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scummvm-cursorfix/engines/ultima/ultima4/conversation/dialogueloader.h
2026-02-02 04:50:13 +01:00

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA4_CONVERSATION_DIALOGUELOADER_H
#define ULTIMA4_CONVERSATION_DIALOGUELOADER_H
#include "common/hashmap.h"
#include "common/str.h"
#include "common/stream.h"
namespace Ultima {
namespace Ultima4 {
class Dialogue;
/**
* The generic dialogue loader interface. Different dialogue
* loaders should override the load method to load dialogues from
* different sources (.tlk files, xml config elements, etc.). They
* must also register themselves with registerLoader for one or more
* source types. By convention, the source type of load() and
* registerLoader() is an xu4-specific mime type.
* The two main types used are application/x-u4tlk and text/x-u4cfg.
*/
class DialogueLoader {
public:
virtual ~DialogueLoader() {}
virtual Dialogue *load(Common::SeekableReadStream *source) = 0;
};
class DialogueLoaders {
private:
Common::HashMap<Common::String, DialogueLoader *> _loaders;
public:
static DialogueLoader *getLoader(const Common::String &mimeType);
public:
DialogueLoaders();
~DialogueLoaders();
void registerLoader(DialogueLoader *loader, const Common::String &mimeType) {
_loaders[mimeType] = loader;
}
DialogueLoader *operator[](const Common::String &mimeType) {
return _loaders[mimeType];
}
};
} // End of namespace Ultima4
} // End of namespace Ultima
#endif