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scummvm-cursorfix/engines/watchmaker/3d/vertex.h
2026-02-02 04:50:13 +01:00

53 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef WATCHMAKER_VERTEX_H
#define WATCHMAKER_VERTEX_H
#include "watchmaker/types.h"
#include "watchmaker/windows_hacks.h"
namespace Watchmaker {
// VertexBuffer vertices definition
#pragma pack(1)
struct gVertex {
float x; // untransformed vertex
float y;
float z;
int32 diffuse; // diffuse color
float u1; // texture set for primary texture
float v1;
float u2; // texture set for lightmaps
float v2;
};
#pragma pack()
struct pVert {
float x, y, z, rhw; // transformed vertex
DWORD diffuse; // diffuse color
} ;
} // End of namespace Watchmaker
#endif // WATCHMAKER_VERTEX_H