279 lines
7.7 KiB
C++
279 lines
7.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This file is based on WME Lite.
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* http://dead-code.org/redir.php?target=wmelite
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* Copyright (c) 2011 Jan Nedoma
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*/
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#include "engines/wintermute/persistent.h"
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#include "engines/wintermute/base/scriptables/script_value.h"
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#include "engines/wintermute/base/scriptables/script_stack.h"
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#include "engines/wintermute/system/sys_instance.h"
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#include "engines/wintermute/base/scriptables/script_ext_array.h"
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#include "engines/wintermute/dcgf.h"
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namespace Wintermute {
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IMPLEMENT_PERSISTENT(SXArray, false)
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BaseScriptable *makeSXArray(BaseGame *inGame, ScStack *stack) {
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return new SXArray(inGame, stack);
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}
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//////////////////////////////////////////////////////////////////////////
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SXArray::SXArray(BaseGame *inGame, ScStack *stack) : BaseScriptable(inGame) {
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_length = 0;
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_values = new ScValue(_game);
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int numParams = stack->pop()->getInt(0);
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if (numParams == 1) {
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_length = stack->pop()->getInt(0);
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} else if (numParams > 1) {
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_length = numParams;
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char paramName[20];
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for (int i = 0; i < numParams; i++) {
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Common::sprintf_s(paramName, "%d", i);
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_values->setProp(paramName, stack->pop());
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////
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SXArray::SXArray(BaseGame *inGame) : BaseScriptable(inGame) {
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_length = 0;
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_values = new ScValue(_game);
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}
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//////////////////////////////////////////////////////////////////////////
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SXArray::~SXArray() {
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SAFE_DELETE(_values);
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}
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//////////////////////////////////////////////////////////////////////////
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const char *SXArray::scToString() {
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static char dummy[32768];
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dummy[0] = '\0';
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char propName[20];
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for (int i = 0; i < _length; i++) {
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Common::sprintf_s(propName, "%d", i);
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ScValue *val = _values->getProp(propName);
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if (val) {
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if (strlen(dummy) + strlen(val->getString()) < 32768) {
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Common::strcat_s(dummy, val->getString());
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}
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}
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if (i < _length - 1 && strlen(dummy) + 1 < 32768) {
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Common::strcat_s(dummy, ",");
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}
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}
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return dummy;
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}
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//////////////////////////////////////////////////////////////////////////
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bool SXArray::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) {
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//////////////////////////////////////////////////////////////////////////
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// Push
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//////////////////////////////////////////////////////////////////////////
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if (strcmp(name, "Push") == 0) {
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int numParams = stack->pop()->getInt(0);
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char paramName[20];
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for (int i = 0; i < numParams; i++) {
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_length++;
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Common::sprintf_s(paramName, "%d", _length - 1);
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_values->setProp(paramName, stack->pop(), true);
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}
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stack->pushInt(_length);
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return STATUS_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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// Pop
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//////////////////////////////////////////////////////////////////////////
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else if (strcmp(name, "Pop") == 0) {
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stack->correctParams(0);
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if (_length > 0) {
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char paramName[20];
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Common::sprintf_s(paramName, "%d", _length - 1);
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stack->push(_values->getProp(paramName));
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_values->deleteProp(paramName);
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_length--;
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} else {
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stack->pushNULL();
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}
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return STATUS_OK;
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}
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#ifdef ENABLE_FOXTAIL
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//////////////////////////////////////////////////////////////////////////
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// [FoxTail] Delete
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// Removes item from array by index, shifting other elements
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// Used to shuffle arrays and delete found items in various scripts
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// Return value is never used
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//////////////////////////////////////////////////////////////////////////
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else if (strcmp(name, "Delete") == 0) {
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stack->correctParams(1);
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int shiftPoint = stack->pop()->getInt(0);
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char paramNameFrom[20];
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char paramNameTo[20];
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for (int i = shiftPoint; i < _length - 1 ; i++) {
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Common::sprintf_s(paramNameFrom, "%d", i + 1);
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Common::sprintf_s(paramNameTo, "%d", i);
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_values->setProp(paramNameTo, _values->getProp(paramNameFrom), false);
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}
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_values->deleteProp(paramNameFrom);
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_length--;
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stack->pushNULL();
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return STATUS_OK;
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}
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#endif
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else {
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return STATUS_FAILED;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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ScValue *SXArray::scGetProperty(const char *name) {
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_scValue->setNULL();
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//////////////////////////////////////////////////////////////////////////
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// Type
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//////////////////////////////////////////////////////////////////////////
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if (strcmp(name, "Type") == 0) {
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_scValue->setString("array");
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return _scValue;
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}
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//////////////////////////////////////////////////////////////////////////
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// Length
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//////////////////////////////////////////////////////////////////////////
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else if (strcmp(name, "Length") == 0) {
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_scValue->setInt(_length);
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return _scValue;
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}
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//////////////////////////////////////////////////////////////////////////
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// [number]
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//////////////////////////////////////////////////////////////////////////
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else {
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char paramName[20];
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if (validNumber(name, paramName)) {
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return _values->getProp(paramName);
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} else {
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return _scValue;
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////
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bool SXArray::scSetProperty(const char *name, ScValue *value) {
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//////////////////////////////////////////////////////////////////////////
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// Length
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//////////////////////////////////////////////////////////////////////////
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if (strcmp(name, "Length") == 0) {
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int origLength = _length;
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_length = MAX(value->getInt(0), 0);
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char propName[20];
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if (_length < origLength) {
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for (int i = _length; i < origLength; i++) {
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Common::sprintf_s(propName, "%d", i);
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_values->deleteProp(propName);
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}
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}
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return STATUS_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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// [number]
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//////////////////////////////////////////////////////////////////////////
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else {
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char paramName[20];
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if (validNumber(name, paramName)) {
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int index = atoi(paramName);
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if (index >= _length) {
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_length = index + 1;
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}
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return _values->setProp(paramName, value);
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} else {
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return STATUS_FAILED;
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////
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bool SXArray::persist(BasePersistenceManager *persistMgr) {
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BaseScriptable::persist(persistMgr);
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persistMgr->transferSint32(TMEMBER(_length));
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persistMgr->transferPtr(TMEMBER_PTR(_values));
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return STATUS_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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bool SXArray::validNumber(const char *origStr, char *outStr) {
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bool isNumber = true;
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for (uint32 i = 0; i < strlen(origStr); i++) {
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if (!(origStr[i] >= '0' && origStr[i] <= '9')) {
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isNumber = false;
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break;
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}
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}
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if (isNumber) {
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int index = atoi(origStr);
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Common::sprintf_s(outStr, 20, "%d", index);
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return true;
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} else {
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return false;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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bool SXArray::push(ScValue *val) {
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char paramName[20];
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_length++;
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Common::sprintf_s(paramName, "%d", _length - 1);
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_values->setProp(paramName, val, true);
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return STATUS_OK;
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}
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} // End of namespace Wintermute
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