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scummvm-cursorfix/engines/ultima/nuvie/gui/gui_scroll_bar.h
2026-02-02 04:50:13 +01:00

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2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_GUI_GUI_SCROLLBAR_H
#define NUVIE_GUI_GUI_SCROLLBAR_H
#include "ultima/nuvie/gui/widgets/gui_widget.h"
#include "ultima/nuvie/screen/screen.h"
namespace Ultima {
namespace Nuvie {
#define GUI_DIALOG_MOVABLE true
#define SCROLLBAR_WIDTH 14
// Callback message types
#define SCROLLBAR_CB_DOWN_BUTTON 0x1
#define SCROLLBAR_CB_UP_BUTTON 0x2
#define SCROLLBAR_CB_SLIDER_MOVED 0x3
#define SCROLLBAR_CB_PAGE_DOWN 0x4
#define SCROLLBAR_CB_PAGE_UP 0x5
class GUI_Button;
class GUI_ScrollBar : public GUI_Widget {
GUI_CallBack *callback_object;
GUI_Button *up_button, *down_button;
bool drag;
uint16 button_height;
// Various colours.
uint32 slider_highlight_c;
uint32 slider_shadow_c;
uint32 slider_base_c;
uint32 track_border_c;
uint32 track_base_c;
uint16 track_length;
uint16 slider_length;
uint16 slider_y;
uint16 slider_click_offset; // where on the slider were we clicked?
public:
/* Passed the area, color and shape */
GUI_ScrollBar(int x, int y, int h, GUI_CallBack *callback);
void set_slider_length(float percentage);
void set_slider_position(float percentage);
/* Map the color to the display */
void SetDisplay(Screen *s) override;
/* Show the widget */
void Display(bool full_redraw) override;
/* events, used for dragging the area. */
GUI_status MouseDown(int x, int y, Events::MouseButton button) override;
GUI_status MouseUp(int x, int y, Events::MouseButton button) override;
GUI_status MouseMotion(int x, int y, uint8 state) override;
GUI_status MouseWheel(sint32 x, sint32 y) override;
protected:
void loadButtons();
void DisplaySlider();
void send_slider_moved_msg();
bool move_slider(int new_slider_y);
GUI_status callback(uint16 msg, GUI_CallBack *caller, void *data) override;
void send_up_button_msg();
void send_down_button_msg();
};
} // End of namespace Nuvie
} // End of namespace Ultima
#endif