Initial commit
This commit is contained in:
237
engines/bagel/spacebar/boflib/gfx/sprite.h
Normal file
237
engines/bagel/spacebar/boflib/gfx/sprite.h
Normal file
@@ -0,0 +1,237 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef BAGEL_BOFLIB_GFX_SPRITE_H
|
||||
#define BAGEL_BOFLIB_GFX_SPRITE_H
|
||||
|
||||
#include "bagel/spacebar/boflib/gfx/bitmap.h"
|
||||
#include "bagel/boflib/object.h"
|
||||
#include "bagel/boflib/palette.h"
|
||||
#include "bagel/spacebar/boflib/gui/window.h"
|
||||
|
||||
namespace Bagel {
|
||||
namespace SpaceBar {
|
||||
|
||||
#define SPRITE_TOPMOST 0
|
||||
#define SPRITE_FOREGROUND 64
|
||||
#define SPRITE_MIDDLE 128
|
||||
#define SPRITE_BACKGROUND 192
|
||||
#define SPRITE_HINDMOST 255
|
||||
|
||||
class CBofSprite : public CBofError, public CBofObject, public CLList {
|
||||
public:
|
||||
static void initialize();
|
||||
static void shutdown();
|
||||
|
||||
// Constructors
|
||||
CBofSprite();
|
||||
|
||||
// Destructors
|
||||
virtual ~CBofSprite();
|
||||
|
||||
//////////////////////////////////////////
|
||||
|
||||
// Implementation
|
||||
CBofSprite *duplicateSprite();
|
||||
void duplicateSprite(CBofSprite *pSprite);
|
||||
|
||||
bool loadSprite(const char *pszPathName, int nCels = 1);
|
||||
bool loadSprite(CBofBitmap *pBitmap, int nCels = 1);
|
||||
|
||||
bool paintSprite(CBofBitmap *pBmp, int x, int y);
|
||||
bool paintSprite(CBofBitmap *pBmp, CBofPoint point) {
|
||||
return paintSprite(pBmp, point.x, point.y);
|
||||
}
|
||||
|
||||
bool paintSprite(CBofWindow *pWnd, int x, int y);
|
||||
bool paintSprite(CBofWindow *pWnd, CBofPoint point) {
|
||||
return paintSprite(pWnd, point.x, point.y);
|
||||
}
|
||||
|
||||
bool paintCel(CBofWindow *pWnd, int nCelId, int x, int y);
|
||||
bool paintCel(CBofBitmap *pBmp, int nCelId, int x, int y);
|
||||
|
||||
void batchPaint(int, int y);
|
||||
void batchErase();
|
||||
|
||||
bool setupCels(int nCels);
|
||||
void setCel(int nCelID);
|
||||
|
||||
void nextCel();
|
||||
void prevCel();
|
||||
|
||||
bool refreshSprite(CBofBitmap *pBmp) {
|
||||
return paintSprite(pBmp, _cPosition.x, _cPosition.y);
|
||||
}
|
||||
|
||||
bool refreshSprite(CBofWindow *pWnd) {
|
||||
return paintSprite(pWnd, _cPosition.x, _cPosition.y);
|
||||
}
|
||||
|
||||
bool eraseSprite(CBofWindow *pWnd);
|
||||
|
||||
// Notice how there is no eraseSprite for a CBofBitmap - that's because
|
||||
// sprites no longer retain their background, so there would be no way
|
||||
// to restore the background, and that's all eraseSprite does.
|
||||
|
||||
CBofSprite *interception(CBofRect *newRect, CBofSprite *pTestSprite);
|
||||
CBofSprite *interception(CBofSprite *pTestSprite);
|
||||
|
||||
CBofSprite *interception() {
|
||||
return interception(_pSpriteChain);
|
||||
}
|
||||
|
||||
CBofSprite *interception(CBofRect *newRect) {
|
||||
return interception(newRect, _pSpriteChain);
|
||||
}
|
||||
|
||||
bool testInterception(CBofSprite *pTestSprite, CBofPoint *pPoint = nullptr);
|
||||
|
||||
void setPosition(int x, int y);
|
||||
|
||||
CBofPoint getPosition() const {
|
||||
return _cPosition;
|
||||
}
|
||||
|
||||
CBofSize getSize() const {
|
||||
return _cSize;
|
||||
}
|
||||
|
||||
CBofRect getRect() const {
|
||||
return _cRect;
|
||||
}
|
||||
|
||||
int height() const {
|
||||
return _cRect.height();
|
||||
}
|
||||
|
||||
int width() const {
|
||||
return _cRect.width();
|
||||
}
|
||||
|
||||
void setMaskColor(int nColor) {
|
||||
_nMaskColor = nColor;
|
||||
}
|
||||
|
||||
int getMaskColor() const {
|
||||
return _nMaskColor;
|
||||
}
|
||||
|
||||
byte readPixel(int x, int y) const {
|
||||
return _pImage->readPixel(x, y);
|
||||
}
|
||||
|
||||
void setZOrder(int nValue);
|
||||
|
||||
int getCelCount() const {
|
||||
return _nCelCount;
|
||||
}
|
||||
int getCelIndex() const {
|
||||
return _nCelID;
|
||||
}
|
||||
|
||||
void setAnimated(bool bAnimated) {
|
||||
_bAnimated = bAnimated;
|
||||
}
|
||||
bool getAnimated() const {
|
||||
return _bAnimated;
|
||||
}
|
||||
|
||||
void linkSprite();
|
||||
void unlinkSprite();
|
||||
|
||||
const char *getFileName() const {
|
||||
return _pImage->getFileName();
|
||||
}
|
||||
|
||||
static void openLibrary(CBofPalette *pPal);
|
||||
static void closeLibrary();
|
||||
|
||||
static void setSharedPalette(CBofPalette *pPalette);
|
||||
|
||||
static CBofSprite *getSpriteChain() {
|
||||
return _pSpriteChain;
|
||||
}
|
||||
|
||||
static bool updateDirtyRect(CBofWindow *pWnd, CBofSprite *pPrimarySprite = nullptr);
|
||||
static bool updateDirtyRect(CBofBitmap *pBmp, CBofSprite *pPrimarySprite = nullptr);
|
||||
static void addToDirtyRect(CBofRect *pRect);
|
||||
static void clearDirtyRect() {
|
||||
_cDirtyRect->setRectEmpty();
|
||||
}
|
||||
|
||||
static CBofRect *getDirtyRect() {
|
||||
return _cDirtyRect;
|
||||
}
|
||||
|
||||
static void flushSpriteChain();
|
||||
|
||||
static void setupWorkArea(int dx, int dy);
|
||||
static void tearDownWorkArea();
|
||||
|
||||
// Add a method for allowing callers of this object to block
|
||||
// next cell advancement
|
||||
|
||||
void setBlockAdvance(bool b = true) {
|
||||
_bBlockAdvance = b;
|
||||
}
|
||||
bool getBlockAdvance() const {
|
||||
return _bBlockAdvance;
|
||||
}
|
||||
|
||||
private:
|
||||
void clearImage();
|
||||
|
||||
bool spritesOverlap(CBofSprite *pSprite, CBofPoint *pPoint = nullptr);
|
||||
bool _bBlockAdvance; // Allow block next cell.
|
||||
public:
|
||||
CBofBitmap *_pImage; // Bitmap for the sprite
|
||||
|
||||
protected:
|
||||
CBofPoint _cPosition; // Upper left corner of sprite on display
|
||||
CBofSize _cSize; // dx/dy size of the sprite bitmap
|
||||
CBofRect _cRect; // Bounding rectangle on display
|
||||
CBofRect _cImageRect; // Bounding rectangle within image bitmap
|
||||
|
||||
int _nMaskColor; // Transparent color index for this sprite
|
||||
int _nZOrder; // Foreground / background order
|
||||
int _nCelID; // Index of current cel image
|
||||
int _nCelCount; // Number of cels in the animation strip
|
||||
|
||||
bool _bDuplicated : 1; // Shares bitmaps with some other sprite
|
||||
bool _bPositioned : 1; // Whether sprite has been positioned yet
|
||||
bool _bAnimated : 1; // Whether cel advance occurs when painting
|
||||
bool _bLinked : 1; // Whether sprite is linked into the chain
|
||||
bool _bReadOnly : 1; // Whether image is read only or not
|
||||
|
||||
static CBofRect *_cDirtyRect;
|
||||
static CBofSprite *_pSpriteChain; // Pointer to linked chain of sprites
|
||||
static CBofSprite *_pTouchedSprite; // Sprite touched during painting operation
|
||||
static CBofBitmap *_pWorkBmp; // Offscreen work area
|
||||
static CBofPalette *_pSharedPalette; // Shared palette for ALL sprites
|
||||
static int _nWorkDX;
|
||||
static int _nWorkDY;
|
||||
};
|
||||
|
||||
} // namespace SpaceBar
|
||||
} // namespace Bagel
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user