59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/shared/std/string.h"
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#include "ultima/nuvie/files/utils.h"
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#include "ultima/nuvie/nuvie.h"
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#include "common/file.h"
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namespace Ultima {
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namespace Nuvie {
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/*
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* Open a file for input,
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* trying the original name (lower case), and the upper case version
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* of the name.
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*
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* Output: 0 if couldn't open.
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*/
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bool openFile(Common::ReadStream *&in, const Common::Path &fname) {
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Common::File *f = new Common::File();
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if (f->open(fname)) {
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in = f;
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return true;
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} else {
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delete f;
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return false;
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}
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}
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/*
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* See if a file exists.
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*/
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bool fileExists(const Common::Path &fname) {
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return Common::File::exists(fname);
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}
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} // End of namespace Nuvie
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} // End of namespace Ultima
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