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engines/crab/people/personbase.cpp
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64
engines/crab/people/personbase.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#include "crab/people/personbase.h"
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namespace Crab {
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namespace pyrodactyl {
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namespace people {
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PersonType stringToPersonType(const Common::String &val) {
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if (val == "neutral")
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return PE_NEUTRAL;
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else if (val == "hostile")
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return PE_HOSTILE;
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else if (val == "coward")
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return PE_COWARD;
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else if (val == "immobile")
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return PE_IMMOBILE;
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return PE_NEUTRAL;
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}
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PersonState stringToPersonState(const Common::String &val) {
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if (val == "ko")
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return PST_KO;
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else if (val == "fight")
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return PST_FIGHT;
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else if (val == "flee")
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return PST_FLEE;
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else if (val == "dying")
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return PST_DYING;
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return PST_NORMAL;
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}
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} // End of namespace people
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} // End of namespace pyrodactyl
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} // End of namespace Crab
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