67 lines
2.2 KiB
C++
67 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA_ULTIMA1_WIDGETS_DUNGEON_PLAYER_H
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#define ULTIMA_ULTIMA1_WIDGETS_DUNGEON_PLAYER_H
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#include "ultima/shared/maps/dungeon_widget.h"
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#include "ultima/shared/maps/map_widget.h"
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#include "ultima/shared/early/game.h"
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namespace Ultima {
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namespace Ultima1 {
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namespace Widgets {
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class DungeonPlayer : public Shared::Maps::DungeonWidget {
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public:
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DECLARE_WIDGET(DungeonPlayer)
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/**
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* Constructor
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*/
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DungeonPlayer(Shared::Game *game, Shared::Maps::MapBase *map) : Shared::Maps::DungeonWidget(game, map) {}
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DungeonPlayer(Shared::Game *game, Shared::Maps::MapBase *map, const Point &pt, Shared::Maps::Direction dir = Shared::Maps::DIR_NONE) : Shared::Maps::DungeonWidget(game, map, pt, dir) {}
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DungeonPlayer(Shared::Game *game, Shared::Maps::MapBase *map, const Common::String &name, const Point &pt, Shared::Maps::Direction dir = Shared::Maps::DIR_NONE) :
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Shared::Maps::DungeonWidget(game, map, name, pt, dir) {}
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/**
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* Destructor
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*/
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~DungeonPlayer() override {}
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/**
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* The player's viewpoint has no intrinsic drawing
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*/
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void draw(Shared::DungeonSurface &s, uint distance) override {}
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/**
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* Returns true if the given widget can move to a given position on the map
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*/
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CanMove canMoveTo(const Point &destPos) override;
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};
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} // End of namespace Widgets
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} // End of namespace Ultima1
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} // End of namespace Ultima
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#endif
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