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scummvm-cursorfix/engines/ultima/ultima1/actions/action.h
2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA_ULTIMA1_ACTIONS_ACTION_H
#define ULTIMA_ULTIMA1_ACTIONS_ACTION_H
#include "ultima/shared/actions/action.h"
namespace Ultima {
namespace Ultima1 {
class Ultima1Game;
class GameResources;
namespace Maps {
class Ultima1Map;
}
namespace Actions {
class Action : public Shared::Actions::Action {
public:
/**
* Constructor
*/
Action(TreeItem *parent) : Shared::Actions::Action(parent) {}
/**
* Destructor
*/
~Action() override {}
/**
* Jumps up through the parents to find the root game
*/
Ultima1Game *getGame();
/**
* Return the game's map
*/
Maps::Ultima1Map *getMap();
/**
* Gets the data resources for the game
*/
GameResources *getRes();
};
} // End of namespace Actions
} // End of namespace Ultima1
} // End of namespace Ultima
#endif