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scummvm-cursorfix/video/qt_decoder.h
2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
//
// Partially based on ffmpeg code.
//
// Copyright (c) 2001 Fabrice Bellard.
// First version by Francois Revol revol@free.fr
// Seek function by Gael Chardon gael.dev@4now.net
//
#ifndef VIDEO_QT_DECODER_H
#define VIDEO_QT_DECODER_H
#include "audio/decoders/quicktime_intern.h"
#include "common/keyboard.h"
#include "common/scummsys.h"
#include "graphics/palette.h"
#include "graphics/transform_tools.h"
#include "video/video_decoder.h"
namespace Common {
class Archive;
class Rational;
}
namespace Graphics {
class Cursor;
struct PixelFormat;
}
namespace Image {
class Codec;
}
namespace Video {
/**
* Decoder for QuickTime videos.
*
* Video decoder used in engines:
* - mohawk
* - pegasus
* - sci
*/
class QuickTimeDecoder : public VideoDecoder, public Audio::QuickTimeAudioDecoder {
public:
QuickTimeDecoder();
virtual ~QuickTimeDecoder();
bool loadFile(const Common::Path &filename);
bool loadStream(Common::SeekableReadStream *stream);
void close();
uint16 getWidth() const { return _width; }
uint16 getHeight() const { return _height; }
const Graphics::Surface *decodeNextFrame();
Audio::Timestamp getDuration() const { return Audio::Timestamp(0, _duration, _timeScale); }
void enableEditListBoundsCheckQuirk(bool enable) { _enableEditListBoundsCheckQuirk = enable; }
Common::String getAliasPath();
////////////////
// QTVR stuff
////////////////
void setTargetSize(uint16 w, uint16 h);
void setOrigin(int left, int top) { _origin = Common::Point(left, top); }
void handleMouseMove(int16 x, int16 y);
void handleMouseButton(bool isDown, int16 x = -1, int16 y = -1, bool repeat = false);
void handleKey(Common::KeyState &state, bool down, bool repeat = false);
void handleQuit();
Common::Point getLastClick() { return _mouseDrag; }
float getPanAngle() const { return _panAngle; }
void setPanAngle(float panAngle);
float getTiltAngle() const { return _tiltAngle; }
void setTiltAngle(float tiltAngle);
float getFOV() const { return _fov; }
float getHFOV() const { return _hfov; }
bool setFOV(float fov);
int getCurrentNodeID() { return _currentSample == -1 ? 0 : _panoTrack->panoSamples[_currentSample].hdr.nodeID; }
Common::String getCurrentNodeName();
int getCurrentRow() { return _nextVideoTrack->getCurFrame() / _nav.columns; }
void setCurrentRow(int row);
int getCurrentColumn() { return _nextVideoTrack->getCurFrame() % _nav.columns; }
void setCurrentColumn(int column);
int getZoomState() { return _zoomState; }
const PanoHotSpot *getRolloverHotspot() { return _rolloverHotspot; }
int getRolloverHotspotID() { return _rolloverHotspotID; }
const PanoHotSpot *getClickedHotspot() { return _clickedHotspot; }
int getClickedHotspotID() { return _clickedHotspotID; }
Common::Point getPanLoc(int16 x, int16 y);
Graphics::FloatPoint getPanAngles(int16 x, int16 y);
Common::String getHotSpotName(int id);
void setClickedHotSpot(int id);
const PanoHotSpot *getHotSpotByID(int id);
const PanoNavigation *getHotSpotNavByID(int id);
void nudge(const Common::String &direction);
bool isVR() const { return _isVR; }
QTVRType getQTVRType() const { return _qtvrType; }
int getWarpMode() const { return _warpMode; }
void setWarpMode(int warpMode);
float getQuality() const { return _quality; }
void setQuality(float quality);
Common::String getTransitionMode() const { return _transitionMode == kTransitionModeNormal ? "normal" : "swing"; }
void setTransitionMode(Common::String mode);
float getTransitionSpeed() const { return _transitionSpeed; }
void setTransitionSpeed(float speed);
Common::String getUpdateMode() const;
void setUpdateMode(Common::String mode);
void renderHotspots(bool mode);
struct NodeData {
uint32 nodeID;
float defHPan;
float defVPan;
float defZoom;
float minHPan;
float minVPan;
float maxHPan;
float maxVPan;
float minZoom;
Common::String name;
};
NodeData getNodeData(uint32 nodeID);
void goToNode(uint32 nodeID);
protected:
Common::QuickTimeParser::SampleDesc *readSampleDesc(Common::QuickTimeParser::Track *track, uint32 format, uint32 descSize);
Common::QuickTimeParser::SampleDesc *readPanoSampleDesc(Common::QuickTimeParser::Track *track, uint32 format, uint32 descSize);
private:
void init();
void updateAudioBuffer();
void handleObjectMouseMove(int16 x, int16 y);
void handleObjectMouseButton(bool isDown, int16 x, int16 y, bool repeat);
void handlePanoMouseMove(int16 x, int16 y);
void handlePanoMouseButton(bool isDown, int16 x, int16 y, bool repeat);
void handleObjectKey(Common::KeyState &state, bool down, bool repeat);
void handlePanoKey(Common::KeyState &state, bool down, bool repeat);
void closeQTVR();
void updateAngles();
void lookupHotspot(int16 x, int16 y);
void updateQTVRCursor(int16 x, int16 y);
void setCursor(int curId);
void cleanupCursors();
void computeInteractivityZones();
uint16 _width, _height;
// _origin is the top left corner point of the panorama video being played
// by director engine or whichever engine is using QTVR decoder currently
// decoder handles swing transitions (in QTVR xtra) internally
// Hence, it needs to know where to blit the projected panorama during transition
Common::Point _origin;
public:
int _currentSample = -1;
Common::Point _prevMouse;
bool _isMouseButtonDown = false;
Common::Point _mouseDrag;
bool _isKeyDown = false;
Common::KeyState _lastKey;
enum {
kZoomNone,
kZoomQuestion,
kZoomIn,
kZoomOut,
kZoomLimit,
kTransitionModeNormal,
kTransitionModeSwing,
kUpdateModeNormal,
kUpdateModeUpdateBoth,
kUpdateModeOffscreenOnly,
kUpdateModeFromOffscreen,
kUpdateModeDirectToScreen,
};
private:
Common::Rect _curBbox;
int _currentQTVRCursor = -1;
Common::Archive *_dataBundle = nullptr;
Graphics::Cursor **_cursorCache = nullptr;
int _cursorDirMap[256];
bool _isVR = false;
uint8 _warpMode = 2; // (2 | 1 | 0) for 2-d, 1-d or no warping
float _quality = 0.0f;
int _transitionMode = kTransitionModeNormal;
float _transitionSpeed = 1.0f;
int _updateMode = kUpdateModeNormal;
float _panAngle = 0.0f;
float _tiltAngle = 0.0f;
float _fov = 56.0f;
float _hfov = 56.0f;
int _zoomState = kZoomNone;
const PanoHotSpot *_rolloverHotspot = nullptr;
int _rolloverHotspotID = 0;
const PanoHotSpot *_clickedHotspot = nullptr;
int _clickedHotspotID = 0;
bool _renderHotspots = false;
Graphics::Surface *_scaledSurface;
void scaleSurface(const Graphics::Surface *src, Graphics::Surface *dst,
const Common::Rational &scaleFactorX, const Common::Rational &scaleFactorY);
bool _enableEditListBoundsCheckQuirk;
bool _cursorDirty;
Common::Point _cursorPos;
class VideoSampleDesc : public Common::QuickTimeParser::SampleDesc {
public:
VideoSampleDesc(Common::QuickTimeParser::Track *parentTrack, uint32 codecTag);
~VideoSampleDesc();
void initCodec();
// TODO: Make private in the long run
uint16 _bitsPerSample;
char _codecName[32];
uint16 _colorTableId;
Graphics::Palette _palette;
Image::Codec *_videoCodec;
};
// The AudioTrackHandler is currently just a wrapper around some
// QuickTimeDecoder functions.
class AudioTrackHandler : public SeekableAudioTrack {
public:
AudioTrackHandler(QuickTimeDecoder *decoder, QuickTimeAudioTrack *audioTrack);
void updateBuffer();
protected:
Audio::SeekableAudioStream *getSeekableAudioStream() const;
private:
QuickTimeDecoder *_decoder;
QuickTimeAudioTrack *_audioTrack;
};
class PanoSampleDesc : public Common::QuickTimeParser::SampleDesc {
public:
PanoSampleDesc(Common::QuickTimeParser::Track *parentTrack, uint32 codecTag);
~PanoSampleDesc();
int16 _majorVersion; // must be zero, also observed to be 1
int16 _minorVersion; // must be zero, also observed to be 1
int32 _sceneTrackID; // ID of video track that contains panoramic scene
int32 _loResSceneTrackID; // ID of video track that contains low res panoramic scene
byte _reserved3[4 * 6]; // must be zero
int32 _hotSpotTrackID; // ID of video track that contains hotspot image
byte _reserved4[4 * 9]; // must be zero
float _hPanStart; // horizontal pan range start angle (e.g. 0)
float _hPanEnd; // horizontal pan range end angle (e.g. 360)
float _vPanTop; // vertical pan range top angle (e.g. 42.5)
float _vPanBottom; // vertical pan range bottom angle (e.g. -42.5)
float _minimumZoom; // minimum zoom angle (e.g. 5; use 0 for default)
float _maximumZoom; // maximum zoom angle (e.g. 65; use 0 for default)
// info for the highest res version of scene track
uint32 _sceneSizeX; // pixel width of the panorama (e.g. 768)
uint32 _sceneSizeY; // pixel height of the panorama (e.g. 2496)
uint32 _numFrames; // number of diced frames (e.g. 24)
int16 _reserved5; // must be zero
int16 _sceneNumFramesX; // diced frames wide (e.g. 1)
int16 _sceneNumFramesY; // diced frames high (e.g. 24)
int16 _sceneColorDepth; // bit depth of the scene track (e.g. 32)
// info for the highest rest version of hotSpot track
int32 _hotSpotSizeX; // pixel width of the hot spot panorama (e.g. 768)
int32 _hotSpotSizeY; // pixel height of the hot spot panorama (e.g. 2496)
int16 _reserved6; // must be zero
int16 _hotSpotNumFramesX; // diced frames wide (e.g. 1)
int16 _hotSpotNumFramesY; // diced frames high (e.g. 24)
int16 _hotSpotColorDepth; // must be 8
};
// The VideoTrackHandler is the bridge between the time of playback
// and the media for the given track. It calculates when to start
// tracks and at what rate to play the media using the edit list.
class VideoTrackHandler : public VideoTrack {
public:
VideoTrackHandler(QuickTimeDecoder *decoder, Common::QuickTimeParser::Track *parent);
~VideoTrackHandler();
bool endOfTrack() const;
bool isSeekable() const { return true; }
bool seek(const Audio::Timestamp &time);
Audio::Timestamp getDuration() const;
uint16 getWidth() const;
uint16 getHeight() const;
Graphics::PixelFormat getPixelFormat() const;
bool setOutputPixelFormat(const Graphics::PixelFormat &format);
int getCurFrame() const { return _curFrame; }
void setCurFrame(int32 curFrame) { _curFrame = curFrame; }
int getFrameCount() const;
uint32 getNextFrameStartTime() const; // milliseconds
const Graphics::Surface *decodeNextFrame();
Audio::Timestamp getFrameTime(uint frame) const;
const byte *getPalette() const;
bool hasDirtyPalette() const { return _dirtyPalette; }
bool setReverse(bool reverse);
bool isReversed() const { return _reversed; }
bool canDither() const;
void setDither(const byte *palette);
Common::Rational getScaledWidth() const;
Common::Rational getScaledHeight() const;
const Graphics::Surface *bufferNextFrame();
private:
QuickTimeDecoder *_decoder;
Common::QuickTimeParser::Track *_parent;
uint32 _curEdit;
int32 _curFrame;
int32 _delayedFrameToBufferTo;
uint32 _nextFrameStartTime; // media time
Graphics::Surface *_scaledSurface;
int32 _durationOverride; // media time
const byte *_curPalette;
mutable bool _dirtyPalette;
bool _reversed;
Common::SeekableReadStream *getNextFramePacket(uint32 &descId);
uint32 getCurFrameDuration(); // media time
uint32 findKeyFrame(uint32 frame) const;
bool isEmptyEdit() const;
void enterNewEditListEntry(bool bufferFrames, bool intializingTrack = false);
uint32 getRateAdjustedFrameTime() const; // media time
uint32 getCurEditTimeOffset() const; // media time
uint32 getCurEditTrackDuration() const; // media time
bool atLastEdit() const;
bool endOfCurEdit() const;
void checkEditListBounds();
};
class PanoTrackHandler : public VideoTrack {
public:
PanoTrackHandler(QuickTimeDecoder *decoder, Common::QuickTimeParser::Track *parent);
~PanoTrackHandler();
bool endOfTrack() const { return false; }
uint16 getWidth() const;
uint16 getHeight() const;
int getCurFrame() const { return 1; }
uint32 getNextFrameStartTime() const { return 0; }
Graphics::PixelFormat getPixelFormat() const;
const Graphics::Surface *decodeNextFrame();
Common::Rational getScaledWidth() const;
Common::Rational getScaledHeight() const;
void initPanorama();
void constructPanorama();
Graphics::Surface *constructMosaic(VideoTrackHandler *track, uint w, uint h, Common::String fname);
Common::Point projectPoint(int16 x, int16 y);
void setDirty() { _dirty = true; }
private:
QuickTimeDecoder *_decoder;
Common::QuickTimeParser::Track *_parent;
void projectPanorama(uint8 scaleFactor, float fov, float hfov, float panAngle, float tiltAngle);
void swingTransitionHandler();
void boxAverage(Graphics::Surface *sourceSurface, uint8 scaleFactor);
Graphics::Surface* upscalePanorama(Graphics::Surface *sourceSurface, int8 level);
const Graphics::Surface *bufferNextFrame();
public:
Graphics::Surface *_constructedPano;
Graphics::Surface *_upscaledConstructedPano;
Graphics::Surface *_constructedHotspots;
Graphics::Surface *_projectedPano;
Graphics::Surface *_planarProjection;
// Current upscale level (0 or 1 or 2) of _upscaledConstructedPanorama compared to _constructedPano
// level 0 means that constructedPano was just contructed and hasn't been upscaled yet
// level 1 means only upscaled height (2x pixels)
// level 2 means upscaled height and width (4x pixels)
uint8 _upscaleLevel = 0;
// Defining these to make the swing transition happen
// which requires storing the previous point during every change in FOV, Pan Angle and Tilt Angle
// If swing transition is called, this will be the start point of the transition
float _currentFOV = 0;
float _currentHFOV = 0;
float _currentPanAngle = 0;
float _currentTiltAngle = 0;
private:
bool _isPanoConstructed;
bool _dirty;
};
};
} // End of namespace Video
#endif