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scummvm-cursorfix/engines/ultima/ultima8/gfx/fonts/ttf_rendered_text.h
2026-02-02 04:50:13 +01:00

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1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA8_GFX_FONTS_SHAPERENDEREDTEXT_H
#define ULTIMA8_GFX_FONTS_SHAPERENDEREDTEXT_H
#include "ultima/ultima8/gfx/fonts/rendered_text.h"
#include "ultima/ultima8/gfx/fonts/font.h"
#include "graphics/managed_surface.h"
namespace Ultima {
namespace Ultima8 {
class TTFont;
class Texture;
class TTFRenderedText : public RenderedText {
public:
TTFRenderedText(Graphics::ManagedSurface *texture, int width, int height, int vlead,
int baseline, bool antiAliased);
~TTFRenderedText() override;
void draw(RenderSurface *surface, int x, int y,
bool destmasked = false) override;
void drawBlended(RenderSurface *surface, int x, int y, uint32 col,
bool destmasked = false) override;
protected:
Graphics::ManagedSurface *_texture;
int _baseline;
bool _antiAliased;
};
} // End of namespace Ultima8
} // End of namespace Ultima
#endif