654 lines
20 KiB
C++
654 lines
20 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "backends/imgui/IconsMaterialSymbols.h"
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#include "graphics/macgui/mactext.h"
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#include "image/png.h"
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#include "director/director.h"
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#include "director/lingo/lingodec/context.h"
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#include "director/lingo/lingodec/script.h"
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#include "director/cast.h"
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#include "director/castmember/bitmap.h"
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#include "director/castmember/shape.h"
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#include "director/castmember/text.h"
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#include "director/debugger.h"
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#include "director/movie.h"
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#include "director/window.h"
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#include "director/score.h"
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#include "director/channel.h"
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#include "director/picture.h"
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#include "director/debugger/debugtools.h"
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#include "director/debugger/dt-internal.h"
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namespace Director {
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namespace DT {
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ImGuiState *_state = nullptr;
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const LingoDec::Handler *getHandler(const Cast *cast, CastMemberID id, const Common::String &handlerId) {
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if (!cast)
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return nullptr;
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const ScriptContext *ctx = cast->_lingoArchive->findScriptContext(id.member);
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if (!ctx || !ctx->_functionHandlers.contains(handlerId))
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return nullptr;
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// for the moment it's happening with Director version < 4
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if (!cast->_lingodec)
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return nullptr;
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for (auto p : cast->_lingodec->scripts) {
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if (cast->getCastIdByScriptId(p.first) != id.member)
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continue;
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for (const LingoDec::Handler &handler : p.second->handlers) {
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if (handler.name == handlerId) {
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return &handler;
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}
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}
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for (const LingoDec::Script *factoryScript : p.second->factories) {
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for (const LingoDec::Handler &handler : factoryScript->handlers) {
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if (handler.name == handlerId) {
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return &handler;
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}
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}
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}
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}
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return nullptr;
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}
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const LingoDec::Handler *getHandler(CastMemberID id, const Common::String &handlerId) {
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const Director::Movie *movie = g_director->getCurrentMovie();
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const Cast *cast = movie->getCasts()->getVal(id.castLib);
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const LingoDec::Handler *handler = getHandler(cast, id, handlerId);
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if (handler)
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return handler;
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return getHandler(movie->getSharedCast(), id, handlerId);
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}
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ImGuiScript toImGuiScript(ScriptType scriptType, CastMemberID id, const Common::String &handlerId) {
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ImGuiScript result;
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result.id = id;
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result.handlerId = handlerId;
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result.type = scriptType;
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const LingoDec::Handler *handler = getHandler(id, handlerId);
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if (!handler) {
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const ScriptContext *ctx;
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if (id.castLib == SHARED_CAST_LIB) {
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ctx = g_director->getCurrentMovie()->getSharedCast()->_lingoArchive->getScriptContext(scriptType, id.member);
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} else {
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ctx = g_director->getCurrentMovie()->getScriptContext(scriptType, id);
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}
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if (!ctx) return result;
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result.oldAst = ctx->_assemblyAST;
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return result;
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}
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result.bytecodeArray = handler->bytecodeArray;
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result.root = handler->ast.root;
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result.isGenericEvent = handler->isGenericEvent;
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result.argumentNames = handler->argumentNames;
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result.propertyNames = handler->script->propertyNames;
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result.globalNames = handler->globalNames;
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LingoDec::Script *script = handler->script;
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if (!script)
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return result;
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result.isMethod = script->isFactory();
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return result;
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}
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ScriptContext *getScriptContext(CastMemberID id) {
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const Director::Movie *movie = g_director->getCurrentMovie();;
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const Cast *cast = movie->getCasts()->getVal(id.castLib);
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if (!cast) {
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return nullptr;
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}
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ScriptContext *ctx = cast->_lingoArchive->findScriptContext(id.member);
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return ctx;
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}
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ScriptContext *getScriptContext(uint32 nameIndex, CastMemberID id, Common::String handlerName) {
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Movie *movie = g_director->getCurrentMovie();
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Cast *cast = movie->getCasts()->getVal(id.castLib);
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// If the name at nameIndex is not the same as handler name, means its a local script (in the same Lscr resource)
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if (cast && cast->_lingoArchive->names[nameIndex] != handlerName) {
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return cast->_lingoArchive->findScriptContext(id.member);
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}
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for (auto it : cast->_lingoArchive->scriptContexts[kMovieScript]) {
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if (it._value->_functionHandlers.contains(handlerName)) {
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return it._value;
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}
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}
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return nullptr;
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}
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Director::Breakpoint *getBreakpoint(const Common::String &handlerName, uint16 scriptId, uint pc) {
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auto &bps = g_lingo->getBreakpoints();
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for (uint i = 0; i < bps.size(); i++) {
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if (bps[i].type == kBreakpointFunction && bps[i].scriptId == scriptId && bps[i].funcName == handlerName && bps[i].funcOffset == pc) {
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return &bps[i];
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}
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}
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return nullptr;
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}
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ImGuiImage getImageID(CastMember *castMember) {
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if (castMember->_type != CastType::kCastBitmap) {
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return {};
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}
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BitmapCastMember *bmpMember = (BitmapCastMember *)castMember;
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if (_state->_cast._textures.contains(bmpMember)) {
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return _state->_cast._textures[bmpMember];
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}
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bmpMember->load();
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Picture *pic = bmpMember->_picture;
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if (!pic)
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return {};
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ImTextureID textureID = (ImTextureID)(intptr_t)g_system->getImGuiTexture(pic->_surface, pic->_palette, pic->_paletteColors);
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_state->_cast._textures[bmpMember] = {textureID, pic->_surface.w, pic->_surface.h};
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return _state->_cast._textures[bmpMember];
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}
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static void setToolTipImage(const ImGuiImage &image, const char *name) {
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if (ImGui::IsItemHovered() && ImGui::BeginTooltip()) {
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ImGui::Text("%s", name);
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ImGui::Image(image.id, ImVec2(image.width, image.height), ImVec2(0, 0), ImVec2(1, 1), ImVec4(1, 1, 1, 1), ImVec4(1, 1, 1, 1));
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ImGui::EndTooltip();
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}
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}
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void showImage(const ImGuiImage &image, const char *name, float thumbnailSize) {
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ImVec2 size;
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if (image.width > image.height) {
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size = {thumbnailSize - 2, (thumbnailSize - 2) * image.height / image.width};
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} else {
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size = {(thumbnailSize - 2) * image.width / image.height, thumbnailSize - 2};
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}
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ImGui::BeginGroup();
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ImVec2 screenPos = ImGui::GetCursorScreenPos();
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ImGui::GetWindowDrawList()->AddRect(screenPos, screenPos + ImVec2(thumbnailSize, thumbnailSize), 0xFFFFFFFF);
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ImVec2 pos = ImGui::GetCursorPos();
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// Reserve the space of area thumbnailSize * thumbnailSize to make sure the column stretches properly
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ImGui::Dummy(ImVec2(thumbnailSize, thumbnailSize));
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ImVec2 imgPos = pos + ImVec2(1 + (thumbnailSize - 2 - size.x) * 0.5f, 1 + (thumbnailSize - 2 - size.y) * 0.5f);
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ImGui::SetCursorPos(imgPos);
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ImGui::Image(image.id, size);
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ImGui::EndGroup();
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setToolTipImage(image, name);
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}
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ImGuiImage getShapeID(CastMember *castMember) {
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if (castMember->_type != CastType::kCastShape) {
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return {};
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}
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if (_state->_cast._textures.contains(castMember)) {
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return _state->_cast._textures[castMember];
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}
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ShapeCastMember *shapeMember = (ShapeCastMember *)castMember;
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// Make a temporary Sprite
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Sprite *sprite = new Sprite();
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sprite->_movie = g_director->getCurrentMovie();
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sprite->setCast(CastMemberID(castMember->getID(), castMember->getCast()->_castLibID));
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sprite->_ink = shapeMember->_ink;
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sprite->_backColor = shapeMember->getBackColor();
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sprite->_foreColor = shapeMember->getForeColor();
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sprite->_pattern = shapeMember->_pattern;
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sprite->_thickness = shapeMember->_lineThickness;
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// Make a temporary channel to blit the shape from
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Channel *channel = new Channel(nullptr, sprite);
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Common::Rect bbox(castMember->getBbox());
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// Manually set the bbox of the channel to the bbox of cast member
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// Even though the BBox of the channel and cast member are the same, the channel's bbox is offset to a non zero origin
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// Depending upon the position of the sprite in the window
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channel->setBbox(bbox.left, bbox.top, bbox.right, bbox.bottom);
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Graphics::ManagedSurface *managedSurface = new Graphics::ManagedSurface(bbox.width(), bbox.height(), g_director->_pixelformat);
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Window::inkBlitFrom(channel, bbox, managedSurface);
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Graphics::Surface surface = managedSurface->rawSurface();
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if (debugChannelSet(8, kDebugImages)) {
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Common::String prepend = "shape";
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Common::String filename = Common::String::format("./dumps/%s-%s-%d.png", g_director->getCurrentMovie()->getMacName().c_str(), encodePathForDump(prepend).c_str(), castMember->getID());
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Common::DumpFile bitmapFile;
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bitmapFile.open(Common::Path(filename), true);
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Image::writePNG(bitmapFile, surface, g_director->getPalette());
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bitmapFile.close();
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}
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ImTextureID textureID = (ImTextureID)(intptr_t)g_system->getImGuiTexture(surface, g_director->getPalette(), g_director->getPaletteColorCount());
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delete managedSurface;
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delete sprite;
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delete channel;
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int16 width = surface.w, height = surface.h;
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_state->_cast._textures[castMember] = {textureID, width, height};
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return _state->_cast._textures[castMember];
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}
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ImGuiImage getTextID(CastMember *castMember) {
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if (castMember->_type != CastType::kCastText && castMember->_type != CastType::kCastButton && castMember->_type != CastType::kCastRichText) {
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return {};
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}
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if (_state->_cast._textures.contains(castMember)) {
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return _state->_cast._textures[castMember];
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}
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Common::Rect bbox(castMember->getBbox());
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// Make a temporary Sprite
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Sprite *sprite = new Sprite();
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sprite->_spriteType = kTextSprite;
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sprite->_movie = g_director->getCurrentMovie();
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sprite->setCast(CastMemberID(castMember->getID(), castMember->getCast()->_castLibID));
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sprite->_backColor = castMember->getBackColor();
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sprite->_foreColor = castMember->getForeColor();
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sprite->_editable = false;
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// Make a temporary channel to blit the shape from
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Channel *channel = new Channel(nullptr, sprite);
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Graphics::MacWidget *widget = castMember->createWidget(bbox, channel, kTextSprite);
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Graphics::Surface surface;
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surface.copyFrom(*widget->getSurface());
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if (debugChannelSet(8, kDebugImages)) {
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Common::String prepend = "text";
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Common::String filename = Common::String::format("./dumps/%s-%s-%d.png", g_director->getCurrentMovie()->getMacName().c_str(), encodePathForDump(prepend).c_str(), castMember->getID());
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Common::DumpFile bitmapFile;
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bitmapFile.open(Common::Path(filename), true);
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Image::writePNG(bitmapFile, surface, g_director->getPalette());
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bitmapFile.close();
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}
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ImTextureID textureID = (ImTextureID)(intptr_t)g_system->getImGuiTexture(surface, g_director->getPalette(), g_director->getPaletteColorCount());
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int16 width = surface.w, height = surface.h;
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surface.free();
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delete widget;
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delete sprite;
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delete channel;
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_state->_cast._textures[castMember] = {textureID, width, height};
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return _state->_cast._textures[castMember];
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}
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void displayVariable(const Common::String &name, bool changed, bool outOfScope) {
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ImU32 var_color = ImGui::GetColorU32(_state->_colors._var_ref);
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ImU32 color;
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color = ImGui::GetColorU32(_state->_colors._bp_color_disabled);
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if (_state->_variables.contains(name))
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color = ImGui::GetColorU32(_state->_colors._bp_color_enabled);
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ImDrawList *dl = ImGui::GetWindowDrawList();
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ImVec2 pos = ImGui::GetCursorScreenPos();
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ImVec2 eyeSize = ImGui::CalcTextSize(ICON_MS_VISIBILITY " ");
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ImVec2 textSize = ImGui::CalcTextSize(name.c_str());
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ImGui::InvisibleButton("Line", ImVec2(textSize.x + eyeSize.x, textSize.y));
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if (ImGui::IsItemClicked(0)) {
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if (color == ImGui::GetColorU32(_state->_colors._bp_color_enabled)) {
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_state->_variables.erase(name);
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color = ImGui::GetColorU32(_state->_colors._bp_color_disabled);
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} else {
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_state->_variables[name] = true;
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color = ImGui::GetColorU32(_state->_colors._bp_color_enabled);
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}
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}
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if (changed) {
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var_color = ImGui::GetColorU32(_state->_colors._var_ref_changed);
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} else if (outOfScope) {
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var_color = ImGui::GetColorU32(_state->_colors._var_ref_out_of_scope);
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}
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if (color == ImGui::GetColorU32(_state->_colors._bp_color_disabled) && ImGui::IsItemHovered()) {
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color = ImGui::GetColorU32(_state->_colors._bp_color_hover);
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}
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dl->AddText(pos, color, ICON_MS_VISIBILITY " ");
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dl->AddText(ImVec2(pos.x + eyeSize.x, pos.y), var_color, name.c_str());
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}
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ImVec4 convertColor(uint32 color) {
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if (g_director->_colorDepth <= 8) {
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float r = g_director->getPalette()[color * 3 + 0] * 1.0 / 255.0;
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float g = g_director->getPalette()[color * 3 + 1] * 1.0 / 255.0;
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float b = g_director->getPalette()[color * 3 + 2] * 1.0 / 255.0;
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return ImVec4(r, g, b, 1.0);
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}
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return ImGui::ColorConvertU32ToFloat4(color);
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}
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static void addScriptCastToDisplay(CastMemberID &id) {
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_state->_scriptCasts.remove(id);
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_state->_scriptCasts.push_back(id);
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}
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void setScriptToDisplay(const ImGuiScript &script) {
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ScriptData *scriptData = &_state->_functions._windowScriptData.getOrCreateVal(g_director->getCurrentWindow());
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uint index = scriptData->_scripts.size();
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if (index && scriptData->_scripts[index - 1] == script) {
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scriptData->_showScript = true;
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return;
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}
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scriptData->_scripts.push_back(script);
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scriptData->_current = index;
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scriptData->_showScript = true;
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_state->_dbg._scrollToPC = true;
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}
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void displayScriptRef(CastMemberID &scriptId) {
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if (scriptId.member) {
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ImGui::TextColored(_state->_colors._script_ref, "%d", scriptId.member);
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ImGui::SetItemTooltip(scriptId.asString().c_str());
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if (ImGui::IsItemClicked(0))
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addScriptCastToDisplay(scriptId);
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} else {
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ImGui::Selectable(" ");
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}
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}
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ImColor brightenColor(const ImColor& color, float factor) {
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ImVec4 col = color.Value;
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col.x = CLIP<float>(col.x * factor, 0.0f, 1.0f);
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col.y = CLIP<float>(col.y * factor, 0.0f, 1.0f);
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col.z = CLIP<float>(col.z * factor, 0.0f, 1.0f);
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return ImColor(col);
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}
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Window *windowListCombo(Common::String *target) {
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const Common::Array<Window *> *windowList = g_director->getWindowList();
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const Common::String selWin = *target;
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Window *res = nullptr;
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Common::String stage = g_director->getStage()->getCurrentMovie()->getMacName();
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// Check if the relevant window is gone
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bool found = false;
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for (auto window : (*windowList)) {
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if (window->getCurrentMovie()->getMacName() == selWin) {
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// Found the selected window
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found = true;
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res = window;
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break;
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}
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}
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// Our default is Stage
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if (selWin.empty() || windowList->empty() || !found) {
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*target = stage;
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res = g_director->getStage();
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}
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ImGui::Text("Window:");
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ImGui::SameLine();
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if (ImGui::BeginCombo("##window", selWin.c_str())) {
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bool selected = (*target == stage);
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if (ImGui::Selectable(stage.c_str(), selected))
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*target = stage;
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if (selected) {
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ImGui::SetItemDefaultFocus();
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res = g_director->getStage();
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}
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for (auto window : (*windowList)) {
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Common::String winName = window->getCurrentMovie()->getMacName();
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selected = (*target == winName);
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if (ImGui::Selectable(winName.c_str(), selected)) {
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*target = winName;
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res = window;
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}
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if (selected) {
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ImGui::SetItemDefaultFocus();
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res = window;
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}
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}
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ImGui::EndCombo();
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}
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return res;
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}
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static void showSettings() {
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if (!_state->_w.settings)
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return;
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ImGui::SetNextWindowPos(ImVec2(20, 20), ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowSize(ImVec2(480, 240), ImGuiCond_FirstUseEver);
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if (ImGui::Begin("Settings", &_state->_w.settings)) {
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ImGui::ColorEdit4("Breakpoint disabled", &_state->_colors._bp_color_disabled.x);
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ImGui::ColorEdit4("Breakpoint enabled", &_state->_colors._bp_color_enabled.x);
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ImGui::ColorEdit4("Breakpoint hover", &_state->_colors._bp_color_hover.x);
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ImGui::ColorEdit4("Channel toggle", &_state->_colors._channel_toggle.x);
|
|
|
|
ImGui::SeparatorText("Lingo syntax");
|
|
ImGui::ColorEdit4("Line", &_state->_colors._line_color.x);
|
|
ImGui::ColorEdit4("Call", &_state->_colors._call_color.x);
|
|
ImGui::ColorEdit4("Builtin", &_state->_colors._builtin_color.x);
|
|
ImGui::ColorEdit4("Variable", &_state->_colors._var_color.x);
|
|
ImGui::ColorEdit4("Literal", &_state->_colors._literal_color.x);
|
|
ImGui::ColorEdit4("Comment", &_state->_colors._comment_color.x);
|
|
ImGui::ColorEdit4("Type", &_state->_colors._type_color.x);
|
|
ImGui::ColorEdit4("Keyword", &_state->_colors._keyword_color.x);
|
|
ImGui::ColorEdit4("The entity", &_state->_colors._the_color.x);
|
|
|
|
ImGui::SeparatorText("References");
|
|
ImGui::ColorEdit4("Script", &_state->_colors._script_ref.x);
|
|
ImGui::ColorEdit4("Variable", &_state->_colors._var_ref.x);
|
|
ImGui::ColorEdit4("Variable changed", &_state->_colors._var_ref_changed.x);
|
|
|
|
_state->_logger->drawColorOptions();
|
|
}
|
|
ImGui::End();
|
|
}
|
|
|
|
void onLog(LogMessageType::Type type, int level, uint32 debugChannel, const char *message) {
|
|
switch (type) {
|
|
case LogMessageType::kError:
|
|
_state->_logger->addLog("[error]%s", message);
|
|
break;
|
|
case LogMessageType::kWarning:
|
|
_state->_logger->addLog("[warn]%s", message);
|
|
break;
|
|
case LogMessageType::kInfo:
|
|
_state->_logger->addLog("%s", message);
|
|
break;
|
|
case LogMessageType::kDebug:
|
|
_state->_logger->addLog("[debug]%s", message);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void onImGuiInit() {
|
|
ImGuiIO &io = ImGui::GetIO();
|
|
io.Fonts->AddFontDefault();
|
|
|
|
ImFontConfig icons_config;
|
|
icons_config.MergeMode = true;
|
|
icons_config.PixelSnapH = false;
|
|
icons_config.OversampleH = 3;
|
|
icons_config.OversampleV = 3;
|
|
icons_config.GlyphOffset = {0, 4};
|
|
|
|
static const ImWchar icons_ranges[] = {ICON_MIN_MS, ICON_MAX_MS, 0};
|
|
io.FontDefault = ImGui::addTTFFontFromArchive("MaterialSymbolsSharp.ttf", 16.f, &icons_config, icons_ranges);
|
|
|
|
_state = new ImGuiState();
|
|
|
|
_state->_tinyFont = ImGui::addTTFFontFromArchive("LiberationSans-Regular.ttf", 10.0f, nullptr, nullptr);
|
|
|
|
_state->_archive.memEdit.ReadOnly = true;
|
|
|
|
_state->_logger = new ImGuiEx::ImGuiLogger;
|
|
|
|
Common::setLogWatcher(onLog);
|
|
}
|
|
|
|
void onImGuiRender() {
|
|
if (!debugChannelSet(-1, kDebugImGui)) {
|
|
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange | ImGuiConfigFlags_NoMouse;
|
|
return;
|
|
}
|
|
|
|
if (!_state)
|
|
return;
|
|
|
|
ImGuiIO &io = ImGui::GetIO();
|
|
io.ConfigFlags &= ~(ImGuiConfigFlags_NoMouseCursorChange | ImGuiConfigFlags_NoMouse);
|
|
|
|
ImGui::DockSpaceOverViewport(0, ImGui::GetMainViewport(), ImGuiDockNodeFlags_PassthruCentralNode);
|
|
|
|
if (ImGui::BeginMainMenuBar()) {
|
|
if (ImGui::BeginMenu("View")) {
|
|
ImGui::SeparatorText("Windows");
|
|
|
|
if (ImGui::MenuItem("View All")) {
|
|
if (_state->_wasHidden)
|
|
_state->_w = _state->_savedW;
|
|
|
|
_state->_wasHidden = false;
|
|
}
|
|
|
|
if (ImGui::MenuItem("Hide All")) {
|
|
if (!_state->_wasHidden) {
|
|
_state->_savedW = _state->_w;
|
|
|
|
memset((void *)&_state->_w, 0, sizeof(_state->_w));
|
|
}
|
|
|
|
_state->_wasHidden = true;
|
|
}
|
|
|
|
ImGui::MenuItem("Control Panel", NULL, &_state->_w.controlPanel);
|
|
ImGui::MenuItem("Score", NULL, &_state->_w.score);
|
|
ImGui::MenuItem("Functions", NULL, &_state->_w.funcList);
|
|
ImGui::MenuItem("Cast", NULL, &_state->_w.cast);
|
|
ImGui::MenuItem("Channels", NULL, &_state->_w.channels);
|
|
ImGui::MenuItem("Breakpoints", NULL, &_state->_w.bpList);
|
|
ImGui::MenuItem("Vars", NULL, &_state->_w.vars);
|
|
ImGui::MenuItem("Watched Vars", NULL, &_state->_w.watchedVars);
|
|
ImGui::MenuItem("Logger", NULL, &_state->_w.logger);
|
|
ImGui::MenuItem("Archive", NULL, &_state->_w.archive);
|
|
ImGui::MenuItem("Execution Context", NULL, &_state->_w.executionContext);
|
|
|
|
ImGui::SeparatorText("Misc");
|
|
if (ImGui::MenuItem("Save state")) {
|
|
saveCurrentState();
|
|
}
|
|
if (ImGui::MenuItem("Load state")) {
|
|
loadSavedState();
|
|
}
|
|
ImGui::Separator();
|
|
ImGui::MenuItem("Settings", NULL, &_state->_w.settings);
|
|
|
|
ImGui::EndMenu();
|
|
}
|
|
ImGui::EndMainMenuBar();
|
|
}
|
|
|
|
showScriptCasts();
|
|
showExecutionContext();
|
|
showHandlers();
|
|
|
|
showControlPanel();
|
|
showVars();
|
|
showChannels();
|
|
showCast();
|
|
showFuncList();
|
|
showScore();
|
|
showBreakpointList();
|
|
showSettings();
|
|
showArchive();
|
|
showWatchedVars();
|
|
_state->_logger->draw("Logger", &_state->_w.logger);
|
|
}
|
|
|
|
void onImGuiCleanup() {
|
|
Common::setLogWatcher(nullptr);
|
|
if (_state) {
|
|
free(_state->_archive.data);
|
|
|
|
delete _state->_logger;
|
|
}
|
|
|
|
delete _state;
|
|
_state = nullptr;
|
|
}
|
|
|
|
int getSelectedChannel(){
|
|
return _state ? _state->_selectedChannel : -1;
|
|
}
|
|
|
|
Common::String formatHandlerName(int scriptId, int castId, Common::String handlerName, ScriptType scriptType, bool childScript) {
|
|
Common::String formatted = Common::String();
|
|
// Naming convention: <script id> (<cast id/cast id of parent script>): name of handler: script type
|
|
if (childScript) {
|
|
formatted = Common::String::format("%d (p<%d>):%s :%s", scriptId, castId, handlerName.size() ? handlerName.c_str() : "<unnamed>", scriptType2str(scriptType));
|
|
} else {
|
|
formatted = Common::String::format("%d (%d) :%s :%s", scriptId, castId, handlerName.size() ? handlerName.c_str() : "<unnamed>", scriptType2str(scriptType));
|
|
}
|
|
return formatted;
|
|
}
|
|
|
|
} // namespace DT
|
|
} // namespace Director
|