandler._key);
|
||||
script.byteOffsets = context._value->_functionByteOffsets[script.handlerId];
|
||||
script.moviePath = movie->getArchive()->getPathName().toString();
|
||||
script.handlerName = formatHandlerName(context._value->_scriptId, castId, script.handlerId, context._value->_scriptType, childScript);
|
||||
addToOpenHandlers(script);
|
||||
}
|
||||
}
|
||||
ImGui::EndTable();
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
ImGui::PopID();
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
}
|
||||
|
||||
Cast *sharedCast = movie->getSharedCast();
|
||||
if (sharedCast && sharedCast->_lingoArchive) {
|
||||
Common::String castName = Common::String::format("%s", "SHARED");
|
||||
if (sharedCast->getCastName().size()) {
|
||||
castName += Common::String::format(": %s ", sharedCast->getCastName().c_str());
|
||||
}
|
||||
|
||||
if (ImGui::TreeNode(castName.c_str())) {
|
||||
for (auto context : sharedCast->_lingoArchive->lctxContexts) {
|
||||
CastMemberInfo *cmi = sharedCast->getCastMemberInfo(context._value->_id);
|
||||
Common::String contextName = Common::String::format("%d", context._value->_id);
|
||||
if (cmi && cmi->name.size()) {
|
||||
contextName += Common::String::format(": %s", cmi->name.c_str());
|
||||
}
|
||||
|
||||
contextName += Common::String::format(": %s", scriptType2str(context._value->_scriptType));
|
||||
if (!context._value || !context._value->_functionHandlers.size() || !_state->_functions._nameFilter.PassFilter(contextName.c_str())) {
|
||||
continue;
|
||||
}
|
||||
|
||||
ImGui::PushID(context._key);
|
||||
if (ImGui::TreeNode(contextName.c_str())) {
|
||||
if (ImGui::BeginTable("Functions", 1, ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg)) {
|
||||
ImGui::TableSetupColumn("Function", ImGuiTableColumnFlags_WidthStretch, 240.f);
|
||||
int castId = context._value->_id;
|
||||
bool childScript = false;
|
||||
if (castId == -1) {
|
||||
castId = movie->getCast()->getCastIdByScriptId(context._value->_parentNumber);
|
||||
childScript = true;
|
||||
}
|
||||
|
||||
for (auto &functionHandler : context._value->_functionHandlers) {
|
||||
Common::String function = Common::String::format("%s", g_lingo->formatFunctionName(functionHandler._value).c_str());
|
||||
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
if (ImGui::Selectable(function.c_str())) {
|
||||
CastMemberID memberID(sharedCast->getCastIdByScriptId(context._key), SHARED_CAST_LIB);
|
||||
ImGuiScript script = toImGuiScript(context._value->_scriptType, memberID, functionHandler._key);
|
||||
script.byteOffsets = context._value->_functionByteOffsets[script.handlerId];
|
||||
script.moviePath = movie->getArchive()->getPathName().toString();
|
||||
script.handlerName = formatHandlerName(context._value->_scriptId, castId, script.handlerName, context._value->_scriptType, childScript);
|
||||
addToOpenHandlers(script);
|
||||
}
|
||||
}
|
||||
ImGui::EndTable();
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
ImGui::PopID();
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (ImGui::BeginTable("Functions", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg)) {
|
||||
ImGui::TableSetupColumn("Function", 0, 240.f);
|
||||
ImGui::TableSetupColumn("Cast Name", ImGuiTableColumnFlags_WidthStretch, 240.f);
|
||||
ImGui::TableHeadersRow();
|
||||
|
||||
for (auto &cast : *movie->getCasts()) {
|
||||
for (int i = 0; i <= kMaxScriptType; i++) {
|
||||
if (cast._value->_lingoArchive->scriptContexts[i].empty())
|
||||
continue;
|
||||
Common::String scriptType(scriptType2str((ScriptType)i));
|
||||
for (auto &scriptContext : cast._value->_lingoArchive->scriptContexts[i]) {
|
||||
Common::String name = Common::String::format("%d", scriptContext._key);
|
||||
CastMemberInfo *cmi = cast._value->getCastMemberInfo(scriptContext._key);
|
||||
CastMember *castMember = cast._value->getCastMember(scriptContext._key);
|
||||
|
||||
for (auto &functionHandler : scriptContext._value->_functionHandlers) {
|
||||
Common::String function = Common::String::format("%s-%s (%d lib %d)",
|
||||
castMember ? castType2str(castMember->_type) : "any", g_lingo->formatFunctionName(functionHandler._value).c_str(),
|
||||
scriptContext._key, cast._key
|
||||
);
|
||||
if (!_state->_functions._nameFilter.PassFilter(function.c_str()))
|
||||
continue;
|
||||
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
if (ImGui::Selectable(function.c_str())) {
|
||||
CastMemberID memberID(scriptContext._key, cast._key);
|
||||
ImGuiScript script = toImGuiScript(scriptContext._value->_scriptType, memberID, functionHandler._key);
|
||||
script.byteOffsets = scriptContext._value->_functionByteOffsets[script.handlerId];
|
||||
script.moviePath = movie->getArchive()->getPathName().toString();
|
||||
script.handlerName = getHandlerName(functionHandler._value);
|
||||
addToOpenHandlers(script);
|
||||
}
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("%s", (cmi && cmi->name.size()) ? cmi->name.c_str() : "unnamed");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Cast *sharedCast = movie->getSharedCast();
|
||||
if (sharedCast && sharedCast->_lingoArchive) {
|
||||
for (int i = 0; i <= kMaxScriptType; i++) {
|
||||
if (sharedCast->_lingoArchive->scriptContexts[i].empty())
|
||||
continue;
|
||||
Common::String scriptType(scriptType2str((ScriptType)i));
|
||||
for (auto &scriptContext : sharedCast->_lingoArchive->scriptContexts[i]) {
|
||||
Common::String name = Common::String::format("%d", scriptContext._key);
|
||||
CastMemberInfo *cmi = sharedCast->getCastMemberInfo(scriptContext._key);
|
||||
CastMember *castMember = sharedCast->getCastMember(scriptContext._key);
|
||||
|
||||
for (auto &functionHandler : scriptContext._value->_functionHandlers) {
|
||||
Common::String function = Common::String::format("%s-%s (%d lib %d)",
|
||||
castMember ? castType2str(castMember->_type) : "any", g_lingo->formatFunctionName(functionHandler._value).c_str(),
|
||||
scriptContext._key, SHARED_CAST_LIB
|
||||
);
|
||||
if (!_state->_functions._nameFilter.PassFilter(function.c_str()))
|
||||
continue;
|
||||
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
if (ImGui::Selectable(function.c_str())) {
|
||||
CastMemberID memberID(scriptContext._key, SHARED_CAST_LIB);
|
||||
ImGuiScript script = toImGuiScript(scriptContext._value->_scriptType, memberID, functionHandler._key);
|
||||
script.byteOffsets = scriptContext._value->_functionByteOffsets[script.handlerId];
|
||||
script.moviePath = movie->getArchive()->getPathName().toString();
|
||||
script.handlerName = getHandlerName(functionHandler._value);
|
||||
addToOpenHandlers(script);
|
||||
}
|
||||
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("%s", (cmi && cmi->name.size()) ? cmi->name.c_str() : "unnamed");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::EndTable();
|
||||
}
|
||||
}
|
||||
ImGui::EndChild();
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void showExecutionContext() {
|
||||
if (!_state->_w.executionContext)
|
||||
return;
|
||||
|
||||
ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSize(ImVec2(500, 750), ImGuiCond_FirstUseEver);
|
||||
|
||||
Director::Lingo *lingo = g_director->getLingo();
|
||||
const Movie *movie = g_director->getCurrentMovie();
|
||||
|
||||
Window *currentWindow = g_director->getCurrentWindow();
|
||||
bool scriptsRendered = false;
|
||||
|
||||
if (ImGui::Begin("Execution Context", &_state->_w.executionContext, ImGuiWindowFlags_AlwaysAutoResize)) {
|
||||
Window *stage = g_director->getStage();
|
||||
g_director->setCurrentWindow(stage);
|
||||
g_lingo->switchStateFromWindow();
|
||||
|
||||
int windowID = 0;
|
||||
ImGui::PushID(windowID);
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::GetStyleColorVec4(ImGuiCol_FrameBg));
|
||||
|
||||
ImGui::BeginChild("Window##", ImVec2(500.0f, 700.0f));
|
||||
ImGui::Text("%s", stage->asString().c_str());
|
||||
ImGui::Text("%s", stage->getCurrentMovie()->getMacName().c_str());
|
||||
|
||||
ImGui::SeparatorText("Backtrace");
|
||||
ImVec2 childSize = ImGui::GetContentRegionAvail();
|
||||
childSize.y /= 3;
|
||||
ImGui::BeginChild("##backtrace", childSize);
|
||||
renderCallStack(lingo->_state->pc);
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::SeparatorText("Scripts");
|
||||
|
||||
ScriptData *scriptData = &_state->_functions._windowScriptData.getOrCreateVal(stage);
|
||||
updateCurrentScript();
|
||||
|
||||
if (scriptData->_showScript) {
|
||||
ImGuiScript ¤t = scriptData->_scripts[scriptData->_current];
|
||||
|
||||
// Get all the handlers from the script
|
||||
ScriptContext* context = getScriptContext(current.id);
|
||||
|
||||
if (context) {
|
||||
ImGui::Text("%d:%s type:%s", context->_id, context->getName().c_str(), scriptType2str(context->_scriptType));
|
||||
}
|
||||
|
||||
ImGui::BeginDisabled(scriptData->_scripts.empty() || scriptData->_current == 0);
|
||||
if (ImGui::Button(ICON_MS_ARROW_BACK)) {
|
||||
scriptData->_current--;
|
||||
}
|
||||
ImGui::EndDisabled();
|
||||
ImGui::SetItemTooltip("Backward");
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::BeginDisabled(scriptData->_current >= scriptData->_scripts.size() - 1);
|
||||
if (ImGui::Button(ICON_MS_ARROW_FORWARD)) {
|
||||
scriptData->_current++;
|
||||
}
|
||||
ImGui::EndDisabled();
|
||||
ImGui::SetItemTooltip("Forward");
|
||||
ImGui::SameLine();
|
||||
|
||||
const char *currentScript = nullptr;
|
||||
|
||||
if (scriptData->_current < scriptData->_scripts.size()) {
|
||||
currentScript = scriptData->_scripts[scriptData->_current].handlerName.c_str();
|
||||
}
|
||||
|
||||
if (ImGui::BeginCombo("##handlers", currentScript)) {
|
||||
for (uint i = 0; i < scriptData->_scripts.size(); i++) {
|
||||
auto &script = scriptData->_scripts[i];
|
||||
bool selected = i == scriptData->_current;
|
||||
if (ImGui::Selectable(script.handlerName.c_str(), &selected)) {
|
||||
scriptData->_current = i;
|
||||
}
|
||||
}
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
|
||||
if (!scriptData->_scripts[scriptData->_current].oldAst) {
|
||||
ImGui::SameLine(0, 20);
|
||||
ImGuiEx::toggleButton(ICON_MS_PACKAGE_2, &scriptData->_showByteCode, true); // Lingo
|
||||
ImGui::SetItemTooltip("Lingo");
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGuiEx::toggleButton(ICON_MS_STACKS, &scriptData->_showByteCode); // Bytecode
|
||||
ImGui::SetItemTooltip("Bytecode");
|
||||
}
|
||||
|
||||
ImGui::Separator();
|
||||
childSize = ImGui::GetContentRegionAvail();
|
||||
ImGui::BeginChild("##script", childSize);
|
||||
|
||||
if (!context || context->_functionHandlers.size() == 1) {
|
||||
renderScript(current, scriptData->_showByteCode, true);
|
||||
} else {
|
||||
for (auto &functionHandler : context->_functionHandlers) {
|
||||
if (current.handlerId == functionHandler._key) {
|
||||
renderScript(current, scriptData->_showByteCode, true);
|
||||
} else {
|
||||
ImGuiScript script = toImGuiScript(context->_scriptType, current.id, functionHandler._key);
|
||||
script.byteOffsets = context->_functionByteOffsets[script.handlerId];
|
||||
script.moviePath = movie->getArchive()->getPathName().toString();
|
||||
script.handlerName = getHandlerName(functionHandler._value);
|
||||
// Need to pass by reference in case of the current handler
|
||||
renderScript(script, scriptData->_showByteCode, false);
|
||||
}
|
||||
ImGui::NewLine();
|
||||
}
|
||||
}
|
||||
scriptsRendered = true;
|
||||
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
ImGui::EndChild();
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopID();
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
const Common::Array<Window *> *windowList = g_director->getWindowList();
|
||||
|
||||
for (auto window : (*windowList)) {
|
||||
g_director->setCurrentWindow(window);
|
||||
g_lingo->switchStateFromWindow();
|
||||
|
||||
windowID += 1;
|
||||
ImGui::PushID(windowID);
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImGui::GetStyleColorVec4(ImGuiCol_FrameBg));
|
||||
|
||||
ImGui::BeginChild("Window##", ImVec2(500.0f, 700.0f), ImGuiChildFlags_AutoResizeX | ImGuiChildFlags_AutoResizeY);
|
||||
|
||||
ImGui::Text("%s", window->asString().c_str());
|
||||
ImGui::Text("%s", window->getCurrentMovie()->getMacName().c_str());
|
||||
|
||||
ImGui::SeparatorText("Backtrace");
|
||||
childSize = ImGui::GetContentRegionAvail();
|
||||
childSize.y /= 3;
|
||||
ImGui::BeginChild("##backtrace", childSize);
|
||||
renderCallStack(lingo->_state->pc);
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::SeparatorText("Scripts");
|
||||
scriptData = &_state->_functions._windowScriptData.getOrCreateVal(window);
|
||||
updateCurrentScript();
|
||||
|
||||
if (scriptData->_showScript) {
|
||||
ImGuiScript ¤t = scriptData->_scripts[scriptData->_current];
|
||||
|
||||
// Get all the handlers from the script
|
||||
ScriptContext* context = getScriptContext(current.id);
|
||||
|
||||
if (context) {
|
||||
int castId = context->_id;
|
||||
if (castId == -1) {
|
||||
castId = movie->getCast()->getCastIdByScriptId(context->_parentNumber);
|
||||
}
|
||||
Common::String scriptInfo = Common::String::format("%d:%s type:%s", castId, context->getName().c_str(), scriptType2str(context->_scriptType));
|
||||
ImGui::Text("%s", scriptInfo.c_str());
|
||||
}
|
||||
|
||||
ImGui::BeginDisabled(scriptData->_scripts.empty() || scriptData->_current == 0);
|
||||
if (ImGui::Button(ICON_MS_ARROW_BACK)) {
|
||||
scriptData->_current--;
|
||||
}
|
||||
ImGui::EndDisabled();
|
||||
ImGui::SetItemTooltip("Backward");
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::BeginDisabled(scriptData->_current >= scriptData->_scripts.size() - 1);
|
||||
if (ImGui::Button(ICON_MS_ARROW_FORWARD)) {
|
||||
scriptData->_current++;
|
||||
}
|
||||
ImGui::EndDisabled();
|
||||
ImGui::SetItemTooltip("Forward");
|
||||
ImGui::SameLine();
|
||||
|
||||
const char *currentScript = nullptr;
|
||||
|
||||
if (scriptData->_current < scriptData->_scripts.size()) {
|
||||
currentScript = scriptData->_scripts[scriptData->_current].handlerName.c_str();
|
||||
}
|
||||
|
||||
if (ImGui::BeginCombo("##handlers", currentScript)) {
|
||||
for (uint i = 0; i < scriptData->_scripts.size(); i++) {
|
||||
auto &script = scriptData->_scripts[i];
|
||||
bool selected = i == scriptData->_current;
|
||||
if (ImGui::Selectable(script.handlerName.c_str(), &selected)) {
|
||||
scriptData->_current = i;
|
||||
}
|
||||
}
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
|
||||
if (!scriptData->_scripts[scriptData->_current].oldAst) {
|
||||
ImGui::SameLine(0, 20);
|
||||
ImGuiEx::toggleButton(ICON_MS_PACKAGE_2, &scriptData->_showByteCode, true); // Lingo
|
||||
ImGui::SetItemTooltip("Lingo");
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGuiEx::toggleButton(ICON_MS_STACKS, &scriptData->_showByteCode); // Bytecode
|
||||
ImGui::SetItemTooltip("Bytecode");
|
||||
}
|
||||
|
||||
ImGui::Separator();
|
||||
childSize = ImGui::GetContentRegionAvail();
|
||||
ImGui::BeginChild("##script", childSize);
|
||||
|
||||
if (!context || context->_functionHandlers.size() == 1) {
|
||||
renderScript(current, scriptData->_showByteCode, true);
|
||||
} else {
|
||||
for (auto &functionHandler : context->_functionHandlers) {
|
||||
if (current.handlerId == functionHandler._key) {
|
||||
renderScript(current, scriptData->_showByteCode, true);
|
||||
} else {
|
||||
ImGuiScript script = toImGuiScript(context->_scriptType, current.id, functionHandler._key);
|
||||
script.byteOffsets = context->_functionByteOffsets[script.handlerId];
|
||||
script.moviePath = movie->getArchive()->getPathName().toString();
|
||||
script.handlerName = getHandlerName(functionHandler._value);
|
||||
// Need to pass by reference in case of the current handler
|
||||
renderScript(script, scriptData->_showByteCode, false);
|
||||
}
|
||||
ImGui::NewLine();
|
||||
}
|
||||
}
|
||||
|
||||
scriptsRendered = true;
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
ImGui::EndChild();
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
// Mark the scripts not dirty after all the handlers have been rendered
|
||||
_state->_dbg._isScriptDirty = !scriptsRendered;
|
||||
|
||||
g_director->setCurrentWindow(currentWindow);
|
||||
g_lingo->switchStateFromWindow();
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
} // namespace DT
|
||||
} // namespace Director
|
||||
738
engines/director/debugger/imgui_memory_editor.h
Normal file
738
engines/director/debugger/imgui_memory_editor.h
Normal file
@@ -0,0 +1,738 @@
|
||||
// Mini memory editor for Dear ImGui (to embed in your game/tools)
|
||||
// Get latest version at http://www.github.com/ocornut/imgui_club
|
||||
//
|
||||
// Right-click anywhere to access the Options menu!
|
||||
// You can adjust the keyboard repeat delay/rate in ImGuiIO.
|
||||
// The code assume a mono-space font for simplicity!
|
||||
// If you don't use the default font, use ImGui::PushFont()/PopFont() to switch to a mono-space font before calling this.
|
||||
//
|
||||
// Usage:
|
||||
// // Create a window and draw memory editor inside it:
|
||||
// static MemoryEditor mem_edit_1;
|
||||
// static char data[0x10000];
|
||||
// size_t data_size = 0x10000;
|
||||
// mem_edit_1.DrawWindow("Memory Editor", data, data_size);
|
||||
//
|
||||
// Usage:
|
||||
// // If you already have a window, use DrawContents() instead:
|
||||
// static MemoryEditor mem_edit_2;
|
||||
// ImGui::Begin("MyWindow")
|
||||
// mem_edit_2.DrawContents(this, sizeof(*this), (size_t)this);
|
||||
// ImGui::End();
|
||||
//
|
||||
// Changelog:
|
||||
// - v0.10: initial version
|
||||
// - v0.23 (2017/08/17): added to github. fixed right-arrow triggering a byte write.
|
||||
// - v0.24 (2018/06/02): changed DragInt("Rows" to use a %d data format (which is desirable since imgui 1.61).
|
||||
// - v0.25 (2018/07/11): fixed wording: all occurrences of "Rows" renamed to "Columns".
|
||||
// - v0.26 (2018/08/02): fixed clicking on hex region
|
||||
// - v0.30 (2018/08/02): added data preview for common data types
|
||||
// - v0.31 (2018/10/10): added OptUpperCaseHex option to select lower/upper casing display [@samhocevar]
|
||||
// - v0.32 (2018/10/10): changed signatures to use void* instead of unsigned char*
|
||||
// - v0.33 (2018/10/10): added OptShowOptions option to hide all the interactive option setting.
|
||||
// - v0.34 (2019/05/07): binary preview now applies endianness setting [@nicolasnoble]
|
||||
// - v0.35 (2020/01/29): using ImGuiDataType available since Dear ImGui 1.69.
|
||||
// - v0.36 (2020/05/05): minor tweaks, minor refactor.
|
||||
// - v0.40 (2020/10/04): fix misuse of ImGuiListClipper API, broke with Dear ImGui 1.79. made cursor position appears on left-side of edit box. option popup appears on mouse release. fix MSVC warnings where _CRT_SECURE_NO_WARNINGS wasn't working in recent versions.
|
||||
// - v0.41 (2020/10/05): fix when using with keyboard/gamepad navigation enabled.
|
||||
// - v0.42 (2020/10/14): fix for . character in ASCII view always being greyed out.
|
||||
// - v0.43 (2021/03/12): added OptFooterExtraHeight to allow for custom drawing at the bottom of the editor [@leiradel]
|
||||
// - v0.44 (2021/03/12): use ImGuiInputTextFlags_AlwaysOverwrite in 1.82 + fix hardcoded width.
|
||||
// - v0.50 (2021/11/12): various fixes for recent dear imgui versions (fixed misuse of clipper, relying on SetKeyboardFocusHere() handling scrolling from 1.85). added default size.
|
||||
// - v0.51 (2024/02/22): fix for layout change in 1.89 when using IMGUI_DISABLE_OBSOLETE_FUNCTIONS. (#34)
|
||||
// - v0.52 (2024/03/08): removed unnecessary GetKeyIndex() calls, they are a no-op since 1.87.
|
||||
//
|
||||
// Todo/Bugs:
|
||||
// - This is generally old/crappy code, it should work but isn't very good.. to be rewritten some day.
|
||||
// - PageUp/PageDown are not supported because we use _NoNav. This is a good test scenario for working out idioms of how to mix natural nav and our own...
|
||||
// - Arrows are being sent to the InputText() about to disappear which for LeftArrow makes the text cursor appear at position 1 for one frame.
|
||||
// - Using InputText() is awkward and maybe overkill here, consider implementing something custom.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stdio.h> // sprintf, scanf
|
||||
#include <stdint.h> // uint8_t, etc.
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define ImSnprintf _snprintf
|
||||
#else
|
||||
#define ImSnprintf snprintf
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable: 4996) // warning C4996: 'sprintf': This function or variable may be unsafe.
|
||||
#endif
|
||||
|
||||
struct MemoryEditor
|
||||
{
|
||||
enum DataFormat
|
||||
{
|
||||
DataFormat_Bin = 0,
|
||||
DataFormat_Dec = 1,
|
||||
DataFormat_Hex = 2,
|
||||
DataFormat_COUNT
|
||||
};
|
||||
|
||||
// Settings
|
||||
bool Open; // = true // set to false when DrawWindow() was closed. ignore if not using DrawWindow().
|
||||
bool ReadOnly; // = false // disable any editing.
|
||||
int Cols; // = 16 // number of columns to display.
|
||||
bool OptShowOptions; // = true // display options button/context menu. when disabled, options will be locked unless you provide your own UI for them.
|
||||
bool OptShowDataPreview; // = false // display a footer previewing the decimal/binary/hex/float representation of the currently selected bytes.
|
||||
bool OptShowHexII; // = false // display values in HexII representation instead of regular hexadecimal: hide null/zero bytes, ascii values as ".X".
|
||||
bool OptShowAscii; // = true // display ASCII representation on the right side.
|
||||
bool OptGreyOutZeroes; // = true // display null/zero bytes using the TextDisabled color.
|
||||
bool OptUpperCaseHex; // = true // display hexadecimal values as "FF" instead of "ff".
|
||||
int OptMidColsCount; // = 8 // set to 0 to disable extra spacing between every mid-cols.
|
||||
int OptAddrDigitsCount; // = 0 // number of addr digits to display (default calculated based on maximum displayed addr).
|
||||
float OptFooterExtraHeight; // = 0 // space to reserve at the bottom of the widget to add custom widgets
|
||||
ImU32 HighlightColor; // // background color of highlighted bytes.
|
||||
ImU8 (*ReadFn)(const ImU8* data, size_t off); // = 0 // optional handler to read bytes.
|
||||
void (*WriteFn)(ImU8* data, size_t off, ImU8 d); // = 0 // optional handler to write bytes.
|
||||
bool (*HighlightFn)(const ImU8* data, size_t off);//= 0 // optional handler to return Highlight property (to support non-contiguous highlighting).
|
||||
|
||||
// [Internal State]
|
||||
bool ContentsWidthChanged;
|
||||
size_t DataPreviewAddr;
|
||||
size_t DataEditingAddr;
|
||||
bool DataEditingTakeFocus;
|
||||
char DataInputBuf[32];
|
||||
char AddrInputBuf[32];
|
||||
size_t GotoAddr;
|
||||
size_t HighlightMin, HighlightMax;
|
||||
int PreviewEndianness;
|
||||
ImGuiDataType PreviewDataType;
|
||||
|
||||
MemoryEditor()
|
||||
{
|
||||
// Settings
|
||||
Open = true;
|
||||
ReadOnly = false;
|
||||
Cols = 16;
|
||||
OptShowOptions = true;
|
||||
OptShowDataPreview = false;
|
||||
OptShowHexII = false;
|
||||
OptShowAscii = true;
|
||||
OptGreyOutZeroes = true;
|
||||
OptUpperCaseHex = true;
|
||||
OptMidColsCount = 8;
|
||||
OptAddrDigitsCount = 0;
|
||||
OptFooterExtraHeight = 0.0f;
|
||||
HighlightColor = IM_COL32(255, 255, 255, 50);
|
||||
ReadFn = NULL;
|
||||
WriteFn = NULL;
|
||||
HighlightFn = NULL;
|
||||
|
||||
// State/Internals
|
||||
ContentsWidthChanged = false;
|
||||
DataPreviewAddr = DataEditingAddr = (size_t)-1;
|
||||
DataEditingTakeFocus = false;
|
||||
memset(DataInputBuf, 0, sizeof(DataInputBuf));
|
||||
memset(AddrInputBuf, 0, sizeof(AddrInputBuf));
|
||||
GotoAddr = (size_t)-1;
|
||||
HighlightMin = HighlightMax = (size_t)-1;
|
||||
PreviewEndianness = 0;
|
||||
PreviewDataType = ImGuiDataType_S32;
|
||||
}
|
||||
|
||||
void GotoAddrAndHighlight(size_t addr_min, size_t addr_max)
|
||||
{
|
||||
GotoAddr = addr_min;
|
||||
HighlightMin = addr_min;
|
||||
HighlightMax = addr_max;
|
||||
}
|
||||
|
||||
struct Sizes
|
||||
{
|
||||
int AddrDigitsCount;
|
||||
float LineHeight;
|
||||
float GlyphWidth;
|
||||
float HexCellWidth;
|
||||
float SpacingBetweenMidCols;
|
||||
float PosHexStart;
|
||||
float PosHexEnd;
|
||||
float PosAsciiStart;
|
||||
float PosAsciiEnd;
|
||||
float WindowWidth;
|
||||
|
||||
Sizes() { memset(this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
void CalcSizes(Sizes& s, size_t mem_size, size_t base_display_addr)
|
||||
{
|
||||
ImGuiStyle& style = ImGui::GetStyle();
|
||||
s.AddrDigitsCount = OptAddrDigitsCount;
|
||||
if (s.AddrDigitsCount == 0)
|
||||
for (size_t n = base_display_addr + mem_size - 1; n > 0; n >>= 4)
|
||||
s.AddrDigitsCount++;
|
||||
s.LineHeight = ImGui::GetTextLineHeight();
|
||||
s.GlyphWidth = ImGui::CalcTextSize("F").x + 1; // We assume the font is mono-space
|
||||
s.HexCellWidth = (float)(int)(s.GlyphWidth * 2.5f); // "FF " we include trailing space in the width to easily catch clicks everywhere
|
||||
s.SpacingBetweenMidCols = (float)(int)(s.HexCellWidth * 0.25f); // Every OptMidColsCount columns we add a bit of extra spacing
|
||||
s.PosHexStart = (s.AddrDigitsCount + 2) * s.GlyphWidth;
|
||||
s.PosHexEnd = s.PosHexStart + (s.HexCellWidth * Cols);
|
||||
s.PosAsciiStart = s.PosAsciiEnd = s.PosHexEnd;
|
||||
if (OptShowAscii)
|
||||
{
|
||||
s.PosAsciiStart = s.PosHexEnd + s.GlyphWidth * 1;
|
||||
if (OptMidColsCount > 0)
|
||||
s.PosAsciiStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
|
||||
s.PosAsciiEnd = s.PosAsciiStart + Cols * s.GlyphWidth;
|
||||
}
|
||||
s.WindowWidth = s.PosAsciiEnd + style.ScrollbarSize + style.WindowPadding.x * 2 + s.GlyphWidth;
|
||||
}
|
||||
|
||||
// Standalone Memory Editor window
|
||||
void DrawWindow(const char* title, void* mem_data, size_t mem_size, size_t base_display_addr = 0x0000)
|
||||
{
|
||||
Sizes s;
|
||||
CalcSizes(s, mem_size, base_display_addr);
|
||||
ImGui::SetNextWindowSize(ImVec2(s.WindowWidth, s.WindowWidth * 0.60f), ImGuiCond_FirstUseEver);
|
||||
ImGui::SetNextWindowSizeConstraints(ImVec2(0.0f, 0.0f), ImVec2(s.WindowWidth, FLT_MAX));
|
||||
|
||||
Open = true;
|
||||
if (ImGui::Begin(title, &Open, ImGuiWindowFlags_NoScrollbar))
|
||||
{
|
||||
if (ImGui::IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows) && ImGui::IsMouseReleased(ImGuiMouseButton_Right))
|
||||
ImGui::OpenPopup("context");
|
||||
DrawContents(mem_data, mem_size, base_display_addr);
|
||||
if (ContentsWidthChanged)
|
||||
{
|
||||
CalcSizes(s, mem_size, base_display_addr);
|
||||
ImGui::SetWindowSize(ImVec2(s.WindowWidth, ImGui::GetWindowSize().y));
|
||||
}
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
// Memory Editor contents only
|
||||
void DrawContents(void* mem_data_void, size_t mem_size, size_t base_display_addr = 0x0000)
|
||||
{
|
||||
if (Cols < 1)
|
||||
Cols = 1;
|
||||
|
||||
ImU8* mem_data = (ImU8*)mem_data_void;
|
||||
Sizes s;
|
||||
CalcSizes(s, mem_size, base_display_addr);
|
||||
ImGuiStyle& style = ImGui::GetStyle();
|
||||
|
||||
// We begin into our scrolling region with the 'ImGuiWindowFlags_NoMove' in order to prevent click from moving the window.
|
||||
// This is used as a facility since our main click detection code doesn't assign an ActiveId so the click would normally be caught as a window-move.
|
||||
const float height_separator = style.ItemSpacing.y;
|
||||
float footer_height = OptFooterExtraHeight;
|
||||
if (OptShowOptions)
|
||||
footer_height += height_separator + ImGui::GetFrameHeightWithSpacing() * 1;
|
||||
if (OptShowDataPreview)
|
||||
footer_height += height_separator + ImGui::GetFrameHeightWithSpacing() * 1 + ImGui::GetTextLineHeightWithSpacing() * 3;
|
||||
ImGui::BeginChild("##scrolling", ImVec2(0, -footer_height), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
|
||||
ImDrawList* draw_list = ImGui::GetWindowDrawList();
|
||||
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
|
||||
|
||||
// We are not really using the clipper API correctly here, because we rely on visible_start_addr/visible_end_addr for our scrolling function.
|
||||
const int line_total_count = (int)((mem_size + Cols - 1) / Cols);
|
||||
ImGuiListClipper clipper;
|
||||
clipper.Begin(line_total_count, s.LineHeight);
|
||||
|
||||
bool data_next = false;
|
||||
|
||||
if (ReadOnly || DataEditingAddr >= mem_size)
|
||||
DataEditingAddr = (size_t)-1;
|
||||
if (DataPreviewAddr >= mem_size)
|
||||
DataPreviewAddr = (size_t)-1;
|
||||
|
||||
size_t preview_data_type_size = OptShowDataPreview ? DataTypeGetSize(PreviewDataType) : 0;
|
||||
|
||||
size_t data_editing_addr_next = (size_t)-1;
|
||||
if (DataEditingAddr != (size_t)-1)
|
||||
{
|
||||
// Move cursor but only apply on next frame so scrolling with be synchronized (because currently we can't change the scrolling while the window is being rendered)
|
||||
if (ImGui::IsKeyPressed(ImGuiKey_UpArrow) && (ptrdiff_t)DataEditingAddr >= (ptrdiff_t)Cols) { data_editing_addr_next = DataEditingAddr - Cols; }
|
||||
else if (ImGui::IsKeyPressed(ImGuiKey_DownArrow) && (ptrdiff_t)DataEditingAddr < (ptrdiff_t)mem_size - Cols){ data_editing_addr_next = DataEditingAddr + Cols; }
|
||||
else if (ImGui::IsKeyPressed(ImGuiKey_LeftArrow) && (ptrdiff_t)DataEditingAddr > (ptrdiff_t)0) { data_editing_addr_next = DataEditingAddr - 1; }
|
||||
else if (ImGui::IsKeyPressed(ImGuiKey_RightArrow) && (ptrdiff_t)DataEditingAddr < (ptrdiff_t)mem_size - 1) { data_editing_addr_next = DataEditingAddr + 1; }
|
||||
}
|
||||
|
||||
// Draw vertical separator
|
||||
ImVec2 window_pos = ImGui::GetWindowPos();
|
||||
if (OptShowAscii)
|
||||
draw_list->AddLine(ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth, window_pos.y), ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth, window_pos.y + 9999), ImGui::GetColorU32(ImGuiCol_Border));
|
||||
|
||||
const ImU32 color_text = ImGui::GetColorU32(ImGuiCol_Text);
|
||||
const ImU32 color_disabled = OptGreyOutZeroes ? ImGui::GetColorU32(ImGuiCol_TextDisabled) : color_text;
|
||||
|
||||
const char* format_address = OptUpperCaseHex ? "%0*zX: " : "%0*zx: ";
|
||||
const char* format_data = OptUpperCaseHex ? "%0*zX" : "%0*zx";
|
||||
const char* format_byte = OptUpperCaseHex ? "%02X" : "%02x";
|
||||
const char* format_byte_space = OptUpperCaseHex ? "%02X " : "%02x ";
|
||||
|
||||
while (clipper.Step())
|
||||
for (int line_i = clipper.DisplayStart; line_i < clipper.DisplayEnd; line_i++) // display only visible lines
|
||||
{
|
||||
size_t addr = (size_t)(line_i * Cols);
|
||||
ImGui::Text(format_address, s.AddrDigitsCount, base_display_addr + addr);
|
||||
|
||||
// Draw Hexadecimal
|
||||
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
|
||||
{
|
||||
float byte_pos_x = s.PosHexStart + s.HexCellWidth * n;
|
||||
if (OptMidColsCount > 0)
|
||||
byte_pos_x += (float)(n / OptMidColsCount) * s.SpacingBetweenMidCols;
|
||||
ImGui::SameLine(byte_pos_x);
|
||||
|
||||
// Draw highlight
|
||||
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
|
||||
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr));
|
||||
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr < DataPreviewAddr + preview_data_type_size);
|
||||
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
|
||||
{
|
||||
ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||
float highlight_width = s.GlyphWidth * 2;
|
||||
bool is_next_byte_highlighted = (addr + 1 < mem_size) && ((HighlightMax != (size_t)-1 && addr + 1 < HighlightMax) || (HighlightFn && HighlightFn(mem_data, addr + 1)));
|
||||
if (is_next_byte_highlighted || (n + 1 == Cols))
|
||||
{
|
||||
highlight_width = s.HexCellWidth;
|
||||
if (OptMidColsCount > 0 && n > 0 && (n + 1) < Cols && ((n + 1) % OptMidColsCount) == 0)
|
||||
highlight_width += s.SpacingBetweenMidCols;
|
||||
}
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + s.LineHeight), HighlightColor);
|
||||
}
|
||||
|
||||
if (DataEditingAddr == addr)
|
||||
{
|
||||
// Display text input on current byte
|
||||
bool data_write = false;
|
||||
ImGui::PushID((void*)addr);
|
||||
if (DataEditingTakeFocus)
|
||||
{
|
||||
ImGui::SetKeyboardFocusHere(0);
|
||||
snprintf(AddrInputBuf, 32, format_data, s.AddrDigitsCount, base_display_addr + addr);
|
||||
snprintf(DataInputBuf, 32, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
|
||||
}
|
||||
struct UserData
|
||||
{
|
||||
// FIXME: We should have a way to retrieve the text edit cursor position more easily in the API, this is rather tedious. This is such a ugly mess we may be better off not using InputText() at all here.
|
||||
static int Callback(ImGuiInputTextCallbackData* data)
|
||||
{
|
||||
UserData* user_data = (UserData*)data->UserData;
|
||||
if (!data->HasSelection())
|
||||
user_data->CursorPos = data->CursorPos;
|
||||
if (data->SelectionStart == 0 && data->SelectionEnd == data->BufTextLen)
|
||||
{
|
||||
// When not editing a byte, always refresh its InputText content pulled from underlying memory data
|
||||
// (this is a bit tricky, since InputText technically "owns" the master copy of the buffer we edit it in there)
|
||||
data->DeleteChars(0, data->BufTextLen);
|
||||
data->InsertChars(0, user_data->CurrentBufOverwrite);
|
||||
data->SelectionStart = 0;
|
||||
data->SelectionEnd = 2;
|
||||
data->CursorPos = 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
char CurrentBufOverwrite[3]; // Input
|
||||
int CursorPos; // Output
|
||||
};
|
||||
UserData user_data;
|
||||
user_data.CursorPos = -1;
|
||||
snprintf(user_data.CurrentBufOverwrite, 3, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
|
||||
ImGuiInputTextFlags flags = ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoHorizontalScroll | ImGuiInputTextFlags_CallbackAlways;
|
||||
flags |= ImGuiInputTextFlags_AlwaysOverwrite; // was ImGuiInputTextFlags_AlwaysInsertMode
|
||||
ImGui::SetNextItemWidth(s.GlyphWidth * 2);
|
||||
if (ImGui::InputText("##data", DataInputBuf, IM_ARRAYSIZE(DataInputBuf), flags, UserData::Callback, &user_data))
|
||||
data_write = data_next = true;
|
||||
else if (!DataEditingTakeFocus && !ImGui::IsItemActive())
|
||||
DataEditingAddr = data_editing_addr_next = (size_t)-1;
|
||||
DataEditingTakeFocus = false;
|
||||
if (user_data.CursorPos >= 2)
|
||||
data_write = data_next = true;
|
||||
if (data_editing_addr_next != (size_t)-1)
|
||||
data_write = data_next = false;
|
||||
unsigned int data_input_value = 0;
|
||||
if (data_write && sscanf(DataInputBuf, "%X", &data_input_value) == 1)
|
||||
{
|
||||
if (WriteFn)
|
||||
WriteFn(mem_data, addr, (ImU8)data_input_value);
|
||||
else
|
||||
mem_data[addr] = (ImU8)data_input_value;
|
||||
}
|
||||
ImGui::PopID();
|
||||
}
|
||||
else
|
||||
{
|
||||
// NB: The trailing space is not visible but ensure there's no gap that the mouse cannot click on.
|
||||
ImU8 b = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
|
||||
|
||||
if (OptShowHexII)
|
||||
{
|
||||
if ((b >= 32 && b < 128))
|
||||
ImGui::Text(".%c ", b);
|
||||
else if (b == 0xFF && OptGreyOutZeroes)
|
||||
ImGui::TextDisabled("## ");
|
||||
else if (b == 0x00)
|
||||
ImGui::Text(" ");
|
||||
else
|
||||
ImGui::Text(format_byte_space, b);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (b == 0 && OptGreyOutZeroes)
|
||||
ImGui::TextDisabled("00 ");
|
||||
else
|
||||
ImGui::Text(format_byte_space, b);
|
||||
}
|
||||
if (!ReadOnly && ImGui::IsItemHovered() && ImGui::IsMouseClicked(0))
|
||||
{
|
||||
DataEditingTakeFocus = true;
|
||||
data_editing_addr_next = addr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (OptShowAscii)
|
||||
{
|
||||
// Draw ASCII values
|
||||
ImGui::SameLine(s.PosAsciiStart);
|
||||
ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||
addr = line_i * Cols;
|
||||
ImGui::PushID(line_i);
|
||||
if (ImGui::InvisibleButton("ascii", ImVec2(s.PosAsciiEnd - s.PosAsciiStart, s.LineHeight)))
|
||||
{
|
||||
DataEditingAddr = DataPreviewAddr = addr + (size_t)((ImGui::GetIO().MousePos.x - pos.x) / s.GlyphWidth);
|
||||
DataEditingTakeFocus = true;
|
||||
}
|
||||
ImGui::PopID();
|
||||
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
|
||||
{
|
||||
if (addr == DataEditingAddr)
|
||||
{
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_FrameBg));
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_TextSelectedBg));
|
||||
}
|
||||
unsigned char c = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
|
||||
char display_c = (c < 32 || c >= 128) ? '.' : c;
|
||||
draw_list->AddText(pos, (display_c == c) ? color_text : color_disabled, &display_c, &display_c + 1);
|
||||
pos.x += s.GlyphWidth;
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::PopStyleVar(2);
|
||||
ImGui::EndChild();
|
||||
|
||||
// Notify the main window of our ideal child content size (FIXME: we are missing an API to get the contents size from the child)
|
||||
ImGui::SetCursorPosX(s.WindowWidth);
|
||||
ImGui::Dummy(ImVec2(0.0f, 0.0f));
|
||||
|
||||
if (data_next && DataEditingAddr + 1 < mem_size)
|
||||
{
|
||||
DataEditingAddr = DataPreviewAddr = DataEditingAddr + 1;
|
||||
DataEditingTakeFocus = true;
|
||||
}
|
||||
else if (data_editing_addr_next != (size_t)-1)
|
||||
{
|
||||
DataEditingAddr = DataPreviewAddr = data_editing_addr_next;
|
||||
DataEditingTakeFocus = true;
|
||||
}
|
||||
|
||||
const bool lock_show_data_preview = OptShowDataPreview;
|
||||
if (OptShowOptions)
|
||||
{
|
||||
ImGui::Separator();
|
||||
DrawOptionsLine(s, mem_data, mem_size, base_display_addr);
|
||||
}
|
||||
|
||||
if (lock_show_data_preview)
|
||||
{
|
||||
ImGui::Separator();
|
||||
DrawPreviewLine(s, mem_data, mem_size, base_display_addr);
|
||||
}
|
||||
}
|
||||
|
||||
void DrawOptionsLine(const Sizes& s, void* mem_data, size_t mem_size, size_t base_display_addr)
|
||||
{
|
||||
IM_UNUSED(mem_data);
|
||||
ImGuiStyle& style = ImGui::GetStyle();
|
||||
const char* format_range = OptUpperCaseHex ? "Range %0*zX..%0*zX" : "Range %0*zx..%0*zx";
|
||||
|
||||
// Options menu
|
||||
if (ImGui::Button("Options"))
|
||||
ImGui::OpenPopup("context");
|
||||
if (ImGui::BeginPopup("context"))
|
||||
{
|
||||
ImGui::SetNextItemWidth(s.GlyphWidth * 7 + style.FramePadding.x * 2.0f);
|
||||
if (ImGui::DragInt("##cols", &Cols, 0.2f, 4, 32, "%d cols")) { ContentsWidthChanged = true; if (Cols < 1) Cols = 1; }
|
||||
ImGui::Checkbox("Show Data Preview", &OptShowDataPreview);
|
||||
ImGui::Checkbox("Show HexII", &OptShowHexII);
|
||||
if (ImGui::Checkbox("Show Ascii", &OptShowAscii)) { ContentsWidthChanged = true; }
|
||||
ImGui::Checkbox("Grey out zeroes", &OptGreyOutZeroes);
|
||||
ImGui::Checkbox("Uppercase Hex", &OptUpperCaseHex);
|
||||
|
||||
ImGui::EndPopup();
|
||||
}
|
||||
|
||||
ImGui::SameLine();
|
||||
ImGui::Text(format_range, s.AddrDigitsCount, base_display_addr, s.AddrDigitsCount, base_display_addr + mem_size - 1);
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth((s.AddrDigitsCount + 1) * s.GlyphWidth + style.FramePadding.x * 2.0f);
|
||||
if (ImGui::InputText("##addr", AddrInputBuf, IM_ARRAYSIZE(AddrInputBuf), ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue))
|
||||
{
|
||||
size_t goto_addr;
|
||||
if (sscanf(AddrInputBuf, "%zX", &goto_addr) == 1)
|
||||
{
|
||||
GotoAddr = goto_addr - base_display_addr;
|
||||
HighlightMin = HighlightMax = (size_t)-1;
|
||||
}
|
||||
}
|
||||
|
||||
if (GotoAddr != (size_t)-1)
|
||||
{
|
||||
if (GotoAddr < mem_size)
|
||||
{
|
||||
ImGui::BeginChild("##scrolling");
|
||||
ImGui::SetScrollFromPosY(ImGui::GetCursorStartPos().y + (GotoAddr / Cols) * ImGui::GetTextLineHeight());
|
||||
ImGui::EndChild();
|
||||
DataEditingAddr = DataPreviewAddr = GotoAddr;
|
||||
DataEditingTakeFocus = true;
|
||||
}
|
||||
GotoAddr = (size_t)-1;
|
||||
}
|
||||
}
|
||||
|
||||
void DrawPreviewLine(const Sizes& s, void* mem_data_void, size_t mem_size, size_t base_display_addr)
|
||||
{
|
||||
IM_UNUSED(base_display_addr);
|
||||
ImU8* mem_data = (ImU8*)mem_data_void;
|
||||
ImGuiStyle& style = ImGui::GetStyle();
|
||||
ImGui::AlignTextToFramePadding();
|
||||
ImGui::Text("Preview as:");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth((s.GlyphWidth * 10.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x);
|
||||
if (ImGui::BeginCombo("##combo_type", DataTypeGetDesc(PreviewDataType), ImGuiComboFlags_HeightLargest))
|
||||
{
|
||||
for (int n = 0; n < ImGuiDataType_COUNT; n++)
|
||||
if (ImGui::Selectable(DataTypeGetDesc((ImGuiDataType)n), PreviewDataType == n))
|
||||
PreviewDataType = (ImGuiDataType)n;
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth((s.GlyphWidth * 6.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x);
|
||||
ImGui::Combo("##combo_endianness", &PreviewEndianness, "LE\0BE\0\0");
|
||||
|
||||
char buf[128] = "";
|
||||
float x = s.GlyphWidth * 6.0f;
|
||||
bool has_value = DataPreviewAddr != (size_t)-1;
|
||||
if (has_value)
|
||||
DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Dec, buf, (size_t)IM_ARRAYSIZE(buf));
|
||||
ImGui::Text("Dec"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
|
||||
if (has_value)
|
||||
DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Hex, buf, (size_t)IM_ARRAYSIZE(buf));
|
||||
ImGui::Text("Hex"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
|
||||
if (has_value)
|
||||
DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Bin, buf, (size_t)IM_ARRAYSIZE(buf));
|
||||
buf[IM_ARRAYSIZE(buf) - 1] = 0;
|
||||
ImGui::Text("Bin"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
|
||||
}
|
||||
|
||||
// Utilities for Data Preview
|
||||
const char* DataTypeGetDesc(ImGuiDataType data_type) const
|
||||
{
|
||||
const char* descs[] = { "Int8", "Uint8", "Int16", "Uint16", "Int32", "Uint32", "Int64", "Uint64", "Float", "Double" };
|
||||
IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT);
|
||||
return descs[data_type];
|
||||
}
|
||||
|
||||
size_t DataTypeGetSize(ImGuiDataType data_type) const
|
||||
{
|
||||
const size_t sizes[] = { 1, 1, 2, 2, 4, 4, 8, 8, sizeof(float), sizeof(double) };
|
||||
IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT);
|
||||
return sizes[data_type];
|
||||
}
|
||||
|
||||
const char* DataFormatGetDesc(DataFormat data_format) const
|
||||
{
|
||||
const char* descs[] = { "Bin", "Dec", "Hex" };
|
||||
IM_ASSERT(data_format >= 0 && data_format < DataFormat_COUNT);
|
||||
return descs[data_format];
|
||||
}
|
||||
|
||||
bool IsBigEndian() const
|
||||
{
|
||||
uint16_t x = 1;
|
||||
char c[2];
|
||||
memcpy(c, &x, 2);
|
||||
return c[0] != 0;
|
||||
}
|
||||
|
||||
static void* EndiannessCopyBigEndian(void* _dst, void* _src, size_t s, int is_little_endian)
|
||||
{
|
||||
if (is_little_endian)
|
||||
{
|
||||
uint8_t* dst = (uint8_t*)_dst;
|
||||
uint8_t* src = (uint8_t*)_src + s - 1;
|
||||
for (int i = 0, n = (int)s; i < n; ++i)
|
||||
memcpy(dst++, src--, 1);
|
||||
return _dst;
|
||||
}
|
||||
else
|
||||
{
|
||||
return memcpy(_dst, _src, s);
|
||||
}
|
||||
}
|
||||
|
||||
static void* EndiannessCopyLittleEndian(void* _dst, void* _src, size_t s, int is_little_endian)
|
||||
{
|
||||
if (is_little_endian)
|
||||
{
|
||||
return memcpy(_dst, _src, s);
|
||||
}
|
||||
else
|
||||
{
|
||||
uint8_t* dst = (uint8_t*)_dst;
|
||||
uint8_t* src = (uint8_t*)_src + s - 1;
|
||||
for (int i = 0, n = (int)s; i < n; ++i)
|
||||
memcpy(dst++, src--, 1);
|
||||
return _dst;
|
||||
}
|
||||
}
|
||||
|
||||
void* EndiannessCopy(void* dst, void* src, size_t size) const
|
||||
{
|
||||
static void* (*fp)(void*, void*, size_t, int) = NULL;
|
||||
if (fp == NULL)
|
||||
fp = IsBigEndian() ? EndiannessCopyBigEndian : EndiannessCopyLittleEndian;
|
||||
return fp(dst, src, size, PreviewEndianness);
|
||||
}
|
||||
|
||||
const char* FormatBinary(const uint8_t* buf, int width) const
|
||||
{
|
||||
IM_ASSERT(width <= 64);
|
||||
size_t out_n = 0;
|
||||
static char out_buf[64 + 8 + 1];
|
||||
int n = width / 8;
|
||||
for (int j = n - 1; j >= 0; --j)
|
||||
{
|
||||
for (int i = 0; i < 8; ++i)
|
||||
out_buf[out_n++] = (buf[j] & (1 << (7 - i))) ? '1' : '0';
|
||||
out_buf[out_n++] = ' ';
|
||||
}
|
||||
IM_ASSERT(out_n < IM_ARRAYSIZE(out_buf));
|
||||
out_buf[out_n] = 0;
|
||||
return out_buf;
|
||||
}
|
||||
|
||||
// [Internal]
|
||||
void DrawPreviewData(size_t addr, const ImU8* mem_data, size_t mem_size, ImGuiDataType data_type, DataFormat data_format, char* out_buf, size_t out_buf_size) const
|
||||
{
|
||||
uint8_t buf[8];
|
||||
size_t elem_size = DataTypeGetSize(data_type);
|
||||
size_t size = addr + elem_size > mem_size ? mem_size - addr : elem_size;
|
||||
if (ReadFn)
|
||||
for (int i = 0, n = (int)size; i < n; ++i)
|
||||
buf[i] = ReadFn(mem_data, addr + i);
|
||||
else
|
||||
memcpy(buf, mem_data + addr, size);
|
||||
|
||||
if (data_format == DataFormat_Bin)
|
||||
{
|
||||
uint8_t binbuf[8];
|
||||
EndiannessCopy(binbuf, buf, size);
|
||||
ImSnprintf(out_buf, out_buf_size, "%s", FormatBinary(binbuf, (int)size * 8));
|
||||
return;
|
||||
}
|
||||
|
||||
out_buf[0] = 0;
|
||||
switch (data_type)
|
||||
{
|
||||
case ImGuiDataType_S8:
|
||||
{
|
||||
int8_t int8d = 0;
|
||||
EndiannessCopy(&int8d, buf, size);
|
||||
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hhd", int8d); return; }
|
||||
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%02x", int8d & 0xFF); return; }
|
||||
break;
|
||||
}
|
||||
case ImGuiDataType_U8:
|
||||
{
|
||||
uint8_t uint8d = 0;
|
||||
EndiannessCopy(&uint8d, buf, size);
|
||||
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hhu", uint8d); return; }
|
||||
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%02x", uint8d & 0XFF); return; }
|
||||
break;
|
||||
}
|
||||
case ImGuiDataType_S16:
|
||||
{
|
||||
int16_t int16d = 0;
|
||||
EndiannessCopy(&int16d, buf, size);
|
||||
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hd", int16d); return; }
|
||||
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%04x", int16d & 0xFFFF); return; }
|
||||
break;
|
||||
}
|
||||
case ImGuiDataType_U16:
|
||||
{
|
||||
uint16_t uint16d = 0;
|
||||
EndiannessCopy(&uint16d, buf, size);
|
||||
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hu", uint16d); return; }
|
||||
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%04x", uint16d & 0xFFFF); return; }
|
||||
break;
|
||||
}
|
||||
case ImGuiDataType_S32:
|
||||
{
|
||||
int32_t int32d = 0;
|
||||
EndiannessCopy(&int32d, buf, size);
|
||||
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%d", int32d); return; }
|
||||
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%08x", int32d); return; }
|
||||
break;
|
||||
}
|
||||
case ImGuiDataType_U32:
|
||||
{
|
||||
uint32_t uint32d = 0;
|
||||
EndiannessCopy(&uint32d, buf, size);
|
||||
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%u", uint32d); return; }
|
||||
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%08x", uint32d); return; }
|
||||
break;
|
||||
}
|
||||
case ImGuiDataType_S64:
|
||||
{
|
||||
int64_t int64d = 0;
|
||||
EndiannessCopy(&int64d, buf, size);
|
||||
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%lld", (long long)int64d); return; }
|
||||
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%016llx", (long long)int64d); return; }
|
||||
break;
|
||||
}
|
||||
case ImGuiDataType_U64:
|
||||
{
|
||||
uint64_t uint64d = 0;
|
||||
EndiannessCopy(&uint64d, buf, size);
|
||||
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%llu", (long long)uint64d); return; }
|
||||
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%016llx", (long long)uint64d); return; }
|
||||
break;
|
||||
}
|
||||
case ImGuiDataType_Float:
|
||||
{
|
||||
float float32d = 0.0f;
|
||||
EndiannessCopy(&float32d, buf, size);
|
||||
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%f", float32d); return; }
|
||||
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "%a", float32d); return; }
|
||||
break;
|
||||
}
|
||||
case ImGuiDataType_Double:
|
||||
{
|
||||
double float64d = 0.0;
|
||||
EndiannessCopy(&float64d, buf, size);
|
||||
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%f", float64d); return; }
|
||||
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "%a", float64d); return; }
|
||||
break;
|
||||
}
|
||||
case ImGuiDataType_COUNT:
|
||||
break;
|
||||
} // Switch
|
||||
IM_ASSERT(0); // Shouldn't reach
|
||||
}
|
||||
};
|
||||
|
||||
#undef ImSnprintf
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
Reference in New Issue
Block a user