Files
scummvm-cursorfix/engines/ultima/ultima8/gumps/cru_stat_gump.cpp
2026-02-02 04:50:13 +01:00

58 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima8/gumps/cru_stat_gump.h"
namespace Ultima {
namespace Ultima8 {
DEFINE_RUNTIME_CLASSTYPE_CODE(CruStatGump)
CruStatGump::CruStatGump() : TranslucentGump() {
}
CruStatGump::CruStatGump(Shape *shape, int x)
: TranslucentGump(x, 0, 5, 5, 0, FLAG_DONT_SAVE) {
_shape = shape;
}
CruStatGump::~CruStatGump() {
}
void CruStatGump::InitGump(Gump *newparent, bool take_focus) {
TranslucentGump::InitGump(newparent, take_focus);
UpdateDimsFromShape();
}
void CruStatGump::saveData(Common::WriteStream *ws) {
TranslucentGump::saveData(ws);
}
bool CruStatGump::loadData(Common::ReadStream *rs, uint32 version) {
return TranslucentGump::loadData(rs, version);
}
} // End of namespace Ultima8
} // End of namespace Ultima