Files
scummvm-cursorfix/engines/ultima/ultima0/views/dead.cpp
2026-02-02 04:50:13 +01:00

52 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima0/views/dead.h"
#include "ultima/ultima0/gfx/font.h"
#include "ultima/ultima0/ultima0.h"
namespace Ultima {
namespace Ultima0 {
namespace Views {
Dead::Dead() : View("Dead") {
setBounds(Common::Rect(0, DEFAULT_SCY - 4 * Gfx::GLYPH_HEIGHT, DEFAULT_SCX, DEFAULT_SCY));
}
void Dead::draw() {
const auto &player = g_engine->_player;
auto s = getSurface();
s.clear();
const char *name = player._name;
if (*name == '\0')
name = "the peasant";
s.writeString(Common::Point(20, 0), "We mourn the passing of", Graphics::kTextAlignCenter);
s.writeString(Common::Point(20, 1), Common::String::format("%s and his Computer", name), Graphics::kTextAlignCenter);
s.writeString(Common::Point(20, 2), "To invoke a miracle of resurrection", Graphics::kTextAlignCenter);
s.writeString(Common::Point(20, 3), "Press a Key", Graphics::kTextAlignCenter);
}
} // namespace Views
} // namespace Ultima0
} // namespace Ultima